// Copyright 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/layer.h" #include <stddef.h> #include <stdint.h> #include <algorithm> #include "base/atomic_sequence_num.h" #include "base/location.h" #include "base/metrics/histogram.h" #include "base/single_thread_task_runner.h" #include "base/time/time.h" #include "base/trace_event/trace_event.h" #include "cc/animation/animation.h" #include "cc/animation/animation_registrar.h" #include "cc/animation/keyframed_animation_curve.h" #include "cc/animation/layer_animation_controller.h" #include "cc/animation/mutable_properties.h" #include "cc/base/simple_enclosed_region.h" #include "cc/debug/frame_viewer_instrumentation.h" #include "cc/input/main_thread_scrolling_reason.h" #include "cc/layers/layer_client.h" #include "cc/layers/layer_impl.h" #include "cc/layers/layer_proto_converter.h" #include "cc/layers/layer_settings.h" #include "cc/layers/scrollbar_layer_interface.h" #include "cc/output/copy_output_request.h" #include "cc/output/copy_output_result.h" #include "cc/proto/cc_conversions.h" #include "cc/proto/gfx_conversions.h" #include "cc/proto/layer.pb.h" #include "cc/proto/skia_conversions.h" #include "cc/trees/draw_property_utils.h" #include "cc/trees/layer_tree_host.h" #include "cc/trees/layer_tree_impl.h" #include "third_party/skia/include/core/SkImageFilter.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/gfx/geometry/vector2d_conversions.h" namespace cc { base::StaticAtomicSequenceNumber g_next_layer_id; scoped_refptr<Layer> Layer::Create(const LayerSettings& settings) { return make_scoped_refptr(new Layer(settings)); } Layer::Layer(const LayerSettings& settings) : needs_push_properties_(false), num_dependents_need_push_properties_(0), stacking_order_changed_(false), // Layer IDs start from 1. layer_id_(g_next_layer_id.GetNext() + 1), ignore_set_needs_commit_(false), sorting_context_id_(0), parent_(nullptr), layer_tree_host_(nullptr), scroll_clip_layer_id_(INVALID_ID), num_descendants_that_draw_content_(0), transform_tree_index_(-1), effect_tree_index_(-1), clip_tree_index_(-1), scroll_tree_index_(-1), property_tree_sequence_number_(-1), element_id_(0), mutable_properties_(MutableProperty::kNone), main_thread_scrolling_reasons_( MainThreadScrollingReason::kNotScrollingOnMain), should_flatten_transform_from_property_tree_(false), user_scrollable_horizontal_(true), user_scrollable_vertical_(true), is_root_for_isolated_group_(false), is_container_for_fixed_position_layers_(false), is_drawable_(false), draws_content_(false), hide_layer_and_subtree_(false), masks_to_bounds_(false), contents_opaque_(false), double_sided_(true), should_flatten_transform_(true), use_parent_backface_visibility_(false), force_render_surface_(false), transform_is_invertible_(true), has_render_surface_(false), background_color_(0), opacity_(1.f), blend_mode_(SkXfermode::kSrcOver_Mode), draw_blend_mode_(SkXfermode::kSrcOver_Mode), scroll_parent_(nullptr), layer_or_descendant_is_drawn_tracker_(0), sorted_for_recursion_tracker_(0), visited_tracker_(0), clip_parent_(nullptr), replica_layer_(nullptr), client_(nullptr), num_unclipped_descendants_(0), frame_timing_requests_dirty_(false) { if (!settings.use_compositor_animation_timelines) { layer_animation_controller_ = LayerAnimationController::Create(layer_id_); layer_animation_controller_->AddValueObserver(this); layer_animation_controller_->set_value_provider(this); } } Layer::~Layer() { // Our parent should be holding a reference to us so there should be no // way for us to be destroyed while we still have a parent. DCHECK(!parent()); // Similarly we shouldn't have a layer tree host since it also keeps a // reference to us. DCHECK(!layer_tree_host()); if (layer_animation_controller_) { layer_animation_controller_->RemoveValueObserver(this); layer_animation_controller_->remove_value_provider(this); } RemoveFromScrollTree(); RemoveFromClipTree(); // Remove the parent reference from all children and dependents. RemoveAllChildren(); if (mask_layer_.get()) { DCHECK_EQ(this, mask_layer_->parent()); mask_layer_->RemoveFromParent(); } if (replica_layer_.get()) { DCHECK_EQ(this, replica_layer_->parent()); replica_layer_->RemoveFromParent(); } } void Layer::SetLayerTreeHost(LayerTreeHost* host) { if (layer_tree_host_ == host) return; if (layer_tree_host_) { layer_tree_host_->property_trees()->needs_rebuild = true; layer_tree_host_->UnregisterLayer(this); } if (host) { host->property_trees()->needs_rebuild = true; host->RegisterLayer(this); } InvalidatePropertyTreesIndices(); layer_tree_host_ = host; // When changing hosts, the layer needs to commit its properties to the impl // side for the new host. SetNeedsPushProperties(); for (size_t i = 0; i < children_.size(); ++i) children_[i]->SetLayerTreeHost(host); if (mask_layer_.get()) mask_layer_->SetLayerTreeHost(host); if (replica_layer_.get()) replica_layer_->SetLayerTreeHost(host); if (host) RegisterForAnimations(host->animation_registrar()); bool has_any_animation = false; if (layer_animation_controller_) has_any_animation = layer_animation_controller_->has_any_animation(); else if (layer_tree_host_) has_any_animation = layer_tree_host_->HasAnyAnimation(this); if (host && has_any_animation) host->SetNeedsCommit(); } void Layer::SetNeedsUpdate() { if (layer_tree_host_ && !ignore_set_needs_commit_) layer_tree_host_->SetNeedsUpdateLayers(); } void Layer::SetNeedsCommit() { if (!layer_tree_host_) return; SetNeedsPushProperties(); layer_tree_host_->property_trees()->needs_rebuild = true; if (ignore_set_needs_commit_) return; layer_tree_host_->SetNeedsCommit(); } void Layer::SetNeedsCommitNoRebuild() { if (!layer_tree_host_) return; SetNeedsPushProperties(); if (ignore_set_needs_commit_) return; layer_tree_host_->SetNeedsCommit(); } void Layer::SetNeedsFullTreeSync() { if (!layer_tree_host_) return; layer_tree_host_->SetNeedsFullTreeSync(); } void Layer::SetNextCommitWaitsForActivation() { if (!layer_tree_host_) return; layer_tree_host_->SetNextCommitWaitsForActivation(); } void Layer::SetNeedsPushProperties() { if (needs_push_properties_) return; if (!parent_should_know_need_push_properties() && parent_) parent_->AddDependentNeedsPushProperties(); needs_push_properties_ = true; } void Layer::AddDependentNeedsPushProperties() { DCHECK_GE(num_dependents_need_push_properties_, 0); if (!parent_should_know_need_push_properties() && parent_) parent_->AddDependentNeedsPushProperties(); num_dependents_need_push_properties_++; } void Layer::RemoveDependentNeedsPushProperties() { num_dependents_need_push_properties_--; DCHECK_GE(num_dependents_need_push_properties_, 0); if (!parent_should_know_need_push_properties() && parent_) parent_->RemoveDependentNeedsPushProperties(); } bool Layer::IsPropertyChangeAllowed() const { if (!layer_tree_host_) return true; if (!layer_tree_host_->settings().strict_layer_property_change_checking) return true; return !layer_tree_host_->in_paint_layer_contents(); } skia::RefPtr<SkPicture> Layer::GetPicture() const { return skia::RefPtr<SkPicture>(); } void Layer::SetParent(Layer* layer) { DCHECK(!layer || !layer->HasAncestor(this)); if (parent_should_know_need_push_properties()) { if (parent_) parent_->RemoveDependentNeedsPushProperties(); if (layer) layer->AddDependentNeedsPushProperties(); } parent_ = layer; SetLayerTreeHost(parent_ ? parent_->layer_tree_host() : nullptr); if (!layer_tree_host_) return; layer_tree_host_->property_trees()->needs_rebuild = true; } void Layer::AddChild(scoped_refptr<Layer> child) { InsertChild(child, children_.size()); } void Layer::InsertChild(scoped_refptr<Layer> child, size_t index) { DCHECK(IsPropertyChangeAllowed()); child->RemoveFromParent(); AddDrawableDescendants(child->NumDescendantsThatDrawContent() + (child->DrawsContent() ? 