// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/debug/debug_rect_history.h" #include "cc/base/math_util.h" #include "cc/layers/layer_impl.h" #include "cc/layers/layer_utils.h" #include "cc/layers/render_surface_impl.h" #include "cc/trees/damage_tracker.h" #include "cc/trees/layer_tree_host.h" #include "cc/trees/layer_tree_host_common.h" namespace cc { // static scoped_ptr DebugRectHistory::Create() { return make_scoped_ptr(new DebugRectHistory()); } DebugRectHistory::DebugRectHistory() {} DebugRectHistory::~DebugRectHistory() {} void DebugRectHistory::SaveDebugRectsForCurrentFrame( LayerImpl* root_layer, const LayerImplList& render_surface_layer_list, const std::vector& occluding_screen_space_rects, const std::vector& non_occluding_screen_space_rects, const LayerTreeDebugState& debug_state) { // For now, clear all rects from previous frames. In the future we may want to // store all debug rects for a history of many frames. debug_rects_.clear(); if (debug_state.show_touch_event_handler_rects) SaveTouchEventHandlerRects(root_layer); if (debug_state.show_wheel_event_handler_rects) SaveWheelEventHandlerRects(root_layer); if (debug_state.show_non_fast_scrollable_rects) SaveNonFastScrollableRects(root_layer); if (debug_state.show_paint_rects) SavePaintRects(root_layer); if (debug_state.show_property_changed_rects) SavePropertyChangedRects(render_surface_layer_list); if (debug_state.show_surface_damage_rects) SaveSurfaceDamageRects(render_surface_layer_list); if (debug_state.show_screen_space_rects) SaveScreenSpaceRects(render_surface_layer_list); if (debug_state.show_occluding_rects) SaveOccludingRects(occluding_screen_space_rects); if (debug_state.show_non_occluding_rects) SaveNonOccludingRects(non_occluding_screen_space_rects); if (debug_state.show_layer_animation_bounds_rects) SaveLayerAnimationBoundsRects(render_surface_layer_list); } void DebugRectHistory::SavePaintRects(LayerImpl* layer) { // We would like to visualize where any layer's paint rect (update rect) has // changed, regardless of whether this layer is skipped for actual drawing or // not. Therefore we traverse recursively over all layers, not just the render // surface list. if (!layer->update_rect().IsEmpty() && layer->DrawsContent()) { float width_scale = layer->content_bounds().width() / static_cast(layer->bounds().width()); float height_scale = layer->content_bounds().height() / static_cast(layer->bounds().height()); gfx::RectF update_content_rect = gfx::ScaleRect(layer->update_rect(), width_scale, height_scale); debug_rects_.push_back( DebugRect(PAINT_RECT_TYPE, MathUtil::MapClippedRect(layer->screen_space_transform(), update_content_rect))); } for (unsigned i = 0; i < layer->children().size(); ++i) SavePaintRects(layer->children()[i]); } void DebugRectHistory::SavePropertyChangedRects( const LayerImplList& render_surface_layer_list) { for (int surface_index = render_surface_layer_list.size() - 1; surface_index >= 0; --surface_index) { LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); DCHECK(render_surface); const LayerImplList& layer_list = render_surface->layer_list(); for (unsigned layer_index = 0; layer_index < layer_list.size(); ++layer_index) { LayerImpl* layer = layer_list[layer_index]; if (LayerTreeHostCommon::RenderSurfaceContributesToTarget( layer, render_surface_layer->id())) continue; if (layer->LayerIsAlwaysDamaged()) continue; if (layer->LayerPropertyChanged()) { debug_rects_.push_back( DebugRect(PROPERTY_CHANGED_RECT_TYPE, MathUtil::MapClippedRect( layer->screen_space_transform(), gfx::RectF(gfx::PointF(), layer->content_bounds())))); } } } } void DebugRectHistory::SaveSurfaceDamageRects( const LayerImplList& render_surface_layer_list) { for (int surface_index = render_surface_layer_list.size() - 1; surface_index >= 