// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/containers/hash_tables.h" #include "cc/layers/append_quads_data.h" #include "cc/layers/nine_patch_layer_impl.h" #include "cc/quads/texture_draw_quad.h" #include "cc/resources/ui_resource_bitmap.h" #include "cc/resources/ui_resource_client.h" #include "cc/test/fake_impl_proxy.h" #include "cc/test/fake_ui_resource_layer_tree_host_impl.h" #include "cc/test/geometry_test_utils.h" #include "cc/test/layer_test_common.h" #include "cc/test/mock_quad_culler.h" #include "cc/trees/single_thread_proxy.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/rect_conversions.h" #include "ui/gfx/safe_integer_conversions.h" #include "ui/gfx/transform.h" namespace cc { namespace { gfx::Rect ToRoundedIntRect(const gfx::RectF& rect_f) { return gfx::Rect(gfx::ToRoundedInt(rect_f.x()), gfx::ToRoundedInt(rect_f.y()), gfx::ToRoundedInt(rect_f.width()), gfx::ToRoundedInt(rect_f.height())); } void NinePatchLayerLayoutTest(const gfx::Size& bitmap_size, const gfx::Rect& aperture_rect, const gfx::Size& layer_size, const gfx::Rect& border, bool fill_center, size_t expected_quad_size) { MockQuadCuller quad_culler; gfx::Rect visible_content_rect(layer_size); gfx::Rect expected_remaining(border.x(), border.y(), layer_size.width() - border.width(), layer_size.height() - border.height()); FakeImplProxy proxy; TestSharedBitmapManager shared_bitmap_manager; FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager); scoped_ptr layer = NinePatchLayerImpl::Create(host_impl.active_tree(), 1); layer->draw_properties().visible_content_rect = visible_content_rect; layer->SetBounds(layer_size); layer->SetContentBounds(layer_size); layer->CreateRenderSurface(); layer->draw_properties().render_target = layer.get(); UIResourceId uid = 1; bool is_opaque = false; UIResourceBitmap bitmap(bitmap_size, is_opaque); host_impl.CreateUIResource(uid, bitmap); layer->SetUIResourceId(uid); layer->SetImageBounds(bitmap_size); layer->SetLayout(aperture_rect, border, fill_center); AppendQuadsData data; layer->AppendQuads(&quad_culler, &data); // Verify quad rects const QuadList& quads = quad_culler.quad_list(); EXPECT_EQ(expected_quad_size, quads.size()); Region remaining(visible_content_rect); for (size_t i = 0; i < quads.size(); ++i) { DrawQuad* quad = quads[i]; gfx::Rect quad_rect = quad->rect; EXPECT_TRUE(visible_content_rect.Contains(quad_rect)) << i; EXPECT_TRUE(remaining.Contains(quad_rect)) << i; remaining.Subtract(Region(quad_rect)); } // Check if the left-over quad is the same size as the mapped aperture quad in // layer space. if (!fill_center) { EXPECT_RECT_EQ(expected_remaining, gfx::ToEnclosedRect(remaining.bounds())); } else { EXPECT_TRUE(remaining.bounds().IsEmpty()); } // Verify UV rects gfx::Rect bitmap_rect(bitmap_size); Region tex_remaining(bitmap_rect); for (size_t i = 0; i < quads.size(); ++i) { DrawQuad* quad = quads[i]; const TextureDrawQuad* tex_quad = TextureDrawQuad::MaterialCast(quad); gfx::RectF tex_rect = gfx::BoundingRect(tex_quad->uv_top_left, tex_quad->uv_bottom_right); tex_rect.Scale(bitmap_size.width(), bitmap_size.height()); tex_remaining.Subtract(Region(ToRoundedIntRect(tex_rect))); } if (!fill_center) { EXPECT_RECT_EQ(aperture_rect, tex_remaining.bounds()); Region aperture_region(aperture_rect); EXPECT_EQ(aperture_region, tex_remaining); } else { EXPECT_TRUE(remaining.bounds().IsEmpty()); } } TEST(NinePatchLayerImplTest, VerifyDrawQuads) { // Input is a 100x100 bitmap with a 40x50 aperture at x=20, y=30. // The bounds of the layer are set to 400x400. gfx::Size bitmap_size(100, 100); gfx::Size layer_size(400, 500); gfx::Rect aperture_rect(20, 30, 40, 50); gfx::Rect border(40, 40, 80, 80); bool fill_center = false; size_t expected_quad_size = 8; NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, fill_center, expected_quad_size); // The bounds of the layer are set to less than the bitmap size. bitmap_size = gfx::Size(100, 100); layer_size = gfx::Size(40, 50); aperture_rect = gfx::Rect(20, 