// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/occlusion_tracker.h" #include #include #include "cc/layer.h" #include "cc/layer_animation_controller.h" #include "cc/layer_impl.h" #include "cc/layer_tree_host_common.h" #include "cc/math_util.h" #include "cc/overdraw_metrics.h" #include "cc/single_thread_proxy.h" #include "cc/test/animation_test_common.h" #include "cc/test/geometry_test_utils.h" #include "cc/test/occlusion_tracker_test_common.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/transform.h" using namespace WebKit; using namespace WebKitTests; namespace cc { namespace { class TestContentLayer : public Layer { public: TestContentLayer() : Layer() , m_overrideOpaqueContentsRect(false) { } virtual bool drawsContent() const OVERRIDE { return true; } virtual Region visibleContentOpaqueRegion() const OVERRIDE { if (m_overrideOpaqueContentsRect) return gfx::IntersectRects(m_opaqueContentsRect, visibleContentRect()); return Layer::visibleContentOpaqueRegion(); } void setOpaqueContentsRect(const gfx::Rect& opaqueContentsRect) { m_overrideOpaqueContentsRect = true; m_opaqueContentsRect = opaqueContentsRect; } private: virtual ~TestContentLayer() { } bool m_overrideOpaqueContentsRect; gfx::Rect m_opaqueContentsRect; }; class TestContentLayerImpl : public LayerImpl { public: TestContentLayerImpl(int id) : LayerImpl(id) , m_overrideOpaqueContentsRect(false) { setDrawsContent(true); } virtual Region visibleContentOpaqueRegion() const OVERRIDE { if (m_overrideOpaqueContentsRect) return gfx::IntersectRects(m_opaqueContentsRect, visibleContentRect()); return LayerImpl::visibleContentOpaqueRegion(); } void setOpaqueContentsRect(const gfx::Rect& opaqueContentsRect) { m_overrideOpaqueContentsRect = true; m_opaqueContentsRect = opaqueContentsRect; } private: bool m_overrideOpaqueContentsRect; gfx::Rect m_opaqueContentsRect; }; static inline bool layerImplDrawTransformIsUnknown(const Layer* layer) { return layer->drawTransformIsAnimating(); } static inline bool layerImplDrawTransformIsUnknown(const LayerImpl*) { return false; } template class TestOcclusionTrackerWithClip : public TestOcclusionTrackerBase { public: TestOcclusionTrackerWithClip(gfx::Rect viewportRect, bool recordMetricsForFrame = false) : TestOcclusionTrackerBase(viewportRect, recordMetricsForFrame) , m_overrideLayerClipRect(false) { } void setLayerClipRect(const gfx::Rect& rect) { m_overrideLayerClipRect = true; m_layerClipRect = rect;} void useDefaultLayerClipRect() { m_overrideLayerClipRect = false; } // Returns true if the given rect in content space for the layer is fully occluded in either screen space or the layer's target surface. bool occludedLayer(const LayerType* layer, const gfx::Rect& contentRect, bool* hasOcclusionFromOutsideTargetSurface = 0) const { return this->occluded(layer->renderTarget(), contentRect, layer->drawTransform(), layerImplDrawTransformIsUnknown(layer), layerClipRectInTarget(layer), hasOcclusionFromOutsideTargetSurface); } // Gives an unoccluded sub-rect of |contentRect| in the content space of the layer. Simple wrapper around unoccludedContentRect. gfx::Rect unoccludedLayerContentRect(const LayerType* layer, const gfx::Rect& contentRect, bool* hasOcclusionFromOutsideTargetSurface = 0) const { return this->unoccludedContentRect(layer->renderTarget(), contentRect, layer->drawTransform(), layerImplDrawTransformIsUnknown(layer), layerClipRectInTarget(layer), hasOcclusionFromOutsideTargetSurface); } protected: virtual gfx::Rect layerClipRectInTarget(const LayerType* layer) const { return m_overrideLayerClipRect ? m_layerClipRect : OcclusionTrackerBase::layerClipRectInTarget(layer); } private: bool m_overrideLayerClipRect; gfx::Rect m_layerClipRect; }; struct OcclusionTrackerTestMainThreadTypes { typedef Layer LayerType; typedef RenderSurface RenderSurfaceType; typedef TestContentLayer ContentLayerType; typedef scoped_refptr LayerPtrType; typedef scoped_refptr ContentLayerPtrType; typedef LayerIterator >, RenderSurface, LayerIteratorActions::FrontToBack> TestLayerIterator; typedef OcclusionTracker OcclusionTrackerType; static LayerPtrType createLayer() { return Layer::create(); } static ContentLayerPtrType createContentLayer() { return make_scoped_refptr(new ContentLayerType()); } static LayerPtrType passLayerPtr(ContentLayerPtrType& layer) { return layer.release(); } static LayerPtrType passLayerPtr(LayerPtrType& layer) { return layer.release(); } static void destroyLayer(LayerPtrType& layer) { layer = NULL; } }; struct OcclusionTrackerTestImplThreadTypes { typedef LayerImpl LayerType; typedef RenderSurfaceImpl RenderSurfaceType; typedef TestContentLayerImpl ContentLayerType; typedef scoped_ptr LayerPtrType; typedef scoped_ptr ContentLayerPtrType; typedef LayerIterator, RenderSurfaceImpl, LayerIteratorActions::FrontToBack> TestLayerIterator; typedef OcclusionTrackerImpl OcclusionTrackerType; static LayerPtrType createLayer() { return LayerImpl::create(nextLayerImplId++); } static ContentLayerPtrType createContentLayer() { return make_scoped_ptr(new ContentLayerType(nextLayerImplId++)); } static int nextLayerImplId; static LayerPtrType passLayerPtr(LayerPtrType& layer) { return layer.Pass(); } static LayerPtrType passLayerPtr(ContentLayerPtrType& layer) { return layer.PassAs(); } static void destroyLayer(LayerPtrType& layer) { layer.reset(); } }; int OcclusionTrackerTestImplThreadTypes::nextLayerImplId = 1; template class OcclusionTrackerTest : public testing::Test { protected: OcclusionTrackerTest(bool opaqueLayers) : m_opaqueLayers(opaqueLayers) { } virtual void runMyTest() = 0; virtual void TearDown() { Types::destroyLayer(m_root); m_renderSurfaceLayerList.clear(); m_renderSurfaceLayerListImpl.clear(); m_replicaLayers.clear(); m_maskLayers.clear(); LayerTreeHost::setNeedsFilterContext(false); } typename Types::ContentLayerType* createRoot(const gfx::Transform& transform, const gfx::PointF& position, const gfx::Size& bounds) { typename Types::ContentLayerPtrType layer(Types::createContentLayer()); typename Types::ContentLayerType* layerPtr = layer.get(); setProperties(layerPtr, transform, position, bounds); DCHECK(!m_root); m_root = Types::passLayerPtr(layer); return layerPtr; } typename Types::LayerType* createLayer(typename Types::LayerType* parent, const gfx::Transform& transform, const gfx::PointF& position, const gfx::Size& bounds) { typename Types::LayerPtrType layer(Types::createLayer()); typename Types::LayerType* layerPtr = layer.get(); setProperties(layerPtr, transform, position, bounds); parent->addChild(Types::passLayerPtr(layer)); return layerPtr; } typename Types::LayerType* createSurface(typename Types::LayerType* parent, const gfx::Transform& transform, const gfx::PointF& position, const gfx::Size& bounds) { typename Types::LayerType* layer = createLayer(parent, transform, position, bounds); WebFilterOperations filters; filters.append(WebFilterOperation::createGrayscaleFilter(0.5)); layer->setFilters(filters); return layer; } typename Types::ContentLayerType* createDrawingLayer(typename Types::LayerType* parent, const gfx::Transform& transform, const gfx::PointF& position, const gfx::Size& bounds, bool opaque) { typename Types::ContentLayerPtrType layer(Types::createContentLayer()); typename Types::ContentLayerType* layerPtr = layer.get(); setProperties(layerPtr, transform, position, bounds); if (m_opaqueLayers) layerPtr->setContentsOpaque(opaque); else { layerPtr->setContentsOpaque(false); if (opaque) layerPtr->setOpaqueContentsRect(gfx::Rect(gfx::Point(), bounds)); else layerPtr->setOpaqueContentsRect(gfx::Rect()); } parent->addChild(Types::passLayerPtr(layer)); return layerPtr; } typename Types::LayerType* createReplicaLayer(typename Types::LayerType* owningLayer, const gfx::Transform& transform, const gfx::PointF& position, const gfx::Size& bounds) { typename Types::ContentLayerPtrType layer(Types::createContentLayer()); typename Types::ContentLayerType* layerPtr = layer.get(); setProperties(layerPtr, transform, position, bounds); setReplica(owningLayer, Types::passLayerPtr(layer)); return layerPtr; } typename Types::LayerType* createMaskLayer(typename Types::LayerType* owningLayer, const gfx::Size& bounds) { typename Types::ContentLayerPtrType layer(Types::createContentLayer()); typename Types::ContentLayerType* layerPtr = layer.get(); setProperties(layerPtr, identityMatrix, gfx::PointF(), bounds); setMask(owningLayer, Types::passLayerPtr(layer)); return layerPtr; } typename Types::ContentLayerType* createDrawingSurface(typename Types::LayerType* parent, const gfx::Transform& transform, const gfx::PointF& position, const gfx::Size& bounds, bool opaque) { typename Types::ContentLayerType* layer = createDrawingLayer(parent, transform, position, bounds, opaque); WebFilterOperations filters; filters.append(WebFilterOperation::createGrayscaleFilter(0.5)); layer->setFilters(filters); return layer; } void calcDrawEtc(TestContentLayerImpl* root) { DCHECK(root == m_root.get()); int dummyMaxTextureSize = 512; LayerSorter layerSorter; DCHECK(!root->renderSurface()); LayerTreeHostCommon::calculateDrawTransforms(root, root->bounds(), 1, 1, &layerSorter, dummyMaxTextureSize, m_renderSurfaceLayerListImpl); m_layerIterator = m_layerIteratorBegin = Types::TestLayerIterator::begin(&m_renderSurfaceLayerListImpl); } void calcDrawEtc(TestContentLayer* root) { DCHECK(root == m_root.get()); int dummyMaxTextureSize = 512; DCHECK(!root->renderSurface()); LayerTreeHostCommon::calculateDrawTransforms(root, root->bounds(), 1, 1, dummyMaxTextureSize, m_renderSurfaceLayerList); m_layerIterator = m_layerIteratorBegin = Types::TestLayerIterator::begin(&m_renderSurfaceLayerList); } void enterLayer(typename Types::LayerType* layer, typename Types::OcclusionTrackerType& occlusion) { ASSERT_EQ(layer, *m_layerIterator); ASSERT_TRUE(m_layerIterator.representsItself()); occlusion.enterLayer(m_layerIterator); } void leaveLayer(typename Types::LayerType* layer, typename Types::OcclusionTrackerType& occlusion) { ASSERT_EQ(layer, *m_layerIterator); ASSERT_TRUE(m_layerIterator.representsItself()); occlusion.leaveLayer(m_layerIterator); ++m_layerIterator; } void visitLayer(typename Types::LayerType* layer, typename Types::OcclusionTrackerType& occlusion) { enterLayer(layer, occlusion); leaveLayer(layer, occlusion); } void enterContributingSurface(typename Types::LayerType* layer, typename Types::OcclusionTrackerType& occlusion) { ASSERT_EQ(layer, *m_layerIterator); ASSERT_TRUE(m_layerIterator.representsTargetRenderSurface()); occlusion.enterLayer(m_layerIterator); occlusion.leaveLayer(m_layerIterator); ++m_layerIterator; ASSERT_TRUE(m_layerIterator.representsContributingRenderSurface()); occlusion.enterLayer(m_layerIterator); } void leaveContributingSurface(typename Types::LayerType* layer, typename Types::OcclusionTrackerType& occlusion) { ASSERT_EQ(layer, *m_layerIterator); ASSERT_TRUE(m_layerIterator.representsContributingRenderSurface()); occlusion.leaveLayer(m_layerIterator); ++m_layerIterator; } void visitContributingSurface(typename Types::LayerType* layer, typename Types::OcclusionTrackerType& occlusion) { enterContributingSurface(layer, occlusion); leaveContributingSurface(layer, occlusion); } void resetLayerIterator() { m_layerIterator = m_layerIteratorBegin; } const gfx::Transform identityMatrix; private: void setBaseProperties(typename Types::LayerType* layer, const gfx::Transform& transform, const gfx::PointF& position, const gfx::Size& bounds) { layer->setTransform(transform); layer->setSublayerTransform(gfx::Transform()); layer->setAnchorPoint(gfx::PointF(0, 0)); layer->setPosition(position); layer->setBounds(bounds); } void setProperties(Layer* layer, const gfx::Transform& transform, const gfx::PointF& position, const gfx::Size& bounds) { setBaseProperties(layer, transform, position, bounds); } void setProperties(LayerImpl* layer, const gfx::Transform& transform, const gfx::PointF& position, const gfx::Size& bounds) { setBaseProperties(layer, transform, position, bounds); layer->setContentBounds(layer->bounds()); } void setReplica(Layer* owningLayer, scoped_refptr layer) { owningLayer->setReplicaLayer(layer.get()); m_replicaLayers.push_back(layer); } void setReplica(LayerImpl* owningLayer, scoped_ptr layer) { owningLayer->setReplicaLayer(layer.Pass()); } void setMask(Layer* owningLayer, scoped_refptr layer) { owningLayer->setMaskLayer(layer.get()); m_maskLayers.push_back(layer); } void setMask(LayerImpl* owningLayer, scoped_ptr layer) { owningLayer->setMaskLayer(layer.Pass()); } bool m_opaqueLayers; // These hold ownership of the layers for the duration of the test. typename Types::LayerPtrType m_root; std::vector > m_renderSurfaceLayerList; std::vector m_renderSurfaceLayerListImpl; typename Types::TestLayerIterator m_layerIteratorBegin; typename Types::TestLayerIterator m_layerIterator; typename Types::LayerType* m_lastLayerVisited; std::vector > m_replicaLayers; std::vector > m_maskLayers; }; #define RUN_TEST_MAIN_THREAD_OPAQUE_LAYERS(ClassName) \ class ClassName##MainThreadOpaqueLayers : public ClassName { \ public: \ ClassName##MainThreadOpaqueLayers() : ClassName(true) { } \ }; \ TEST_F(ClassName##MainThreadOpaqueLayers, runTest) { runMyTest(); } #define RUN_TEST_MAIN_THREAD_OPAQUE_PAINTS(ClassName) \ class ClassName##MainThreadOpaquePaints : public ClassName { \ public: \ ClassName##MainThreadOpaquePaints() : ClassName(false) { } \ }; \ TEST_F(ClassName##MainThreadOpaquePaints, runTest) { runMyTest(); } #define RUN_TEST_IMPL_THREAD_OPAQUE_LAYERS(ClassName) \ class ClassName##ImplThreadOpaqueLayers : public ClassName { \ public: \ ClassName##ImplThreadOpaqueLayers() : ClassName(true) { } \ }; \ TEST_F(ClassName##ImplThreadOpaqueLayers, runTest) { runMyTest(); } #define RUN_TEST_IMPL_THREAD_OPAQUE_PAINTS(ClassName) \ class ClassName##ImplThreadOpaquePaints : public ClassName { \ public: \ ClassName##ImplThreadOpaquePaints() : ClassName(false) { } \ }; \ TEST_F(ClassName##ImplThreadOpaquePaints, runTest) { runMyTest(); } #define ALL_OCCLUSIONTRACKER_TEST(ClassName) \ RUN_TEST_MAIN_THREAD_OPAQUE_LAYERS(ClassName) \ RUN_TEST_MAIN_THREAD_OPAQUE_PAINTS(ClassName) \ RUN_TEST_IMPL_THREAD_OPAQUE_LAYERS(ClassName) \ RUN_TEST_IMPL_THREAD_OPAQUE_PAINTS(ClassName) #define MAIN_THREAD_TEST(ClassName) \ RUN_TEST_MAIN_THREAD_OPAQUE_LAYERS(ClassName) #define IMPL_THREAD_TEST(ClassName) \ RUN_TEST_IMPL_THREAD_OPAQUE_LAYERS(ClassName) #define MAIN_AND_IMPL_THREAD_TEST(ClassName) \ RUN_TEST_MAIN_THREAD_OPAQUE_LAYERS(ClassName) \ RUN_TEST_IMPL_THREAD_OPAQUE_LAYERS(ClassName) template class OcclusionTrackerTestIdentityTransforms : public OcclusionTrackerTest { protected: OcclusionTrackerTestIdentityTransforms(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); typename Types::ContentLayerType* layer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(30, 30), gfx::Size(500, 500), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(30, 30, 70, 70).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(30, 30, 70, 70).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 30, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(29, 30, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 29, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(31, 30, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 31, 70, 70))); occlusion.useDefaultLayerClipRect(); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 30, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(29, 30, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 29, 70, 70))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(31, 30, 70, 70))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 31, 70, 70))); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 30, 70, 70)).IsEmpty()); EXPECT_RECT_EQ(gfx::Rect(29, 30, 1, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(29, 30, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(29, 29, 70, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(29, 29, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(30, 29, 70, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 29, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(31, 29, 70, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(31, 29, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(100, 30, 1, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(31, 30, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(31, 31, 70, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(31, 31, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(30, 100, 70, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 31, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(29, 31, 70, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(29, 31, 70, 70))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestIdentityTransforms); template class OcclusionTrackerTestQuadsMismatchLayer : public OcclusionTrackerTest { protected: OcclusionTrackerTestQuadsMismatchLayer(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform layerTransform; layerTransform.Translate(10, 10); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::Point(0, 0), gfx::Size(100, 100)); typename Types::ContentLayerType* layer1 = this->createDrawingLayer(parent, layerTransform, gfx::PointF(0, 0), gfx::Size(90, 90), true); typename Types::ContentLayerType* layer2 = this->createDrawingLayer(layer1, layerTransform, gfx::PointF(0, 0), gfx::Size(50, 50), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(layer2, occlusion); this->enterLayer(layer1, occlusion); EXPECT_EQ(gfx::Rect(20, 20, 50, 50).