// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/texture_layer_impl.h" #include #include "base/strings/stringprintf.h" #include "cc/output/renderer.h" #include "cc/quads/texture_draw_quad.h" #include "cc/resources/platform_color.h" #include "cc/resources/scoped_resource.h" #include "cc/resources/single_release_callback_impl.h" #include "cc/trees/layer_tree_impl.h" #include "cc/trees/occlusion.h" namespace cc { TextureLayerImpl::TextureLayerImpl(LayerTreeImpl* tree_impl, int id) : LayerImpl(tree_impl, id), external_texture_resource_(0), premultiplied_alpha_(true), blend_background_color_(false), flipped_(true), nearest_neighbor_(false), uv_top_left_(0.f, 0.f), uv_bottom_right_(1.f, 1.f), own_mailbox_(false), valid_texture_copy_(false) { vertex_opacity_[0] = 1.0f; vertex_opacity_[1] = 1.0f; vertex_opacity_[2] = 1.0f; vertex_opacity_[3] = 1.0f; } TextureLayerImpl::~TextureLayerImpl() { FreeTextureMailbox(); } void TextureLayerImpl::SetTextureMailbox( const TextureMailbox& mailbox, scoped_ptr release_callback) { DCHECK_EQ(mailbox.IsValid(), !!release_callback); FreeTextureMailbox(); texture_mailbox_ = mailbox; release_callback_ = release_callback.Pass(); own_mailbox_ = true; valid_texture_copy_ = false; SetNeedsPushProperties(); } scoped_ptr TextureLayerImpl::CreateLayerImpl( LayerTreeImpl* tree_impl) { return TextureLayerImpl::Create(tree_impl, id()); } void TextureLayerImpl::PushPropertiesTo(LayerImpl* layer) { LayerImpl::PushPropertiesTo(layer); TextureLayerImpl* texture_layer = static_cast(layer); texture_layer->SetFlipped(flipped_); texture_layer->SetUVTopLeft(uv_top_left_); texture_layer->SetUVBottomRight(uv_bottom_right_); texture_layer->SetVertexOpacity(vertex_opacity_); texture_layer->SetPremultipliedAlpha(premultiplied_alpha_); texture_layer->SetBlendBackgroundColor(blend_background_color_); texture_layer->SetNearestNeighbor(nearest_neighbor_); if (own_mailbox_) { texture_layer->SetTextureMailbox(texture_mailbox_, release_callback_.Pass()); own_mailbox_ = false; } } bool TextureLayerImpl::WillDraw(DrawMode draw_mode, ResourceProvider* resource_provider) { if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) return false; if (own_mailbox_) { DCHECK(!external_texture_resource_); if ((draw_mode == DRAW_MODE_HARDWARE && texture_mailbox_.IsTexture()) || (draw_mode == DRAW_MODE_SOFTWARE && texture_mailbox_.IsSharedMemory())) { external_texture_resource_ = resource_provider->CreateResourceFromTextureMailbox( texture_mailbox_, release_callback_.Pass()); DCHECK(external_texture_resource_); texture_copy_ = nullptr; valid_texture_copy_ = false; } if (external_texture_resource_) own_mailbox_ = false; } if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE && texture_mailbox_.IsSharedMemory()) { DCHECK(!external_texture_resource_); // Have to upload a copy to a texture for it to be used in a // hardware draw. if (!texture_copy_) texture_copy_ = ScopedResource::Create(resource_provider); if (texture_copy_->size() != texture_mailbox_.size_in_pixels() || resource_provider->InUseByConsumer(texture_copy_->id())) texture_copy_->Free(); if (!texture_copy_->id()) { texture_copy_->Allocate(texture_mailbox_.size_in_pixels(), ResourceProvider::TEXTURE_HINT_IMMUTABLE, resource_provider->best_texture_format()); } if (texture_copy_->id()) { std::vector swizzled; uint8* pixels = texture_mailbox_.shared_bitmap()->pixels(); if (!PlatformColor::SameComponentOrder(texture_copy_->format())) { // Swizzle colors. This is slow, but should be really uncommon. size_t bytes = texture_mailbox_.SharedMemorySizeInBytes(); swizzled.resize(bytes); for (size_t i = 0; i < bytes; i += 4) { swizzled[i] = pixels[i + 2]; swizzled[i + 1] = pixels[i + 1]; swizzled[i + 2] = pixels[i]; swizzled[i + 3] = pixels[i + 3]; } pixels = &swizzled[0]; } resource_provider->CopyToResource(texture_copy_->id(), pixels, texture_mailbox_.size_in_pixels()); valid_texture_copy_ = true; } } return (external_texture_resource_ || valid_texture_copy_) && LayerImpl::WillDraw(draw_mode, resource_provider); } void TextureLayerImpl::AppendQuads(RenderPass* render_pass, AppendQuadsData* append_quads_data) { DCHECK(external_texture_resource_ || valid_texture_copy_); SharedQuadState* shared_quad_state = render_pass->CreateAndAppendSharedQuadState(); PopulateSharedQuadState(shared_quad_state); AppendDebugBorderQuad(render_pass, bounds(), shared_quad_state, append_quads_data); SkColor bg_color = blend_background_color_ ? background_color() : SK_ColorTRANSPARENT; bool opaque = contents_opaque() || (SkColorGetA(bg_color) == 0xFF); gfx::Rect quad_rect(bounds()); gfx::Rect opaque_rect = opaque ? quad_rect : gfx::Rect(); gfx::Rect visible_quad_rect = draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( quad_rect); if (visible_quad_rect.IsEmpty()) return; TextureDrawQuad* quad = render_pass->CreateAndAppendDrawQuad(); ResourceId id = valid_texture_copy_ ? texture_copy_->id() : external_texture_resource_; quad->SetNew(shared_quad_state, quad_rect, opaque_rect, visible_quad_rect, id, premultiplied_alpha_, uv_top_left_, uv_bottom_right_, bg_color, vertex_opacity_, flipped_, nearest_neighbor_); if (!valid_texture_copy_) { quad->set_resource_size_in_pixels(texture_mailbox_.size_in_pixels()); quad->set_allow_overlay(texture_mailbox_.allow_overlay()); } ValidateQuadResources(quad); } SimpleEnclosedRegion TextureLayerImpl::VisibleOpaqueRegion() const { if (contents_opaque()) return SimpleEnclosedRegion(visible_layer_rect()); if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF)) return SimpleEnclosedRegion(visible_layer_rect()); return SimpleEnclosedRegion(); } void TextureLayerImpl::ReleaseResources() { FreeTextureMailbox(); texture_copy_ = nullptr; external_texture_resource_ = 0; valid_texture_copy_ = false; } void TextureLayerImpl::SetPremultipliedAlpha(bool premultiplied_alpha) { premultiplied_alpha_ = premultiplied_alpha; SetNeedsPushProperties(); } void TextureLayerImpl::SetBlendBackgroundColor(bool blend) { blend_background_color_ = blend; SetNeedsPushProperties(); } void TextureLayerImpl::SetFlipped(bool flipped) { flipped_ = flipped; SetNeedsPushProperties(); } void TextureLayerImpl::SetNearestNeighbor(bool nearest_neighbor) { nearest_neighbor_ = nearest_neighbor; SetNeedsPushProperties(); } void TextureLayerImpl::SetUVTopLeft(const gfx::PointF& top_left) { uv_top_left_ = top_left; SetNeedsPushProperties(); } void TextureLayerImpl::SetUVBottomRight(const gfx::PointF& bottom_right) { uv_bottom_right_ = bottom_right; SetNeedsPushProperties(); } // 1--2 // | | // 0--3 void TextureLayerImpl::SetVertexOpacity(const float vertex_opacity[4]) { vertex_opacity_[0] = vertex_opacity[0]; vertex_opacity_[1] = vertex_opacity[1]; vertex_opacity_[2] = vertex_opacity[2]; vertex_opacity_[3] = vertex_opacity[3]; SetNeedsPushProperties(); } const char* TextureLayerImpl::LayerTypeAsString() const { return "cc::TextureLayerImpl"; } void TextureLayerImpl::FreeTextureMailbox() { if (own_mailbox_) { DCHECK(!external_texture_resource_); if (release_callback_) { release_callback_->Run(texture_mailbox_.sync_point(), false, layer_tree_impl()->BlockingMainThreadTaskRunner()); } texture_mailbox_ = TextureMailbox(); release_callback_ = nullptr; } else if (external_texture_resource_) { DCHECK(!own_mailbox_); ResourceProvider* resource_provider = layer_tree_impl()->resource_provider(); resource_provider->DeleteResource(external_texture_resource_); external_texture_resource_ = 0; } } } // namespace cc