// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_DEBUG_RENDERING_STATS_INSTRUMENTATION_H_ #define CC_DEBUG_RENDERING_STATS_INSTRUMENTATION_H_ #include "base/memory/scoped_ptr.h" #include "base/synchronization/lock.h" #include "cc/debug/rendering_stats.h" namespace cc { // RenderingStatsInstrumentation is shared among threads and manages conditional // recording of rendering stats into a private RenderingStats instance. class CC_EXPORT RenderingStatsInstrumentation { public: static scoped_ptr Create(); virtual ~RenderingStatsInstrumentation(); // Return current main thread rendering stats. MainThreadRenderingStats GetMainThreadRenderingStats() { return main_stats_; } // Return current impl thread rendering stats. ImplThreadRenderingStats GetImplThreadRenderingStats() { return impl_stats_; } // Return the accumulated, combined rendering stats. RenderingStats GetRenderingStats(); // Add current main thread rendering stats to accumulator and // clear current stats. void AccumulateAndClearMainThreadStats(); // Add current impl thread rendering stats to accumulator and // clear current stats. void AccumulateAndClearImplThreadStats(); // Issue trace event for current main thread rendering stats. void IssueTraceEventForMainThreadStats() { main_stats_.IssueTraceEvent(); } // Issue trace event for current impl thread rendering stats. void IssueTraceEventForImplThreadStats() { impl_stats_.IssueTraceEvent(); } // Read and write access to the record_rendering_stats_ flag is not locked to // improve performance. The flag is commonly turned off and hardly changes // it's value during runtime. bool record_rendering_stats() const { return record_rendering_stats_; } void set_record_rendering_stats(bool record_rendering_stats) { if (record_rendering_stats_ != record_rendering_stats) record_rendering_stats_ = record_rendering_stats; } base::TimeTicks StartRecording() const; base::TimeDelta EndRecording(base::TimeTicks start_time) const; void IncrementAnimationFrameCount(); void IncrementScreenFrameCount(int64 count, bool main_thread); void IncrementDroppedFrameCount(int64 count); void AddCommit(base::TimeDelta duration); void AddPaint(base::TimeDelta duration, int64 pixels); void AddRecord(base::TimeDelta duration, base::TimeDelta best_duration, int64 pixels); void AddRaster(base::TimeDelta total_duraction, base::TimeDelta best_duration, int64 pixels, bool is_in_pending_tree_now_bin); void IncrementImplThreadScrolls(); void IncrementMainThreadScrolls(); void AddLayersDrawn(int64 amount); void AddMissingTiles(int64 amount); void AddDeferredImageDecode(base::TimeDelta duration); void AddImageGathering(base::TimeDelta duration); void IncrementDeferredImageCacheHitCount(); void AddAnalysisResult(base::TimeDelta duration, bool is_solid_color); protected: RenderingStatsInstrumentation(); private: MainThreadRenderingStats main_stats_; MainThreadRenderingStats main_stats_accu_; ImplThreadRenderingStats impl_stats_; ImplThreadRenderingStats impl_stats_accu_; bool record_rendering_stats_; base::Lock lock_; DISALLOW_COPY_AND_ASSIGN(RenderingStatsInstrumentation); }; } // namespace cc #endif // CC_DEBUG_RENDERING_STATS_INSTRUMENTATION_H_