// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/render_surface_impl.h" #include #include #include "base/logging.h" #include "base/strings/stringprintf.h" #include "cc/base/math_util.h" #include "cc/debug/debug_colors.h" #include "cc/layers/layer_impl.h" #include "cc/layers/render_pass_sink.h" #include "cc/quads/debug_border_draw_quad.h" #include "cc/quads/render_pass.h" #include "cc/quads/render_pass_draw_quad.h" #include "cc/quads/shared_quad_state.h" #include "cc/trees/damage_tracker.h" #include "cc/trees/draw_property_utils.h" #include "cc/trees/layer_tree_impl.h" #include "cc/trees/occlusion.h" #include "third_party/skia/include/core/SkImageFilter.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/gfx/transform.h" namespace cc { RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl* owning_layer) : owning_layer_(owning_layer), surface_property_changed_(false), contributes_to_drawn_surface_(false), nearest_occlusion_immune_ancestor_(nullptr), target_render_surface_layer_index_history_(0), current_layer_index_history_(0) { damage_tracker_ = DamageTracker::Create(); } RenderSurfaceImpl::~RenderSurfaceImpl() {} RenderSurfaceImpl::DrawProperties::DrawProperties() { draw_opacity = 1.f; is_clipped = false; } RenderSurfaceImpl::DrawProperties::~DrawProperties() {} gfx::RectF RenderSurfaceImpl::DrawableContentRect() const { gfx::RectF drawable_content_rect = MathUtil::MapClippedRect(draw_transform(), gfx::RectF(content_rect())); if (owning_layer_->has_replica()) { drawable_content_rect.Union(MathUtil::MapClippedRect( replica_draw_transform(), gfx::RectF(content_rect()))); } if (!owning_layer_->filters().IsEmpty()) { int left, top, right, bottom; owning_layer_->filters().GetOutsets(&top, &right, &bottom, &left); drawable_content_rect.Inset(-left, -top, -right, -bottom); } // If the rect has a NaN coordinate, we return empty rect to avoid crashes in // functions (for example, gfx::ToEnclosedRect) that are called on this rect. if (std::isnan(drawable_content_rect.x()) || std::isnan(drawable_content_rect.y()) || std::isnan(drawable_content_rect.right()) || std::isnan(drawable_content_rect.bottom())) return gfx::RectF(); return drawable_content_rect; } SkColor RenderSurfaceImpl::GetDebugBorderColor() const { return DebugColors::SurfaceBorderColor(); } SkColor RenderSurfaceImpl::GetReplicaDebugBorderColor() const { return DebugColors::SurfaceReplicaBorderColor(); } float RenderSurfaceImpl::GetDebugBorderWidth() const { return DebugColors::SurfaceBorderWidth(owning_layer_->layer_tree_impl()); } float RenderSurfaceImpl::GetReplicaDebugBorderWidth() const { return DebugColors::SurfaceReplicaBorderWidth( owning_layer_->layer_tree_impl()); } int RenderSurfaceImpl::OwningLayerId() const { return owning_layer_ ? owning_layer_->id() : 0; } bool RenderSurfaceImpl::HasReplica() const { return owning_layer_->has_replica(); } const LayerImpl* RenderSurfaceImpl::ReplicaLayer() const { return owning_layer_->replica_layer(); } int RenderSurfaceImpl::TransformTreeIndex() const { return owning_layer_->transform_tree_index(); } int RenderSurfaceImpl::ClipTreeIndex() const { return owning_layer_->clip_tree_index(); } int RenderSurfaceImpl::EffectTreeIndex() const { return owning_layer_->effect_tree_index(); } void RenderSurfaceImpl::SetClipRect(const gfx::Rect& clip_rect) { if (clip_rect == draw_properties_.clip_rect) return; surface_property_changed_ = true; draw_properties_.clip_rect = clip_rect; } void RenderSurfaceImpl::SetContentRect(const gfx::Rect& content_rect) { if (content_rect == draw_properties_.content_rect) return; surface_property_changed_ = true; draw_properties_.content_rect = content_rect; } void RenderSurfaceImpl::SetAccumulatedContentRect( const gfx::Rect& content_rect) { accumulated_content_rect_ = content_rect; } bool RenderSurfaceImpl::SurfacePropertyChanged() const { // Surface property changes are tracked as follows: // // - surface_property_changed_ is flagged when the clip_rect or content_rect // change. As of now, these are the only two properties that can be affected // by descendant layers. // // - all other property changes come from the owning layer (or some ancestor // layer that propagates its change to the owning layer). // DCHECK(owning_layer_); return surface_property_changed_ || owning_layer_->LayerPropertyChanged(); } bool RenderSurfaceImpl::SurfacePropertyChangedOnlyFromDescendant() const { return surface_property_changed_ && !owning_layer_->LayerPropertyChanged(); } void RenderSurfaceImpl::ClearLayerLists() { layer_list_.clear(); } RenderPassId RenderSurfaceImpl::GetRenderPassId() { int layer_id = owning_layer_->id(); int sub_id = 0; DCHECK_GT(layer_id, 0); return RenderPassId(layer_id, sub_id); } void RenderSurfaceImpl::AppendRenderPasses(RenderPassSink* pass_sink) { scoped_ptr pass = RenderPass::Create(layer_list_.size()); pass->SetNew(GetRenderPassId(), content_rect(), gfx::IntersectRects(content_rect(), damage_tracker_->current_damage_rect()), draw_properties_.screen_space_transform); pass_sink->AppendRenderPass(std::move(pass)); } void RenderSurfaceImpl::AppendQuads(RenderPass* render_pass, const gfx::Transform& draw_transform, const Occlusion& occlusion_in_content_space, SkColor debug_border_color, float debug_border_width, LayerImpl* mask_layer, AppendQuadsData* append_quads_data, RenderPassId render_pass_id) { gfx::Rect visible_layer_rect = occlusion_in_content_space.GetUnoccludedContentRect(content_rect()); if (visible_layer_rect.IsEmpty()) return; SharedQuadState* shared_quad_state = render_pass->CreateAndAppendSharedQuadState(); shared_quad_state->SetAll( draw_transform, content_rect().size(), content_rect(), draw_properties_.clip_rect, draw_properties_.is_clipped, draw_properties_.draw_opacity, owning_layer_->blend_mode(), owning_layer_->sorting_context_id()); if (owning_layer_->ShowDebugBorders()) { DebugBorderDrawQuad* debug_border_quad = render_pass->CreateAndAppendDrawQuad(); debug_border_quad->SetNew(shared_quad_state, content_rect(), visible_layer_rect, debug_border_color, debug_border_width); } ResourceId mask_resource_id = 0; gfx::Size mask_texture_size; gfx::Vector2dF mask_uv_scale; gfx::Transform owning_layer_draw_transform = owning_layer_->DrawTransform(); if (mask_layer && mask_layer->DrawsContent() && !mask_layer->bounds().IsEmpty()) { mask_layer->GetContentsResourceId(&mask_resource_id, &mask_texture_size); gfx::Vector2dF owning_layer_draw_scale = MathUtil::ComputeTransform2dScaleComponents(owning_layer_draw_transform, 1.f); gfx::SizeF unclipped_mask_target_size = gfx::ScaleSize( gfx::SizeF(owning_layer_->bounds()), owning_layer_draw_scale.x(), owning_layer_draw_scale.y()); mask_uv_scale = gfx::Vector2dF(1.0f / unclipped_mask_target_size.width(), 1.0f / unclipped_mask_target_size.height()); } DCHECK(owning_layer_draw_transform.IsScale2d()); gfx::Vector2dF owning_layer_to_target_scale = owning_layer_draw_transform.Scale2d(); RenderPassDrawQuad* quad = render_pass->CreateAndAppendDrawQuad(); quad->SetNew(shared_quad_state, content_rect(), visible_layer_rect, render_pass_id, mask_resource_id, mask_uv_scale, mask_texture_size, owning_layer_->filters(), owning_layer_to_target_scale, owning_layer_->background_filters()); } } // namespace cc