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(20, 20, 50, 50).ToString(), occlusion.occlusionInTargetSurface().ToString()); // This checks cases where the quads don't match their "containing" // layers, e.g. in terms of transforms or clip rect. This is typical for // DelegatedRendererLayer. gfx::Transform quadTransform; quadTransform.Translate(30, 30); gfx::Rect clipRectInTarget(0, 0, 100, 100); EXPECT_TRUE(occlusion.unoccludedContentRect(parent, gfx::Rect(0, 0, 10, 10), quadTransform, false, clipRectInTarget).IsEmpty()); EXPECT_RECT_EQ(gfx::Rect(0, 0, 10, 10), occlusion.unoccludedContentRect(parent, gfx::Rect(0, 0, 10, 10), quadTransform, true, clipRectInTarget)); EXPECT_RECT_EQ(gfx::Rect(40, 40, 10, 10), occlusion.unoccludedContentRect(parent, gfx::Rect(40, 40, 10, 10), quadTransform, false, clipRectInTarget)); EXPECT_RECT_EQ(gfx::Rect(40, 30, 5, 10), occlusion.unoccludedContentRect(parent, gfx::Rect(35, 30, 10, 10), quadTransform, false, clipRectInTarget)); EXPECT_RECT_EQ(gfx::Rect(40, 40, 5, 5), occlusion.unoccludedContentRect(parent, gfx::Rect(40, 40, 10, 10), quadTransform, false, gfx::Rect(0, 0, 75, 75))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestQuadsMismatchLayer); template class OcclusionTrackerTestRotatedChild : public OcclusionTrackerTest { protected: OcclusionTrackerTestRotatedChild(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform layerTransform; layerTransform.Translate(250, 250); layerTransform.Rotate(90); layerTransform.Translate(-250, -250); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); typename Types::ContentLayerType* layer = this->createDrawingLayer(parent, layerTransform, gfx::PointF(30, 30), gfx::Size(500, 500), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(30, 30, 70, 70).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(30, 30, 70, 70).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 30, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(29, 30, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 29, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(31, 30, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 31, 70, 70))); occlusion.useDefaultLayerClipRect(); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 30, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(29, 30, 70, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 29, 70, 70))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(31, 30, 70, 70))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 31, 70, 70))); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 30, 70, 70)).IsEmpty()); EXPECT_RECT_EQ(gfx::Rect(29, 30, 1, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(29, 30, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(29, 29, 70, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(29, 29, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(30, 29, 70, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 29, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(31, 29, 70, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(31, 29, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(100, 30, 1, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(31, 30, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(31, 31, 70, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(31, 31, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(30, 100, 70, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 31, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(29, 31, 70, 70), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(29, 31, 70, 70))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestRotatedChild); template class OcclusionTrackerTestTranslatedChild : public OcclusionTrackerTest { protected: OcclusionTrackerTestTranslatedChild(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform layerTransform; layerTransform.Translate(20, 20); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); typename Types::ContentLayerType* layer = this->createDrawingLayer(parent, layerTransform, gfx::PointF(30, 30), gfx::Size(500, 500), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(50, 50, 50, 50).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(50, 50, 50, 50).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(50, 50, 50, 50))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(49, 50, 50, 50))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(50, 49, 50, 50))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(51, 50, 50, 50))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(50, 51, 50, 50))); occlusion.useDefaultLayerClipRect(); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(50, 50, 50, 50))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(49, 50, 50, 50))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(50, 49, 50, 50))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(51, 50, 50, 50))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(50, 51, 50, 50))); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(50, 50, 50, 50)).IsEmpty()); EXPECT_RECT_EQ(gfx::Rect(49, 50, 1, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(49, 50, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(49, 49, 50, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(49, 49, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(50, 49, 50, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(50, 49, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(51, 49, 50, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(51, 49, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(100, 50, 1, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(51, 50, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(51, 51, 50, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(51, 51, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(50, 100, 50, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(50, 51, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(49, 51, 50, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(49, 51, 50, 50))); occlusion.useDefaultLayerClipRect(); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(50, 50, 50, 50)).IsEmpty()); EXPECT_RECT_EQ(gfx::Rect(49, 50, 1, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(49, 50, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(49, 49, 50, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(49, 49, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(50, 49, 50, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(50, 49, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(51, 49, 49, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(51, 49, 50, 50))); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(51, 50, 50, 50)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(51, 51, 50, 50)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(50, 51, 50, 50)).IsEmpty()); EXPECT_RECT_EQ(gfx::Rect(49, 51, 1, 49), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(49, 51, 50, 50))); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestTranslatedChild); template class OcclusionTrackerTestChildInRotatedChild : public OcclusionTrackerTest { protected: OcclusionTrackerTestChildInRotatedChild(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform childTransform; childTransform.Translate(250, 250); childTransform.Rotate(90); childTransform.Translate(-250, -250); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); parent->setMasksToBounds(true); typename Types::LayerType* child = this->createLayer(parent, childTransform, gfx::PointF(30, 30), gfx::Size(500, 500)); child->setMasksToBounds(true); typename Types::ContentLayerType* layer = this->createDrawingLayer(child, this->identityMatrix, gfx::PointF(10, 10), gfx::Size(500, 500), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(layer, occlusion); this->enterContributingSurface(child, occlusion); EXPECT_EQ(gfx::Rect(30, 40, 70, 60).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(10, 430, 60, 70).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->leaveContributingSurface(child, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(30, 40, 70, 60).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(30, 40, 70, 60).