// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/render_surface_impl.h" #include #include "base/logging.h" #include "base/strings/stringprintf.h" #include "cc/base/math_util.h" #include "cc/debug/debug_colors.h" #include "cc/layers/delegated_renderer_layer_impl.h" #include "cc/layers/layer_impl.h" #include "cc/layers/render_pass_sink.h" #include "cc/quads/debug_border_draw_quad.h" #include "cc/quads/render_pass.h" #include "cc/quads/render_pass_draw_quad.h" #include "cc/quads/shared_quad_state.h" #include "cc/trees/damage_tracker.h" #include "cc/trees/occlusion.h" #include "third_party/skia/include/core/SkImageFilter.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/gfx/transform.h" namespace cc { RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl* owning_layer) : owning_layer_(owning_layer), surface_property_changed_(false), is_clipped_(false), contributes_to_drawn_surface_(false), draw_opacity_(1), nearest_occlusion_immune_ancestor_(nullptr), target_render_surface_layer_index_history_(0), current_layer_index_history_(0) { damage_tracker_ = DamageTracker::Create(); } RenderSurfaceImpl::~RenderSurfaceImpl() {} gfx::RectF RenderSurfaceImpl::DrawableContentRect() const { gfx::RectF drawable_content_rect = MathUtil::MapClippedRect(draw_transform_, content_rect_); if (owning_layer_->has_replica()) { drawable_content_rect.Union( MathUtil::MapClippedRect(replica_draw_transform_, content_rect_)); } return drawable_content_rect; } SkColor RenderSurfaceImpl::GetDebugBorderColor() const { return DebugColors::SurfaceBorderColor(); } SkColor RenderSurfaceImpl::GetReplicaDebugBorderColor() const { return DebugColors::SurfaceReplicaBorderColor(); } float RenderSurfaceImpl::GetDebugBorderWidth() const { return DebugColors::SurfaceBorderWidth(owning_layer_->layer_tree_impl()); } float RenderSurfaceImpl::GetReplicaDebugBorderWidth() const { return DebugColors::SurfaceReplicaBorderWidth( owning_layer_->layer_tree_impl()); } int RenderSurfaceImpl::OwningLayerId() const { return owning_layer_ ? owning_layer_->id() : 0; } int RenderSurfaceImpl::TransformTreeIndex() const { return owning_layer_->transform_tree_index(); } void RenderSurfaceImpl::SetClipRect(const gfx::Rect& clip_rect) { if (clip_rect_ == clip_rect) return; surface_property_changed_ = true; clip_rect_ = clip_rect; } void RenderSurfaceImpl::SetContentRect(const gfx::Rect& content_rect) { if (content_rect_ == content_rect) return; surface_property_changed_ = true; content_rect_ = content_rect; } bool RenderSurfaceImpl::SurfacePropertyChanged() const { // Surface property changes are tracked as follows: // // - surface_property_changed_ is flagged when the clip_rect or content_rect // change. As of now, these are the only two properties that can be affected // by descendant layers. // // - all other property changes come from the owning layer (or some ancestor // layer that propagates its change to the owning layer). // DCHECK(owning_layer_); return surface_property_changed_ || owning_layer_->LayerPropertyChanged(); } bool RenderSurfaceImpl::SurfacePropertyChangedOnlyFromDescendant() const { return surface_property_changed_ && !owning_layer_->LayerPropertyChanged(); } void RenderSurfaceImpl::AddContributingDelegatedRenderPassLayer( LayerImpl* layer) { DCHECK(std::find(layer_list_.begin(), layer_list_.end(), layer) != layer_list_.end()); DelegatedRendererLayerImpl* delegated_renderer_layer = static_cast(layer); contributing_delegated_render_pass_layer_list_.push_back( delegated_renderer_layer); } void RenderSurfaceImpl::ClearLayerLists() { layer_list_.clear(); contributing_delegated_render_pass_layer_list_.clear(); } RenderPassId RenderSurfaceImpl::GetRenderPassId() { int layer_id = owning_layer_->id(); int sub_id = 0; DCHECK_GT(layer_id, 0); return RenderPassId(layer_id, sub_id); } void RenderSurfaceImpl::AppendRenderPasses(RenderPassSink* pass_sink) { for (size_t i = 0; i < contributing_delegated_render_pass_layer_list_.size(); ++i) { DelegatedRendererLayerImpl* delegated_renderer_layer = contributing_delegated_render_pass_layer_list_[i]; delegated_renderer_layer->AppendContributingRenderPasses(pass_sink); } scoped_ptr pass = RenderPass::Create(layer_list_.size()); pass->SetNew(GetRenderPassId(), content_rect_, gfx::IntersectRects(content_rect_, damage_tracker_->current_damage_rect()), screen_space_transform_); pass_sink->AppendRenderPass(pass.Pass()); } void RenderSurfaceImpl::AppendQuads(RenderPass* render_pass, const gfx::Transform& draw_transform, const Occlusion& occlusion_in_content_space, SkColor debug_border_color, float debug_border_width, LayerImpl* mask_layer, AppendQuadsData* append_quads_data, RenderPassId render_pass_id) { gfx::Rect visible_layer_rect = occlusion_in_content_space.GetUnoccludedContentRect(content_rect_); if (visible_layer_rect.IsEmpty()) return; SharedQuadState* shared_quad_state = render_pass->CreateAndAppendSharedQuadState(); shared_quad_state->SetAll(draw_transform, content_rect_.size(), content_rect_, clip_rect_, is_clipped_, draw_opacity_, owning_layer_->blend_mode(), owning_layer_->sorting_context_id()); if (owning_layer_->ShowDebugBorders()) { DebugBorderDrawQuad* debug_border_quad = render_pass->CreateAndAppendDrawQuad(); debug_border_quad->SetNew(shared_quad_state, content_rect_, visible_layer_rect, debug_border_color, debug_border_width); } ResourceId mask_resource_id = 0; gfx::Size mask_texture_size; gfx::Vector2dF mask_uv_scale; if (mask_layer && mask_layer->DrawsContent() && !mask_layer->bounds().IsEmpty()) { mask_layer->GetContentsResourceId(&mask_resource_id, &mask_texture_size); gfx::Vector2dF owning_layer_draw_scale = MathUtil::ComputeTransform2dScaleComponents( owning_layer_->draw_transform(), 1.f); gfx::SizeF unclipped_mask_target_size = gfx::ScaleSize(owning_layer_->bounds(), owning_layer_draw_scale.x(), owning_layer_draw_scale.y()); mask_uv_scale = gfx::Vector2dF( content_rect_.width() / unclipped_mask_target_size.width(), content_rect_.height() / unclipped_mask_target_size.height()); } DCHECK(owning_layer_->draw_properties().target_space_transform.IsScale2d()); gfx::Vector2dF owning_layer_to_target_scale = owning_layer_->draw_properties().target_space_transform.Scale2d(); RenderPassDrawQuad* quad = render_pass->CreateAndAppendDrawQuad(); quad->SetNew(shared_quad_state, content_rect_, visible_layer_rect, render_pass_id, mask_resource_id, mask_uv_scale, mask_texture_size, owning_layer_->filters(), owning_layer_to_target_scale, owning_layer_->background_filters()); } } // namespace cc