// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/macros.h" #include "cc/debug/debug_colors.h" #include "cc/trees/layer_tree_impl.h" namespace cc { static float Scale(float width, const LayerTreeImpl* tree_impl) { return width * (tree_impl ? tree_impl->device_scale_factor() : 1); } // ======= Layer border colors ======= // Tiled content layers are orange. SkColor DebugColors::TiledContentLayerBorderColor() { return SkColorSetARGB(128, 255, 128, 0); } int DebugColors::TiledContentLayerBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(2, tree_impl); } // Image layers are olive. SkColor DebugColors::ImageLayerBorderColor() { return SkColorSetARGB(128, 128, 128, 0); } int DebugColors::ImageLayerBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(2, tree_impl); } // Non-tiled content layers area green. SkColor DebugColors::ContentLayerBorderColor() { return SkColorSetARGB(128, 0, 128, 32); } int DebugColors::ContentLayerBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(2, tree_impl); } // Masking layers are pale blue and wide. SkColor DebugColors::MaskingLayerBorderColor() { return SkColorSetARGB(48, 128, 255, 255); } int DebugColors::MaskingLayerBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(20, tree_impl); } // Other container layers are yellow. SkColor DebugColors::ContainerLayerBorderColor() { return SkColorSetARGB(192, 255, 255, 0); } int DebugColors::ContainerLayerBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(2, tree_impl); } // Surface layers are a blue-ish green. SkColor DebugColors::SurfaceLayerBorderColor() { return SkColorSetARGB(128, 0, 255, 136); } int DebugColors::SurfaceLayerBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(2, tree_impl); } // Render surfaces are blue. SkColor DebugColors::SurfaceBorderColor() { return SkColorSetARGB(100, 0, 0, 255); } int DebugColors::SurfaceBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(2, tree_impl); } // Replicas of render surfaces are purple. SkColor DebugColors::SurfaceReplicaBorderColor() { return SkColorSetARGB(100, 160, 0, 255); } int DebugColors::SurfaceReplicaBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(2, tree_impl); } // ======= Tile colors ======= // High-res tile borders are cyan. SkColor DebugColors::HighResTileBorderColor() { return SkColorSetARGB(100, 80, 200, 200); } int DebugColors::HighResTileBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(1, tree_impl); } // Low-res tile borders are purple. SkColor DebugColors::LowResTileBorderColor() { return SkColorSetARGB(100, 212, 83, 192); } int DebugColors::LowResTileBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(2, tree_impl); } // Other high-resolution tile borders are yellow. SkColor DebugColors::ExtraHighResTileBorderColor() { return SkColorSetARGB(100, 239, 231, 20); } int DebugColors::ExtraHighResTileBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(2, tree_impl); } // Other low-resolution tile borders are green. SkColor DebugColors::ExtraLowResTileBorderColor() { return SkColorSetARGB(100, 93, 186, 18); } int DebugColors::ExtraLowResTileBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(2, tree_impl); } // Missing tile borders are red. SkColor DebugColors::MissingTileBorderColor() { return SkColorSetARGB(100, 255, 0, 0); } int DebugColors::MissingTileBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(1, tree_impl); } // Solid color tile borders are grey. SkColor DebugColors::SolidColorTileBorderColor() { return SkColorSetARGB(128, 128, 128, 128); } int DebugColors::SolidColorTileBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(1, tree_impl); } // Picture tile borders are dark grey. SkColor DebugColors::PictureTileBorderColor() { return SkColorSetARGB(64, 64, 64, 0); } int DebugColors::PictureTileBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(1, tree_impl); } // Direct picture borders are chartreuse. SkColor DebugColors::DirectPictureBorderColor() { return SkColorSetARGB(255, 127, 255, 0); } int DebugColors::DirectPictureBorderWidth(const LayerTreeImpl* tree_impl) { return Scale(1, tree_impl); } // ======= Checkerboard colors ======= // Non-debug checkerboards are grey. SkColor DebugColors::DefaultCheckerboardColor() { return SkColorSetRGB(241, 241, 241); } // Invalidated tiles get sky blue checkerboards. SkColor DebugColors::InvalidatedTileCheckerboardColor() { return SkColorSetRGB(128, 200, 245); } // Evicted tiles get pale red checkerboards. SkColor DebugColors::EvictedTileCheckerboardColor() { return SkColorSetRGB(255, 200, 200); } // ======= Debug rect colors ======= static SkColor FadedGreen(int initial_value, int step) { DCHECK_GE(step, 0); DCHECK_LE(step, DebugColors::kFadeSteps); int value = step * initial_value / DebugColors::kFadeSteps; return SkColorSetARGB(value, 0, 195, 