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 40, 70, 60))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(29, 40, 70, 60))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 39, 70, 60))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(31, 40, 70, 60))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 41, 70, 60))); occlusion.useDefaultLayerClipRect(); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 40, 70, 60))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(29, 40, 70, 60))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 39, 70, 60))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(31, 40, 70, 60))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 41, 70, 60))); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); /* Justification for the above occlusion from |layer|: 100 +---------------------+ +---------------------+ | | | |30 Visible region of |layer|: ///// | 30 | rotate(90) | | | 30 + ---------------------------------+ | +---------------------------------+ 100 | | 10 | | ==> | | |10 | | |10+---------------------------------+ | +---------------------------------+ | | | | | | | | | |///////////////| 420 | | | | | | | | | | |///////////////|60 | | | | | | | | | | |///////////////| | | +----|--|-------------+ | | +--|--|---------------+ | | | | | | 20|10| 70 | | | | | | | | | | | | | |500 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |10| +--|-------------------------------+ | | +------------------------------|--+ | | | 490 | +---------------------------------+ +---------------------------------+ 500 500 */ } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestChildInRotatedChild); template class OcclusionTrackerTestScaledRenderSurface : public OcclusionTrackerTest { protected: OcclusionTrackerTestScaledRenderSurface(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200)); gfx::Transform layer1Matrix; layer1Matrix.Scale(2, 2); typename Types::ContentLayerType* layer1 = this->createDrawingLayer(parent, layer1Matrix, gfx::PointF(0, 0), gfx::Size(100, 100), true); layer1->setForceRenderSurface(true); gfx::Transform layer2Matrix; layer2Matrix.Translate(25, 25); typename Types::ContentLayerType* layer2 = this->createDrawingLayer(layer1, layer2Matrix, gfx::PointF(0, 0), gfx::Size(50, 50), true); typename Types::ContentLayerType* occluder = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(100, 100), gfx::Size(500, 500), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(occluder, occlusion); this->enterLayer(layer2, occlusion); EXPECT_EQ(gfx::Rect(100, 100, 100, 100).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect().ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_RECT_EQ(gfx::Rect(0, 0, 25, 25), occlusion.unoccludedLayerContentRect(layer2, gfx::Rect(0, 0, 25, 25))); EXPECT_RECT_EQ(gfx::Rect(10, 25, 15, 25), occlusion.unoccludedLayerContentRect(layer2, gfx::Rect(10, 25, 25, 25))); EXPECT_RECT_EQ(gfx::Rect(25, 10, 25, 15), occlusion.unoccludedLayerContentRect(layer2, gfx::Rect(25, 10, 25, 25))); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(layer2, gfx::Rect(25, 25, 25, 25)).IsEmpty()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestScaledRenderSurface); template class OcclusionTrackerTestVisitTargetTwoTimes : public OcclusionTrackerTest { protected: OcclusionTrackerTestVisitTargetTwoTimes(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform childTransform; childTransform.Translate(250, 250); childTransform.Rotate(90); childTransform.Translate(-250, -250); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); parent->setMasksToBounds(true); typename Types::LayerType* child = this->createLayer(parent, childTransform, gfx::PointF(30, 30), gfx::Size(500, 500)); child->setMasksToBounds(true); typename Types::ContentLayerType* layer = this->createDrawingLayer(child, this->identityMatrix, gfx::PointF(10, 10), gfx::Size(500, 500), true); // |child2| makes |parent|'s surface get considered by OcclusionTracker first, instead of |child|'s. This exercises different code in // leaveToTargetRenderSurface, as the target surface has already been seen. typename Types::ContentLayerType* child2 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(30, 30), gfx::Size(60, 20), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(-10, -10, 1000, 1000)); this->visitLayer(child2, occlusion); EXPECT_EQ(gfx::Rect(30, 30, 60, 20).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(30, 30, 60, 20).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->visitLayer(layer, occlusion); EXPECT_EQ(UnionRegions(gfx::Rect(30, 30, 60, 10), gfx::Rect(30, 40, 70, 60)).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(10, 430, 60, 70).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->enterContributingSurface(child, occlusion); EXPECT_EQ(UnionRegions(gfx::Rect(30, 30, 60, 10), gfx::Rect(30, 40, 70, 60)).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(10, 430, 60, 70).ToString(), occlusion.occlusionInTargetSurface().ToString()); // Occlusion in |child2| should get merged with the |child| surface we are leaving now. this->leaveContributingSurface(child, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(UnionRegions(gfx::Rect(30, 30, 60, 10), gfx::Rect(30, 40, 70, 60)).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(UnionRegions(gfx::Rect(30, 30, 60, 10), gfx::Rect(30, 40, 70, 60)).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 30, 70, 70))); EXPECT_RECT_EQ(gfx::Rect(90, 30, 10, 10), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 30, 70, 70))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 30, 60, 10))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(29, 30, 60, 10))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 29, 60, 10))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(31, 30, 60, 10))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 31, 60, 10))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 40, 70, 60))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(29, 40, 70, 60))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 39, 70, 60))); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 30, 60, 10)).IsEmpty()); EXPECT_RECT_EQ(gfx::Rect(29, 30, 1, 10), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(29, 30, 60, 10))); EXPECT_RECT_EQ(gfx::Rect(30, 29, 60, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 29, 60, 10))); EXPECT_RECT_EQ(gfx::Rect(90, 30, 1, 10), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(31, 30, 60, 10))); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 31, 60, 10)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 40, 70, 60)).IsEmpty()); EXPECT_RECT_EQ(gfx::Rect(29, 40, 1, 60), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(29, 40, 70, 60))); // This rect is mostly occluded by |child2|. EXPECT_RECT_EQ(gfx::Rect(90, 39, 10, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 39, 70, 60))); // This rect extends past top/right ends of |child2|. EXPECT_RECT_EQ(gfx::Rect(30, 29, 70, 11), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 29, 70, 70))); // This rect extends past left/right ends of |child2|. EXPECT_RECT_EQ(gfx::Rect(20, 39, 80, 60), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(20, 39, 80, 60))); EXPECT_RECT_EQ(gfx::Rect(100, 40, 1, 60), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(31, 40, 70, 60))); EXPECT_RECT_EQ(gfx::Rect(30, 100, 70, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 41, 70, 60))); /* Justification for the above occlusion from |layer|: 100 +---------------------+ +---------------------+ | | | |30 Visible region of |layer|: ///// | 30 | rotate(90) | 30 60 | |child2|: \\\\\ | 30 + ------------+--------------------+ | 30 +------------+--------------------+ 100 | | 10 | | | ==> | |\\\\\\\\\\\\| |10 | | |10+----------|----------------------+ | +--|\\\\\\\\\\\\|-----------------+ | | + ------------+ | | | | | +------------+//| 420 | | | | | | | | | | |///////////////|60 | | | | | | | | | | |///////////////| | | +----|--|-------------+ | | +--|--|---------------+ | | | | | | 20|10| 70 | | | | | | | | | | | | | |500 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |10| +--|-------------------------------+ | | +------------------------------|--+ | | | 490 | +---------------------------------+ +---------------------------------+ 500 500 */ } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestVisitTargetTwoTimes); template class OcclusionTrackerTestSurfaceRotatedOffAxis : public OcclusionTrackerTest { protected: OcclusionTrackerTestSurfaceRotatedOffAxis(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform childTransform; childTransform.Translate(250, 250); childTransform.Rotate(95); childTransform.Translate(-250, -250); gfx::Transform layerTransform; layerTransform.Translate(10, 10); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); typename Types::LayerType* child = this->createLayer(parent, childTransform, gfx::PointF(30, 30), gfx::Size(500, 500)); child->setMasksToBounds(true); typename Types::ContentLayerType* layer = this->createDrawingLayer(child, layerTransform, gfx::PointF(0, 0), gfx::Size(500, 500), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); gfx::Rect clippedLayerInChild = MathUtil::mapClippedRect(layerTransform, layer->visibleContentRect()); this->visitLayer(layer, occlusion); this->enterContributingSurface(child, occlusion); EXPECT_EQ(gfx::Rect().ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(clippedLayerInChild.ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(child, clippedLayerInChild)); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(child, clippedLayerInChild).IsEmpty()); clippedLayerInChild += gfx::Vector2d(-1, 0); EXPECT_FALSE(occlusion.occludedLayer(child, clippedLayerInChild)); EXPECT_FALSE(occlusion.unoccludedLayerContentRect(child, clippedLayerInChild).IsEmpty()); clippedLayerInChild += gfx::Vector2d(1, 0); clippedLayerInChild += gfx::Vector2d(1, 0); EXPECT_FALSE(occlusion.occludedLayer(child, clippedLayerInChild)); EXPECT_FALSE(occlusion.unoccludedLayerContentRect(child, clippedLayerInChild).IsEmpty()); clippedLayerInChild += gfx::Vector2d(-1, 0); clippedLayerInChild += gfx::Vector2d(0, -1); EXPECT_FALSE(occlusion.occludedLayer(child, clippedLayerInChild)); EXPECT_FALSE(occlusion.unoccludedLayerContentRect(child, clippedLayerInChild).IsEmpty()); clippedLayerInChild += gfx::Vector2d(0, 1); clippedLayerInChild += gfx::Vector2d(0, 1); EXPECT_FALSE(occlusion.occludedLayer(child, clippedLayerInChild)); EXPECT_FALSE(occlusion.unoccludedLayerContentRect(child, clippedLayerInChild).IsEmpty()); clippedLayerInChild += gfx::Vector2d(0, -1); this->leaveContributingSurface(child, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect().ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect().ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(75, 55, 1, 1))); EXPECT_RECT_EQ(gfx::Rect(75, 55, 1, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(75, 55, 1, 1))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestSurfaceRotatedOffAxis); template class OcclusionTrackerTestSurfaceWithTwoOpaqueChildren : public OcclusionTrackerTest { protected: OcclusionTrackerTestSurfaceWithTwoOpaqueChildren(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform childTransform; childTransform.Translate(250, 250); childTransform.Rotate(90); childTransform.Translate(-250, -250); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); parent->setMasksToBounds(true); typename Types::LayerType* child = this->createLayer(parent, childTransform, gfx::PointF(30, 30), gfx::Size(500, 500)); child->setMasksToBounds(true); typename Types::ContentLayerType* layer1 = this->createDrawingLayer(child, this->identityMatrix, gfx::PointF(10, 10), gfx::Size(500, 500), true); typename Types::ContentLayerType* layer2 = this->createDrawingLayer(child, this->identityMatrix, gfx::PointF(10, 450), gfx::Size(500, 60), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(layer2, occlusion); this->visitLayer(layer1, occlusion); this->enterContributingSurface(child, occlusion); EXPECT_EQ(gfx::Rect(30, 40, 70, 60).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(10, 430, 60, 70).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(child, gfx::Rect(10, 430, 60, 70))); EXPECT_FALSE(occlusion.occludedLayer(child, gfx::Rect(9, 430, 60, 70))); EXPECT_FALSE(occlusion.occludedLayer(child, gfx::Rect(10, 429, 60, 70))); EXPECT_FALSE(occlusion.occludedLayer(child, gfx::Rect(11, 430, 60, 70))); EXPECT_FALSE(occlusion.occludedLayer(child, gfx::Rect(10, 431, 60, 70))); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(child, gfx::Rect(10, 430, 60, 70)).IsEmpty()); EXPECT_RECT_EQ(gfx::Rect(9, 430, 1, 70), occlusion.unoccludedLayerContentRect(child, gfx::Rect(9, 430, 60, 70))); EXPECT_RECT_EQ(gfx::Rect(10, 429, 60, 1), occlusion.unoccludedLayerContentRect(child, gfx::Rect(10, 429, 60, 70))); EXPECT_RECT_EQ(gfx::Rect(70, 430, 1, 70), occlusion.unoccludedLayerContentRect(child, gfx::Rect(11, 430, 60, 70))); EXPECT_RECT_EQ(gfx::Rect(10, 500, 60, 1), occlusion.unoccludedLayerContentRect(child, gfx::Rect(10, 431, 60, 70))); this->leaveContributingSurface(child, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(30, 40, 70, 60).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(30, 40, 70, 60).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 40, 70, 60))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(29, 40, 70, 60))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 39, 70, 60))); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 40, 70, 60)).IsEmpty()); EXPECT_RECT_EQ(gfx::Rect(29, 40, 1, 60), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(29, 40, 70, 60))); EXPECT_RECT_EQ(gfx::Rect(30, 39, 70, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 39, 70, 60))); EXPECT_RECT_EQ(gfx::Rect(100, 40, 1, 60), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(31, 40, 70, 60))); EXPECT_RECT_EQ(gfx::Rect(30, 100, 70, 1), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(30, 41, 70, 60))); /* Justification for the above occlusion from |layer1| and |layer2|: +---------------------+ | |30 Visible region of |layer1|: ///// | | Visible region of |layer2|: \\\\\ | +---------------------------------+ | | |10 | | +---------------+-----------------+ | | | |\\\\\\\\\\\\|//| 420 | | | | |\\\\\\\\\\\\|//|60 | | | | |\\\\\\\\\\\\|//| | | +--|--|------------|--+ | | 20|10| 70 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |10| | +------------|-----------------|--+ | | 490 | +---------------+-----------------+ 60 440 */ } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestSurfaceWithTwoOpaqueChildren); template class OcclusionTrackerTestOverlappingSurfaceSiblings : public OcclusionTrackerTest { protected: OcclusionTrackerTestOverlappingSurfaceSiblings(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform childTransform; childTransform.Translate(250, 250); childTransform.Rotate(90); childTransform.Translate(-250, -250); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); parent->setMasksToBounds(true); typename Types::LayerType* child1 = this->createSurface(parent, childTransform, gfx::PointF(30, 30), gfx::Size(10, 10)); typename Types::LayerType* child2 = this->createSurface(parent, childTransform, gfx::PointF(20, 40), gfx::Size(10, 10)); typename Types::ContentLayerType* layer1 = this->createDrawingLayer(child1, this->identityMatrix, gfx::PointF(-10, -10), gfx::Size(510, 510), true); typename Types::ContentLayerType* layer2 = this->createDrawingLayer(child2, this->identityMatrix, gfx::PointF(-10, -10), gfx::Size(510, 510), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(-20, -20, 1000, 1000)); this->visitLayer(layer2, occlusion); this->enterContributingSurface(child2, occlusion); EXPECT_EQ(gfx::Rect(20, 30, 80, 70).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(-10, 420, 70, 80).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(child2, gfx::Rect(-10, 420, 70, 80))); EXPECT_FALSE(occlusion.occludedLayer(child2, gfx::Rect(-11, 420, 70, 80))); EXPECT_FALSE(occlusion.occludedLayer(child2, gfx::Rect(-10, 419, 70, 80))); EXPECT_FALSE(occlusion.occludedLayer(child2, gfx::Rect(-10, 420, 71, 80))); EXPECT_FALSE(occlusion.occludedLayer(child2, gfx::Rect(-10, 420, 70, 81))); occlusion.useDefaultLayerClipRect(); EXPECT_TRUE(occlusion.occludedLayer(child2, gfx::Rect(-10, 420, 70, 80))); EXPECT_TRUE(occlusion.occludedLayer(child2, gfx::Rect(-11, 420, 70, 80))); EXPECT_TRUE(occlusion.occludedLayer(child2, gfx::Rect(-10, 419, 70, 80))); EXPECT_TRUE(occlusion.occludedLayer(child2, gfx::Rect(-10, 420, 71, 80))); EXPECT_TRUE(occlusion.occludedLayer(child2, gfx::Rect(-10, 420, 70, 81))); occlusion.setLayerClipRect(gfx::Rect(-20, -20, 1000, 1000)); // There is nothing above child2's surface in the z-order. EXPECT_RECT_EQ(gfx::Rect(-10, 420, 70, 80), occlusion.unoccludedContributingSurfaceContentRect(child2, false, gfx::Rect(-10, 420, 70, 80))); this->leaveContributingSurface(child2, occlusion); this->visitLayer(layer1, occlusion); this->enterContributingSurface(child1, occlusion); EXPECT_EQ(UnionRegions(gfx::Rect(30, 20, 70, 10), gfx::Rect(20, 30, 80, 70)).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(-10, 430, 80, 70).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(child1, gfx::Rect(-10, 430, 80, 70))); EXPECT_FALSE(occlusion.occludedLayer(child1, gfx::Rect(-11, 430, 80, 70))); EXPECT_FALSE(occlusion.occludedLayer(child1, gfx::Rect(-10, 429, 80, 70))); EXPECT_FALSE(occlusion.occludedLayer(child1, gfx::Rect(-10, 430, 81, 70))); EXPECT_FALSE(occlusion.occludedLayer(child1, gfx::Rect(-10, 430, 80, 71))); // child2's contents will occlude child1 below it. EXPECT_RECT_EQ(gfx::Rect(-10, 430, 10, 70), occlusion.unoccludedContributingSurfaceContentRect(child1, false, gfx::Rect(-10, 430, 80, 70))); this->leaveContributingSurface(child1, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(UnionRegions(gfx::Rect(30, 20, 70, 10), gfx::Rect(20, 30, 80, 70)).