// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/fake_web_graphics_context_3d.h" #include "third_party/khronos/GLES2/gl2.h" using WebKit::WGC3Dboolean; using WebKit::WGC3Denum; using WebKit::WebGLId; using WebKit::WebGraphicsContext3D; namespace cc { FakeWebGraphicsContext3D::FakeWebGraphicsContext3D() : WebKit::WebGraphicsContext3D() { } FakeWebGraphicsContext3D::~FakeWebGraphicsContext3D() { } bool FakeWebGraphicsContext3D::makeContextCurrent() { return true; } int FakeWebGraphicsContext3D::width() { return 1; } int FakeWebGraphicsContext3D::height() { return 1; } void FakeWebGraphicsContext3D::reshape(int width, int height) { } bool FakeWebGraphicsContext3D::isGLES2Compliant() { return false; } bool FakeWebGraphicsContext3D::readBackFramebuffer( unsigned char* pixels, size_t bufferSize, WebGLId framebuffer, int width, int height) { return false; } WebGLId FakeWebGraphicsContext3D::getPlatformTextureId() { return 0; } bool FakeWebGraphicsContext3D::isContextLost() { return false; } WGC3Denum FakeWebGraphicsContext3D::getGraphicsResetStatusARB() { return GL_NO_ERROR; } void* FakeWebGraphicsContext3D::mapBufferSubDataCHROMIUM( WGC3Denum target, WebKit::WGC3Dintptr offset, WebKit::WGC3Dsizeiptr size, WGC3Denum access) { return 0; } void* FakeWebGraphicsContext3D::mapTexSubImage2DCHROMIUM( WGC3Denum target, WebKit::WGC3Dint level, WebKit::WGC3Dint xoffset, WebKit::WGC3Dint yoffset, WebKit::WGC3Dsizei width, WebKit::WGC3Dsizei height, WGC3Denum format, WGC3Denum type, WGC3Denum access) { return 0; } WebKit::WebString FakeWebGraphicsContext3D::getRequestableExtensionsCHROMIUM() { return WebKit::WebString(); } WGC3Denum FakeWebGraphicsContext3D::checkFramebufferStatus( WGC3Denum target) { return GL_FRAMEBUFFER_COMPLETE; } bool FakeWebGraphicsContext3D::getActiveAttrib( WebGLId program, WebKit::WGC3Duint index, ActiveInfo&) { return false; } bool FakeWebGraphicsContext3D::getActiveUniform( WebGLId program, WebKit::WGC3Duint index, ActiveInfo&) { return false; } WebKit::WGC3Dint FakeWebGraphicsContext3D::getAttribLocation( WebGLId program, const WebKit::WGC3Dchar* name) { return 0; } WebGraphicsContext3D::Attributes FakeWebGraphicsContext3D::getContextAttributes() { return WebGraphicsContext3D::Attributes(); } WGC3Denum FakeWebGraphicsContext3D::getError() { return 0; } void FakeWebGraphicsContext3D::getIntegerv( WGC3Denum pname, WebKit::WGC3Dint* value) { if (pname == GL_MAX_TEXTURE_SIZE) *value = 1024; } void FakeWebGraphicsContext3D::getProgramiv( WebGLId program, WGC3Denum pname, WebKit::WGC3Dint* value) { if (pname == GL_LINK_STATUS) *value = 1; } WebKit::WebString FakeWebGraphicsContext3D::getProgramInfoLog( WebGLId program) { return WebKit::WebString(); } void FakeWebGraphicsContext3D::getShaderiv( WebGLId shader, WGC3Denum pname, WebKit::WGC3Dint* value) { if (pname == GL_COMPILE_STATUS) *value = 1; } WebKit::WebString FakeWebGraphicsContext3D::getShaderInfoLog( WebGLId shader) { return WebKit::WebString(); } WebKit::WebString FakeWebGraphicsContext3D::getShaderSource( WebGLId shader) { return WebKit::WebString(); } WebKit::WebString FakeWebGraphicsContext3D::getString(WGC3Denum name) { return WebKit::WebString(); } WebKit::WGC3Dint FakeWebGraphicsContext3D::getUniformLocation( WebGLId program, const WebKit::WGC3Dchar* name) { return 0; } WebKit::WGC3Dsizeiptr FakeWebGraphicsContext3D::getVertexAttribOffset( WebKit::WGC3Duint index, WGC3Denum pname) { return 0; } WGC3Dboolean FakeWebGraphicsContext3D::isBuffer( WebGLId buffer) { return false; } WGC3Dboolean FakeWebGraphicsContext3D::isEnabled( WGC3Denum cap) { return false; } WGC3Dboolean FakeWebGraphicsContext3D::isFramebuffer( WebGLId framebuffer) { return false; } WGC3Dboolean FakeWebGraphicsContext3D::isProgram( WebGLId program) { return false; } WGC3Dboolean FakeWebGraphicsContext3D::isRenderbuffer( WebGLId renderbuffer) { return false; } WGC3Dboolean FakeWebGraphicsContext3D::isShader( WebGLId shader) { return false; } WGC3Dboolean FakeWebGraphicsContext3D::isTexture( WebGLId texture) { return false; } WebGLId FakeWebGraphicsContext3D::createBuffer() { return 1; } void FakeWebGraphicsContext3D::deleteBuffer(WebKit::WebGLId id) { } WebGLId FakeWebGraphicsContext3D::createFramebuffer() { return 1; } void FakeWebGraphicsContext3D::deleteFramebuffer(WebKit::WebGLId id) { } WebGLId FakeWebGraphicsContext3D::createProgram() { return 1; } void FakeWebGraphicsContext3D::deleteProgram(WebKit::WebGLId id) { } WebGLId FakeWebGraphicsContext3D::createRenderbuffer() { return 1; } void FakeWebGraphicsContext3D::deleteRenderbuffer(WebKit::WebGLId id) { } WebGLId FakeWebGraphicsContext3D::createShader(WGC3Denum) { return 1; } void FakeWebGraphicsContext3D::deleteShader(WebKit::WebGLId id) { } WebGLId FakeWebGraphicsContext3D::createTexture() { return 1; } void FakeWebGraphicsContext3D::deleteTexture(WebGLId texture_id) { } void FakeWebGraphicsContext3D::attachShader(WebGLId program, WebGLId shader) { } void FakeWebGraphicsContext3D::useProgram(WebGLId program) { } void FakeWebGraphicsContext3D::bindBuffer(WGC3Denum target, WebGLId buffer) { } void FakeWebGraphicsContext3D::bindFramebuffer( WGC3Denum target, WebGLId framebuffer) { } void FakeWebGraphicsContext3D::bindRenderbuffer( WGC3Denum target, WebGLId renderbuffer) { } void FakeWebGraphicsContext3D::bindTexture( WGC3Denum target, WebGLId texture_id) { } WebGLId FakeWebGraphicsContext3D::createQueryEXT() { return 1; } WGC3Dboolean FakeWebGraphicsContext3D::isQueryEXT(WebGLId query) { return true; } void FakeWebGraphicsContext3D::endQueryEXT(WebKit::WGC3Denum target) { } void FakeWebGraphicsContext3D::getQueryObjectuivEXT( WebKit::WebGLId query, WebKit::WGC3Denum pname, WebKit::WGC3Duint* params) { } void FakeWebGraphicsContext3D::setContextLostCallback( WebGraphicsContextLostCallback* callback) { } void FakeWebGraphicsContext3D::loseContextCHROMIUM(WGC3Denum current, WGC3Denum other) { } } // namespace cc