// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/keyframed_animation_curve.h" namespace cc { namespace { template void InsertKeyframe(scoped_ptr keyframe, ScopedPtrVector& keyframes) { // Usually, the keyframes will be added in order, so this loop would be // unnecessary and we should skip it if possible. if (!keyframes.empty() && keyframe->Time() < keyframes.back()->Time()) { for (size_t i = 0; i < keyframes.size(); ++i) { if (keyframe->Time() < keyframes[i]->Time()) { keyframes.insert(keyframes.begin() + i, keyframe.Pass()); return; } } } keyframes.push_back(keyframe.Pass()); } scoped_ptr CloneTimingFunction( const TimingFunction* timing_function) { DCHECK(timing_function); scoped_ptr curve(timing_function->Clone()); return scoped_ptr( static_cast(curve.release())); } } // namespace Keyframe::Keyframe(double time, scoped_ptr timing_function) : time_(time), timing_function_(timing_function.Pass()) {} Keyframe::~Keyframe() {} double Keyframe::Time() const { return time_; } scoped_ptr FloatKeyframe::Create( double time, float value, scoped_ptr timing_function) { return make_scoped_ptr( new FloatKeyframe(time, value, timing_function.Pass())); } FloatKeyframe::FloatKeyframe(double time, float value, scoped_ptr timing_function) : Keyframe(time, timing_function.Pass()), value_(value) {} FloatKeyframe::~FloatKeyframe() {} float FloatKeyframe::Value() const { return value_; } scoped_ptr FloatKeyframe::Clone() const { scoped_ptr func; if (timing_function()) func = CloneTimingFunction(timing_function()); return FloatKeyframe::Create(Time(), Value(), func.Pass()); } scoped_ptr TransformKeyframe::Create( double time, const TransformOperations& value, scoped_ptr timing_function) { return make_scoped_ptr( new TransformKeyframe(time, value, timing_function.Pass())); } TransformKeyframe::TransformKeyframe(double time, const TransformOperations& value, scoped_ptr timing_function) : Keyframe(time, timing_function.Pass()), value_(value) {} TransformKeyframe::~TransformKeyframe() {} const TransformOperations& TransformKeyframe::Value() const { return value_; } scoped_ptr TransformKeyframe::Clone() const { scoped_ptr func; if (timing_function()) func = CloneTimingFunction(timing_function()); return TransformKeyframe::Create(Time(), Value(), func.Pass()); } scoped_ptr KeyframedFloatAnimationCurve:: Create() { return make_scoped_ptr(new KeyframedFloatAnimationCurve); } KeyframedFloatAnimationCurve::KeyframedFloatAnimationCurve() {} KeyframedFloatAnimationCurve::~KeyframedFloatAnimationCurve() {} void KeyframedFloatAnimationCurve::AddKeyframe( scoped_ptr keyframe) { InsertKeyframe(keyframe.Pass(), keyframes_); } double KeyframedFloatAnimationCurve::Duration() const { return keyframes_.back()->Time() - keyframes_.front()->Time(); } scoped_ptr KeyframedFloatAnimationCurve::Clone() const { scoped_ptr to_return( KeyframedFloatAnimationCurve::Create()); for (size_t i = 0; i < keyframes_.size(); ++i) to_return->AddKeyframe(keyframes_[i]->Clone()); return to_return.PassAs(); } float KeyframedFloatAnimationCurve::GetValue(double t) const { if (t <= keyframes_.front()->Time()) return keyframes_.front()->Value(); if (t >= keyframes_.back()->Time()) return keyframes_.back()->Value(); size_t i = 0; for (; i < keyframes_.size() - 1; ++i) { if (t < keyframes_[i+1]->Time()) break; } float progress = static_cast((t - keyframes_[i]->Time()) / (keyframes_[i+1]->Time() - keyframes_[i]->Time())); if (keyframes_[i]->timing_function()) progress = keyframes_[i]->timing_function()->GetValue(progress); return keyframes_[i]->Value() + (keyframes_[i+1]->Value() - keyframes_[i]->Value()) * progress; } scoped_ptr KeyframedTransformAnimationCurve:: Create() { return make_scoped_ptr(new KeyframedTransformAnimationCurve); } KeyframedTransformAnimationCurve::KeyframedTransformAnimationCurve() {} KeyframedTransformAnimationCurve::~KeyframedTransformAnimationCurve() {} void KeyframedTransformAnimationCurve::AddKeyframe( scoped_ptr keyframe) { InsertKeyframe(keyframe.Pass(), keyframes_); } double KeyframedTransformAnimationCurve::Duration() const { return keyframes_.back()->Time() - keyframes_.front()->Time(); } scoped_ptr KeyframedTransformAnimationCurve::Clone() const { scoped_ptr to_return( KeyframedTransformAnimationCurve::Create()); for (size_t i = 0; i < keyframes_.size(); ++i) to_return->AddKeyframe(keyframes_[i]->Clone()); return to_return.PassAs(); } gfx::Transform KeyframedTransformAnimationCurve::GetValue(double t) const { if (t <= keyframes_.front()->Time()) return keyframes_.front()->Value().Apply(); if (t >= keyframes_.back()->Time()) return keyframes_.back()->Value().Apply(); size_t i = 0; for (; i < keyframes_.size() - 1; ++i) { if (t < keyframes_[i+1]->Time()) break; } double progress = (t - keyframes_[i]->Time()) / (keyframes_[i+1]->Time() - keyframes_[i]->Time()); if (keyframes_[i]->timing_function()) progress = keyframes_[i]->timing_function()->GetValue(progress); return keyframes_[i+1]->Value().Blend(keyframes_[i]->Value(), progress); } } // namespace cc