// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_LAYERS_RENDER_PASS_SINK_H_ #define CC_LAYERS_RENDER_PASS_SINK_H_ #include "base/memory/scoped_ptr.h" #include "cc/base/cc_export.h" namespace cc { class RenderPass; class CC_EXPORT RenderPassSink { public: virtual void AppendRenderPass(scoped_ptr render_pass) = 0; protected: virtual ~RenderPassSink() {} }; } // namespace cc #endif // CC_LAYERS_RENDER_PASS_SINK_H_