1 : 0)); child->SetParent(this); child->stacking_order_changed_ = true; index = std::min(index, children_.size()); children_.insert(children_.begin() + index, child); SetNeedsFullTreeSync(); } void Layer::RemoveFromParent() { DCHECK(IsPropertyChangeAllowed()); if (parent_) parent_->RemoveChildOrDependent(this); } void Layer::RemoveChildOrDependent(Layer* child) { if (mask_layer_.get() == child) { mask_layer_->SetParent(nullptr); mask_layer_ = nullptr; SetNeedsFullTreeSync(); return; } if (replica_layer_.get() == child) { replica_layer_->SetParent(nullptr); replica_layer_ = nullptr; SetNeedsFullTreeSync(); return; } for (LayerList::iterator iter = children_.begin(); iter != children_.end(); ++iter) { if (iter->get() != child) continue; child->SetParent(nullptr); AddDrawableDescendants(-child->NumDescendantsThatDrawContent() - (child->DrawsContent() ? 1 : 0)); children_.erase(iter); SetNeedsFullTreeSync(); return; } } void Layer::ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer) { DCHECK(reference); DCHECK_EQ(reference->parent(), this); DCHECK(IsPropertyChangeAllowed()); if (reference == new_layer.get()) return; // Find the index of |reference| in |children_|. auto reference_it = std::find_if(children_.begin(), children_.end(), [reference](const scoped_refptr<Layer>& layer) { return layer.get() == reference; }); DCHECK(reference_it != children_.end()); size_t reference_index = reference_it - children_.begin(); reference->RemoveFromParent(); if (new_layer.get()) { new_layer->RemoveFromParent(); InsertChild(new_layer, reference_index); } } void Layer::SetBounds(const gfx::Size& size) { DCHECK(IsPropertyChangeAllowed()); if (bounds() == size) return; bounds_ = size; if (!layer_tree_host_) return; if (ClipNode* clip_node = layer_tree_host_->property_trees()->clip_tree.Node( clip_tree_index())) { if (clip_node->owner_id == id()) { clip_node->data.clip.set_size(gfx::SizeF(size)); layer_tree_host_->property_trees()->clip_tree.set_needs_update(true); } } SetNeedsCommitNoRebuild(); } Layer* Layer::RootLayer() { Layer* layer = this; while (layer->parent()) layer = layer->parent(); return layer; } void Layer::RemoveAllChildren() { DCHECK(IsPropertyChangeAllowed()); while (children_.size()) { Layer* layer = children_[0].get(); DCHECK_EQ(this, layer->parent()); layer->RemoveFromParent(); } } void Layer::SetChildren(const LayerList& children) { DCHECK(IsPropertyChangeAllowed()); if (children == children_) return; RemoveAllChildren(); for (size_t i = 0; i < children.size(); ++i) AddChild(children[i]); } bool Layer::HasAncestor(const Layer* ancestor) const { for (const Layer* layer = parent(); layer; layer = layer->parent()) { if (layer == ancestor) return true; } return false; } void Layer::RequestCopyOfOutput( scoped_ptr<CopyOutputRequest> request) { DCHECK(IsPropertyChangeAllowed()); if (void* source = request->source()) { auto it = std::find_if(copy_requests_.begin(), copy_requests_.end(), [source](const scoped_ptr<CopyOutputRequest>& x) { return x->source() == source; }); if (it != copy_requests_.end()) copy_requests_.erase(it); } if (request->IsEmpty()) return; copy_requests_.push_back(std::move(request)); SetNeedsCommit(); } void Layer::SetBackgroundColor(SkColor background_color) { DCHECK(IsPropertyChangeAllowed()); if (background_color_ == background_color) return; background_color_ = background_color; SetNeedsCommit(); } SkColor Layer::SafeOpaqueBackgroundColor() const { SkColor color = background_color(); if (SkColorGetA(color) == 255 && !contents_opaque()) { color = SK_ColorTRANSPARENT; } else if (SkColorGetA(color) != 255 && contents_opaque()) { for (const Layer* layer = parent(); layer; layer = layer->parent()) { color = layer->background_color(); if (SkColorGetA(color) == 255) break; } if (SkColorGetA(color) != 255) color = layer_tree_host_->background_color(); if (SkColorGetA(color) != 255) color = SkColorSetA(color, 255); } return color; } void Layer::SetMasksToBounds(bool masks_to_bounds) { DCHECK(IsPropertyChangeAllowed()); if (masks_to_bounds_ == masks_to_bounds) return; masks_to_bounds_ = masks_to_bounds; SetNeedsCommit(); } void Layer::SetMaskLayer(Layer* mask_layer) { DCHECK(IsPropertyChangeAllowed()); if (mask_layer_.get() == mask_layer) return; if (mask_layer_.get()) { DCHECK_EQ(this, mask_layer_->parent()); mask_layer_->RemoveFromParent(); } mask_layer_ = mask_layer; if (mask_layer_.get()) { DCHECK(!mask_layer_->parent()); mask_layer_->RemoveFromParent(); mask_layer_->SetParent(this); mask_layer_->SetIsMask(true); } SetNeedsFullTreeSync(); } void Layer::SetReplicaLayer(Layer* layer) { DCHECK(IsPropertyChangeAllowed()); if (replica_layer_.get() == layer) return; if (replica_layer_.get()) { DCHECK_EQ(this, replica_layer_->parent()); replica_layer_->RemoveFromParent(); } replica_layer_ = layer; if (replica_layer_.get()) { DCHECK(!replica_layer_->parent()); replica_layer_->RemoveFromParent(); replica_layer_->SetParent(this); } SetNeedsFullTreeSync(); } void Layer::SetFilters(const FilterOperations& filters) { DCHECK(IsPropertyChangeAllowed()); if (filters_ == filters) return; filters_ = filters; SetNeedsCommit(); } bool Layer::FilterIsAnimating() const { DCHECK(layer_tree_host_); return layer_animation_controller_ ? layer_animation_controller_->IsCurrentlyAnimatingProperty( Animation::FILTER, LayerAnimationController::ObserverType::ACTIVE) : layer_tree_host_->IsAnimatingFilterProperty(this); } bool Layer::HasPotentiallyRunningFilterAnimation() const { if (layer_animation_controller_) { return layer_animation_controller_->IsPotentiallyAnimatingProperty( Animation::FILTER, LayerAnimationController::ObserverType::ACTIVE); } return layer_tree_host_->HasPotentiallyRunningFilterAnimation(this); } void Layer::SetBackgroundFilters(const FilterOperations& filters) { DCHECK(IsPropertyChangeAllowed()); if (background_filters_ == filters) return; background_filters_ = filters; SetNeedsCommit(); } void Layer::SetOpacity(float opacity) { DCHECK(IsPropertyChangeAllowed()); if (opacity_ == opacity) return; opacity_ = opacity; SetNeedsCommit(); } float Layer::EffectiveOpacity() const { return hide_layer_and_subtree_ ? 