// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/painted_scrollbar_layer.h" #include "base/auto_reset.h" #include "base/basictypes.h" #include "base/debug/trace_event.h" #include "cc/layers/painted_scrollbar_layer_impl.h" #include "cc/resources/ui_resource_bitmap.h" #include "cc/trees/layer_tree_host.h" #include "cc/trees/layer_tree_impl.h" #include "skia/ext/platform_canvas.h" #include "skia/ext/refptr.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkCanvas.h" #include "third_party/skia/include/core/SkSize.h" #include "ui/gfx/skia_util.h" namespace cc { scoped_ptr PaintedScrollbarLayer::CreateLayerImpl( LayerTreeImpl* tree_impl) { return PaintedScrollbarLayerImpl::Create( tree_impl, id(), scrollbar_->Orientation()).PassAs(); } scoped_refptr PaintedScrollbarLayer::Create( scoped_ptr scrollbar, int scroll_layer_id) { return make_scoped_refptr( new PaintedScrollbarLayer(scrollbar.Pass(), scroll_layer_id)); } PaintedScrollbarLayer::PaintedScrollbarLayer(scoped_ptr scrollbar, int scroll_layer_id) : scrollbar_(scrollbar.Pass()), scroll_layer_id_(scroll_layer_id), clip_layer_id_(Layer::INVALID_ID), thumb_thickness_(scrollbar_->ThumbThickness()), thumb_length_(scrollbar_->ThumbLength()), is_overlay_(scrollbar_->IsOverlay()), has_thumb_(scrollbar_->HasThumb()) { if (!scrollbar_->IsOverlay()) SetShouldScrollOnMainThread(true); } PaintedScrollbarLayer::~PaintedScrollbarLayer() {} int PaintedScrollbarLayer::ScrollLayerId() const { return scroll_layer_id_; } void PaintedScrollbarLayer::SetScrollLayer(int layer_id) { if (layer_id == scroll_layer_id_) return; scroll_layer_id_ = layer_id; SetNeedsFullTreeSync(); } void PaintedScrollbarLayer::SetClipLayer(int layer_id) { if (layer_id == clip_layer_id_) return; clip_layer_id_ = layer_id; SetNeedsFullTreeSync(); } bool PaintedScrollbarLayer::OpacityCanAnimateOnImplThread() const { return scrollbar_->IsOverlay(); } ScrollbarOrientation PaintedScrollbarLayer::orientation() const { return scrollbar_->Orientation(); } int PaintedScrollbarLayer::MaxTextureSize() { DCHECK(layer_tree_host()); return layer_tree_host()->GetRendererCapabilities().max_texture_size; } float PaintedScrollbarLayer::ClampScaleToMaxTextureSize(float scale) { // If the scaled content_bounds() is bigger than the max texture size of the // device, we need to clamp it by rescaling, since content_bounds() is used // below to set the texture size. gfx::Size scaled_bounds = ComputeContentBoundsForScale(scale, scale); if (scaled_bounds.width() > MaxTextureSize() || scaled_bounds.height() > MaxTextureSize()) { if (scaled_bounds.width() > scaled_bounds.height()) return (MaxTextureSize() - 1) / static_cast(bounds().width()); else return (MaxTextureSize() - 1) / static_cast(bounds().height()); } return scale; } void PaintedScrollbarLayer::CalculateContentsScale( float ideal_contents_scale, float device_scale_factor, float page_scale_factor, bool animating_transform_to_screen, float* contents_scale_x, float* contents_scale_y, gfx::Size* content_bounds) { ContentsScalingLayer::CalculateContentsScale( ClampScaleToMaxTextureSize(ideal_contents_scale), device_scale_factor, page_scale_factor, animating_transform_to_screen, contents_scale_x, contents_scale_y, content_bounds); } void PaintedScrollbarLayer::PushPropertiesTo(LayerImpl* layer) { ContentsScalingLayer::PushPropertiesTo(layer); PushScrollClipPropertiesTo(layer); PaintedScrollbarLayerImpl* scrollbar_layer = static_cast(layer); scrollbar_layer->SetThumbThickness(thumb_thickness_); scrollbar_layer->SetThumbLength(thumb_length_); if (orientation() == HORIZONTAL) { scrollbar_layer->SetTrackStart( track_rect_.x() - location_.x()); scrollbar_layer->SetTrackLength(track_rect_.width()); } else { scrollbar_layer->SetTrackStart( track_rect_.y() - location_.y()); scrollbar_layer->SetTrackLength(track_rect_.height()); } if (track_resource_.get()) scrollbar_layer->set_track_ui_resource_id(track_resource_->id()); if (thumb_resource_.get()) scrollbar_layer->set_thumb_ui_resource_id(thumb_resource_->id()); scrollbar_layer->set_is_overlay_scrollbar(is_overlay_); } ScrollbarLayerInterface* PaintedScrollbarLayer::ToScrollbarLayer() { return