// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_LAYERS_VIDEO_FRAME_PROVIDER_H_ #define CC_LAYERS_VIDEO_FRAME_PROVIDER_H_ #include "base/memory/ref_counted.h" #include "base/time/time.h" #include "cc/base/cc_export.h" namespace media { class VideoFrame; } namespace cc { // VideoFrameProvider and VideoFrameProvider::Client define the relationship by // which video frames are exchanged between a provider and client. // // Threading notes: This class may be used in a multithreaded manner. However, // if the Client implementation calls GetCurrentFrame()/PutCurrentFrame() from // one thread, the provider must ensure that all client methods (except // StopUsingProvider()) are called from that thread (typically the compositor // thread). class CC_EXPORT VideoFrameProvider { public: class CC_EXPORT Client { public: // The provider will call this method to tell the client to stop using it. // StopUsingProvider() may be called from any thread. The client should // block until it has PutCurrentFrame() any outstanding frames. virtual void StopUsingProvider() = 0; // Notifies the client that it should start or stop making regular // UpdateCurrentFrame() calls to the provider. No further calls to // UpdateCurrentFrame() should be made once StopRendering() returns. // // Callers should use these methods to indicate when it expects and no // longer expects (respectively) to have new frames for the client. Clients // may use this information for power conservation. virtual void StartRendering() = 0; virtual void StopRendering() = 0; // Notifies the client that GetCurrentFrame() will return new data. // TODO(dalecurtis): Nuke this once VideoFrameProviderClientImpl is using a // BeginFrameObserver based approach. http://crbug.com/336733 virtual void DidReceiveFrame() = 0; // Notifies the client of a new UV transform matrix to be used. virtual void DidUpdateMatrix(const float* matrix) = 0; protected: virtual ~Client() {} }; // May be called from any thread, but there must be some external guarantee // that the provider is not destroyed before this call returns. virtual void SetVideoFrameProviderClient(Client* client) = 0; // Called by the client on a regular interval. Returns true if a new frame // will be available via GetCurrentFrame() which should be displayed within // the presentation interval [|deadline_min|, |deadline_max|]. // // Implementations may use this to drive frame acquisition from underlying // sources, so it must be called by clients before calling GetCurrentFrame(). virtual bool UpdateCurrentFrame(base::TimeTicks deadline_min, base::TimeTicks deadline_max) = 0; // Returns true if GetCurrentFrame() will return a non-null frame and false // otherwise. Aside from thread locks, the state won't change. virtual bool HasCurrentFrame() = 0; // Returns the current frame, which may have been updated by a recent call to // UpdateCurrentFrame(). A call to this method does not ensure that the frame // will be rendered. A subsequent call to PutCurrentFrame() must be made if // the frame is expected to be rendered. // // Clients should call this in response to UpdateCurrentFrame() returning true // or in response to a DidReceiveFrame() call. // // TODO(dalecurtis): Remove text about DidReceiveFrame() once the old path // has been removed. http://crbug.com/439548 virtual scoped_refptr GetCurrentFrame() = 0; // Called in response to DidReceiveFrame() or a return value of true from // UpdateCurrentFrame() if the current frame was considered for rendering; the // frame may not been rendered for a variety of reasons (occlusion, etc). // Providers may use the absence of this call as a signal to detect when a new // frame missed its intended deadline. virtual void PutCurrentFrame() = 0; protected: virtual ~VideoFrameProvider() {} }; } // namespace cc #endif // CC_LAYERS_VIDEO_FRAME_PROVIDER_H_