// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/layer_impl.h" #include "base/debug/trace_event.h" #include "base/debug/trace_event_argument.h" #include "base/json/json_reader.h" #include "base/strings/stringprintf.h" #include "cc/animation/animation_registrar.h" #include "cc/animation/scrollbar_animation_controller.h" #include "cc/base/math_util.h" #include "cc/base/simple_enclosed_region.h" #include "cc/debug/debug_colors.h" #include "cc/debug/layer_tree_debug_state.h" #include "cc/debug/micro_benchmark_impl.h" #include "cc/debug/traced_value.h" #include "cc/input/layer_scroll_offset_delegate.h" #include "cc/layers/layer_utils.h" #include "cc/layers/painted_scrollbar_layer_impl.h" #include "cc/output/copy_output_request.h" #include "cc/quads/debug_border_draw_quad.h" #include "cc/quads/render_pass.h" #include "cc/trees/layer_tree_host_common.h" #include "cc/trees/layer_tree_impl.h" #include "cc/trees/layer_tree_settings.h" #include "cc/trees/proxy.h" #include "ui/gfx/box_f.h" #include "ui/gfx/geometry/vector2d_conversions.h" #include "ui/gfx/point_conversions.h" #include "ui/gfx/quad_f.h" #include "ui/gfx/rect_conversions.h" #include "ui/gfx/size_conversions.h" namespace cc { LayerImpl::LayerImpl(LayerTreeImpl* tree_impl, int id) : parent_(NULL), scroll_parent_(NULL), clip_parent_(NULL), mask_layer_id_(-1), replica_layer_id_(-1), layer_id_(id), layer_tree_impl_(tree_impl), scroll_offset_delegate_(NULL), scroll_clip_layer_(NULL), should_scroll_on_main_thread_(false), have_wheel_event_handlers_(false), have_scroll_event_handlers_(false), user_scrollable_horizontal_(true), user_scrollable_vertical_(true), stacking_order_changed_(false), double_sided_(true), should_flatten_transform_(true), layer_property_changed_(false), masks_to_bounds_(false), contents_opaque_(false), is_root_for_isolated_group_(false), use_parent_backface_visibility_(false), draw_checkerboard_for_missing_tiles_(false), draws_content_(false), hide_layer_and_subtree_(false), force_render_surface_(false), transform_is_invertible_(true), is_container_for_fixed_position_layers_(false), background_color_(0), opacity_(1.0), blend_mode_(SkXfermode::kSrcOver_Mode), num_descendants_that_draw_content_(0), draw_depth_(0.f), needs_push_properties_(false), num_dependents_need_push_properties_(0), sorting_context_id_(0), current_draw_mode_(DRAW_MODE_NONE) { DCHECK_GT(layer_id_, 0); DCHECK(layer_tree_impl_); layer_tree_impl_->RegisterLayer(this); AnimationRegistrar* registrar = layer_tree_impl_->animationRegistrar(); layer_animation_controller_ = registrar->GetAnimationControllerForId(layer_id_); layer_animation_controller_->AddValueObserver(this); if (IsActive()) { layer_animation_controller_->set_value_provider(this); layer_animation_controller_->set_layer_animation_delegate(this); } SetNeedsPushProperties(); } LayerImpl::~LayerImpl() { DCHECK_EQ(DRAW_MODE_NONE, current_draw_mode_); layer_animation_controller_->RemoveValueObserver(this); layer_animation_controller_->remove_value_provider(this); layer_animation_controller_->remove_layer_animation_delegate(this); if (!copy_requests_.empty() && layer_tree_impl_->IsActiveTree()) layer_tree_impl()->RemoveLayerWithCopyOutputRequest(this); layer_tree_impl_->UnregisterLayer(this); TRACE_EVENT_OBJECT_DELETED_WITH_ID( TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerImpl", this); } void LayerImpl::AddChild(scoped_ptr child) { child->SetParent(this); DCHECK_EQ(layer_tree_impl(), child->layer_tree_impl()); children_.push_back(child.Pass()); layer_tree_impl()->set_needs_update_draw_properties(); } scoped_ptr LayerImpl::RemoveChild(LayerImpl* child) { for (OwnedLayerImplList::iterator it = children_.begin(); it != children_.end(); ++it) { if (*it == child) { scoped_ptr ret = children_.take(it); children_.erase(it); layer_tree_impl()->set_needs_update_draw_properties(); return ret.Pass(); } } return scoped_ptr(); } void LayerImpl::SetParent(LayerImpl* parent) { if (parent_should_know_need_push_properties()) { if (parent_) parent_->RemoveDependentNeedsPushProperties(); if (parent) parent->AddDependentNeedsPushProperties(); } parent_ = parent; } void LayerImpl::ClearChildList() { if (children_.empty()) return; children_.clear(); layer_tree_impl()->set_needs_update_draw_properties(); } bool LayerImpl::HasAncestor(const LayerImpl* ancestor) const { if (!ancestor) return false; for (const LayerImpl* layer = this; layer; layer = layer->parent()) { if (layer == ancestor) return true; } return false; } void LayerImpl::SetScrollParent(LayerImpl* parent) { if (scroll_parent_ == parent) return; // Having both a scroll parent and a scroll offset delegate is unsupported. DCHECK(!scroll_offset_delegate_); if (parent) DCHECK_EQ(layer_tree_impl()->LayerById(parent->id()), parent); scroll_parent_ = parent; SetNeedsPushProperties(); } void LayerImpl::SetDebugInfo( scoped_refptr other) { debug_info_ = other; SetNeedsPushProperties(); } void LayerImpl::SetScrollChildren(std::set* children) { if (scroll_children_.get() == children) return; scroll_children_.reset(children); SetNeedsPushProperties(); } void LayerImpl::SetNumDescendantsThatDrawContent(int num_descendants) { if (num_descendants_that_draw_content_ == num_descendants) return; num_descendants_that_draw_content_ = num_descendants; SetNeedsPushProperties(); } void LayerImpl::SetClipParent(LayerImpl* ancestor) { if (clip_parent_ == ancestor) return; clip_parent_ = ancestor; SetNeedsPushProperties(); } void LayerImpl::SetClipChildren(std::set* children) { if (clip_children_.get() == children) return; clip_children_.reset(children); SetNeedsPushProperties(); } void LayerImpl::PassCopyRequests(ScopedPtrVector* requests) { if (requests->empty()) return; bool was_empty = copy_requests_.empty(); copy_requests_.insert_and_take(copy_requests_.end(), requests); requests->clear(); if (was_empty && layer_tree_impl()->IsActiveTree()) layer_tree_impl()->AddLayerWithCopyOutputRequest(this); NoteLayerPropertyChangedForSubtree(); } void LayerImpl::TakeCopyRequestsAndTransformToTarget( ScopedPtrVector* requests) { DCHECK(!copy_requests_.empty()); DCHECK(layer_tree_impl()->IsActiveTree()); size_t first_inserted_request = requests->size(); requests->insert_and_take(requests->end(), ©_requests_); copy_requests_.clear(); for (size_t i = first_inserted_request; i < requests->size(); ++i) { CopyOutputRequest* request = requests->at(i); if (!request->has_area()) continue; gfx::Rect request_in_layer_space = request->area(); gfx::Rect request_in_content_space = LayerRectToContentRect(request_in_layer_space); request->set_area(MathUtil::MapEnclosingClippedRect( draw_properties_.target_space_transform, request_in_content_space)); } layer_tree_impl()->RemoveLayerWithCopyOutputRequest(this); } void LayerImpl::CreateRenderSurface() { DCHECK(!draw_properties_.render_surface); draw_properties_.render_surface = make_scoped_ptr(new RenderSurfaceImpl(this)); draw_properties_.render_target = this; } void LayerImpl::ClearRenderSurface() { draw_properties_.render_surface.reset(); } void LayerImpl::ClearRenderSurfaceLayerList() { if (draw_properties_.render_surface) draw_properties_.render_surface->layer_list().clear(); } void LayerImpl::PopulateSharedQuadState(SharedQuadState* state) const { state->SetAll(draw_properties_.target_space_transform, draw_properties_.content_bounds, draw_properties_.visible_content_rect, draw_properties_.clip_rect, draw_properties_.is_clipped, draw_properties_.opacity, blend_mode_, sorting_context_id_); } bool LayerImpl::WillDraw(DrawMode draw_mode, ResourceProvider* resource_provider) { // WillDraw/DidDraw must be matched. DCHECK_NE(DRAW_MODE_NONE, draw_mode); DCHECK_EQ(DRAW_MODE_NONE, current_draw_mode_); current_draw_mode_ = draw_mode; return true; } void LayerImpl::DidDraw(ResourceProvider* resource_provider) { DCHECK_NE(DRAW_MODE_NONE, current_draw_mode_); current_draw_mode_ = DRAW_MODE_NONE; } bool LayerImpl::ShowDebugBorders() const { return layer_tree_impl()->debug_state().show_debug_borders; } void LayerImpl::GetDebugBorderProperties(SkColor* color, float* width) const { if (draws_content_) { *color = DebugColors::ContentLayerBorderColor(); *width = DebugColors::ContentLayerBorderWidth(layer_tree_impl()); return; } if (masks_to_bounds_) { *color = DebugColors::MaskingLayerBorderColor(); *width = DebugColors::MaskingLayerBorderWidth(layer_tree_impl()); return; } *color = DebugColors::ContainerLayerBorderColor(); *width = DebugColors::ContainerLayerBorderWidth(layer_tree_impl()); } void LayerImpl::AppendDebugBorderQuad( RenderPass* render_pass, const gfx::Size& content_bounds, const SharedQuadState* shared_quad_state, AppendQuadsData* append_quads_data) const { SkColor color; float width; GetDebugBorderProperties(&color, &width); AppendDebugBorderQuad(render_pass, content_bounds, shared_quad_state, append_quads_data, color, width); } void LayerImpl::AppendDebugBorderQuad(RenderPass* render_pass, const gfx::Size& content_bounds, const SharedQuadState* shared_quad_state, AppendQuadsData* append_quads_data, SkColor color, float width) const { if (!ShowDebugBorders()) return; gfx::Rect quad_rect(content_bounds); gfx::Rect visible_quad_rect(quad_rect); DebugBorderDrawQuad* debug_border_quad = render_pass->CreateAndAppendDrawQuad(); debug_border_quad->SetNew( shared_quad_state, quad_rect, visible_quad_rect, color, width); } bool LayerImpl::HasDelegatedContent() const { return false; } bool LayerImpl::HasContributingDelegatedRenderPasses() const { return false; } RenderPassId LayerImpl::FirstContributingRenderPassId() const { return RenderPassId(0, 0); } RenderPassId LayerImpl::NextContributingRenderPassId(RenderPassId id) const { return RenderPassId(0, 0); } ResourceProvider::ResourceId LayerImpl::ContentsResourceId() const { NOTREACHED(); return 0; } void LayerImpl::SetSentScrollDelta(const gfx::Vector2d& sent_scroll_delta) { // Pending tree never has sent scroll deltas DCHECK(layer_tree_impl()->IsActiveTree()); if (sent_scroll_delta_ == sent_scroll_delta) return; sent_scroll_delta_ = sent_scroll_delta; } gfx::Vector2dF LayerImpl::ScrollBy(const gfx::Vector2dF& scroll) { DCHECK(scrollable()); gfx::Vector2dF min_delta = -scroll_offset_; gfx::Vector2dF max_delta = MaxScrollOffset() - scroll_offset_; // Clamp new_delta so that position + delta stays within scroll bounds. gfx::Vector2dF new_delta = (ScrollDelta() + scroll); new_delta.SetToMax(min_delta); new_delta.SetToMin(max_delta); gfx::Vector2dF unscrolled = ScrollDelta() + scroll - new_delta; SetScrollDelta(new_delta); return unscrolled; } void LayerImpl::SetScrollClipLayer(int scroll_clip_layer_id) { scroll_clip_layer_ = layer_tree_impl()->LayerById(scroll_clip_layer_id); } void LayerImpl::ApplySentScrollDeltasFromAbortedCommit() { // Pending tree never has sent scroll deltas DCHECK(layer_tree_impl()->IsActiveTree()); // Apply sent scroll deltas to scroll position / scroll delta as if the // main thread had applied them and then committed those values. // // This function should not change the total scroll offset; it just shifts // some of the scroll delta to the scroll offset. Therefore, adjust these // variables directly rather than calling the scroll offset delegate to // avoid sending it multiple spurious calls. // // Because of the way scroll delta is calculated with a delegate, this will // leave the total scroll offset unchanged on this layer regardless of // whether a delegate is being used. scroll_offset_ += sent_scroll_delta_; scroll_delta_ -= sent_scroll_delta_; sent_scroll_delta_ = gfx::Vector2d(); } void LayerImpl::ApplyScrollDeltasSinceBeginMainFrame() { // Only the pending tree can have missing scrolls. DCHECK(layer_tree_impl()->IsPendingTree()); if (!scrollable()) return; // Pending tree should never have sent scroll deltas. DCHECK(sent_scroll_delta().IsZero()); LayerImpl* active_twin = layer_tree_impl()->FindActiveTreeLayerById(id()); if (active_twin) { // Scrolls that happens after begin frame (where the sent scroll delta // comes from) and commit need to be applied to the pending tree // so that it is up to date with the total scroll. SetScrollDelta(active_twin->ScrollDelta() - active_twin->sent_scroll_delta()); } } InputHandler::ScrollStatus LayerImpl::TryScroll( const gfx::PointF& screen_space_point, InputHandler::ScrollInputType type) const { if (should_scroll_on_main_thread()) { TRACE_EVENT0("cc", "LayerImpl::TryScroll: Failed ShouldScrollOnMainThread"); return InputHandler::ScrollOnMainThread; } if (!screen_space_transform().IsInvertible()) { TRACE_EVENT0("cc", "LayerImpl::TryScroll: Ignored NonInvertibleTransform"); return InputHandler::ScrollIgnored; } if (!non_fast_scrollable_region().IsEmpty()) { bool clipped = false; gfx::Transform inverse_screen_space_transform( gfx::Transform::kSkipInitialization); if (!screen_space_transform().GetInverse(&inverse_screen_space_transform)) { // TODO(shawnsingh): We shouldn't be applying a projection if screen space // transform is uninvertible here. Perhaps we should be returning // ScrollOnMainThread in this case? } gfx::PointF hit_test_point_in_content_space = MathUtil::ProjectPoint(inverse_screen_space_transform, screen_space_point, &clipped); gfx::PointF hit_test_point_in_layer_space = gfx::ScalePoint(hit_test_point_in_content_space, 1.f / contents_scale_x(), 1.f / contents_scale_y()); if (!clipped && non_fast_scrollable_region().Contains( gfx::ToRoundedPoint(hit_test_point_in_layer_space))) { TRACE_EVENT0("cc", "LayerImpl::tryScroll: Failed NonFastScrollableRegion"); return InputHandler::ScrollOnMainThread; } } if (type == InputHandler::Wheel && have_wheel_event_handlers()) { TRACE_EVENT0("cc", "LayerImpl::tryScroll: Failed WheelEventHandlers"); return InputHandler::ScrollOnMainThread; } if (!scrollable()) { TRACE_EVENT0("cc", "LayerImpl::tryScroll: Ignored not scrollable"); return InputHandler::ScrollIgnored; } gfx::Vector2d max_scroll_offset = MaxScrollOffset(); if (max_scroll_offset.x() <= 0 && max_scroll_offset.y() <= 0) { TRACE_EVENT0("cc", "LayerImpl::tryScroll: Ignored. Technically scrollable," " but has no affordance in either direction."); return InputHandler::ScrollIgnored; } return InputHandler::ScrollStarted; } gfx::Rect LayerImpl::LayerRectToContentRect( const gfx::RectF& layer_rect) const { gfx::RectF content_rect = gfx::ScaleRect(layer_rect, contents_scale_x(), contents_scale_y()); // Intersect with content rect to avoid the extra pixel because for some // values x and y, ceil((x / y) * y) may be x + 1. content_rect.Intersect(gfx::Rect(content_bounds())); return gfx::ToEnclosingRect(content_rect); } skia::RefPtr LayerImpl::GetPicture() { return skia::RefPtr(); } scoped_ptr LayerImpl::CreateLayerImpl(LayerTreeImpl* tree_impl) { return LayerImpl::Create(tree_impl, layer_id_); } void LayerImpl::PushPropertiesTo(LayerImpl* layer) { layer->SetTransformOrigin(transform_origin_); layer->SetBackgroundColor(background_color_); layer->SetBounds(bounds_); layer->SetContentBounds(content_bounds()); layer->SetContentsScale(contents_scale_x(), contents_scale_y()); layer->SetDoubleSided(double_sided_); layer->SetDrawCheckerboardForMissingTiles( draw_checkerboard_for_missing_tiles_); layer->SetForceRenderSurface(force_render_surface_); layer->SetDrawsContent(DrawsContent()); layer->SetHideLayerAndSubtree(hide_layer_and_subtree_); layer->SetFilters(filters()); layer->SetBackgroundFilters(background_filters()); layer->SetMasksToBounds(masks_to_bounds_); layer->SetShouldScrollOnMainThread(should_scroll_on_main_thread_); layer->SetHaveWheelEventHandlers(have_wheel_event_handlers_); layer->SetHaveScrollEventHandlers(have_scroll_event_handlers_); layer->SetNonFastScrollableRegion(non_fast_scrollable_region_); layer->SetTouchEventHandlerRegion(touch_event_handler_region_); layer->SetContentsOpaque(contents_opaque_); layer->SetOpacity(opacity_); layer->SetBlendMode(blend_mode_); layer->SetIsRootForIsolatedGroup(is_root_for_isolated_group_); layer->SetPosition(position_); layer->SetIsContainerForFixedPositionLayers( is_container_for_fixed_position_layers_); layer->SetPositionConstraint(position_constraint_); layer->SetShouldFlattenTransform(should_flatten_transform_); layer->SetUseParentBackfaceVisibility(use_parent_backface_visibility_); layer->SetTransformAndInvertibility(transform_, transform_is_invertible_); layer->SetScrollClipLayer(scroll_clip_layer_ ? scroll_clip_layer_->id() : Layer::INVALID_ID); layer->set_user_scrollable_horizontal(user_scrollable_horizontal_); layer->set_user_scrollable_vertical(user_scrollable_vertical_); layer->SetScrollOffsetAndDelta( scroll_offset_, layer->ScrollDelta() - layer->sent_scroll_delta()); layer->SetSentScrollDelta(gfx::Vector2d()); layer->Set3dSortingContextId(sorting_context_id_); layer->SetNumDescendantsThatDrawContent(num_descendants_that_draw_content_); LayerImpl* scroll_parent = NULL; if (scroll_parent_) { scroll_parent = layer->layer_tree_impl()->LayerById(scroll_parent_->id()); DCHECK(scroll_parent); } layer->SetScrollParent(scroll_parent); if (scroll_children_) { std::set* scroll_children = new std::set; for (std::set::iterator it = scroll_children_->begin(); it != scroll_children_->end(); ++it) { DCHECK_EQ((*it)->scroll_parent(), this); LayerImpl* scroll_child = layer->layer_tree_impl()->LayerById((*it)->id()); DCHECK(scroll_child); scroll_children->insert(scroll_child); } layer->SetScrollChildren(scroll_children); } else { layer->SetScrollChildren(NULL); } LayerImpl* clip_parent = NULL; if (clip_parent_) { clip_parent = layer->layer_tree_impl()->LayerById( clip_parent_->id()); DCHECK(clip_parent); } layer->SetClipParent(clip_parent); if (clip_children_) { std::set* clip_children = new std::set; for (std::set::iterator it = clip_children_->begin(); it != clip_children_->end(); ++it) clip_children->insert(layer->layer_tree_impl()->LayerById((*it)->id())); layer->SetClipChildren(clip_children); } else { layer->SetClipChildren(NULL); } layer->PassCopyRequests(©_requests_); // If the main thread commits multiple times before the impl thread actually // draws, then damage tracking will become incorrect if we simply clobber the // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e. // union) any update changes that have occurred on the main thread. update_rect_.Union(layer->update_rect()); layer->SetUpdateRect(update_rect_); layer->SetStackingOrderChanged(stacking_order_changed_); layer->SetDebugInfo(debug_info_); // Reset any state that should be cleared for the next update. stacking_order_changed_ = false; update_rect_ = gfx::RectF(); needs_push_properties_ = false; num_dependents_need_push_properties_ = 0; } gfx::Vector2dF LayerImpl::FixedContainerSizeDelta() const { if (!scroll_clip_layer_) return gfx::Vector2dF(); float scale_delta = layer_tree_impl()->page_scale_delta(); float scale = layer_tree_impl()->page_scale_factor(); gfx::Vector2dF delta_from_scroll = scroll_clip_layer_->bounds_delta(); delta_from_scroll.Scale(1.f / scale); // The delta-from-pinch component requires some explanation: A viewport of // size (w,h) will appear to be size (w/s,h/s) under scale s in the content // space. If s -> s' on the impl thread, where s' = s * ds, then the apparent // viewport size change in the content space due to ds is: // // (w/s',h/s') - (w/s,h/s) = (w,h)(1/s' - 1/s) = (w,h)(1 - ds)/(s ds) // gfx::Vector2dF delta_from_pinch = gfx::Rect(scroll_clip_layer_->bounds()).bottom_right() - gfx::PointF(); delta_from_pinch.Scale((1.f - scale_delta) / (scale * scale_delta)); return delta_from_scroll + delta_from_pinch; } base::DictionaryValue* LayerImpl::LayerTreeAsJson() const { base::DictionaryValue* result = new base::DictionaryValue; result->SetString("LayerType", LayerTypeAsString()); base::ListValue* list = new base::ListValue; list->AppendInteger(bounds().width()); list->AppendInteger(bounds().height()); result->Set("Bounds", list); list = new base::ListValue; list->AppendDouble(position_.x()); list->AppendDouble(position_.y()); result->Set("Position", list); const gfx::Transform& gfx_transform = draw_properties_.target_space_transform; double transform[16]; gfx_transform.matrix().asColMajord(transform); list = new base::ListValue; for (int i = 0; i < 16; ++i) list->AppendDouble(transform[i]); result->Set("DrawTransform", list); result->SetBoolean("DrawsContent", draws_content_); result->SetBoolean("Is3dSorted", Is3dSorted()); result->SetDouble("Opacity", opacity()); result->SetBoolean("ContentsOpaque", contents_opaque_); if (scrollable()) result->SetBoolean("Scrollable", true); if (have_wheel_event_handlers_) result->SetBoolean("WheelHandler", have_wheel_event_handlers_); if (have_scroll_event_handlers_) result->SetBoolean("ScrollHandler", have_scroll_event_handlers_); if (!touch_event_handler_region_.IsEmpty()) { scoped_ptr region = touch_event_handler_region_.AsValue(); result->Set("TouchRegion", region.release()); } list = new base::ListValue; for (size_t i = 0; i < children_.size(); ++i) list->Append(children_[i]->LayerTreeAsJson()); result->Set("Children", list); return result; } void LayerImpl::SetStackingOrderChanged(bool stacking_order_changed) { if (stacking_order_changed) { stacking_order_changed_ = true; NoteLayerPropertyChangedForSubtree(); } } void LayerImpl::NoteLayerPropertyChanged() { layer_property_changed_ = true; layer_tree_impl()->set_needs_update_draw_properties(); SetNeedsPushProperties(); } void LayerImpl::NoteLayerPropertyChangedForSubtree() { layer_property_changed_ = true; layer_tree_impl()->set_needs_update_draw_properties(); for (size_t i = 0; i < children_.size(); ++i) children_[i]->NoteLayerPropertyChangedForDescendantsInternal(); SetNeedsPushProperties(); } void LayerImpl::NoteLayerPropertyChangedForDescendantsInternal() { layer_property_changed_ = true; for (size_t i = 0; i < children_.size(); ++i) children_[i]->NoteLayerPropertyChangedForDescendantsInternal(); } void LayerImpl::NoteLayerPropertyChangedForDescendants() { layer_tree_impl()->set_needs_update_draw_properties(); for (size_t i = 0; i < children_.size(); ++i) children_[i]->NoteLayerPropertyChangedForDescendantsInternal(); SetNeedsPushProperties(); } const char* LayerImpl::LayerTypeAsString() const { return "cc::LayerImpl"; } void LayerImpl::ResetAllChangeTrackingForSubtree() { layer_property_changed_ = false; update_rect_ = gfx::RectF(); damage_rect_ = gfx::RectF(); if (draw_properties_.render_surface) draw_properties_.render_surface->ResetPropertyChangedFlag(); if (mask_layer_) mask_layer_->ResetAllChangeTrackingForSubtree(); if (replica_layer_) { // This also resets the replica mask, if it exists. replica_layer_->ResetAllChangeTrackingForSubtree(); } for (size_t i = 0; i < children_.size(); ++i) children_[i]->ResetAllChangeTrackingForSubtree(); needs_push_properties_ = false; num_dependents_need_push_properties_ = 0; } gfx::Vector2dF LayerImpl::ScrollOffsetForAnimation() const { return TotalScrollOffset(); } void LayerImpl::OnFilterAnimated(const