// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/debug/debug_rect_history.h" #include "cc/base/math_util.h" #include "cc/layers/layer_impl.h" #include "cc/trees/damage_tracker.h" #include "cc/trees/layer_tree_host.h" namespace cc { // static scoped_ptr DebugRectHistory::Create() { return make_scoped_ptr(new DebugRectHistory()); } DebugRectHistory::DebugRectHistory() {} DebugRectHistory::~DebugRectHistory() {} void DebugRectHistory::SaveDebugRectsForCurrentFrame( LayerImpl* root_layer, const std::vector& render_surface_layer_list, const std::vector& occluding_screen_space_rects, const std::vector& non_occluding_screen_space_rects, const LayerTreeDebugState& debug_state) { // For now, clear all rects from previous frames. In the future we may want to // store all debug rects for a history of many frames. debug_rects_.clear(); if (debug_state.show_paint_rects) SavePaintRects(root_layer); if (debug_state.show_property_changed_rects) SavePropertyChangedRects(render_surface_layer_list); if (debug_state.show_surface_damage_rects) SaveSurfaceDamageRects(render_surface_layer_list); if (debug_state.show_screen_space_rects) SaveScreenSpaceRects(render_surface_layer_list); if (debug_state.show_occluding_rects) SaveOccludingRects(occluding_screen_space_rects); if (debug_state.show_non_occluding_rects) SaveNonOccludingRects(non_occluding_screen_space_rects); } void DebugRectHistory::SavePaintRects(LayerImpl* layer) { // We would like to visualize where any layer's paint rect (update rect) has // changed, regardless of whether this layer is skipped for actual drawing or // not. Therefore we traverse recursively over all layers, not just the render // surface list. if (!layer->update_rect().IsEmpty() && layer->DrawsContent()) { float width_scale = layer->content_bounds().width() / static_cast(layer->bounds().width()); float height_scale = layer->content_bounds().height() / static_cast(layer->bounds().height()); gfx::RectF update_content_rect = gfx::ScaleRect(layer->update_rect(), width_scale, height_scale); debug_rects_.push_back( DebugRect(PAINT_RECT_TYPE, MathUtil::MapClippedRect(layer->screen_space_transform(), update_content_rect))); } for (unsigned i = 0; i < layer->children().size(); ++i) SavePaintRects(layer->children()[i]); } void DebugRectHistory::SavePropertyChangedRects( const std::vector& render_surface_layer_list) { for (int surface_index = render_surface_layer_list.size() - 1; surface_index >= 0; --surface_index) { LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); DCHECK(render_surface); const std::vector& layer_list = render_surface->layer_list(); for (unsigned layer_index = 0; layer_index < layer_list.size(); ++layer_index) { LayerImpl* layer = layer_list[layer_index]; if (LayerTreeHostCommon::renderSurfaceContributesToTarget( layer, render_surface_layer->id())) continue; if (layer->LayerIsAlwaysDamaged()) continue; if (layer->LayerPropertyChanged() || layer->LayerSurfacePropertyChanged()) { debug_rects_.push_back( DebugRect(PROPERTY_CHANGED_RECT_TYPE, MathUtil::MapClippedRect( layer->screen_space_transform(), gfx::RectF(gfx::PointF(), layer->content_bounds())))); } } } } void DebugRectHistory::SaveSurfaceDamageRects( const std::vector& render_surface_layer_list) { for (int surface_index = render_surface_layer_list.size() - 1; surface_index >= 0; --surface_index) { LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); DCHECK(render_surface); debug_rects_.push_back(DebugRect( SURFACE_DAMAGE_RECT_TYPE, MathUtil::MapClippedRect( render_surface->screen_space_transform(), render_surface->damage_tracker()->current_damage_rect()))); } } void DebugRectHistory::SaveScreenSpaceRects( const std::vector& render_surface_layer_list) { for (int surface_index = render_surface_layer_list.size() - 1; surface_index >= 0; --surface_index) { LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); DCHECK(render_surface); debug_rects_.push_back(DebugRect( SCREEN_SPACE_RECT_TYPE, MathUtil::MapClippedRect(render_surface->screen_space_transform(), render_surface->content_rect()))); if (render_surface_layer->replica_layer()) { debug_rects_.push_back( DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE, MathUtil::MapClippedRect( render_surface->replica_screen_space_transform(), render_surface->content_rect()))); } } } void DebugRectHistory::SaveOccludingRects( const std::vector& occluding_rects) { for (size_t i = 0; i < occluding_rects.size(); ++i) debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i])); } void DebugRectHistory::SaveNonOccludingRects( const std::vector& non_occluding_rects) { for (size_t i = 0; i < non_occluding_rects.size(); ++i) { debug_rects_.push_back( DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i])); } } } // namespace cc