// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_LAYERS_APPEND_QUADS_DATA_H_ #define CC_LAYERS_APPEND_QUADS_DATA_H_ #include <stdint.h> #include "cc/quads/render_pass_id.h" namespace cc { // Set by the layer appending quads. struct AppendQuadsData { int64_t num_incomplete_tiles = 0; int64_t num_missing_tiles = 0; int64_t visible_layer_area = 0; int64_t approximated_visible_content_area = 0; // This is total of the following two areas. int64_t checkerboarded_visible_content_area = 0; // This is the area outside interest rect. int64_t checkerboarded_no_recording_content_area = 0; // This is the area within interest rect. int64_t checkerboarded_needs_raster_content_area = 0; }; } // namespace cc #endif // CC_LAYERS_APPEND_QUADS_DATA_H_