FilterOperations& filters) { SetFilters(filters); } void LayerImpl::OnOpacityAnimated(float opacity) { SetOpacity(opacity); } void LayerImpl::OnTransformAnimated(const gfx::Transform& transform) { SetTransform(transform); } void LayerImpl::OnScrollOffsetAnimated(const gfx::Vector2dF& scroll_offset) { // Only layers in the active tree should need to do anything here, since // layers in the pending tree will find out about these changes as a // result of the call to SetScrollDelta. if (!IsActive()) return; SetScrollDelta(scroll_offset - scroll_offset_); layer_tree_impl_->DidAnimateScrollOffset(); } void LayerImpl::OnAnimationWaitingForDeletion() {} bool LayerImpl::IsActive() const { return layer_tree_impl_->IsActiveTree(); } // TODO(aelias): Convert so that bounds returns SizeF. gfx::Size LayerImpl::bounds() const { return gfx::ToCeiledSize(gfx::SizeF(bounds_.width() + bounds_delta_.x(), bounds_.height() + bounds_delta_.y())); } void LayerImpl::SetBounds(const gfx::Size& bounds) { if (bounds_ == bounds) return; bounds_ = bounds; ScrollbarParametersDidChange(); if (masks_to_bounds()) NoteLayerPropertyChangedForSubtree(); else NoteLayerPropertyChanged(); } void LayerImpl::SetBoundsDelta(const gfx::Vector2dF& bounds_delta) { if (bounds_delta_ == bounds_delta) return; bounds_delta_ = bounds_delta; ScrollbarParametersDidChange(); if (masks_to_bounds()) NoteLayerPropertyChangedForSubtree(); else NoteLayerPropertyChanged(); } void LayerImpl::SetMaskLayer(scoped_ptr mask_layer) { int new_layer_id = mask_layer ? mask_layer->id() : -1; if (mask_layer) { DCHECK_EQ(layer_tree_impl(), mask_layer->layer_tree_impl()); DCHECK_NE(new_layer_id, mask_layer_id_); } else if (new_layer_id == mask_layer_id_) { return; } mask_layer_ = mask_layer.Pass(); mask_layer_id_ = new_layer_id; if (mask_layer_) mask_layer_->SetParent(this); NoteLayerPropertyChangedForSubtree(); } scoped_ptr LayerImpl::TakeMaskLayer() { mask_layer_id_ = -1; return mask_layer_.Pass(); } void LayerImpl::SetReplicaLayer(scoped_ptr replica_layer) { int new_layer_id = replica_layer ? replica_layer->id() : -1; if (replica_layer) { DCHECK_EQ(layer_tree_impl(), replica_layer->layer_tree_impl()); DCHECK_NE(new_layer_id, replica_layer_id_); } else if (new_layer_id == replica_layer_id_) { return; } replica_layer_ = replica_layer.Pass(); replica_layer_id_ = new_layer_id; if (replica_layer_) replica_layer_->SetParent(this); NoteLayerPropertyChangedForSubtree(); } scoped_ptr LayerImpl::TakeReplicaLayer() { replica_layer_id_ = -1; return replica_layer_.Pass(); } ScrollbarLayerImplBase* LayerImpl::ToScrollbarLayer() { return NULL; } void LayerImpl::SetDrawsContent(bool draws_content) { if (draws_content_ == draws_content) return; draws_content_ = draws_content; NoteLayerPropertyChanged(); } void LayerImpl::SetHideLayerAndSubtree(bool hide) { if (hide_layer_and_subtree_ == hide) return; hide_layer_and_subtree_ = hide; NoteLayerPropertyChangedForSubtree(); } void LayerImpl::SetTransformOrigin(const gfx::Point3F& transform_origin) { if (transform_origin_ == transform_origin) return; transform_origin_ = transform_origin; NoteLayerPropertyChangedForSubtree(); } void LayerImpl::SetBackgroundColor(SkColor background_color) { if (background_color_ == background_color) return; background_color_ = background_color; NoteLayerPropertyChanged(); } SkColor LayerImpl::SafeOpaqueBackgroundColor() const { SkColor color = background_color(); if (SkColorGetA(color) == 255 && !contents_opaque()) { color = SK_ColorTRANSPARENT; } else if (SkColorGetA(color) != 255 && contents_opaque()) { for (const LayerImpl* layer = parent(); layer; layer = layer->parent()) { color = layer->background_color(); if (SkColorGetA(color) == 255) break; } if (SkColorGetA(color) != 255) color = layer_tree_impl()->background_color(); if (SkColorGetA(color) != 255) color = SkColorSetA(color, 255); } return color; } void LayerImpl::SetFilters(const FilterOperations& filters) { if (filters_ == filters) return; filters_ = filters; NoteLayerPropertyChangedForSubtree(); } bool LayerImpl::FilterIsAnimating() const { return layer_animation_controller_->IsAnimatingProperty(Animation::Filter); } bool LayerImpl::FilterIsAnimatingOnImplOnly() const { Animation* filter_animation = layer_animation_controller_->GetAnimation(Animation::Filter); return filter_animation && filter_animation->is_impl_only(); } void LayerImpl::SetBackgroundFilters( const FilterOperations& filters) { if (background_filters_ == filters) return; background_filters_ = filters; NoteLayerPropertyChanged(); } void LayerImpl::SetMasksToBounds(bool masks_to_bounds) { if (masks_to_bounds_ == masks_to_bounds) return; masks_to_bounds_ = masks_to_bounds; NoteLayerPropertyChangedForSubtree(); } void LayerImpl::SetContentsOpaque(bool opaque) { if (contents_opaque_ == opaque) return; contents_opaque_ = opaque; NoteLayerPropertyChangedForSubtree(); } void LayerImpl::SetOpacity(float opacity) { if (opacity_ == opacity) return; opacity_ = opacity; NoteLayerPropertyChangedForSubtree(); } bool LayerImpl::OpacityIsAnimating() const { return layer_animation_controller_->IsAnimatingProperty(Animation::Opacity); } bool LayerImpl::OpacityIsAnimatingOnImplOnly() const { Animation* opacity_animation = layer_animation_controller_->GetAnimation(Animation::Opacity); return opacity_animation && opacity_animation->is_impl_only(); } void LayerImpl::SetBlendMode(SkXfermode::Mode blend_mode) { if (blend_mode_ == blend_mode) return; blend_mode_ = blend_mode; NoteLayerPropertyChangedForSubtree(); } void LayerImpl::SetIsRootForIsolatedGroup(bool root) { if (is_root_for_isolated_group_ == root) return; is_root_for_isolated_group_ = root; SetNeedsPushProperties(); } void LayerImpl::SetPosition(const