// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layer_tree_impl.h" #include "base/debug/trace_event.h" #include "cc/layer_tree_host_common.h" #include "cc/layer_tree_host_impl.h" #include "ui/gfx/vector2d_conversions.h" namespace cc { LayerTreeImpl::LayerTreeImpl(LayerTreeHostImpl* layer_tree_host_impl) : layer_tree_host_impl_(layer_tree_host_impl) , source_frame_number_(-1) , hud_layer_(0) , root_scroll_layer_(0) , currently_scrolling_layer_(0) , scrolling_layer_id_from_previous_tree_(0) { } LayerTreeImpl::~LayerTreeImpl() { // Need to explicitly clear the tree prior to destroying this so that // the LayerTreeImpl pointer is still valid in the LayerImpl dtor. root_layer_.reset(); } static LayerImpl* findRootScrollLayer(LayerImpl* layer) { if (!layer) return 0; if (layer->scrollable()) return layer; for (size_t i = 0; i < layer->children().size(); ++i) { LayerImpl* found = findRootScrollLayer(layer->children()[i]); if (found) return found; } return 0; } void LayerTreeImpl::SetRootLayer(scoped_ptr layer) { root_layer_ = layer.Pass(); root_scroll_layer_ = findRootScrollLayer(root_layer_.get()); currently_scrolling_layer_ = 0; if (root_layer_ && scrolling_layer_id_from_previous_tree_) { currently_scrolling_layer_ = LayerTreeHostCommon::findLayerInSubtree( root_layer_.get(), scrolling_layer_id_from_previous_tree_); } scrolling_layer_id_from_previous_tree_ = 0; layer_tree_host_impl_->OnCanDrawStateChangedForTree(this); } scoped_ptr LayerTreeImpl::DetachLayerTree() { // Clear all data structures that have direct references to the layer tree. scrolling_layer_id_from_previous_tree_ = currently_scrolling_layer_ ? currently_scrolling_layer_->id() : 0; currently_scrolling_layer_ = NULL; render_surface_layer_list_.clear(); SetNeedsUpdateDrawProperties(); return root_layer_.Pass(); } void LayerTreeImpl::ClearCurrentlyScrollingLayer() { currently_scrolling_layer_ = NULL; scrolling_layer_id_from_previous_tree_ = 0; } void LayerTreeImpl::UpdateMaxScrollOffset() { if (!root_scroll_layer() || !root_scroll_layer()->children().size()) return; gfx::SizeF view_bounds = device_viewport_size(); if (LayerImpl* clip_layer = root_scroll_layer()->parent()) { // Compensate for non-overlay scrollbars. if (clip_layer->masksToBounds()) view_bounds = gfx::ScaleSize(clip_layer->bounds(), device_scale_factor()); } gfx::Size content_bounds = ContentSize(); if (settings().pageScalePinchZoomEnabled) { // Pinch with pageScale scrolls entirely in layout space. ContentSize // returns the bounds including the page scale factor, so calculate the // pre page-scale layout size here. float page_scale_factor = pinch_zoom_viewport().pageScaleFactor(); content_bounds.set_width(content_bounds.width() / page_scale_factor); content_bounds.set_height(content_bounds.height() / page_scale_factor); } else { view_bounds.Scale(1 / pinch_zoom_viewport().pageScaleDelta()); } gfx::Vector2dF max_scroll = gfx::Rect(content_bounds).bottom_right() - gfx::RectF(view_bounds).bottom_right(); max_scroll.Scale(1 / device_scale_factor()); // The viewport may be larger than the contents in some cases, such as // having a vertical scrollbar but no horizontal overflow. max_scroll.ClampToMin(gfx::Vector2dF()); root_scroll_layer()->setMaxScrollOffset(gfx::ToFlooredVector2d(max_scroll)); } void LayerTreeImpl::UpdateDrawProperties() { render_surface_layer_list_.clear(); if (!RootLayer()) return; if (root_scroll_layer()) { root_scroll_layer()->setImplTransform( layer_tree_host_impl_->implTransform()); } { TRACE_EVENT0("cc", "LayerTreeImpl::UpdateDrawProperties"); LayerTreeHostCommon::calculateDrawProperties( RootLayer(), device_viewport_size(), device_scale_factor(), pinch_zoom_viewport().pageScaleFactor(), MaxTextureSize(), settings().canUseLCDText, render_surface_layer_list_); } } static