// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/input/scrollbar_animation_controller_linear_fade.h" #include "base/time/time.h" #include "cc/layers/layer_impl.h" #include "cc/layers/scrollbar_layer_impl_base.h" namespace cc { scoped_ptr ScrollbarAnimationControllerLinearFade::Create( int scroll_layer_id, ScrollbarAnimationControllerClient* client, base::TimeDelta delay_before_starting, base::TimeDelta resize_delay_before_starting, base::TimeDelta duration) { return make_scoped_ptr(new ScrollbarAnimationControllerLinearFade( scroll_layer_id, client, delay_before_starting, resize_delay_before_starting, duration)); } ScrollbarAnimationControllerLinearFade::ScrollbarAnimationControllerLinearFade( int scroll_layer_id, ScrollbarAnimationControllerClient* client, base::TimeDelta delay_before_starting, base::TimeDelta resize_delay_before_starting, base::TimeDelta duration) : ScrollbarAnimationController(scroll_layer_id, client, delay_before_starting, resize_delay_before_starting, duration) {} ScrollbarAnimationControllerLinearFade:: ~ScrollbarAnimationControllerLinearFade() {} void ScrollbarAnimationControllerLinearFade::RunAnimationFrame(float progress) { ApplyOpacityToScrollbars(1.f - progress); client_->SetNeedsRedrawForScrollbarAnimation(); if (progress == 1.f) StopAnimation(); } void ScrollbarAnimationControllerLinearFade::DidScrollUpdate(bool on_resize) { ScrollbarAnimationController::DidScrollUpdate(on_resize); ApplyOpacityToScrollbars(1.f); } void ScrollbarAnimationControllerLinearFade::ApplyOpacityToScrollbars( float opacity) { for (ScrollbarLayerImplBase* scrollbar : Scrollbars()) { if (!scrollbar->is_overlay_scrollbar()) continue; scrollbar->OnOpacityAnimated(scrollbar->CanScrollOrientation() ? opacity : 0); } } } // namespace cc