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(UnionRegions(gfx::Rect(30, 20, 70, 10), gfx::Rect(20, 30, 80, 70)).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(20, 20, 80, 80))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(30, 20, 70, 80))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(29, 20, 70, 80))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(30, 19, 70, 80))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(20, 30, 80, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(19, 30, 80, 70))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(20, 29, 80, 70))); /* Justification for the above occlusion: 100 +---------------------+ | 20 | layer1 | 30+ ---------------------------------+ 100 | 30| | layer2 | |20+----------------------------------+ | | | | | | | | | | | | | | | | | | | +--|-|----------------+ | | | | | | 510 | | | | | | | | | | | | | | | | | | | | | | | | | +--------------------------------|-+ | | +----------------------------------+ 510 */ } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestOverlappingSurfaceSiblings); template class OcclusionTrackerTestOverlappingSurfaceSiblingsWithTwoTransforms : public OcclusionTrackerTest { protected: OcclusionTrackerTestOverlappingSurfaceSiblingsWithTwoTransforms(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform child1Transform; child1Transform.Translate(250, 250); child1Transform.Rotate(-90); child1Transform.Translate(-250, -250); gfx::Transform child2Transform; child2Transform.Translate(250, 250); child2Transform.Rotate(90); child2Transform.Translate(-250, -250); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); parent->setMasksToBounds(true); typename Types::LayerType* child1 = this->createSurface(parent, child1Transform, gfx::PointF(30, 20), gfx::Size(10, 10)); typename Types::LayerType* child2 = this->createDrawingSurface(parent, child2Transform, gfx::PointF(20, 40), gfx::Size(10, 10), false); typename Types::ContentLayerType* layer1 = this->createDrawingLayer(child1, this->identityMatrix, gfx::PointF(-10, -20), gfx::Size(510, 510), true); typename Types::ContentLayerType* layer2 = this->createDrawingLayer(child2, this->identityMatrix, gfx::PointF(-10, -10), gfx::Size(510, 510), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(-30, -30, 1000, 1000)); this->visitLayer(layer2, occlusion); this->enterLayer(child2, occlusion); EXPECT_EQ(gfx::Rect(20, 30, 80, 70).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(-10, 420, 70, 80).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(child2, gfx::Rect(-10, 420, 70, 80))); EXPECT_FALSE(occlusion.occludedLayer(child2, gfx::Rect(-11, 420, 70, 80))); EXPECT_FALSE(occlusion.occludedLayer(child2, gfx::Rect(-10, 419, 70, 80))); EXPECT_FALSE(occlusion.occludedLayer(child2, gfx::Rect(-10, 420, 71, 80))); EXPECT_FALSE(occlusion.occludedLayer(child2, gfx::Rect(-10, 420, 70, 81))); this->leaveLayer(child2, occlusion); this->enterContributingSurface(child2, occlusion); // There is nothing above child2's surface in the z-order. EXPECT_RECT_EQ(gfx::Rect(-10, 420, 70, 80), occlusion.unoccludedContributingSurfaceContentRect(child2, false, gfx::Rect(-10, 420, 70, 80))); this->leaveContributingSurface(child2, occlusion); this->visitLayer(layer1, occlusion); this->enterContributingSurface(child1, occlusion); EXPECT_EQ(gfx::Rect(10, 20, 90, 80).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(420, -20, 80, 90).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(child1, gfx::Rect(420, -20, 80, 90))); EXPECT_FALSE(occlusion.occludedLayer(child1, gfx::Rect(419, -20, 80, 90))); EXPECT_FALSE(occlusion.occludedLayer(child1, gfx::Rect(420, -21, 80, 90))); EXPECT_FALSE(occlusion.occludedLayer(child1, gfx::Rect(420, -19, 80, 90))); EXPECT_FALSE(occlusion.occludedLayer(child1, gfx::Rect(421, -20, 80, 90))); // child2's contents will occlude child1 below it. EXPECT_RECT_EQ(gfx::Rect(420, -20, 80, 90), occlusion.unoccludedContributingSurfaceContentRect(child1, false, gfx::Rect(420, -20, 80, 90))); EXPECT_RECT_EQ(gfx::Rect(490, -10, 10, 80), occlusion.unoccludedContributingSurfaceContentRect(child1, false, gfx::Rect(420, -10, 80, 90))); EXPECT_RECT_EQ(gfx::Rect(420, -20, 70, 10), occlusion.unoccludedContributingSurfaceContentRect(child1, false, gfx::Rect(420, -20, 70, 90))); this->leaveContributingSurface(child1, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(10, 20, 90, 80).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(10, 20, 90, 80).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(10, 20, 90, 80))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(9, 20, 90, 80))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(10, 19, 90, 80))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(11, 20, 90, 80))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(10, 21, 90, 80))); /* Justification for the above occlusion: 100 +---------------------+ |20 | layer1 10+----------------------------------+ 100 || 30 | layer2 | |20+----------------------------------+ || | | | | || | | | | || | | | | +|-|------------------+ | | | | | | 510 | | 510 | | | | | | | | | | | | | | | | | | | | 520 | | +----------------------------------+ | | | +----------------------------------+ 510 */ } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestOverlappingSurfaceSiblingsWithTwoTransforms); template class OcclusionTrackerTestFilters : public OcclusionTrackerTest { protected: OcclusionTrackerTestFilters(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform layerTransform; layerTransform.Translate(250, 250); layerTransform.Rotate(90); layerTransform.Translate(-250, -250); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); parent->setMasksToBounds(true); typename Types::ContentLayerType* blurLayer = this->createDrawingLayer(parent, layerTransform, gfx::PointF(30, 30), gfx::Size(500, 500), true); typename Types::ContentLayerType* opaqueLayer = this->createDrawingLayer(parent, layerTransform, gfx::PointF(30, 30), gfx::Size(500, 500), true); typename Types::ContentLayerType* opacityLayer = this->createDrawingLayer(parent, layerTransform, gfx::PointF(30, 30), gfx::Size(500, 500), true); WebFilterOperations filters; filters.append(WebFilterOperation::createBlurFilter(10)); blurLayer->setFilters(filters); filters.clear(); filters.append(WebFilterOperation::createGrayscaleFilter(0.5)); opaqueLayer->setFilters(filters); filters.clear(); filters.append(WebFilterOperation::createOpacityFilter(0.5)); opacityLayer->setFilters(filters); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); // Opacity layer won't contribute to occlusion. this->visitLayer(opacityLayer, occlusion); this->enterContributingSurface(opacityLayer, occlusion); EXPECT_TRUE(occlusion.occlusionInScreenSpace().IsEmpty()); EXPECT_TRUE(occlusion.occlusionInTargetSurface().IsEmpty()); // And has nothing to contribute to its parent surface. this->leaveContributingSurface(opacityLayer, occlusion); EXPECT_TRUE(occlusion.occlusionInScreenSpace().IsEmpty()); EXPECT_TRUE(occlusion.occlusionInTargetSurface().IsEmpty()); // Opaque layer will contribute to occlusion. this->visitLayer(opaqueLayer, occlusion); this->enterContributingSurface(opaqueLayer, occlusion); EXPECT_EQ(gfx::Rect(30, 30, 70, 70).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 430, 70, 70).ToString(), occlusion.occlusionInTargetSurface().ToString()); // And it gets translated to the parent surface. this->leaveContributingSurface(opaqueLayer, occlusion); EXPECT_EQ(gfx::Rect(30, 30, 70, 70).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(30, 30, 70, 70).ToString(), occlusion.occlusionInTargetSurface().ToString()); // The blur layer needs to throw away any occlusion from outside its subtree. this->enterLayer(blurLayer, occlusion); EXPECT_TRUE(occlusion.occlusionInScreenSpace().IsEmpty()); EXPECT_TRUE(occlusion.occlusionInTargetSurface().IsEmpty()); // And it won't contribute to occlusion. this->leaveLayer(blurLayer, occlusion); this->enterContributingSurface(blurLayer, occlusion); EXPECT_TRUE(occlusion.occlusionInScreenSpace().IsEmpty()); EXPECT_TRUE(occlusion.occlusionInTargetSurface().IsEmpty()); // But the opaque layer's occlusion is preserved on the parent. this->leaveContributingSurface(blurLayer, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(30, 30, 70, 70).