// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/input/page_scale_animation.h" #include #include "base/logging.h" #include "cc/animation/timing_function.h" #include "ui/gfx/geometry/point_f.h" #include "ui/gfx/geometry/rect_f.h" #include "ui/gfx/geometry/vector2d_conversions.h" namespace { // This takes a viewport-relative vector and returns a vector whose values are // between 0 and 1, representing the percentage position within the viewport. gfx::Vector2dF NormalizeFromViewport(const gfx::Vector2dF& denormalized, const gfx::SizeF& viewport_size) { return gfx::ScaleVector2d(denormalized, 1.f / viewport_size.width(), 1.f / viewport_size.height()); } gfx::Vector2dF DenormalizeToViewport(const gfx::Vector2dF& normalized, const gfx::SizeF& viewport_size) { return gfx::ScaleVector2d(normalized, viewport_size.width(), viewport_size.height()); } gfx::Vector2dF InterpolateBetween(const gfx::Vector2dF& start, const gfx::Vector2dF& end, float interp) { return start + gfx::ScaleVector2d(end - start, interp); } } // namespace namespace cc { using base::TimeTicks; using base::TimeDelta; scoped_ptr PageScaleAnimation::Create( const gfx::Vector2dF& start_scroll_offset, float start_page_scale_factor, const gfx::SizeF& viewport_size, const gfx::SizeF& root_layer_size, scoped_ptr timing_function) { return make_scoped_ptr(new PageScaleAnimation(start_scroll_offset, start_page_scale_factor, viewport_size, root_layer_size, timing_function.Pass())); } PageScaleAnimation::PageScaleAnimation( const gfx::Vector2dF& start_scroll_offset, float start_page_scale_factor, const gfx::SizeF& viewport_size, const gfx::SizeF& root_layer_size, scoped_ptr timing_function) : start_page_scale_factor_(start_page_scale_factor), target_page_scale_factor_(0.f), start_scroll_offset_(start_scroll_offset), start_anchor_(), target_anchor_(), viewport_size_(viewport_size), root_layer_size_(root_layer_size), timing_function_(timing_function.Pass()) { } PageScaleAnimation::~PageScaleAnimation() {} void PageScaleAnimation::ZoomTo(const gfx::Vector2dF& target_scroll_offset, float target_page_scale_factor, double duration) { target_page_scale_factor_ = target_page_scale_factor; target_scroll_offset_ = target_scroll_offset; ClampTargetScrollOffset(); duration_ = TimeDelta::FromSecondsD(duration); if (start_page_scale_factor_ == target_page_scale_factor) { start_anchor_ = start_scroll_offset_; target_anchor_ = target_scroll_offset; return; } // For uniform-looking zooming, infer an anchor from the start and target // viewport rects. InferTargetAnchorFromScrollOffsets(); start_anchor_ = target_anchor_; } void PageScaleAnimation::ZoomWithAnchor(const gfx::Vector2dF& anchor, float target_page_scale_factor, double duration) { start_anchor_ = anchor; target_page_scale_factor_ = target_page_scale_factor; duration_ = TimeDelta::FromSecondsD(duration); // We start zooming out from the anchor tapped by the user. But if // the target scale is impossible to attain without hitting the root layer // edges, then infer an anchor that doesn't collide with the edges. // We will interpolate between the two anchors during the animation. InferTargetScrollOffsetFromStartAnchor(); ClampTargetScrollOffset(); if (start_page_scale_factor_ == target_page_scale_factor_) { target_anchor_ = start_anchor_; return; } InferTargetAnchorFromScrollOffsets(); } void PageScaleAnimation::InferTargetScrollOffsetFromStartAnchor() { gfx::Vector2dF normalized = NormalizeFromViewport( start_anchor_ - start_scroll_offset_, StartViewportSize()); target_scroll_offset_ = start_anchor_ - DenormalizeToViewport(normalized, TargetViewportSize()); } void PageScaleAnimation::InferTargetAnchorFromScrollOffsets() { // The anchor is the point which is at the same normalized relative position // within both start viewport rect and target viewport rect. For example, a // zoom-in double-tap to a perfectly centered rect will have normalized // anchor (0.5, 0.5), while one to a rect touching the bottom-right of the // screen will have normalized anchor (1.0, 1.0). In other words, it obeys // the equations: // anchor = start_size * normalized + start_offset // anchor = target_size * normalized + target_offset // where both anchor and normalized begin as unknowns. Solving // for the normalized, we get the following: float width_scale = 1.f / (TargetViewportSize().width() - StartViewportSize().width()); float height_scale = 1.f / (TargetViewportSize().height() - StartViewportSize().height()); gfx::Vector2dF normalized = gfx::ScaleVector2d( start_scroll_offset_ - target_scroll_offset_, width_scale, height_scale); target_anchor_ = target_scroll_offset_ + DenormalizeToViewport(normalized, TargetViewportSize()); } void PageScaleAnimation::ClampTargetScrollOffset() { gfx::Vector2dF max_scroll_offset = gfx::RectF(root_layer_size_).bottom_right() - gfx::RectF(TargetViewportSize()).bottom_right(); target_scroll_offset_.SetToMax(gfx::Vector2dF()); target_scroll_offset_.SetToMin(max_scroll_offset); } gfx::SizeF PageScaleAnimation::StartViewportSize() const { return gfx::ScaleSize(viewport_size_, 1.f / start_page_scale_factor_); } gfx::SizeF PageScaleAnimation::TargetViewportSize() const { return gfx::ScaleSize(viewport_size_, 1.f / target_page_scale_factor_); } gfx::SizeF PageScaleAnimation::ViewportSizeAt(float interp) const { return gfx::ScaleSize(viewport_size_, 1.f / PageScaleFactorAt(interp)); } bool PageScaleAnimation::IsAnimationStarted() const { return start_time_ > base::TimeTicks(); } void PageScaleAnimation::StartAnimation(base::TimeTicks time) { DCHECK(start_time_.is_null()); start_time_ = time; } gfx::Vector2dF PageScaleAnimation::ScrollOffsetAtTime( base::TimeTicks time) const { DCHECK(!start_time_.is_null()); return ScrollOffsetAt(InterpAtTime(time)); } float PageScaleAnimation::PageScaleFactorAtTime(base::TimeTicks time) const { DCHECK(!start_time_.is_null()); return PageScaleFactorAt(InterpAtTime(time)); } bool PageScaleAnimation::IsAnimationCompleteAtTime(base::TimeTicks time) const { DCHECK(!start_time_.is_null()); return time >= end_time(); } float PageScaleAnimation::InterpAtTime(base::TimeTicks monotonic_time) const { DCHECK(!start_time_.is_null()); DCHECK(monotonic_time >= start_time_); if (IsAnimationCompleteAtTime(monotonic_time)) return 1.f; const double normalized_time = (monotonic_time - start_time_).InSecondsF() / duration_.InSecondsF(); return timing_function_->GetValue(normalized_time); } gfx::Vector2dF PageScaleAnimation::ScrollOffsetAt(float interp) const { if (interp <= 0.f) return start_scroll_offset_; if (interp >= 1.f) return target_scroll_offset_; return AnchorAt(interp) - ViewportRelativeAnchorAt(interp); } gfx::Vector2dF PageScaleAnimation::AnchorAt(float interp) const { // Interpolate from start to target anchor in absolute space. return InterpolateBetween(start_anchor_, target_anchor_, interp); } gfx::Vector2dF PageScaleAnimation::ViewportRelativeAnchorAt( float interp) const { // Interpolate from start to target anchor in normalized space. gfx::Vector2dF start_normalized = NormalizeFromViewport(start_anchor_ - start_scroll_offset_, StartViewportSize()); gfx::Vector2dF target_normalized = NormalizeFromViewport(target_anchor_ - target_scroll_offset_, TargetViewportSize()); gfx::Vector2dF interp_normalized = InterpolateBetween(start_normalized, target_normalized, interp); return DenormalizeToViewport(interp_normalized, ViewportSizeAt(interp)); } float PageScaleAnimation::PageScaleFactorAt(float interp) const { if (interp <= 0.f) return start_page_scale_factor_; if (interp >= 1.f) return target_page_scale_factor_; // Linearly interpolate the magnitude in log scale. float diff = target_page_scale_factor_ / start_page_scale_factor_; float log_diff = log(diff); log_diff *= interp; diff = exp(log_diff); return start_page_scale_factor_ * diff; } } // namespace cc