// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_OCCLUSION_TRACKER_H_ #define CC_OCCLUSION_TRACKER_H_ #include "base/basictypes.h" #include "cc/cc_export.h" #include "cc/layer_iterator.h" #include "cc/region.h" #include "ui/gfx/rect.h" namespace cc { class OverdrawMetrics; class LayerImpl; class RenderSurfaceImpl; class Layer; class RenderSurface; // This class is used to track occlusion of layers while traversing them in a front-to-back order. As each layer is visited, one of the // methods in this class is called to notify it about the current target surface. // Then, occlusion in the content space of the current layer may be queried, via methods such as occluded() and unoccludedContentRect(). // If the current layer owns a RenderSurfaceImpl, then occlusion on that RenderSurfaceImpl may also be queried via surfaceOccluded() and surfaceUnoccludedContentRect(). // Finally, once finished with the layer, occlusion behind the layer should be marked by calling markOccludedBehindLayer(). template class CC_EXPORT OcclusionTrackerBase { public: OcclusionTrackerBase(gfx::Rect screenSpaceClipRect, bool recordMetricsForFrame); ~OcclusionTrackerBase(); // Called at the beginning of each step in the LayerIterator's front-to-back traversal. void enterLayer(const LayerIteratorPosition&); // Called at the end of each step in the LayerIterator's front-to-back traversal. void leaveLayer(const LayerIteratorPosition&); // Returns true if the given rect in content space for a layer is fully occluded in either screen space or the layer's target surface. |renderTarget| is the contributing layer's render target, and |drawTransform|, |transformsToTargetKnown| and |clippedRectInTarget| are relative to that. bool occluded(const LayerType* renderTarget, gfx::Rect contentRect, const gfx::Transform& drawTransform, bool implDrawTransformIsUnknown, bool isClipped, gfx::Rect clipRectInTarget, bool* hasOcclusionFromOutsideTargetSurface = 0) const; // Gives an unoccluded sub-rect of |contentRect| in the content space of a layer. Used when considering occlusion for a layer that paints/draws something. |renderTarget| is the contributing layer's render target, and |drawTransform|, |transformsToTargetKnown| and |clippedRectInTarget| are relative to that. gfx::Rect unoccludedContentRect(const LayerType* renderTarget, gfx::Rect contentRect, const gfx::Transform& drawTransform, bool implDrawTransformIsUnknown, bool isClipped, gfx::Rect clipRectInTarget, bool* hasOcclusionFromOutsideTargetSurface = 0) const; // Gives an unoccluded sub-rect of |contentRect| in the content space of the renderTarget owned by the layer. // Used when considering occlusion for a contributing surface that is rendering into another target. gfx::Rect unoccludedContributingSurfaceContentRect(const LayerType*, bool forReplica, const gfx::Rect& contentRect, bool* hasOcclusionFromOutsideTargetSurface = 0) const; // Report operations for recording overdraw metrics. OverdrawMetrics& overdrawMetrics() const { return *m_overdrawMetrics.get(); } // Gives the region of the screen that is not occluded by something opaque. Region computeVisibleRegionInScreen() const { DCHECK(!m_stack.back().target->parent()); return SubtractRegions(m_screenSpaceClipRect, m_stack.back().occlusionFromInsideTarget); } void setMinimumTrackingSize(const gfx::Size& size) { m_minimumTrackingSize = size; } // The following is used for visualization purposes. void setOccludingScreenSpaceRectsContainer(std::vector* rects) { m_occludingScreenSpaceRects = rects; } void setNonOccludingScreenSpaceRectsContainer(std::vector* rects) { m_nonOccludingScreenSpaceRects = rects; } protected: struct StackObject { StackObject() : target(0) { } StackObject(const LayerType* target) : target(target) { } const LayerType* target; Region occlusionFromOutsideTarget; Region occlusionFromInsideTarget; }; // The stack holds occluded regions for subtrees in the RenderSurfaceImpl-Layer tree, so that when we leave a subtree we may // apply a mask to it, but not to the parts outside the subtree. // - The first time we see a new subtree under a target, we add that target to the top of the stack. This can happen as a layer representing itself, or as a target surface. // - When we visit a target surface, we apply its mask to its subtree, which is at the top of the stack. // - When we visit a layer representing itself, we add its occlusion to the current subtree, which is at the top of the stack. // - When we visit a layer representing a contributing surface, the current target will never be the top of the stack since we just came from the contributing surface. // We merge the occlusion at the top of the stack with the new current subtree. This new target is pushed onto the stack if not already there. std::vector m_stack; private: // Called when visiting a layer representing itself. If the target was not already current, then this indicates we have entered a new surface subtree. void enterRenderTarget(const LayerType* newTarget); // Called when visiting a layer representing a target surface. This indicates we have visited all the layers within the surface, and we may // perform any surface-wide operations. void finishedRenderTarget(const LayerType* finishedTarget); // Called when visiting a layer representing a contributing surface. This indicates that we are leaving our current surface, and // entering the new one. We then perform any operations required for merging results from the child subtree into its parent. void leaveToRenderTarget(const LayerType* newTarget); // Add the layer's occlusion to the tracked state. void markOccludedBehindLayer(const LayerType*); gfx::Rect m_screenSpaceClipRect; scoped_ptr m_overdrawMetrics; gfx::Size m_minimumTrackingSize; // This is used for visualizing the occlusion tracking process. std::vector* m_occludingScreenSpaceRects; std::vector* m_nonOccludingScreenSpaceRects; DISALLOW_COPY_AND_ASSIGN(OcclusionTrackerBase); }; typedef OcclusionTrackerBase OcclusionTracker; typedef OcclusionTrackerBase OcclusionTrackerImpl; #if !defined(COMPILER_MSVC) extern template class OcclusionTrackerBase; extern template class OcclusionTrackerBase; #endif } // namespace cc #endif // CC_OCCLUSION_TRACKER_H_