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(30, 30, 70, 70).ToString(), occlusion.occlusionInTargetSurface().ToString()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestFilters); template class OcclusionTrackerTestReplicaDoesOcclude : public OcclusionTrackerTest { protected: OcclusionTrackerTestReplicaDoesOcclude(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 200)); typename Types::LayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 100), gfx::Size(50, 50), true); this->createReplicaLayer(surface, this->identityMatrix, gfx::PointF(50, 50), gfx::Size()); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(surface, occlusion); EXPECT_EQ(gfx::Rect(0, 100, 50, 50).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 50, 50).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->visitContributingSurface(surface, occlusion); this->enterLayer(parent, occlusion); // The surface and replica should both be occluding the parent. EXPECT_EQ(UnionRegions(gfx::Rect(0, 100, 50, 50), gfx::Rect(50, 150, 50, 50)).ToString(), occlusion.occlusionInTargetSurface().ToString()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestReplicaDoesOcclude); template class OcclusionTrackerTestReplicaWithClipping : public OcclusionTrackerTest { protected: OcclusionTrackerTestReplicaWithClipping(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 170)); parent->setMasksToBounds(true); typename Types::LayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 100), gfx::Size(50, 50), true); this->createReplicaLayer(surface, this->identityMatrix, gfx::PointF(50, 50), gfx::Size()); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(surface, occlusion); EXPECT_EQ(gfx::Rect(0, 100, 50, 50).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 50, 50).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->visitContributingSurface(surface, occlusion); this->enterLayer(parent, occlusion); // The surface and replica should both be occluding the parent. EXPECT_EQ(UnionRegions(gfx::Rect(0, 100, 50, 50), gfx::Rect(50, 150, 50, 20)).ToString(), occlusion.occlusionInTargetSurface().ToString()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestReplicaWithClipping); template class OcclusionTrackerTestReplicaWithMask : public OcclusionTrackerTest { protected: OcclusionTrackerTestReplicaWithMask(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 200)); typename Types::LayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 100), gfx::Size(50, 50), true); typename Types::LayerType* replica = this->createReplicaLayer(surface, this->identityMatrix, gfx::PointF(50, 50), gfx::Size()); this->createMaskLayer(replica, gfx::Size(10, 10)); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(surface, occlusion); EXPECT_EQ(gfx::Rect(0, 100, 50, 50).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 50, 50).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->visitContributingSurface(surface, occlusion); this->enterLayer(parent, occlusion); // The replica should not be occluding the parent, since it has a mask applied to it. EXPECT_EQ(gfx::Rect(0, 100, 50, 50).ToString(), occlusion.occlusionInTargetSurface().ToString()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestReplicaWithMask); template class OcclusionTrackerTestLayerClipRectOutsideChild : public OcclusionTrackerTest { protected: OcclusionTrackerTestLayerClipRectOutsideChild(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(200, 100, 100, 100)); this->enterLayer(layer, occlusion); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(100, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(200, 100, 100, 100))); occlusion.useDefaultLayerClipRect(); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(200, 100, 100, 100))); occlusion.setLayerClipRect(gfx::Rect(200, 100, 100, 100)); this->leaveLayer(layer, occlusion); this->visitContributingSurface(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(200, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(200, 100, 100, 100), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestLayerClipRectOutsideChild); template class OcclusionTrackerTestViewportRectOutsideChild : public OcclusionTrackerTest { protected: OcclusionTrackerTestViewportRectOutsideChild(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(200, 100, 100, 100)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->enterLayer(layer, occlusion); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(100, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(200, 100, 100, 100))); occlusion.useDefaultLayerClipRect(); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(200, 100, 100, 100))); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->leaveLayer(layer, occlusion); this->visitContributingSurface(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(200, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(200, 100, 100, 100), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestViewportRectOutsideChild); template class OcclusionTrackerTestLayerClipRectOverChild : public OcclusionTrackerTest { protected: OcclusionTrackerTestLayerClipRectOverChild(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(100, 100, 100, 100)); this->enterLayer(layer, occlusion); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(100, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(100, 100, 100, 100))); this->leaveLayer(layer, occlusion); this->visitContributingSurface(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300)).IsEmpty()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestLayerClipRectOverChild); template class OcclusionTrackerTestViewportRectOverChild : public OcclusionTrackerTest { protected: OcclusionTrackerTestViewportRectOverChild(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(100, 100, 100, 100)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->enterLayer(layer, occlusion); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(100, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(100, 100, 100, 100))); this->leaveLayer(layer, occlusion); this->visitContributingSurface(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300)).IsEmpty()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestViewportRectOverChild); template class OcclusionTrackerTestLayerClipRectPartlyOverChild : public OcclusionTrackerTest { protected: OcclusionTrackerTestLayerClipRectPartlyOverChild(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(50, 50, 200, 200)); this->enterLayer(layer, occlusion); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(0, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(0, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(100, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(100, 100, 100, 100))); this->leaveLayer(layer, occlusion); this->visitContributingSurface(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(200, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(200, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(0, 200, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(100, 200, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(50, 50, 200, 200), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300))); EXPECT_RECT_EQ(gfx::Rect(200, 50, 50, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 100))); EXPECT_RECT_EQ(gfx::Rect(200, 100, 50, 100), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 100, 300, 100))); EXPECT_RECT_EQ(gfx::Rect(200, 100, 50, 100), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(200, 100, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(100, 200, 100, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(100, 200, 100, 100))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestLayerClipRectPartlyOverChild); template class OcclusionTrackerTestViewportRectPartlyOverChild : public OcclusionTrackerTest { protected: OcclusionTrackerTestViewportRectPartlyOverChild(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(50, 50, 200, 200)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->enterLayer(layer, occlusion); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(0, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(0, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(100, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(100, 100, 100, 100))); this->leaveLayer(layer, occlusion); this->visitContributingSurface(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(200, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(200, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(0, 200, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(100, 200, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(50, 50, 200, 200), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300))); EXPECT_RECT_EQ(gfx::Rect(200, 50, 50, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 