gfx::PointF& position) { if (position_ == position) return; position_ = position; NoteLayerPropertyChangedForSubtree(); } void LayerImpl::SetShouldFlattenTransform(bool flatten) { if (should_flatten_transform_ == flatten) return; should_flatten_transform_ = flatten; NoteLayerPropertyChangedForSubtree(); } void LayerImpl::Set3dSortingContextId(int id) { if (id == sorting_context_id_) return; sorting_context_id_ = id; NoteLayerPropertyChangedForSubtree(); } void LayerImpl::SetTransform(const gfx::Transform& transform) { if (transform_ == transform) return; transform_ = transform; transform_is_invertible_ = transform_.IsInvertible(); NoteLayerPropertyChangedForSubtree(); } void LayerImpl::SetTransformAndInvertibility(const gfx::Transform& transform, bool transform_is_invertible) { if (transform_ == transform) { DCHECK(transform_is_invertible_ == transform_is_invertible) << "Can't change invertibility if transform is unchanged"; return; } transform_ = transform; transform_is_invertible_ = transform_is_invertible; NoteLayerPropertyChangedForSubtree(); } bool LayerImpl::TransformIsAnimating() const { return layer_animation_controller_->IsAnimatingProperty(Animation::Transform); } bool LayerImpl::TransformIsAnimatingOnImplOnly() const { Animation* transform_animation = layer_animation_controller_->GetAnimation(Animation::Transform); return transform_animation && transform_animation->is_impl_only(); } void LayerImpl::SetUpdateRect(const gfx::RectF& update_rect) { update_rect_ = update_rect; SetNeedsPushProperties(); } void LayerImpl::AddDamageRect(const gfx::RectF& damage_rect) { damage_rect_ = gfx::UnionRects(damage_rect_, damage_rect); } void LayerImpl::SetContentBounds(const gfx::Size& content_bounds) { if (this->content_bounds() == content_bounds) return; draw_properties_.content_bounds = content_bounds; NoteLayerPropertyChanged(); } void LayerImpl::SetContentsScale(float contents_scale_x, float contents_scale_y) { if (this->contents_scale_x() == contents_scale_x && this->contents_scale_y() == contents_scale_y) return; draw_properties_.contents_scale_x = contents_scale_x; draw_properties_.contents_scale_y = contents_scale_y; NoteLayerPropertyChanged(); } void LayerImpl::SetScrollOffsetDelegate( ScrollOffsetDelegate* scroll_offset_delegate) { // Having both a scroll parent and a scroll offset delegate is unsupported. DCHECK(!scroll_parent_); if (!scroll_offset_delegate && scroll_offset_delegate_) { scroll_delta_ = scroll_offset_delegate_->GetTotalScrollOffset() - scroll_offset_; } gfx::Vector2dF total_offset = TotalScrollOffset(); scroll_offset_delegate_ = scroll_offset_delegate; if (scroll_offset_delegate_) scroll_offset_delegate_->SetTotalScrollOffset(total_offset); } bool LayerImpl::IsExternalFlingActive() const { return scroll_offset_delegate_ && scroll_offset_delegate_->IsExternalFlingActive(); } void LayerImpl::SetScrollOffset(const gfx::Vector2d& scroll_offset) { SetScrollOffsetAndDelta(scroll_offset, ScrollDelta()); } void LayerImpl::SetScrollOffsetAndDelta(const gfx::Vector2d& scroll_offset, const gfx::Vector2dF& scroll_delta) { bool changed = false; last_scroll_offset_ = scroll_offset; if (scroll_offset_ != scroll_offset) { changed = true; scroll_offset_ = scroll_offset; if (scroll_offset_delegate_) scroll_offset_delegate_->SetTotalScrollOffset(TotalScrollOffset()); } if (ScrollDelta() != scroll_delta) { changed = true; if (layer_tree_impl()->IsActiveTree()) { LayerImpl* pending_twin = layer_tree_impl()->FindPendingTreeLayerById(id()); if (pending_twin) { // The pending twin can't mirror the scroll delta of the active // layer. Although the delta - sent scroll delta difference is // identical for both twins, the sent scroll delta for the pending // layer is zero, as anything that has been sent has been baked // into the layer's position/scroll offset as a part of commit. DCHECK(pending_twin->sent_scroll_delta().IsZero()); pending_twin->SetScrollDelta(scroll_delta - sent_scroll_delta()); } } if (scroll_offset_delegate_) { scroll_offset_delegate_->SetTotalScrollOffset(scroll_offset_ + scroll_delta); } else { scroll_delta_ = scroll_delta; } } if (changed) { NoteLayerPropertyChangedForSubtree(); ScrollbarParametersDidChange(); } } gfx::Vector2dF LayerImpl::ScrollDelta() const { if (scroll_offset_delegate_) return scroll_offset_delegate_->GetTotalScrollOffset() - scroll_offset_; return scroll_delta_; } void LayerImpl::SetScrollDelta(const gfx::Vector2dF& scroll_delta) { SetScrollOffsetAndDelta(scroll_offset_, scroll_delta); } gfx::Vector2dF LayerImpl::TotalScrollOffset() const { return scroll_offset_ + ScrollDelta(); } void LayerImpl::SetDoubleSided(bool double_sided) { if (double_sided_ == double_sided) return; double_sided_ = double_sided; NoteLayerPropertyChangedForSubtree(); } SimpleEnclosedRegion LayerImpl::VisibleContentOpaqueRegion() const { if (contents_opaque()) return SimpleEnclosedRegion(visible_content_rect()); return SimpleEnclosedRegion(); } void LayerImpl::DidBeginTracing() {} void LayerImpl::ReleaseResources() {} gfx::Vector2d LayerImpl::MaxScrollOffset() const { if (!scroll_clip_layer_ || bounds().IsEmpty()) return gfx::Vector2d(); LayerImpl const* page_scale_layer = layer_tree_impl()->page_scale_layer(); DCHECK(this != page_scale_layer); DCHECK(this != layer_tree_impl()->InnerViewportScrollLayer() || IsContainerForFixedPositionLayers()); gfx::SizeF scaled_scroll_bounds(bounds()); float scale_factor = 1.f; for (LayerImpl const* current_layer = this; current_layer != scroll_clip_layer_; current_layer = current_layer->parent()) { DCHECK(current_layer); float current_layer_scale = 1.f; const gfx::Transform& layer_transform = current_layer->transform(); if (current_layer == page_scale_layer) { DCHECK(layer_transform.IsIdentity()); current_layer_scale = layer_tree_impl()->total_page_scale_factor(); } else { // TODO(wjmaclean) Should we allow for translation too? DCHECK(layer_transform.IsScale2d()); gfx::Vector2dF layer_scale = layer_transform.Scale2d(); // TODO(wjmaclean) Allow for non-isotropic scales. DCHECK(layer_scale.x() == layer_scale.y()); current_layer_scale = layer_scale.x(); } scale_factor *= current_layer_scale; } // TODO(wjmaclean) Once we move to a model where the two-viewport model is // turned on in all builds, remove the next two lines. For now however, the // page scale layer may coincide with the clip layer, and so this is // necessary. if (page_scale_layer == scroll_clip_layer_) scale_factor *= layer_tree_impl()->total_page_scale_factor(); scaled_scroll_bounds.SetSize(scale_factor * scaled_scroll_bounds.width(), scale_factor * scaled_scroll_bounds.height()); scaled_scroll_bounds = gfx::ToFlooredSize(scaled_scroll_bounds); gfx::Vector2dF max_offset( scaled_scroll_bounds.width() - scroll_clip_layer_->bounds().width(), scaled_scroll_bounds.height() - scroll_clip_layer_->bounds().height()); // We need the final scroll offset to be in CSS coords. max_offset.Scale(1 / scale_factor); max_offset.SetToMax(gfx::Vector2dF()); return gfx::ToFlooredVector2d(max_offset); } gfx::Vector2dF LayerImpl::ClampScrollToMaxScrollOffset() { gfx::Vector2dF max_offset = MaxScrollOffset(); gfx::Vector2dF old_offset = TotalScrollOffset(); gfx::Vector2dF clamped_offset = old_offset; clamped_offset.SetToMin(max_offset); clamped_offset.SetToMax(gfx::Vector2d()); gfx::Vector2dF delta = clamped_offset - old_offset; if (!delta.IsZero()) ScrollBy(delta); return delta; } void LayerImpl::SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer, LayerImpl* scrollbar_clip_layer) const { DCHECK(scrollbar_layer); LayerImpl* page_scale_layer = layer_tree_impl()->page_scale_layer(); DCHECK(this != page_scale_layer); DCHECK(scrollbar_clip_layer); DCHECK(this != layer_tree_impl()->InnerViewportScrollLayer() || IsContainerForFixedPositionLayers()); gfx::RectF clip_rect(gfx::PointF(), scrollbar_clip_layer->bounds()); // See comment in MaxScrollOffset() regarding the use of the content layer // bounds here. gfx::RectF scroll_rect(gfx::PointF(), bounds()); if (scroll_rect.size().IsEmpty()) return; // TODO(wjmaclean) This computation is nearly identical to the one in // MaxScrollOffset. Find some way to combine these. gfx::Vector2dF current_offset; for (LayerImpl const* current_layer = this; current_layer != scrollbar_clip_layer; current_layer = current_layer->parent()) { DCHECK(current_layer); const gfx::Transform& layer_transform = current_layer->transform(); if (current_layer == page_scale_layer) { DCHECK(layer_transform.IsIdentity()); float scale_factor = layer_tree_impl()->total_page_scale_factor(); current_offset.Scale(scale_factor); scroll_rect.Scale(scale_factor); } else { DCHECK(layer_transform.IsScale2d()); gfx::Vector2dF layer_scale = layer_transform.Scale2d(); DCHECK(layer_scale.x() == layer_scale.y()); gfx::Vector2dF new_offset = current_layer->scroll_offset() + current_layer->ScrollDelta(); new_offset.Scale(layer_scale.x(), layer_scale.y()); current_offset += new_offset; } } // TODO(wjmaclean) Once we move to a model where the two-viewport model is // turned on in all builds, remove the next two lines. For now however, the // page scale layer may coincide with the clip layer, and so this is // necessary. if (page_scale_layer == scrollbar_clip_layer) { scroll_rect.Scale(layer_tree_impl()->total_page_scale_factor()); current_offset.Scale(layer_tree_impl()->total_page_scale_factor()); } scrollbar_layer->SetVerticalAdjust(scrollbar_clip_layer->bounds_delta().y()); if (scrollbar_layer->orientation() == HORIZONTAL) { float visible_ratio = clip_rect.width() / scroll_rect.width(); scrollbar_layer->SetCurrentPos(current_offset.x()); scrollbar_layer->SetMaximum(scroll_rect.width() - clip_rect.width()); scrollbar_layer->SetVisibleToTotalLengthRatio(visible_ratio); } else { float visible_ratio = clip_rect.height() / scroll_rect.height(); scrollbar_layer->SetCurrentPos(current_offset.y()); scrollbar_layer->SetMaximum(scroll_rect.height() - clip_rect.height()); scrollbar_layer->SetVisibleToTotalLengthRatio(visible_ratio); } layer_tree_impl()->set_needs_update_draw_properties(); // TODO(wjmaclean) The scrollbar animator for the pinch-zoom scrollbars should // activate for every scroll on the main frame, not just the scrolls that move // the pinch virtual viewport (i.e. trigger from either inner or outer // viewport). if (scrollbar_animation_controller_) { // When both non-overlay and overlay scrollbars are both present, don't // animate the overlay scrollbars when page scale factor is at the min. // Non-overlay scrollbars also shouldn't trigger animations. bool is_animatable_scrollbar = scrollbar_layer->is_overlay_scrollbar() && ((layer_tree_impl()->total_page_scale_factor() > layer_tree_impl()->min_page_scale_factor()) || !layer_tree_impl()->settings().use_pinch_zoom_scrollbars); if (is_animatable_scrollbar) scrollbar_animation_controller_->DidScrollUpdate(); } } void LayerImpl::DidBecomeActive() { if (layer_tree_impl_->settings().scrollbar_animator == LayerTreeSettings::NoAnimator) { return; } bool need_scrollbar_animation_controller = scrollable() && scrollbars_; if (!need_scrollbar_animation_controller) { scrollbar_animation_controller_.reset(); return; } if (scrollbar_animation_controller_) return; scrollbar_animation_controller_ = layer_tree_impl_->CreateScrollbarAnimationController(this); } void LayerImpl::ClearScrollbars() { if (!scrollbars_) return; scrollbars_.reset(NULL); } void