0; --surface_index) { LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); DCHECK(render_surface); debug_rects_.push_back(DebugRect( SURFACE_DAMAGE_RECT_TYPE, MathUtil::MapClippedRect( render_surface->screen_space_transform(), render_surface->damage_tracker()->current_damage_rect()))); } } void DebugRectHistory::SaveScreenSpaceRects( const LayerImplList& render_surface_layer_list) { for (int surface_index = render_surface_layer_list.size() - 1; surface_index >= 0; --surface_index) { LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); DCHECK(render_surface); debug_rects_.push_back(DebugRect( SCREEN_SPACE_RECT_TYPE, MathUtil::MapClippedRect(render_surface->screen_space_transform(), render_surface->content_rect()))); if (render_surface_layer->replica_layer()) { debug_rects_.push_back( DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE, MathUtil::MapClippedRect( render_surface->replica_screen_space_transform(), render_surface->content_rect()))); } } } void DebugRectHistory::SaveOccludingRects( const std::vector& occluding_rects) { for (size_t i = 0; i < occluding_rects.size(); ++i) debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i])); } void DebugRectHistory::SaveNonOccludingRects( const std::vector& non_occluding_rects) { for (size_t i = 0; i < non_occluding_rects.size(); ++i) { debug_rects_.push_back( DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i])); } } void DebugRectHistory::SaveTouchEventHandlerRects(LayerImpl* layer) { LayerTreeHostCommon::CallFunctionForSubtree( layer, base::Bind(&DebugRectHistory::SaveTouchEventHandlerRectsCallback, base::Unretained(this))); } void DebugRectHistory::SaveTouchEventHandlerRectsCallback(LayerImpl* layer) { for (Region::Iterator iter(layer->touch_event_handler_region()); iter.has_rect(); iter.next()) { gfx::RectF touch_rect = gfx::ScaleRect(iter.rect(), layer->contents_scale_x(), layer->contents_scale_y()); debug_rects_.push_back(DebugRect(TOUCH_EVENT_HANDLER_RECT_TYPE, MathUtil::MapClippedRect( layer->screen_space_transform(), touch_rect))); } } void DebugRectHistory::SaveWheelEventHandlerRects(LayerImpl* layer) { LayerTreeHostCommon::CallFunctionForSubtree( layer, base::Bind(&DebugRectHistory::SaveWheelEventHandlerRectsCallback, base::Unretained(this))); } void DebugRectHistory::SaveWheelEventHandlerRectsCallback(LayerImpl* layer) { if (!layer->have_wheel_event_handlers()) return; gfx::RectF wheel_rect = gfx::RectF(layer->content_bounds()); wheel_rect.Scale(layer->contents_scale_x(), layer->contents_scale_y()); debug_rects_.push_back(DebugRect(WHEEL_EVENT_HANDLER_RECT_TYPE, MathUtil::MapClippedRect( layer->screen_space_transform(), wheel_rect))); } void DebugRectHistory::SaveNonFastScrollableRects(LayerImpl* layer) { LayerTreeHostCommon::CallFunctionForSubtree( layer, base::Bind(&DebugRectHistory::SaveNonFastScrollableRectsCallback, base::Unretained(this))); } void DebugRectHistory::SaveNonFastScrollableRectsCallback(LayerImpl* layer) { for (Region::Iterator iter(layer->non_fast_scrollable_region()); iter.has_rect(); iter.next()) { gfx::RectF scroll_rect = gfx::ScaleRect(iter.rect(), layer->contents_scale_x(), layer->contents_scale_y()); debug_rects_.push_back(DebugRect(NON_FAST_SCROLLABLE_RECT_TYPE, MathUtil::MapClippedRect( layer->screen_space_transform(), scroll_rect))); } } void DebugRectHistory::SaveLayerAnimationBoundsRects( const LayerImplList& render_surface_layer_list) { typedef LayerIterator LayerIteratorType; LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list); for (LayerIteratorType it = LayerIteratorType::Begin(&render_surface_layer_list); it != end; ++it) { if (!it.represents_itself()) continue; // TODO(avallee): Figure out if we should show something for a layer who's // animating bounds but that we can't compute them. gfx::BoxF inflated_bounds; if (!LayerUtils::GetAnimationBounds(**it, &inflated_bounds)) continue; debug_rects_.push_back(DebugRect(ANIMATION_BOUNDS_RECT_TYPE, gfx::RectF(inflated_bounds.x(), inflated_bounds.y(), inflated_bounds.width(), inflated_bounds.height()))); } } } // namespace cc