// Copyright 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/content_layer.h" #include "base/auto_reset.h" #include "base/metrics/histogram.h" #include "base/time.h" #include "cc/layers/content_layer_client.h" #include "cc/resources/bitmap_content_layer_updater.h" #include "cc/resources/bitmap_skpicture_content_layer_updater.h" #include "cc/resources/layer_painter.h" #include "cc/trees/layer_tree_host.h" namespace cc { ContentLayerPainter::ContentLayerPainter(ContentLayerClient* client) : client_(client) {} scoped_ptr ContentLayerPainter::Create( ContentLayerClient* client) { return make_scoped_ptr(new ContentLayerPainter(client)); } void ContentLayerPainter::Paint(SkCanvas* canvas, gfx::Rect content_rect, gfx::RectF* opaque) { base::TimeTicks paint_start = base::TimeTicks::HighResNow(); client_->PaintContents(canvas, content_rect, opaque); base::TimeTicks paint_end = base::TimeTicks::HighResNow(); double pixels_per_sec = (content_rect.width() * content_rect.height()) / (paint_end - paint_start).InSecondsF(); UMA_HISTOGRAM_CUSTOM_COUNTS("Renderer4.AccelContentPaintDurationMS", (paint_end - paint_start).InMilliseconds(), 0, 120, 30); UMA_HISTOGRAM_CUSTOM_COUNTS("Renderer4.AccelContentPaintMegapixPerSecond", pixels_per_sec / 1000000, 10, 210, 30); } scoped_refptr ContentLayer::Create(ContentLayerClient* client) { return make_scoped_refptr(new ContentLayer(client)); } ContentLayer::ContentLayer(ContentLayerClient* client) : TiledLayer(), client_(client), can_use_lcd_text_last_frame_(can_use_lcd_text()) { } ContentLayer::~ContentLayer() {} bool ContentLayer::DrawsContent() const { return TiledLayer::DrawsContent() && client_; } void ContentLayer::SetTexturePriorities( const PriorityCalculator& priority_calc) { // Update the tile data before creating all the layer's tiles. UpdateTileSizeAndTilingOption(); TiledLayer::SetTexturePriorities(priority_calc); } void ContentLayer::Update(ResourceUpdateQueue* queue, const OcclusionTracker* occlusion, RenderingStats* stats) { { base::AutoReset ignore_set_needs_commit(&ignore_set_needs_commit_, true); CreateUpdaterIfNeeded(); UpdateCanUseLCDText(); } TiledLayer::Update(queue, occlusion, stats); needs_display_ = false; } bool ContentLayer::NeedMoreUpdates() { return NeedsIdlePaint(); } LayerUpdater* ContentLayer::Updater() const { return updater_.get(); } void ContentLayer::CreateUpdaterIfNeeded() { if (updater_) return; scoped_ptr painter = ContentLayerPainter::Create(client_).PassAs(); if (layer_tree_host()->settings().accelerate_painting) updater_ = SkPictureContentLayerUpdater::Create( painter.Pass(), rendering_stats_instrumentation()); else if (layer_tree_host()->settings().per_tile_painting_enabled) updater_ = BitmapSkPictureContentLayerUpdater::Create( painter.Pass(), rendering_stats_instrumentation()); else updater_ = BitmapContentLayerUpdater::Create( painter.Pass(), rendering_stats_instrumentation()); updater_->SetOpaque(contents_opaque()); unsigned texture_format = layer_tree_host()->GetRendererCapabilities().best_texture_format; SetTextureFormat(texture_format); } void ContentLayer::SetContentsOpaque(bool opaque) { Layer::SetContentsOpaque(opaque); if (updater_) updater_->SetOpaque(opaque); } void ContentLayer::UpdateCanUseLCDText() { if (can_use_lcd_text_last_frame_ == can_use_lcd_text()) return; can_use_lcd_text_last_frame_ = can_use_lcd_text(); if (client_) client_->DidChangeLayerCanUseLCDText(); } } // namespace cc