LayerImpl::AddScrollbar(ScrollbarLayerImplBase* layer) { DCHECK(layer); DCHECK(!scrollbars_ || scrollbars_->find(layer) == scrollbars_->end()); if (!scrollbars_) scrollbars_.reset(new ScrollbarSet()); scrollbars_->insert(layer); } void LayerImpl::RemoveScrollbar(ScrollbarLayerImplBase* layer) { DCHECK(scrollbars_); DCHECK(layer); DCHECK(scrollbars_->find(layer) != scrollbars_->end()); scrollbars_->erase(layer); if (scrollbars_->empty()) scrollbars_.reset(); } bool LayerImpl::HasScrollbar(ScrollbarOrientation orientation) const { if (!scrollbars_) return false; for (ScrollbarSet::iterator it = scrollbars_->begin(); it != scrollbars_->end(); ++it) if ((*it)->orientation() == orientation) return true; return false; } void LayerImpl::ScrollbarParametersDidChange() { if (!scrollbars_) return; for (ScrollbarSet::iterator it = scrollbars_->begin(); it != scrollbars_->end(); ++it) (*it)->ScrollbarParametersDidChange(); } void LayerImpl::SetNeedsPushProperties() { if (needs_push_properties_) return; if (!parent_should_know_need_push_properties() && parent_) parent_->AddDependentNeedsPushProperties(); needs_push_properties_ = true; } void LayerImpl::AddDependentNeedsPushProperties() { DCHECK_GE(num_dependents_need_push_properties_, 0); if (!parent_should_know_need_push_properties() && parent_) parent_->AddDependentNeedsPushProperties(); num_dependents_need_push_properties_++; } void LayerImpl::RemoveDependentNeedsPushProperties() { num_dependents_need_push_properties_--; DCHECK_GE(num_dependents_need_push_properties_, 0); if (!parent_should_know_need_push_properties() && parent_) parent_->RemoveDependentNeedsPushProperties(); } void LayerImpl::GetAllTilesForTracing(std::set* tiles) const { } void LayerImpl::AsValueInto(base::debug::TracedValue* state) const { TracedValue::MakeDictIntoImplicitSnapshotWithCategory( TRACE_DISABLED_BY_DEFAULT("cc.debug"), state, "cc::LayerImpl", LayerTypeAsString(), this); state->SetInteger("layer_id", id()); state->BeginDictionary("bounds"); MathUtil::AddToTracedValue(bounds_, state); state->EndDictionary(); state->SetDouble("opacity", opacity()); state->BeginArray("position"); MathUtil::AddToTracedValue(position_, state); state->EndArray(); state->SetInteger("draws_content", DrawsContent()); state->SetInteger("gpu_memory_usage", GPUMemoryUsageInBytes()); state->BeginArray("scroll_offset"); MathUtil::AddToTracedValue(scroll_offset_, state); state->EndArray(); state->BeginArray("transform_origin"); MathUtil::AddToTracedValue(transform_origin_, state); state->EndArray(); bool clipped; gfx::QuadF layer_quad = MathUtil::MapQuad( screen_space_transform(), gfx::QuadF(gfx::Rect(content_bounds())), &clipped); state->BeginArray("layer_quad"); MathUtil::AddToTracedValue(layer_quad, state); state->EndArray(); if (!touch_event_handler_region_.IsEmpty()) { state->BeginArray("touch_event_handler_region"); touch_event_handler_region_.AsValueInto(state); state->EndArray(); } if (have_wheel_event_handlers_) { gfx::Rect wheel_rect(content_bounds()); Region wheel_region(wheel_rect); state->BeginArray("wheel_event_handler_region"); wheel_region.AsValueInto(state); state->EndArray(); } if (have_scroll_event_handlers_) { gfx::Rect scroll_rect(content_bounds()); Region scroll_region(scroll_rect); state->BeginArray("scroll_event_handler_region"); scroll_region.AsValueInto(state); state->EndArray(); } if (!non_fast_scrollable_region_.IsEmpty()) { state->BeginArray("non_fast_scrollable_region"); non_fast_scrollable_region_.AsValueInto(state); state->EndArray(); } state->BeginArray("children"); for (size_t i = 0; i < children_.size(); ++i) { state->BeginDictionary(); children_[i]->AsValueInto(state); state->EndDictionary(); } state->EndArray(); if (mask_layer_) { state->BeginDictionary("mask_layer"); mask_layer_->AsValueInto(state); state->EndDictionary(); } if (replica_layer_) { state->BeginDictionary("replica_layer"); replica_layer_->AsValueInto(state); state->EndDictionary(); } if (scroll_parent_) state->SetInteger("scroll_parent", scroll_parent_->id()); if (clip_parent_) state->SetInteger("clip_parent", clip_parent_->id()); state->SetBoolean("can_use_lcd_text", can_use_lcd_text()); state->SetBoolean("contents_opaque", contents_opaque()); state->SetBoolean( "has_animation_bounds", layer_animation_controller()->HasAnimationThatInflatesBounds()); gfx::BoxF box; if (LayerUtils::GetAnimationBounds(*this, &box)) { state->BeginArray("animation_bounds"); MathUtil::AddToTracedValue(box, state); state->EndArray(); } if (debug_info_.get()) { std::string str; debug_info_->AppendAsTraceFormat(&str); base::JSONReader json_reader; scoped_ptr debug_info_value(json_reader.ReadToValue(str)); if (debug_info_value->IsType(base::Value::TYPE_DICTIONARY)) { base::DictionaryValue* dictionary_value = NULL; bool converted_to_dictionary = debug_info_value->GetAsDictionary(&dictionary_value); DCHECK(converted_to_dictionary); for (base::DictionaryValue::Iterator it(*dictionary_value); !it.IsAtEnd(); it.Advance()) { state->SetValue(it.key().data(), it.value().DeepCopy()); } } else { NOTREACHED(); } } } bool LayerImpl::IsDrawnRenderSurfaceLayerListMember() const { return draw_properties_.last_drawn_render_surface_layer_list_id == layer_tree_impl_->current_render_surface_list_id(); } size_t LayerImpl::GPUMemoryUsageInBytes() const { return 0; } void LayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) { benchmark->RunOnLayer(this); } int LayerImpl::NumDescendantsThatDrawContent() const { return num_descendants_that_draw_content_; } void LayerImpl::NotifyAnimationFinished( base::TimeTicks monotonic_time, Animation::TargetProperty target_property) { if (target_property == Animation::ScrollOffset) layer_tree_impl_->InputScrollAnimationFinished(); } } // namespace cc