0); } // Paint rects in green. SkColor DebugColors::PaintRectBorderColor(int step) { return FadedGreen(255, step); } int DebugColors::PaintRectBorderWidth() { return 2; } SkColor DebugColors::PaintRectFillColor(int step) { return FadedGreen(60, step); } // Property-changed rects in blue. SkColor DebugColors::PropertyChangedRectBorderColor() { return SkColorSetARGB(255, 0, 0, 255); } int DebugColors::PropertyChangedRectBorderWidth() { return 2; } SkColor DebugColors::PropertyChangedRectFillColor() { return SkColorSetARGB(30, 0, 0, 255); } // Surface damage rects in yellow-orange. SkColor DebugColors::SurfaceDamageRectBorderColor() { return SkColorSetARGB(255, 200, 100, 0); } int DebugColors::SurfaceDamageRectBorderWidth() { return 2; } SkColor DebugColors::SurfaceDamageRectFillColor() { return SkColorSetARGB(30, 200, 100, 0); } // Surface replica screen space rects in green. SkColor DebugColors::ScreenSpaceLayerRectBorderColor() { return SkColorSetARGB(255, 100, 200, 0); } int DebugColors::ScreenSpaceLayerRectBorderWidth() { return 2; } SkColor DebugColors::ScreenSpaceLayerRectFillColor() { return SkColorSetARGB(30, 100, 200, 0); } // Layer screen space rects in purple. SkColor DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor() { return SkColorSetARGB(255, 100, 0, 200); } int DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth() { return 2; } SkColor DebugColors::ScreenSpaceSurfaceReplicaRectFillColor() { return SkColorSetARGB(10, 100, 0, 200); } // Occluding rects in pink. SkColor DebugColors::OccludingRectBorderColor() { return SkColorSetARGB(255, 245, 136, 255); } int DebugColors::OccludingRectBorderWidth() { return 2; } SkColor DebugColors::OccludingRectFillColor() { return SkColorSetARGB(10, 245, 136, 255); } // Non-Occluding rects in a reddish color. SkColor DebugColors::NonOccludingRectBorderColor() { return SkColorSetARGB(255, 200, 0, 100); } int DebugColors::NonOccludingRectBorderWidth() { return 2; } SkColor DebugColors::NonOccludingRectFillColor() { return SkColorSetARGB(10, 200, 0, 100); } // Touch-event-handler rects in yellow. SkColor DebugColors::TouchEventHandlerRectBorderColor() { return SkColorSetARGB(255, 239, 229, 60); } int DebugColors::TouchEventHandlerRectBorderWidth() { return 2; } SkColor DebugColors::TouchEventHandlerRectFillColor() { return SkColorSetARGB(30, 239, 229, 60); } // Wheel-event-handler rects in green. SkColor DebugColors::WheelEventHandlerRectBorderColor() { return SkColorSetARGB(255, 189, 209, 57); } int DebugColors::WheelEventHandlerRectBorderWidth() { return 2; } SkColor DebugColors::WheelEventHandlerRectFillColor() { return SkColorSetARGB(30, 189, 209, 57); } // Scroll-event-handler rects in teal. SkColor DebugColors::ScrollEventHandlerRectBorderColor() { return SkColorSetARGB(255, 24, 167, 181); } int DebugColors::ScrollEventHandlerRectBorderWidth() { return 2; } SkColor DebugColors::ScrollEventHandlerRectFillColor() { return SkColorSetARGB(30, 24, 167, 181); } // Non-fast-scrollable rects in orange. SkColor DebugColors::NonFastScrollableRectBorderColor() { return SkColorSetARGB(255, 238, 163, 59); } int DebugColors::NonFastScrollableRectBorderWidth() { return 2; } SkColor DebugColors::NonFastScrollableRectFillColor() { return SkColorSetARGB(30, 238, 163, 59); } // Animation bounds are lime-green. SkColor DebugColors::LayerAnimationBoundsBorderColor() { return SkColorSetARGB(255, 112, 229, 0); } int DebugColors::LayerAnimationBoundsBorderWidth() { return 2; } SkColor DebugColors::LayerAnimationBoundsFillColor() { return SkColorSetARGB(30, 112, 229, 0); } // Non-Painted rects in cyan. SkColor DebugColors::NonPaintedFillColor() { return SK_ColorCYAN; } // Missing picture rects in magenta. SkColor DebugColors::MissingPictureFillColor() { return SK_ColorMAGENTA; } // Missing resize invalidations are in salmon pink. SkColor DebugColors::MissingResizeInvalidations() { return SkColorSetARGB(255, 255, 155, 170); } // Picture borders in transparent blue. SkColor DebugColors::PictureBorderColor() { return SkColorSetARGB(100, 0, 0, 200); } // ======= HUD widget colors ======= SkColor DebugColors::HUDBackgroundColor() { return SkColorSetARGB(215, 17, 17, 17); } SkColor DebugColors::HUDSeparatorLineColor() { return SkColorSetARGB(255, 130, 130, 130); } SkColor DebugColors::HUDIndicatorLineColor() { return SkColorSetARGB(255, 80, 80, 80); } SkColor DebugColors::PlatformLayerTreeTextColor() { return SK_ColorRED; } SkColor DebugColors::FPSDisplayTextAndGraphColor() { return SK_ColorRED; } SkColor DebugColors::MemoryDisplayTextColor() { return SkColorSetARGB(255, 220, 220, 220); } // Paint time display in green (similar to paint times in the WebInspector) SkColor DebugColors::PaintTimeDisplayTextAndGraphColor() { return SkColorSetRGB(75, 155, 55); } } // namespace cc