// Copyright 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/picture_image_layer.h" #include "cc/layers/picture_image_layer_impl.h" #include "cc/playback/drawing_display_item.h" #include "third_party/skia/include/core/SkCanvas.h" #include "third_party/skia/include/core/SkPictureRecorder.h" #include "ui/gfx/skia_util.h" namespace cc { scoped_refptr PictureImageLayer::Create( const LayerSettings& settings) { return make_scoped_refptr(new PictureImageLayer(settings)); } PictureImageLayer::PictureImageLayer(const LayerSettings& settings) : PictureLayer(settings, this) { } PictureImageLayer::~PictureImageLayer() { ClearClient(); } scoped_ptr PictureImageLayer::CreateLayerImpl( LayerTreeImpl* tree_impl) { return PictureImageLayerImpl::Create(tree_impl, id(), is_mask()); } bool PictureImageLayer::HasDrawableContent() const { return !bitmap_.isNull() && PictureLayer::HasDrawableContent(); } void PictureImageLayer::SetBitmap(const SkBitmap& bitmap) { // SetBitmap() currently gets called whenever there is any // style change that affects the layer even if that change doesn't // affect the actual contents of the image (e.g. a CSS animation). // With this check in place we avoid unecessary texture uploads. if (bitmap.pixelRef() && bitmap.pixelRef() == bitmap_.pixelRef()) return; bitmap_ = bitmap; UpdateDrawsContent(HasDrawableContent()); SetNeedsDisplay(); } void PictureImageLayer::PaintContents( SkCanvas* canvas, const gfx::Rect& clip, ContentLayerClient::PaintingControlSetting painting_control) { if (!bitmap_.width() || !bitmap_.height()) return; SkScalar content_to_layer_scale_x = SkFloatToScalar(static_cast(bounds().width()) / bitmap_.width()); SkScalar content_to_layer_scale_y = SkFloatToScalar(static_cast(bounds().height()) / bitmap_.height()); canvas->scale(content_to_layer_scale_x, content_to_layer_scale_y); // Because Android WebView resourceless software draw mode rasters directly // to the root canvas, this draw must use the kSrcOver_Mode so that // transparent images blend correctly. canvas->drawBitmap(bitmap_, 0, 0); } scoped_refptr PictureImageLayer::PaintContentsToDisplayList( const gfx::Rect& clip, ContentLayerClient::PaintingControlSetting painting_control) { // Picture image layers can be used with GatherPixelRefs, so cached SkPictures // are currently required. const bool use_cached_picture = true; scoped_refptr display_list = DisplayItemList::Create(clip, use_cached_picture); SkPictureRecorder recorder; SkCanvas* canvas = recorder.beginRecording(gfx::RectToSkRect(clip)); PaintContents(canvas, clip, painting_control); skia::RefPtr picture = skia::AdoptRef(recorder.endRecordingAsPicture()); auto* item = display_list->CreateAndAppendItem(); item->SetNew(picture.Pass()); display_list->Finalize(); return display_list; } bool PictureImageLayer::FillsBoundsCompletely() const { return false; } } // namespace cc