0.f : opacity_; } bool Layer::OpacityIsAnimating() const { DCHECK(layer_tree_host_); return layer_animation_controller_ ? layer_animation_controller_->IsCurrentlyAnimatingProperty( Animation::OPACITY, LayerAnimationController::ObserverType::ACTIVE) : layer_tree_host_->IsAnimatingOpacityProperty(this); } bool Layer::HasPotentiallyRunningOpacityAnimation() const { if (layer_animation_controller_) { return layer_animation_controller_->IsPotentiallyAnimatingProperty( Animation::OPACITY, LayerAnimationController::ObserverType::ACTIVE); } return layer_tree_host_->HasPotentiallyRunningOpacityAnimation(this); } bool Layer::OpacityCanAnimateOnImplThread() const { return false; } void Layer::SetBlendMode(SkXfermode::Mode blend_mode) { DCHECK(IsPropertyChangeAllowed()); if (blend_mode_ == blend_mode) return; // Allowing only blend modes that are defined in the CSS Compositing standard: // http://dev.w3.org/fxtf/compositing-1/#blending switch (blend_mode) { case SkXfermode::kSrcOver_Mode: case SkXfermode::kScreen_Mode: case SkXfermode::kOverlay_Mode: case SkXfermode::kDarken_Mode: case SkXfermode::kLighten_Mode: case SkXfermode::kColorDodge_Mode: case SkXfermode::kColorBurn_Mode: case SkXfermode::kHardLight_Mode: case SkXfermode::kSoftLight_Mode: case SkXfermode::kDifference_Mode: case SkXfermode::kExclusion_Mode: case SkXfermode::kMultiply_Mode: case SkXfermode::kHue_Mode: case SkXfermode::kSaturation_Mode: case SkXfermode::kColor_Mode: case SkXfermode::kLuminosity_Mode: // supported blend modes break; case SkXfermode::kClear_Mode: case SkXfermode::kSrc_Mode: case SkXfermode::kDst_Mode: case SkXfermode::kDstOver_Mode: case SkXfermode::kSrcIn_Mode: case SkXfermode::kDstIn_Mode: case SkXfermode::kSrcOut_Mode: case SkXfermode::kDstOut_Mode: case SkXfermode::kSrcATop_Mode: case SkXfermode::kDstATop_Mode: case SkXfermode::kXor_Mode: case SkXfermode::kPlus_Mode: case SkXfermode::kModulate_Mode: // Porter Duff Compositing Operators are not yet supported // http://dev.w3.org/fxtf/compositing-1/#porterduffcompositingoperators NOTREACHED(); return; } blend_mode_ = blend_mode; SetNeedsCommit(); } void Layer::SetIsRootForIsolatedGroup(bool root) { DCHECK(IsPropertyChangeAllowed()); if (is_root_for_isolated_group_ == root) return; is_root_for_isolated_group_ = root; SetNeedsCommit(); } void Layer::SetContentsOpaque(bool opaque) { DCHECK(IsPropertyChangeAllowed()); if (contents_opaque_ == opaque) return; contents_opaque_ = opaque; SetNeedsCommit(); } void Layer::SetPosition(const gfx::PointF& position) { DCHECK(IsPropertyChangeAllowed()); if (position_ == position) return; position_ = position; if (!layer_tree_host_) return; if (TransformNode* transform_node = layer_tree_host_->property_trees()->transform_tree.Node( transform_tree_index())) { if (transform_node->owner_id == id()) { transform_node->data.update_post_local_transform(position, transform_origin()); transform_node->data.needs_local_transform_update = true; layer_tree_host_->property_trees()->transform_tree.set_needs_update(true); SetNeedsCommitNoRebuild(); return; } } SetNeedsCommit(); } bool Layer::IsContainerForFixedPositionLayers() const { if (!transform_.IsIdentityOrTranslation()) return true; if (parent_ && !parent_->transform_.IsIdentityOrTranslation()) return true; return is_container_for_fixed_position_layers_; } bool Are2dAxisAligned(const gfx::Transform& a, const gfx::Transform& b, bool* is_invertible) { if (a.IsScaleOrTranslation() && b.IsScaleOrTranslation()) { *is_invertible = b.IsInvertible(); return true; } gfx::Transform inverse(gfx::Transform::kSkipInitialization); *is_invertible = b.GetInverse(&inverse); inverse *= a; return inverse.Preserves2dAxisAlignment(); } void Layer::SetTransform(const gfx::Transform& transform) { DCHECK(IsPropertyChangeAllowed()); if (transform_ == transform) return; if (layer_tree_host_) { if (TransformNode* transform_node = layer_tree_host_->property_trees()->transform_tree.Node( transform_tree_index())) { if (transform_node->owner_id == id()) { // We need to trigger a rebuild if we could have affected 2d axis // alignment. We'll check to see if transform and transform_ are axis // align with respect to one another. bool invertible = false; bool preserves_2d_axis_alignment = Are2dAxisAligned(transform_, transform, &invertible); transform_node->data.local = transform; transform_node->data.needs_local_transform_update = true; layer_tree_host_->property_trees()->transform_tree.set_needs_update( true); if (preserves_2d_axis_alignment) SetNeedsCommitNoRebuild(); else SetNeedsCommit(); transform_ = transform; transform_is_invertible_ = invertible; return; } } } transform_ = transform; transform_is_invertible_ = transform.IsInvertible(); SetNeedsCommit(); } void Layer::SetTransformOrigin(const gfx::Point3F& transform_origin) { DCHECK(IsPropertyChangeAllowed()); if (transform_origin_ == transform_origin) return; transform_origin_ = transform_origin; if (!layer_tree_host_) return; if (TransformNode* transform_node = layer_tree_host_->property_trees()->transform_tree.Node( transform_tree_index())) { if (transform_node->owner_id == id()) { transform_node->data.update_pre_local_transform(transform_origin); transform_node->data.update_post_local_transform(position(), transform_origin); transform_node->data.needs_local_transform_update = true; layer_tree_host_->property_trees()->transform_tree.set_needs_update(true); SetNeedsCommitNoRebuild(); return; } } SetNeedsCommit(); } bool Layer::AnimationsPreserveAxisAlignment() const { DCHECK(layer_tree_host_); return layer_animation_controller_ ? layer_animation_controller_->AnimationsPreserveAxisAlignment() : layer_tree_host_->AnimationsPreserveAxisAlignment(this); } bool Layer::TransformIsAnimating() const { DCHECK(layer_tree_host_); return layer_animation_controller_ ? layer_animation_controller_->IsCurrentlyAnimatingProperty( Animation::TRANSFORM, LayerAnimationController::ObserverType::ACTIVE) : layer_tree_host_->IsAnimatingTransformProperty(this); } bool Layer::HasPotentiallyRunningTransformAnimation() const { if (layer_animation_controller_) { return layer_animation_controller_->IsPotentiallyAnimatingProperty( Animation::TRANSFORM, LayerAnimationController::ObserverType::ACTIVE); } return layer_tree_host_->HasPotentiallyRunningTransformAnimation(this); } bool Layer::HasOnlyTranslationTransforms() const { if (layer_animation_controller_) { return layer_animation_controller_->HasOnlyTranslationTransforms( LayerAnimationController::ObserverType::ACTIVE); } return layer_tree_host_->HasOnlyTranslationTransforms(this); } bool Layer::MaximumTargetScale(float* max_scale) const { if (layer_animation_controller_) { return layer_animation_controller_->MaximumTargetScale( LayerAnimationController::ObserverType::ACTIVE, max_scale); } return layer_tree_host_->MaximumTargetScale(this, max_scale); } bool Layer::AnimationStartScale(float* start_scale) const { if (layer_animation_controller_) { return layer_animation_controller_->AnimationStartScale( LayerAnimationController::ObserverType::ACTIVE, start_scale); } return layer_tree_host_->AnimationStartScale(this, start_scale); } bool Layer::HasAnyAnimationTargetingProperty( Animation::TargetProperty property) const { if (layer_animation_controller_) return !!layer_animation_controller_->GetAnimation(property); return layer_tree_host_->HasAnyAnimationTargetingProperty(this, property); } bool Layer::ScrollOffsetAnimationWasInterrupted() const { DCHECK(layer_tree_host_); return layer_animation_controller_ ? layer_animation_controller_ ->scroll_offset_animation_was_interrupted() : layer_tree_host_->ScrollOffsetAnimationWasInterrupted(this); } void Layer::SetScrollParent(Layer* parent) { DCHECK(IsPropertyChangeAllowed()); if (scroll_parent_ == parent) return; if (scroll_parent_) scroll_parent_->RemoveScrollChild(this); scroll_parent_ = parent; if (scroll_parent_) scroll_parent_->AddScrollChild(this); SetNeedsCommit(); } void Layer::AddScrollChild(Layer* child) { if (!scroll_children_) scroll_children_.reset(new std::set<Layer*>); scroll_children_->insert(child); SetNeedsCommit(); } void Layer::RemoveScrollChild(Layer* child) { scroll_children_->erase(child); if (scroll_children_->empty()) scroll_children_ = nullptr; SetNeedsCommit(); } void Layer::SetClipParent(Layer* ancestor) { DCHECK(IsPropertyChangeAllowed()); if (clip_parent_ == ancestor) return; if (clip_parent_) clip_parent_->RemoveClipChild(this); clip_parent_ = ancestor; if (clip_parent_) clip_parent_->AddClipChild(this); SetNeedsCommit(); if (layer_tree_host_) layer_tree_host_->SetNeedsMetaInfoRecomputation(true); } void Layer::AddClipChild(Layer* child) { if (!clip_children_) clip_children_.reset(new std::set<Layer*>); clip_children_->insert(child); SetNeedsCommit(); } void Layer::RemoveClipChild(Layer* child) { clip_children_->erase(child); if (clip_children_->empty()) clip_children_ = nullptr; SetNeedsCommit(); } void Layer::SetScrollOffset(const gfx::ScrollOffset& scroll_offset) { DCHECK(IsPropertyChangeAllowed()); if (scroll_offset_ == scroll_offset) return; scroll_offset_ = scroll_offset; if (!layer_tree_host_) return; if (TransformNode* transform_node = layer_tree_host_->property_trees()->transform_tree.Node( transform_tree_index())) { if (transform_node->owner_id == id()) { transform_node->data.scroll_offset = CurrentScrollOffset(); transform_node->data.needs_local_transform_update = true; layer_tree_host_->property_trees()->transform_tree.set_needs_update(true); SetNeedsCommitNoRebuild(); return; } } SetNeedsCommit(); } void Layer::SetScrollCompensationAdjustment( const gfx::Vector2dF& scroll_compensation_adjustment) { if (scroll_compensation_adjustment_ == scroll_compensation_adjustment) return; scroll_compensation_adjustment_ = scroll_compensation_adjustment; SetNeedsCommit(); } gfx::Vector2dF Layer::ScrollCompensationAdjustment() const { return scroll_compensation_adjustment_; } void Layer::SetScrollOffsetFromImplSide( const gfx::ScrollOffset& scroll_offset) { DCHECK(IsPropertyChangeAllowed()); // This function only gets called during a BeginMainFrame, so there // is no need to call SetNeedsUpdate here. DCHECK(layer_tree_host_ && layer_tree_host_->CommitRequested()); if (scroll_offset_ == scroll_offset) return; scroll_offset_ = scroll_offset; SetNeedsPushProperties(); bool needs_rebuild = true; if (TransformNode* transform_node = layer_tree_host_->property_trees()->transform_tree.Node( transform_tree_index())) { if (transform_node->owner_id == id()) { transform_node->data.scroll_offset = CurrentScrollOffset(); transform_node->data.needs_local_transform_update = true; layer_tree_host_->property_trees()->transform_tree.set_needs_update(true); needs_rebuild = false; } } if (needs_rebuild) layer_tree_host_->property_trees()->needs_rebuild = true; if (!did_scroll_callback_.is_null()) did_scroll_callback_.Run(); // The callback could potentially change the layer structure: // "this" may have been destroyed during the process. } void Layer::SetScrollClipLayerId(int clip_layer_id) { DCHECK(IsPropertyChangeAllowed()); if (scroll_clip_layer_id_ == clip_layer_id) return; scroll_clip_layer_id_ = clip_layer_id; SetNeedsCommit(); } void Layer::SetUserScrollable(bool horizontal, bool vertical) { DCHECK(IsPropertyChangeAllowed()); if (user_scrollable_horizontal_ == horizontal && user_scrollable_vertical_ == vertical) return; user_scrollable_horizontal_ = horizontal; user_scrollable_vertical_ = vertical; SetNeedsCommit(); } void Layer::AddMainThreadScrollingReasons( uint32_t main_thread_scrolling_reasons) { DCHECK(IsPropertyChangeAllowed()); DCHECK(main_thread_scrolling_reasons); if (main_thread_scrolling_reasons_ == main_thread_scrolling_reasons) return; main_thread_scrolling_reasons_ |= main_thread_scrolling_reasons; SetNeedsCommit(); } void Layer::ClearMainThreadScrollingReasons() { DCHECK(IsPropertyChangeAllowed()); if (!main_thread_scrolling_reasons_) return; main_thread_scrolling_reasons_ = MainThreadScrollingReason::kNotScrollingOnMain; SetNeedsCommit(); } void Layer::SetNonFastScrollableRegion(const Region& region) { DCHECK(IsPropertyChangeAllowed()); if (non_fast_scrollable_region_ == region) return; non_fast_scrollable_region_ = region; SetNeedsCommit(); } void Layer::SetTouchEventHandlerRegion(const Region& region) { DCHECK(IsPropertyChangeAllowed()); if (touch_event_handler_region_ == region) return; touch_event_handler_region_ = region; SetNeedsCommit(); } void Layer::SetForceRenderSurface(bool force) { DCHECK(IsPropertyChangeAllowed()); if (force_render_surface_ == force) return; force_render_surface_ = force; SetNeedsCommit(); } void Layer::SetDoubleSided(bool double_sided) { DCHECK(IsPropertyChangeAllowed()); if (double_sided_ == double_sided) return; double_sided_ = double_sided; SetNeedsCommit(); } void Layer::Set3dSortingContextId(int id) { DCHECK(IsPropertyChangeAllowed()); if (id == sorting_context_id_) return; sorting_context_id_ = id; SetNeedsCommit(); } void Layer::SetTransformTreeIndex(int index) { DCHECK(IsPropertyChangeAllowed()); if (transform_tree_index_ == index) return; transform_tree_index_ = index; SetNeedsPushProperties(); } int Layer::transform_tree_index() const { if (!layer_tree_host_ || layer_tree_host_->property_trees()->sequence_number != property_tree_sequence_number_) { return -1; } return transform_tree_index_; } void Layer::SetClipTreeIndex(int index) { DCHECK(IsPropertyChangeAllowed()); if (clip_tree_index_ == index) return; clip_tree_index_ = index; SetNeedsPushProperties(); } int Layer::clip_tree_index() const { if (!layer_tree_host_ || layer_tree_host_->property_trees()->sequence_number != property_tree_sequence_number_) { return -1; } return clip_tree_index_; } void Layer::SetEffectTreeIndex(int index) { DCHECK(IsPropertyChangeAllowed()); if (effect_tree_index_ == index) return; effect_tree_index_ = index; SetNeedsPushProperties(); } int Layer::effect_tree_index() const { if (!layer_tree_host_ || layer_tree_host_->property_trees()->sequence_number != property_tree_sequence_number_) { return -1; } return effect_tree_index_; } void Layer::SetScrollTreeIndex(int index) { DCHECK(IsPropertyChangeAllowed()); if (scroll_tree_index_ == index) return; scroll_tree_index_ = index; SetNeedsPushProperties(); } int Layer::scroll_tree_index() const { if (!layer_tree_host_ || layer_tree_host_->property_trees()->sequence_number != property_tree_sequence_number_) { return -1; } return scroll_tree_index_; } void Layer::InvalidatePropertyTreesIndices() { int invalid_property_tree_index = -1; SetTransformTreeIndex(invalid_property_tree_index); SetClipTreeIndex(invalid_property_tree_index); SetEffectTreeIndex(invalid_property_tree_index); } void Layer::SetShouldFlattenTransform(bool should_flatten) { DCHECK(IsPropertyChangeAllowed()); if (should_flatten_transform_ == should_flatten) return; should_flatten_transform_ = should_flatten; SetNeedsCommit(); } void Layer::SetIsDrawable(bool is_drawable) { DCHECK(IsPropertyChangeAllowed()); if (is_drawable_ == is_drawable) return; is_drawable_ = is_drawable; UpdateDrawsContent(HasDrawableContent()); } void Layer::SetHideLayerAndSubtree(bool hide) { DCHECK(IsPropertyChangeAllowed()); if (hide_layer_and_subtree_ == hide) return; hide_layer_and_subtree_ = hide; SetNeedsCommit(); } void Layer::SetNeedsDisplayRect(const gfx::Rect& dirty_rect) { if (dirty_rect.IsEmpty()) return; SetNeedsPushProperties(); update_rect_.Union(dirty_rect); if (DrawsContent()) SetNeedsUpdate(); } bool Layer::DescendantIsFixedToContainerLayer() const { for (size_t i = 0; i < children_.size(); ++i) { if (children_[i]->position_constraint_.is_fixed_position() || children_[i]->DescendantIsFixedToContainerLayer()) return true; } return false; } void Layer::SetIsContainerForFixedPositionLayers(bool container) { if (is_container_for_fixed_position_layers_ == container) return; is_container_for_fixed_position_layers_ = container; if (layer_tree_host_ && layer_tree_host_->CommitRequested()) return; // Only request a commit if we have a fixed positioned descendant. if (DescendantIsFixedToContainerLayer()) SetNeedsCommit(); } void Layer::SetPositionConstraint(const LayerPositionConstraint& constraint) { DCHECK(IsPropertyChangeAllowed()); if (position_constraint_ == constraint) return; position_constraint_ = constraint; SetNeedsCommit(); } static void RunCopyCallbackOnMainThread(scoped_ptr<CopyOutputRequest> request, scoped_ptr<CopyOutputResult> result) { request->SendResult(std::move(result)); } static void PostCopyCallbackToMainThread( scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner, scoped_ptr<CopyOutputRequest> request, scoped_ptr<CopyOutputResult> result) { main_thread_task_runner->PostTask(FROM_HERE, base::Bind(&RunCopyCallbackOnMainThread, base::Passed(&request), base::Passed(&result))); } void Layer::PushPropertiesTo(LayerImpl* layer) { TRACE_EVENT0("cc", "Layer::PushPropertiesTo"); DCHECK(layer_tree_host_); // If we did not SavePaintProperties() for the layer this frame, then push the // real property values, not the paint property values. bool use_paint_properties = paint_properties_.source_frame_number == layer_tree_host_->source_frame_number(); layer->SetTransformOrigin(transform_origin_); layer->SetBackgroundColor(background_color_); layer->SetBounds(use_paint_properties ? paint_properties_.bounds : bounds_); #if defined(NDEBUG) if (frame_viewer_instrumentation::IsTracingLayerTreeSnapshots()) layer->SetDebugInfo(TakeDebugInfo()); #else layer->SetDebugInfo(TakeDebugInfo()); #endif layer->SetTransformTreeIndex(transform_tree_index()); layer->SetEffectTreeIndex(effect_tree_index()); layer->SetClipTreeIndex(clip_tree_index()); layer->SetScrollTreeIndex(scroll_tree_index()); layer->set_offset_to_transform_parent(offset_to_transform_parent_); layer->SetDoubleSided(double_sided_); layer->SetDrawsContent(DrawsContent()); layer->SetHideLayerAndSubtree(hide_layer_and_subtree_); layer->SetHasRenderSurface(has_render_surface_); layer->SetForceRenderSurface(force_render_surface_); if (!layer->FilterIsAnimatingOnImplOnly() && !FilterIsAnimating()) layer->SetFilters(filters_); DCHECK(!(FilterIsAnimating() && layer->FilterIsAnimatingOnImplOnly())); layer->SetBackgroundFilters(background_filters()); layer->SetMasksToBounds(masks_to_bounds_); layer->set_main_thread_scrolling_reasons(main_thread_scrolling_reasons_); layer->SetNonFastScrollableRegion(non_fast_scrollable_region_); layer->SetTouchEventHandlerRegion(touch_event_handler_region_); layer->SetContentsOpaque(contents_opaque_); if (!layer->OpacityIsAnimatingOnImplOnly() && !OpacityIsAnimating()) layer->SetOpacity(opacity_); DCHECK(!(OpacityIsAnimating() && layer->OpacityIsAnimatingOnImplOnly())); layer->SetBlendMode(blend_mode_); layer->SetIsRootForIsolatedGroup(is_root_for_isolated_group_); layer->SetPosition(position_); layer->SetIsContainerForFixedPositionLayers( IsContainerForFixedPositionLayers()); layer->SetPositionConstraint(position_constraint_); layer->SetShouldFlattenTransform(should_flatten_transform_); layer->set_should_flatten_transform_from_property_tree( should_flatten_transform_from_property_tree_); layer->set_draw_blend_mode(draw_blend_mode_); layer->SetUseParentBackfaceVisibility(use_parent_backface_visibility_); if (!layer->TransformIsAnimatingOnImplOnly() && !TransformIsAnimating()) layer->SetTransformAndInvertibility(transform_, transform_is_invertible_); DCHECK(!(TransformIsAnimating() && layer->TransformIsAnimatingOnImplOnly())); layer->Set3dSortingContextId(sorting_context_id_); layer->SetNumDescendantsThatDrawContent(num_descendants_that_draw_content_); layer->SetScrollClipLayer(scroll_clip_layer_id_); layer->set_user_scrollable_horizontal(user_scrollable_horizontal_); layer->set_user_scrollable_vertical(user_scrollable_vertical_); layer->SetElementId(element_id_); layer->SetMutableProperties(mutable_properties_); LayerImpl* scroll_parent = nullptr; if (scroll_parent_) { scroll_parent = layer->layer_tree_impl()->LayerById(scroll_parent_->id()); DCHECK(scroll_parent); } layer->SetScrollParent(scroll_parent); if (scroll_children_) { std::set<LayerImpl*>* scroll_children = new std::set<LayerImpl*>; for (std::set<Layer*>::iterator it = scroll_children_->begin(); it != scroll_children_->end(); ++it) { DCHECK_EQ((*it)->scroll_parent(), this); LayerImpl* scroll_child = layer->layer_tree_impl()->LayerById((*it)->id()); DCHECK(scroll_child); scroll_children->insert(scroll_child); } layer->SetScrollChildren(scroll_children); } else { layer->SetScrollChildren(nullptr); } LayerImpl* clip_parent = nullptr; if (clip_parent_) { clip_parent = layer->layer_tree_impl()->LayerById(clip_parent_->id()); DCHECK(clip_parent); } layer->SetClipParent(clip_parent); if (clip_children_) { std::set<LayerImpl*>* clip_children = new std::set<LayerImpl*>; for (std::set<Layer*>::iterator it = clip_children_->begin(); it != clip_children_->end(); ++it) { DCHECK_EQ((*it)->clip_parent(), this); LayerImpl* clip_child = layer->layer_tree_impl()->LayerById((*it)->id()); DCHECK(clip_child); clip_children->insert(clip_child); } layer->SetClipChildren(clip_children); } else { layer->SetClipChildren(nullptr); } // When a scroll offset animation is interrupted the new scroll position on // the pending tree will clobber any impl-side scrolling occuring on the // active tree. To do so, avoid scrolling the pending tree along with it // instead of trying to undo that scrolling later. if (ScrollOffsetAnimationWasInterrupted()) layer->PushScrollOffsetFromMainThreadAndClobberActiveValue(scroll_offset_); else layer->PushScrollOffsetFromMainThread(scroll_offset_); layer->SetScrollCompensationAdjustment(ScrollCompensationAdjustment()); { TRACE_EVENT0("cc", "Layer::PushPropertiesTo::CopyOutputRequests"); // Wrap the copy_requests_ in a PostTask to the main thread. std::vector<scoped_ptr<CopyOutputRequest>> main_thread_copy_requests; for (auto it = copy_requests_.begin(); it != copy_requests_.end(); ++it) { scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner = layer_tree_host()->task_runner_provider()->MainThreadTaskRunner(); scoped_ptr<CopyOutputRequest> original_request = std::move(*it); const CopyOutputRequest& original_request_ref = *original_request; scoped_ptr<CopyOutputRequest> main_thread_request = CopyOutputRequest::CreateRelayRequest( original_request_ref, base::Bind(&PostCopyCallbackToMainThread, main_thread_task_runner, base::Passed(&original_request))); main_thread_copy_requests.push_back(std::move(main_thread_request)); } if (!copy_requests_.empty() && layer_tree_host_) layer_tree_host_->property_trees()->needs_rebuild = true; copy_requests_.clear(); layer->PassCopyRequests(&main_thread_copy_requests); } // If the main thread commits multiple times before the impl thread actually // draws, then damage tracking will become incorrect if we simply clobber the // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e. // union) any update changes that have occurred on the main thread. update_rect_.Union(layer->update_rect()); layer->SetUpdateRect(update_rect_); layer->SetStackingOrderChanged(stacking_order_changed_); if (layer->layer_animation_controller() && layer_animation_controller_) layer_animation_controller_->PushAnimationUpdatesTo( layer->layer_animation_controller()); if (frame_timing_requests_dirty_) { layer->SetFrameTimingRequests(frame_timing_requests_); frame_timing_requests_dirty_ = false; } // Reset any state that should be cleared for the next update. stacking_order_changed_ = false; update_rect_ = gfx::Rect(); needs_push_properties_ = false; num_dependents_need_push_properties_ = 0; } void Layer::SetTypeForProtoSerialization(proto::LayerNode* proto) const { proto->set_type(proto::LayerType::LAYER); } void Layer::ToLayerNodeProto(proto::LayerNode* proto) const { proto->set_id(layer_id_); SetTypeForProtoSerialization(proto); if (parent_) proto->set_parent_id(parent_->id()); DCHECK_EQ(0, proto->children_size()); for (const auto& child : children_) { child->ToLayerNodeProto(proto->add_children()); } if (mask_layer_) mask_layer_->ToLayerNodeProto(proto->mutable_mask_layer()); if (replica_layer_) replica_layer_->ToLayerNodeProto(proto->mutable_replica_layer()); } void Layer::FromLayerNodeProto(const proto::LayerNode& proto, const LayerIdMap& layer_map) { DCHECK(proto.has_id()); layer_id_ = proto.id(); // Recursively remove all children. In the case of when the updated // hierarchy has no children, or the children has changed, the old list // of children must be removed. The whole hierarchy is always sent, so // if there were no change in the children, they will be correctly added back // below. RemoveAllChildren(); for (int i = 0; i < proto.children_size(); ++i) { const proto::LayerNode& child_proto = proto.children(i); DCHECK(child_proto.has_type()); scoped_refptr<Layer> child = LayerProtoConverter::FindOrAllocateAndConstruct(child_proto, layer_map); child->FromLayerNodeProto(child_proto, layer_map); AddChild(child); } if (mask_layer_) mask_layer_->RemoveFromParent(); if (proto.has_mask_layer()) { mask_layer_ = LayerProtoConverter::FindOrAllocateAndConstruct( proto.mask_layer(), layer_map); mask_layer_->FromLayerNodeProto(proto.mask_layer(), layer_map); mask_layer_->SetParent(this); // SetIsMask() is only ever called with true, so no need to reset flag. mask_layer_->SetIsMask(true); } else { mask_layer_ = nullptr; } if (replica_layer_) replica_layer_->RemoveFromParent(); if (proto.has_replica_layer()) { replica_layer_ = LayerProtoConverter::FindOrAllocateAndConstruct( proto.replica_layer(), layer_map); replica_layer_->FromLayerNodeProto(proto.replica_layer(), layer_map); replica_layer_->SetParent(this); } else { replica_layer_ = nullptr; } } bool Layer::ToLayerPropertiesProto(proto::LayerUpdate* layer_update) { if (!needs_push_properties_ && num_dependents_need_push_properties_ == 0) return false; // Always set properties metadata for serialized layers. proto::LayerProperties* proto = layer_update->add_layers(); proto->set_id(layer_id_); proto->set_needs_push_properties(needs_push_properties_); proto->set_num_dependents_need_push_properties( num_dependents_need_push_properties_); if (needs_push_properties_) LayerSpecificPropertiesToProto(proto); needs_push_properties_ = false; bool descendant_needs_push_properties = num_dependents_need_push_properties_ > 0; num_dependents_need_push_properties_ = 0; return descendant_needs_push_properties; } void Layer::FromLayerPropertiesProto(const proto::LayerProperties& proto) { DCHECK(proto.has_id()); DCHECK_EQ(layer_id_, proto.id()); DCHECK(proto.has_needs_push_properties()); needs_push_properties_ = proto.needs_push_properties(); DCHECK(proto.has_num_dependents_need_push_properties()); num_dependents_need_push_properties_ = proto.num_dependents_need_push_properties(); if (!needs_push_properties_) return; FromLayerSpecificPropertiesProto(proto); } void Layer::LayerSpecificPropertiesToProto(proto::LayerProperties* proto) { proto::BaseLayerProperties* base = proto->mutable_base(); bool use_paint_properties = layer_tree_host_ && paint_properties_.source_frame_number == layer_tree_host_->source_frame_number(); Point3FToProto(transform_origin_, base->mutable_transform_origin()); base->set_background_color(background_color_); SizeToProto(use_paint_properties ? paint_properties_.bounds : bounds_, base->mutable_bounds()); // TODO(nyquist): Figure out what to do with debug info. See crbug.com/570372. base->set_transform_free_index(transform_tree_index_); base->set_effect_tree_index(effect_tree_index_); base->set_clip_tree_index(clip_tree_index_); base->set_scroll_tree_index(scroll_tree_index_); Vector2dFToProto(offset_to_transform_parent_, base->mutable_offset_to_transform_parent()); base->set_double_sided(double_sided_); base->set_draws_content(draws_content_); base->set_hide_layer_and_subtree(hide_layer_and_subtree_); base->set_has_render_surface(has_render_surface_); // TODO(nyquist): Add support for serializing FilterOperations for // |filters_| and |background_filters_|. See crbug.com/541321. base->set_masks_to_bounds(masks_to_bounds_); base->set_main_thread_scrolling_reasons(main_thread_scrolling_reasons_); RegionToProto(non_fast_scrollable_region_, base->mutable_non_fast_scrollable_region()); RegionToProto(touch_event_handler_region_, base->mutable_touch_event_handler_region()); base->set_contents_opaque(contents_opaque_); base->set_opacity(opacity_); base->set_blend_mode(SkXfermodeModeToProto(blend_mode_)); base->set_is_root_for_isolated_group(is_root_for_isolated_group_); PointFToProto(position_, base->mutable_position()); base->set_is_container_for_fixed_position_layers( is_container_for_fixed_position_layers_); position_constraint_.ToProtobuf(base->mutable_position_constraint()); base->set_should_flatten_transform(should_flatten_transform_); base->set_should_flatten_transform_from_property_tree( should_flatten_transform_from_property_tree_); base->set_draw_blend_mode(SkXfermodeModeToProto(draw_blend_mode_)); base->set_use_parent_backface_visibility(use_parent_backface_visibility_); TransformToProto(transform_, base->mutable_transform()); base->set_transform_is_invertible(transform_is_invertible_); base->set_sorting_context_id(sorting_context_id_); base->set_num_descendants_that_draw_content( num_descendants_that_draw_content_); base->set_scroll_clip_layer_id(scroll_clip_layer_id_); base->set_user_scrollable_horizontal(user_scrollable_horizontal_); base->set_user_scrollable_vertical(user_scrollable_vertical_); int scroll_parent_id = scroll_parent_ ? scroll_parent_->id() : INVALID_ID; base->set_scroll_parent_id(scroll_parent_id); if (scroll_children_) { for (auto* child : *scroll_children_) base->add_scroll_children_ids(child->id()); } int clip_parent_id = clip_parent_ ? clip_parent_->id() : INVALID_ID; base->set_clip_parent_id(clip_parent_id); if (clip_children_) { for (auto* child : *clip_children_) base->add_clip_children_ids(child->id()); } ScrollOffsetToProto(scroll_offset_, base->mutable_scroll_offset()); Vector2dFToProto(scroll_compensation_adjustment_, base->mutable_scroll_compensation_adjustment()); // TODO(nyquist): Figure out what to do with CopyRequests. // See crbug.com/570374. RectToProto(update_rect_, base->mutable_update_rect()); base->set_stacking_order_changed(stacking_order_changed_); // TODO(nyquist): Figure out what to do with LayerAnimationController. // See crbug.com/570376. // TODO(nyquist): Figure out what to do with FrameTimingRequests. See // crbug.com/570377. stacking_order_changed_ = false; update_rect_ = gfx::Rect(); } void Layer::FromLayerSpecificPropertiesProto( const proto::LayerProperties& proto) { DCHECK(proto.has_base()); DCHECK(layer_tree_host_); const proto::BaseLayerProperties& base = proto.base(); transform_origin_ = ProtoToPoint3F(base.transform_origin()); background_color_ = base.background_color(); bounds_ = ProtoToSize(base.bounds()); transform_tree_index_ = base.transform_free_index(); effect_tree_index_ = base.effect_tree_index(); clip_tree_index_ = base.clip_tree_index(); scroll_tree_index_ = base.scroll_tree_index(); offset_to_transform_parent_ = ProtoToVector2dF(base.offset_to_transform_parent()); double_sided_ = base.double_sided(); draws_content_ = base.draws_content(); hide_layer_and_subtree_ = base.hide_layer_and_subtree(); has_render_surface_ = base.has_render_surface(); masks_to_bounds_ = base.masks_to_bounds(); main_thread_scrolling_reasons_ = base.main_thread_scrolling_reasons(); non_fast_scrollable_region_ = RegionFromProto(base.non_fast_scrollable_region()); touch_event_handler_region_ = RegionFromProto(base.touch_event_handler_region()); contents_opaque_ = base.contents_opaque(); opacity_ = base.opacity(); blend_mode_ = SkXfermodeModeFromProto(base.blend_mode()); is_root_for_isolated_group_ = base.is_root_for_isolated_group(); position_ = ProtoToPointF(base.position()); is_container_for_fixed_position_layers_ = base.is_container_for_fixed_position_layers(); position_constraint_.FromProtobuf(base.position_constraint()); should_flatten_transform_ = base.should_flatten_transform(); should_flatten_transform_from_property_tree_ = base.should_flatten_transform_from_property_tree(); draw_blend_mode_ = SkXfermodeModeFromProto(base.draw_blend_mode()); use_parent_backface_visibility_ = base.use_parent_backface_visibility(); transform_ = ProtoToTransform(base.transform()); transform_is_invertible_ = base.transform_is_invertible(); sorting_context_id_ = base.sorting_context_id(); num_descendants_that_draw_content_ = base.num_descendants_that_draw_content(); scroll_clip_layer_id_ = base.scroll_clip_layer_id(); user_scrollable_horizontal_ = base.user_scrollable_horizontal(); user_scrollable_vertical_ = base.user_scrollable_vertical(); scroll_parent_ = base.scroll_parent_id() == INVALID_ID ? nullptr : layer_tree_host_->LayerById(base.scroll_parent_id()); // If there have been scroll children entries in previous deserializations, // clear out the set. If there have been none, initialize the set of children. // After this, the set is in the correct state to only add the new children. // If the set of children has not changed, for now this code still rebuilds // the set. if (scroll_children_) scroll_children_->clear(); else if (base.scroll_children_ids_size() > 0) scroll_children_.reset(new std::set<Layer*>); for (int i = 0; i < base.scroll_children_ids_size(); ++i) { int child_id = base.scroll_children_ids(i); scoped_refptr<Layer> child = layer_tree_host_->LayerById(child_id); scroll_children_->insert(child.get()); } clip_parent_ = base.clip_parent_id() == INVALID_ID ? nullptr : layer_tree_host_->LayerById(base.clip_parent_id()); // If there have been clip children entries in previous deserializations, // clear out the set. If there have been none, initialize the set of children. // After this, the set is in the correct state to only add the new children. // If the set of children has not changed, for now this code still rebuilds // the set. if (clip_children_) clip_children_->clear(); else if (base.clip_children_ids_size() > 0) clip_children_.reset(new std::set<Layer*>); for (int i = 0; i < base.clip_children_ids_size(); ++i) { int child_id = base.clip_children_ids(i); scoped_refptr<Layer> child = layer_tree_host_->LayerById(child_id); clip_children_->insert(child.get()); } scroll_offset_ = ProtoToScrollOffset(base.scroll_offset()); scroll_compensation_adjustment_ = ProtoToVector2dF(base.scroll_compensation_adjustment()); update_rect_.Union(ProtoToRect(base.update_rect())); stacking_order_changed_ = base.stacking_order_changed(); } scoped_ptr<LayerImpl> Layer::CreateLayerImpl(LayerTreeImpl* tree_impl) { return LayerImpl::Create(tree_impl, layer_id_, new LayerImpl::SyncedScrollOffset); } bool Layer::DrawsContent() const { return draws_content_; } bool Layer::HasDrawableContent() const { return is_drawable_; } void Layer::UpdateDrawsContent(bool has_drawable_content) { bool draws_content = has_drawable_content; DCHECK(is_drawable_ || !has_drawable_content); if (draws_content == draws_content_) return; if (HasDelegatedContent()) { // Layers with delegated content need to be treated as if they have as // many children as the number of layers they own delegated quads for. // Since we don't know this number right now, we choose one that acts like // infinity for our purposes. AddDrawableDescendants(draws_content ? 1000 : -1000); } if (parent()) parent()->AddDrawableDescendants(draws_content ? 1 : -1); draws_content_ = draws_content; SetNeedsCommit(); } int Layer::NumDescendantsThatDrawContent() const { return num_descendants_that_draw_content_; } void Layer::SavePaintProperties() { DCHECK(layer_tree_host_); // TODO(reveman): Save all layer properties that we depend on not // changing until PushProperties() has been called. crbug.com/231016 paint_properties_.bounds = bounds_; paint_properties_.source_frame_number = layer_tree_host_->source_frame_number(); } bool Layer::Update() { DCHECK(layer_tree_host_); DCHECK_EQ(layer_tree_host_->source_frame_number(), paint_properties_.source_frame_number) << "SavePaintProperties must be called for any layer that is painted."; return false; } bool Layer::IsSuitableForGpuRasterization() const { return true; } scoped_refptr<base::trace_event::ConvertableToTraceFormat> Layer::TakeDebugInfo() { if (client_) return client_->TakeDebugInfo(this); else return nullptr; } void Layer::SetHasRenderSurface(bool has_render_surface) { if (has_render_surface_ == has_render_surface) return; has_render_surface_ = has_render_surface; // We do not need SetNeedsCommit here, since this is only ever called // during a commit, from CalculateDrawProperties using property trees. SetNeedsPushProperties(); } gfx::ScrollOffset Layer::ScrollOffsetForAnimation() const { return CurrentScrollOffset(); } // On<Property>Animated is called due to an ongoing accelerated animation. // Since this animation is also being run on the compositor thread, there // is no need to request a commit to push this value over, so the value is // set directly rather than by calling Set<Property>. void Layer::OnFilterAnimated(const FilterOperations& filters) { filters_ = filters; } void Layer::OnOpacityAnimated(float opacity) { if (opacity_ == opacity) return; opacity_ = opacity; // Changing the opacity may make a previously hidden layer visible, so a new // recording may be needed. SetNeedsUpdate(); if (layer_tree_host_) { if (EffectNode* node = layer_tree_host_->property_trees()->effect_tree.Node( effect_tree_index())) { if (node->owner_id == id()) { node->data.opacity = opacity; layer_tree_host_->property_trees()->effect_tree.set_needs_update(true); } } } } void Layer::OnTransformAnimated(const gfx::Transform& transform) { if (transform_ == transform) return; transform_ = transform; transform_is_invertible_ = transform.IsInvertible(); // Changing the transform may change the visible part of this layer, so a new // recording may be needed. SetNeedsUpdate(); if (layer_tree_host_) { if (TransformNode* node = layer_tree_host_->property_trees()->transform_tree.Node( transform_tree_index())) { if (node->owner_id == id()) { node->data.local = transform; node->data.needs_local_transform_update = true; node->data.is_animated = true; layer_tree_host_->property_trees()->transform_tree.set_needs_update( true); } } } } void Layer::OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) { // Do nothing. Scroll deltas will be sent from the compositor thread back // to the main thread in the same manner as during non-animated // compositor-driven scrolling. } void Layer::OnAnimationWaitingForDeletion() { // Animations are only deleted during PushProperties. SetNeedsPushProperties(); } void Layer::OnTransformIsPotentiallyAnimatingChanged(bool is_animating) { if (!layer_tree_host_) return; TransformTree& transform_tree = layer_tree_host_->property_trees()->transform_tree; TransformNode* node = transform_tree.Node(transform_tree_index()); if (!node) return; if (node->owner_id == id()) { node->data.is_animated = is_animating; if (is_animating) { float maximum_target_scale = 0.f; node->data.local_maximum_animation_target_scale = MaximumTargetScale(&maximum_target_scale) ? maximum_target_scale : 0.f; float animation_start_scale = 0.f; node->data.local_starting_animation_scale = AnimationStartScale(&animation_start_scale) ? animation_start_scale : 0.f; node->data.has_only_translation_animations = HasOnlyTranslationTransforms(); } else { node->data.local_maximum_animation_target_scale = 0.f; node->data.local_starting_animation_scale = 0.f; node->data.has_only_translation_animations = true; } transform_tree.set_needs_update(true); } } bool Layer::IsActive() const { return true; } bool Layer::AddAnimation(scoped_ptr <Animation> animation) { DCHECK(layer_animation_controller_); if (!layer_animation_controller_->animation_registrar()) return false; if (animation->target_property() == Animation::SCROLL_OFFSET && !layer_animation_controller_->animation_registrar() ->supports_scroll_animations()) return false; UMA_HISTOGRAM_BOOLEAN("Renderer.AnimationAddedToOrphanLayer", !layer_tree_host_); layer_animation_controller_->AddAnimation(std::move(animation)); SetNeedsCommit(); return true; } void Layer::PauseAnimation(int animation_id, double time_offset) { DCHECK(layer_animation_controller_); layer_animation_controller_->PauseAnimation( animation_id, base::TimeDelta::FromSecondsD(time_offset)); SetNeedsCommit(); } void Layer::RemoveAnimation(int animation_id) { DCHECK(layer_animation_controller_); layer_animation_controller_->RemoveAnimation(animation_id); SetNeedsCommit(); } void Layer::AbortAnimation(int animation_id) { DCHECK(layer_animation_controller_); layer_animation_controller_->AbortAnimation(animation_id); SetNeedsCommit(); } void Layer::SetLayerAnimationControllerForTest( scoped_refptr<LayerAnimationController> controller) { DCHECK(layer_animation_controller_); layer_animation_controller_->RemoveValueObserver(this); layer_animation_controller_ = controller; layer_animation_controller_->AddValueObserver(this); SetNeedsCommit(); } bool Layer::HasActiveAnimation() const { DCHECK(layer_tree_host_); return layer_animation_controller_ ? layer_animation_controller_->HasActiveAnimation() : layer_tree_host_->HasActiveAnimation(this); } void Layer::RegisterForAnimations(AnimationRegistrar* registrar) { if (layer_animation_controller_) layer_animation_controller_->SetAnimationRegistrar(registrar); } void Layer::AddLayerAnimationEventObserver( LayerAnimationEventObserver* animation_observer) { DCHECK(layer_animation_controller_); layer_animation_controller_->AddEventObserver(animation_observer); } void Layer::RemoveLayerAnimationEventObserver( LayerAnimationEventObserver* animation_observer) { DCHECK(layer_animation_controller_); layer_animation_controller_->RemoveEventObserver(animation_observer); } ScrollbarLayerInterface* Layer::ToScrollbarLayer() { return nullptr; } RenderingStatsInstrumentation* Layer::rendering_stats_instrumentation() const { return layer_tree_host_->rendering_stats_instrumentation(); } void Layer::RemoveFromScrollTree() { if (scroll_children_.get()) { std::set<Layer*> copy = *scroll_children_; for (std::set<Layer*>::iterator it = copy.begin(); it != copy.end(); ++it) (*it)->SetScrollParent(nullptr); } DCHECK(!scroll_children_); SetScrollParent(nullptr); } void Layer::RemoveFromClipTree() { if (clip_children_.get()) { std::set<Layer*> copy = *clip_children_; for (std::set<Layer*>::iterator it = copy.begin(); it != copy.end(); ++it) (*it)->SetClipParent(nullptr); } DCHECK(!clip_children_); SetClipParent(nullptr); } void Layer::AddDrawableDescendants(int num) { DCHECK_GE(num_descendants_that_draw_content_, 0); DCHECK_GE(num_descendants_that_draw_content_ + num, 0); if (num == 0) return; num_descendants_that_draw_content_ += num; SetNeedsCommit(); if (parent()) parent()->AddDrawableDescendants(num); } void Layer::RunMicroBenchmark(MicroBenchmark* benchmark) { benchmark->RunOnLayer(this); } bool Layer::HasDelegatedContent() const { return false; } void Layer::SetFrameTimingRequests( const std::vector<FrameTimingRequest>& requests) { // TODO(vmpstr): Early out if there are no changes earlier in the call stack. if (requests == frame_timing_requests_) return; frame_timing_requests_ = requests; frame_timing_requests_dirty_ = true; SetNeedsCommit(); } void Layer::SetElementId(uint64_t id) { DCHECK(IsPropertyChangeAllowed()); if (element_id_ == id) return; TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("compositor-worker"), "Layer::SetElementId", "id", id); element_id_ = id; SetNeedsCommit(); } void Layer::SetMutableProperties(uint32_t properties) { DCHECK(IsPropertyChangeAllowed()); if (mutable_properties_ == properties) return; TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("compositor-worker"), "Layer::SetMutableProperties", "properties", properties); mutable_properties_ = properties; SetNeedsCommit(); } void Layer::DidBeginTracing() { // We'll be dumping layer trees as part of trace, so make sure // PushPropertiesTo() propagates layer debug info to the impl // side -- otherwise this won't happen for the the layers that // remain unchanged since tracing started. SetNeedsPushProperties(); } int Layer::num_copy_requests_in_target_subtree() { return layer_tree_host() ->property_trees() ->effect_tree.Node(effect_tree_index()) ->data.num_copy_requests_in_subtree; } void Layer::set_visited(bool visited) { visited_tracker_ = visited ? layer_tree_host()->meta_information_sequence_number() : 0; } bool Layer::visited() { return visited_tracker_ == layer_tree_host()->meta_information_sequence_number(); } void Layer::set_layer_or_descendant_is_drawn( bool layer_or_descendant_is_drawn) { layer_or_descendant_is_drawn_tracker_ = layer_or_descendant_is_drawn ? layer_tree_host()->meta_information_sequence_number() : 0; } bool Layer::layer_or_descendant_is_drawn() { return layer_or_descendant_is_drawn_tracker_ == layer_tree_host()->meta_information_sequence_number(); } void Layer::set_sorted_for_recursion(bool sorted_for_recursion) { sorted_for_recursion_tracker_ = sorted_for_recursion ? layer_tree_host()->meta_information_sequence_number() : 0; } bool Layer::sorted_for_recursion() { return sorted_for_recursion_tracker_ == layer_tree_host()->meta_information_sequence_number(); } gfx::Transform Layer::draw_transform() const { DCHECK_NE(transform_tree_index_, -1); return DrawTransformFromPropertyTrees( this, layer_tree_host_->property_trees()->transform_tree); } gfx::Transform Layer::screen_space_transform() const { DCHECK_NE(transform_tree_index_, -1); return ScreenSpaceTransformFromPropertyTrees( this, layer_tree_host_->property_trees()->transform_tree); } } // namespace cc