this; } void PaintedScrollbarLayer::PushScrollClipPropertiesTo(LayerImpl* layer) { PaintedScrollbarLayerImpl* scrollbar_layer = static_cast(layer); scrollbar_layer->SetScrollLayerById(scroll_layer_id_); scrollbar_layer->SetClipLayerById(clip_layer_id_); } void PaintedScrollbarLayer::SetLayerTreeHost(LayerTreeHost* host) { // When the LTH is set to null or has changed, then this layer should remove // all of its associated resources. if (!host || host != layer_tree_host()) { track_resource_.reset(); thumb_resource_.reset(); } ContentsScalingLayer::SetLayerTreeHost(host); } gfx::Rect PaintedScrollbarLayer::ScrollbarLayerRectToContentRect( const gfx::Rect& layer_rect) const { // Don't intersect with the bounds as in LayerRectToContentRect() because // layer_rect here might be in coordinates of the containing layer. gfx::Rect expanded_rect = gfx::ScaleToEnclosingRect( layer_rect, contents_scale_x(), contents_scale_y()); // We should never return a rect bigger than the content_bounds(). gfx::Size clamped_size = expanded_rect.size(); clamped_size.SetToMin(content_bounds()); expanded_rect.set_size(clamped_size); return expanded_rect; } gfx::Rect PaintedScrollbarLayer::OriginThumbRect() const { gfx::Size thumb_size; if (orientation() == HORIZONTAL) { thumb_size = gfx::Size(scrollbar_->ThumbLength(), scrollbar_->ThumbThickness()); } else { thumb_size = gfx::Size(scrollbar_->ThumbThickness(), scrollbar_->ThumbLength()); } return gfx::Rect(thumb_size); } void PaintedScrollbarLayer::UpdateThumbAndTrackGeometry() { UpdateProperty(scrollbar_->TrackRect(), &track_rect_); UpdateProperty(scrollbar_->Location(), &location_); UpdateProperty(scrollbar_->IsOverlay(), &is_overlay_); UpdateProperty(scrollbar_->HasThumb(), &has_thumb_); if (has_thumb_) { UpdateProperty(scrollbar_->ThumbThickness(), &thumb_thickness_); UpdateProperty(scrollbar_->ThumbLength(), &thumb_length_); } } bool PaintedScrollbarLayer::Update(ResourceUpdateQueue* queue, const OcclusionTracker* occlusion) { UpdateThumbAndTrackGeometry(); gfx::Rect track_layer_rect = gfx::Rect(location_, bounds()); gfx::Rect scaled_track_rect = ScrollbarLayerRectToContentRect( track_layer_rect); if (track_rect_.IsEmpty() || scaled_track_rect.IsEmpty()) return false; { base::AutoReset ignore_set_needs_commit(&ignore_set_needs_commit_, true); ContentsScalingLayer::Update(queue, occlusion); } if (update_rect_.IsEmpty() && track_resource_) return false; track_resource_ = ScopedUIResource::Create( layer_tree_host(), RasterizeScrollbarPart(track_layer_rect, scaled_track_rect, TRACK)); gfx::Rect thumb_layer_rect = OriginThumbRect(); gfx::Rect scaled_thumb_rect = ScrollbarLayerRectToContentRect(thumb_layer_rect); if (has_thumb_ && !scaled_thumb_rect.IsEmpty()) { thumb_resource_ = ScopedUIResource::Create( layer_tree_host(), RasterizeScrollbarPart(thumb_layer_rect, scaled_thumb_rect, THUMB)); } // UI resources changed so push properties is needed. SetNeedsPushProperties(); return true; } UIResourceBitmap PaintedScrollbarLayer::RasterizeScrollbarPart( const gfx::Rect& layer_rect, const gfx::Rect& content_rect, ScrollbarPart part) { DCHECK(!content_rect.size().IsEmpty()); DCHECK(!layer_rect.size().IsEmpty()); SkBitmap skbitmap; skbitmap.setConfig(SkBitmap::kARGB_8888_Config, content_rect.width(), content_rect.height()); skbitmap.allocPixels(); SkCanvas skcanvas(skbitmap); float scale_x = content_rect.width() / static_cast(layer_rect.width()); float scale_y = content_rect.height() / static_cast(layer_rect.height()); skcanvas.scale(SkFloatToScalar(scale_x), SkFloatToScalar(scale_y)); skcanvas.translate(SkFloatToScalar(-layer_rect.x()), SkFloatToScalar(-layer_rect.y())); SkRect layer_skrect = RectToSkRect(layer_rect); SkPaint paint; paint.setAntiAlias(false); paint.setXfermodeMode(SkXfermode::kClear_Mode); skcanvas.drawRect(layer_skrect, paint); skcanvas.clipRect(layer_skrect); scrollbar_->PaintPart(&skcanvas, part, layer_rect); // Make sure that the pixels are no longer mutable to unavoid unnecessary // allocation and copying. skbitmap.setImmutable(); return UIResourceBitmap(skbitmap); } } // namespace cc