// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/render_surface_impl.h" #include #include "cc/layers/append_quads_data.h" #include "cc/quads/render_pass_draw_quad.h" #include "cc/test/fake_mask_layer_impl.h" #include "cc/test/layer_test_common.h" #include "testing/gtest/include/gtest/gtest.h" namespace cc { namespace { TEST(RenderSurfaceLayerImplTest, Occlusion) { gfx::Size layer_size(1000, 1000); gfx::Size viewport_size(1000, 1000); LayerTestCommon::LayerImplTest impl; LayerImpl* owning_layer_impl = impl.AddChildToRoot(); owning_layer_impl->SetBounds(layer_size); owning_layer_impl->SetDrawsContent(true); owning_layer_impl->SetForceRenderSurface(true); impl.CalcDrawProps(viewport_size); RenderSurfaceImpl* render_surface_impl = owning_layer_impl->render_surface(); ASSERT_TRUE(render_surface_impl); { SCOPED_TRACE("No occlusion"); gfx::Rect occluded; impl.AppendSurfaceQuadsWithOcclusion(render_surface_impl, occluded); LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect(layer_size)); EXPECT_EQ(1u, impl.quad_list().size()); } { SCOPED_TRACE("Full occlusion"); gfx::Rect occluded(owning_layer_impl->visible_layer_rect()); impl.AppendSurfaceQuadsWithOcclusion(render_surface_impl, occluded); LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); EXPECT_EQ(impl.quad_list().size(), 0u); } { SCOPED_TRACE("Partial occlusion"); gfx::Rect occluded(200, 0, 800, 1000); impl.AppendSurfaceQuadsWithOcclusion(render_surface_impl, occluded); size_t partially_occluded_count = 0; LayerTestCommon::VerifyQuadsAreOccluded( impl.quad_list(), occluded, &partially_occluded_count); // The layer outputs one quad, which is partially occluded. EXPECT_EQ(1u, impl.quad_list().size()); EXPECT_EQ(1u, partially_occluded_count); } } TEST(RenderSurfaceLayerImplTest, AppendQuadsWithScaledMask) { gfx::Size layer_size(1000, 1000); gfx::Size viewport_size(1000, 1000); LayerTestCommon::LayerImplTest impl; scoped_ptr root = LayerImpl::Create(impl.host_impl()->active_tree(), 2); root->SetHasRenderSurface(true); scoped_ptr surface = LayerImpl::Create(impl.host_impl()->active_tree(), 3); surface->SetBounds(layer_size); surface->SetHasRenderSurface(true); gfx::Transform scale; scale.Scale(2, 2); surface->SetTransform(scale); surface->SetMaskLayer( FakeMaskLayerImpl::Create(impl.host_impl()->active_tree(), 4)); surface->mask_layer()->SetDrawsContent(true); surface->mask_layer()->SetBounds(layer_size); scoped_ptr child = LayerImpl::Create(impl.host_impl()->active_tree(), 5); child->SetDrawsContent(true); child->SetBounds(layer_size); surface->AddChild(std::move(child)); root->AddChild(std::move(surface)); impl.host_impl()->active_tree()->SetRootLayer(std::move(root)); impl.host_impl()->SetViewportSize(viewport_size); impl.host_impl()->active_tree()->BuildPropertyTreesForTesting(); impl.host_impl()->active_tree()->UpdateDrawProperties(false); LayerImpl* surface_raw = impl.host_impl()->active_tree()->root_layer()->children()[0].get(); RenderSurfaceImpl* render_surface_impl = surface_raw->render_surface(); scoped_ptr render_pass = RenderPass::Create(); AppendQuadsData append_quads_data; render_surface_impl->AppendQuads( render_pass.get(), render_surface_impl->draw_transform(), Occlusion(), SK_ColorBLACK, 1.f, surface_raw->mask_layer(), &append_quads_data, RenderPassId(1, 1)); const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(render_pass->quad_list.front()); EXPECT_EQ(gfx::Vector2dF(0.0005f, 0.0005f), quad->mask_uv_scale); EXPECT_EQ(gfx::Vector2dF(2.f, 2.f), quad->filters_scale); } } // namespace } // namespace cc