// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_LAYERS_SCROLLBAR_LAYER_IMPL_H_ #define CC_LAYERS_SCROLLBAR_LAYER_IMPL_H_ #include "cc/base/cc_export.h" #include "cc/input/scrollbar.h" #include "cc/layers/layer_impl.h" #include "cc/resources/ui_resource_client.h" namespace cc { class LayerTreeImpl; class ScrollView; class CC_EXPORT ScrollbarLayerImpl : public LayerImpl { public: static scoped_ptr Create( LayerTreeImpl* tree_impl, int id, ScrollbarOrientation orientation); virtual ~ScrollbarLayerImpl(); // LayerImpl implementation. virtual ScrollbarLayerImpl* ToScrollbarLayer() OVERRIDE; virtual scoped_ptr CreateLayerImpl(LayerTreeImpl* tree_impl) OVERRIDE; virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE; virtual bool WillDraw(DrawMode draw_mode, ResourceProvider* resource_provider) OVERRIDE; virtual void AppendQuads(QuadSink* quad_sink, AppendQuadsData* append_quads_data) OVERRIDE; int scroll_layer_id() const { return scroll_layer_id_; } void set_scroll_layer_id(int id) { scroll_layer_id_ = id; } ScrollbarOrientation Orientation() const; float CurrentPos() const; int Maximum() const; void SetThumbThickness(int thumb_thickness); int thumb_thickness() const { return thumb_thickness_; } void SetThumbLength(int thumb_length); void SetTrackStart(int track_start); void SetTrackLength(int track_length); void SetVerticalAdjust(float vertical_adjust); void set_track_ui_resource_id(UIResourceId uid) { track_ui_resource_id_ = uid; } void set_thumb_ui_resource_id(UIResourceId uid) { thumb_ui_resource_id_ = uid; } void SetVisibleToTotalLengthRatio(float ratio); void set_is_overlay_scrollbar(bool is_overlay_scrollbar) { is_overlay_scrollbar_ = is_overlay_scrollbar; } bool is_overlay_scrollbar() const { return is_overlay_scrollbar_; } void SetCurrentPos(float current_pos); void SetMaximum(int maximum); gfx::Rect ComputeThumbQuadRect() const; protected: ScrollbarLayerImpl(LayerTreeImpl* tree_impl, int id, ScrollbarOrientation orientation); private: virtual const char* LayerTypeAsString() const OVERRIDE; gfx::Rect ScrollbarLayerRectToContentRect(gfx::RectF layer_rect) const; UIResourceId track_ui_resource_id_; UIResourceId thumb_ui_resource_id_; float current_pos_; int maximum_; int thumb_thickness_; int thumb_length_; int track_start_; int track_length_; ScrollbarOrientation orientation_; // Difference between the clip layer's height and the visible viewport // height (which may differ in the presence of top-controls hiding). float vertical_adjust_; float visible_to_total_length_ratio_; int scroll_layer_id_; bool is_overlay_scrollbar_; DISALLOW_COPY_AND_ASSIGN(ScrollbarLayerImpl); }; } // namespace cc #endif // CC_LAYERS_SCROLLBAR_LAYER_IMPL_H_