void ClearRenderSurfacesOnLayerImplRecursive(LayerImpl* current) { DCHECK(current); for (size_t i = 0; i < current->children().size(); ++i) ClearRenderSurfacesOnLayerImplRecursive(current->children()[i]); current->clearRenderSurface(); } void LayerTreeImpl::ClearRenderSurfaces() { ClearRenderSurfacesOnLayerImplRecursive(RootLayer()); render_surface_layer_list_.clear(); SetNeedsUpdateDrawProperties(); } const LayerTreeImpl::LayerList& LayerTreeImpl::RenderSurfaceLayerList() const { // If this assert triggers, then the list is dirty. DCHECK(!layer_tree_host_impl_->needsUpdateDrawProperties()); return render_surface_layer_list_; } gfx::Size LayerTreeImpl::ContentSize() const { // TODO(aelias): Hardcoding the first child here is weird. Think of // a cleaner way to get the contentBounds on the Impl side. if (!root_scroll_layer() || root_scroll_layer()->children().isEmpty()) return gfx::Size(); return root_scroll_layer()->children()[0]->contentBounds(); } LayerImpl* LayerTreeImpl::LayerById(int id) { LayerIdMap::iterator iter = layer_id_map_.find(id); return iter != layer_id_map_.end() ? iter->second : NULL; } void LayerTreeImpl::RegisterLayer(LayerImpl* layer) { DCHECK(!LayerById(layer->id())); layer_id_map_[layer->id()] = layer; } void LayerTreeImpl::UnregisterLayer(LayerImpl* layer) { DCHECK(LayerById(layer->id())); layer_id_map_.erase(layer->id()); } const LayerTreeSettings& LayerTreeImpl::settings() const { return layer_tree_host_impl_->settings(); } OutputSurface* LayerTreeImpl::output_surface() const { return layer_tree_host_impl_->outputSurface(); } ResourceProvider* LayerTreeImpl::resource_provider() const { return layer_tree_host_impl_->resourceProvider(); } TileManager* LayerTreeImpl::tile_manager() const { return layer_tree_host_impl_->tileManager(); } FrameRateCounter* LayerTreeImpl::frame_rate_counter() const { return layer_tree_host_impl_->fpsCounter(); } bool LayerTreeImpl::IsActiveTree() const { return layer_tree_host_impl_->activeTree() == this; } bool LayerTreeImpl::IsPendingTree() const { return layer_tree_host_impl_->pendingTree() == this; } LayerImpl* LayerTreeImpl::FindActiveTreeLayerById(int id) { LayerTreeImpl* tree = layer_tree_host_impl_->activeTree(); if (!tree) return NULL; return tree->LayerById(id); } LayerImpl* LayerTreeImpl::FindPendingTreeLayerById(int id) { LayerTreeImpl* tree = layer_tree_host_impl_->pendingTree(); if (!tree) return NULL; return tree->LayerById(id); } int LayerTreeImpl::MaxTextureSize() const { return layer_tree_host_impl_->rendererCapabilities().maxTextureSize; } void LayerTreeImpl::SetNeedsRedraw() { layer_tree_host_impl_->setNeedsRedraw(); } void LayerTreeImpl::SetNeedsUpdateDrawProperties() { layer_tree_host_impl_->setNeedsUpdateDrawProperties(); } const LayerTreeDebugState& LayerTreeImpl::debug_state() const { return layer_tree_host_impl_->debugState(); } float LayerTreeImpl::device_scale_factor() const { return layer_tree_host_impl_->deviceScaleFactor(); } const gfx::Size& LayerTreeImpl::device_viewport_size() const { return layer_tree_host_impl_->deviceViewportSize(); } const gfx::Size& LayerTreeImpl::layout_viewport_size() const { return layer_tree_host_impl_->layoutViewportSize(); } std::string LayerTreeImpl::layer_tree_as_text() const { return layer_tree_host_impl_->layerTreeAsText(); } DebugRectHistory* LayerTreeImpl::debug_rect_history() const { return layer_tree_host_impl_->debugRectHistory(); } AnimationRegistrar* LayerTreeImpl::animationRegistrar() const { return layer_tree_host_impl_->animationRegistrar(); } const PinchZoomViewport& LayerTreeImpl::pinch_zoom_viewport() const { return layer_tree_host_impl_->pinchZoomViewport(); } } // namespace cc