30, 40, 50); border = gfx::Rect(10, 10, 25, 15); fill_center = true; expected_quad_size = 9; NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, fill_center, expected_quad_size); // Layer and image sizes are equal. bitmap_size = gfx::Size(100, 100); layer_size = gfx::Size(100, 100); aperture_rect = gfx::Rect(20, 30, 40, 50); border = gfx::Rect(20, 30, 40, 50); fill_center = true; expected_quad_size = 9; NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, fill_center, expected_quad_size); } TEST(NinePatchLayerImplTest, VerifyDrawQuadsWithEmptyPatches) { // The top component of the 9-patch is empty, so there should be no quads for // the top three components. gfx::Size bitmap_size(100, 100); gfx::Size layer_size(100, 100); gfx::Rect aperture_rect(10, 0, 80, 90); gfx::Rect border(10, 0, 20, 10); bool fill_center = false; size_t expected_quad_size = 5; NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, fill_center, expected_quad_size); // The top and left components of the 9-patch are empty, so there should be no // quads for the left and top components. bitmap_size = gfx::Size(100, 100); layer_size = gfx::Size(100, 100); aperture_rect = gfx::Rect(0, 0, 90, 90); border = gfx::Rect(0, 0, 10, 10); fill_center = false; expected_quad_size = 3; NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, fill_center, expected_quad_size); // The aperture is the size of the bitmap and the center doesn't draw. bitmap_size = gfx::Size(100, 100); layer_size = gfx::Size(100, 100); aperture_rect = gfx::Rect(0, 0, 100, 100); border = gfx::Rect(0, 0, 0, 0); fill_center = false; expected_quad_size = 0; NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, fill_center, expected_quad_size); // The aperture is the size of the bitmap and the center does draw. bitmap_size = gfx::Size(100, 100); layer_size = gfx::Size(100, 100); aperture_rect = gfx::Rect(0, 0, 100, 100); border = gfx::Rect(0, 0, 0, 0); fill_center = true; expected_quad_size = 1; NinePatchLayerLayoutTest(bitmap_size, aperture_rect, layer_size, border, fill_center, expected_quad_size); } TEST(NinePatchLayerImplTest, Occlusion) { gfx::Size layer_size(1000, 1000); gfx::Size viewport_size(1000, 1000); LayerTestCommon::LayerImplTest impl; SkBitmap sk_bitmap; sk_bitmap.allocN32Pixels(10, 10); sk_bitmap.setImmutable(); UIResourceId uid = 5; UIResourceBitmap bitmap(sk_bitmap); impl.host_impl()->CreateUIResource(uid, bitmap); NinePatchLayerImpl* nine_patch_layer_impl = impl.AddChildToRoot(); nine_patch_layer_impl->SetAnchorPoint(gfx::PointF()); nine_patch_layer_impl->SetBounds(layer_size); nine_patch_layer_impl->SetContentBounds(layer_size); nine_patch_layer_impl->SetDrawsContent(true); nine_patch_layer_impl->SetUIResourceId(uid); nine_patch_layer_impl->SetImageBounds(gfx::Size(10, 10)); gfx::Rect aperture = gfx::Rect(3, 3, 4, 4); gfx::Rect border = gfx::Rect(300, 300, 400, 400); nine_patch_layer_impl->SetLayout(aperture, border, true); impl.CalcDrawProps(viewport_size); { SCOPED_TRACE("No occlusion"); gfx::Rect occluded; impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded); LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect(layer_size)); EXPECT_EQ(9u, impl.quad_list().size()); } { SCOPED_TRACE("Full occlusion"); gfx::Rect occluded(nine_patch_layer_impl->visible_content_rect()); impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded); LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); EXPECT_EQ(impl.quad_list().size(), 0u); } { SCOPED_TRACE("Partial occlusion"); gfx::Rect occluded(0, 0, 500, 1000); impl.AppendQuadsWithOcclusion(nine_patch_layer_impl, occluded); size_t partially_occluded_count = 0; LayerTestCommon::VerifyQuadsCoverRectWithOcclusion( impl.quad_list(), gfx::Rect(layer_size), occluded, &partially_occluded_count); // The layer outputs nine quads, three of which are partially occluded, and // three fully occluded. EXPECT_EQ(6u, impl.quad_list().size()); EXPECT_EQ(3u, partially_occluded_count); } } } // namespace } // namespace cc