100))); EXPECT_RECT_EQ(gfx::Rect(200, 100, 50, 100), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 100, 300, 100))); EXPECT_RECT_EQ(gfx::Rect(200, 100, 50, 100), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(200, 100, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(100, 200, 100, 50), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(100, 200, 100, 100))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestViewportRectPartlyOverChild); template class OcclusionTrackerTestLayerClipRectOverNothing : public OcclusionTrackerTest { protected: OcclusionTrackerTestLayerClipRectOverNothing(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(500, 500, 100, 100)); this->enterLayer(layer, occlusion); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(100, 100, 100, 100))); this->leaveLayer(layer, occlusion); this->visitContributingSurface(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 100)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 100, 300, 100)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(200, 100, 100, 100)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(100, 200, 100, 100)).IsEmpty()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestLayerClipRectOverNothing); template class OcclusionTrackerTestViewportRectOverNothing : public OcclusionTrackerTest { protected: OcclusionTrackerTestViewportRectOverNothing(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(500, 500, 100, 100)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->enterLayer(layer, occlusion); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(100, 100, 100, 100))); this->leaveLayer(layer, occlusion); this->visitContributingSurface(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 0, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(0, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 200, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 100)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 100, 300, 100)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(200, 100, 100, 100)).IsEmpty()); EXPECT_TRUE(occlusion.unoccludedLayerContentRect(parent, gfx::Rect(100, 200, 100, 100)).IsEmpty()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestViewportRectOverNothing); template class OcclusionTrackerTestLayerClipRectForLayerOffOrigin : public OcclusionTrackerTest { protected: OcclusionTrackerTestLayerClipRectForLayerOffOrigin(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->enterLayer(layer, occlusion); // This layer is translated when drawn into its target. So if the clip rect given from the target surface // is not in that target space, then after translating these query rects into the target, they will fall outside // the clip and be considered occluded. EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(0, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(0, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(100, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(100, 100, 100, 100))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestLayerClipRectForLayerOffOrigin); template class OcclusionTrackerTestOpaqueContentsRegionEmpty : public OcclusionTrackerTest { protected: OcclusionTrackerTestOpaqueContentsRegionEmpty(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 200), false); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->enterLayer(layer, occlusion); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(0, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(100, 0, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(0, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(100, 100, 100, 100))); // Occluded since its outside the surface bounds. EXPECT_TRUE(occlusion.occludedLayer(layer, gfx::Rect(200, 100, 100, 100))); // Test without any clip rect. occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); EXPECT_FALSE(occlusion.occludedLayer(layer, gfx::Rect(200, 100, 100, 100))); occlusion.useDefaultLayerClipRect(); this->leaveLayer(layer, occlusion); this->visitContributingSurface(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_TRUE(occlusion.occlusionInScreenSpace().IsEmpty()); } }; MAIN_AND_IMPL_THREAD_TEST(OcclusionTrackerTestOpaqueContentsRegionEmpty); template class OcclusionTrackerTestOpaqueContentsRegionNonEmpty : public OcclusionTrackerTest { protected: OcclusionTrackerTestOpaqueContentsRegionNonEmpty(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(100, 100), gfx::Size(200, 200), false); this->calcDrawEtc(parent); { TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); layer->setOpaqueContentsRect(gfx::Rect(0, 0, 100, 100)); this->resetLayerIterator(); this->visitLayer(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(100, 100, 100, 100).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(100, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); } { TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); layer->setOpaqueContentsRect(gfx::Rect(20, 20, 180, 180)); this->resetLayerIterator(); this->visitLayer(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(120, 120, 180, 180).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(100, 100, 100, 100))); EXPECT_TRUE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); } { TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); layer->setOpaqueContentsRect(gfx::Rect(150, 150, 100, 100)); this->resetLayerIterator(); this->visitLayer(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(250, 250, 50, 50).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(0, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(100, 100, 100, 100))); EXPECT_FALSE(occlusion.occludedLayer(parent, gfx::Rect(200, 200, 100, 100))); } } }; MAIN_AND_IMPL_THREAD_TEST(OcclusionTrackerTestOpaqueContentsRegionNonEmpty); template class OcclusionTrackerTest3dTransform : public OcclusionTrackerTest { protected: OcclusionTrackerTest3dTransform(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform transform; MathUtil::rotateEulerAngles(&transform, 0, 30, 0); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::LayerType* container = this->createLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingLayer(container, transform, gfx::PointF(100, 100), gfx::Size(200, 200), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->enterLayer(layer, occlusion); // The layer is rotated in 3d but without preserving 3d, so it only gets resized. EXPECT_RECT_EQ(gfx::Rect(0, 0, 200, 200), occlusion.unoccludedLayerContentRect(layer, gfx::Rect(0, 0, 200, 200))); } }; MAIN_AND_IMPL_THREAD_TEST(OcclusionTrackerTest3dTransform); template class OcclusionTrackerTestUnsorted3dLayers : public OcclusionTrackerTest { protected: OcclusionTrackerTestUnsorted3dLayers(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { // Currently, the main thread layer iterator does not iterate over 3d items in // sorted order, because layer sorting is not performed on the main thread. // Because of this, the occlusion tracker cannot assume that a 3d layer occludes // other layers that have not yet been iterated over. For now, the expected // behavior is that a 3d layer simply does not add any occlusion to the occlusion // tracker. gfx::Transform translationToFront; translationToFront.Translate3d(0, 0, -10); gfx::Transform translationToBack; translationToFront.Translate3d(0, 0, -100); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* child1 = this->createDrawingLayer(parent, translationToBack, gfx::PointF(0, 0), gfx::Size(100, 100), true); typename Types::ContentLayerType* child2 = this->createDrawingLayer(parent, translationToFront, gfx::PointF(50, 50), gfx::Size(100, 100), true); parent->setPreserves3D(true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(child2, occlusion); EXPECT_TRUE(occlusion.occlusionInScreenSpace().IsEmpty()); EXPECT_TRUE(occlusion.occlusionInTargetSurface().IsEmpty()); this->visitLayer(child1, occlusion); EXPECT_TRUE(occlusion.occlusionInScreenSpace().IsEmpty()); EXPECT_TRUE(occlusion.occlusionInTargetSurface().IsEmpty()); } }; // This test will have different layer ordering on the impl thread; the test will only work on the main thread. MAIN_THREAD_TEST(OcclusionTrackerTestUnsorted3dLayers); template class OcclusionTrackerTestPerspectiveTransform : public OcclusionTrackerTest { protected: OcclusionTrackerTestPerspectiveTransform(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform transform; transform.Translate(150, 150); transform.ApplyPerspectiveDepth(400); MathUtil::rotateAxisAngle(&transform, 1, 0, 0, -30); transform.Translate(-150, -150); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::LayerType* container = this->createLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingLayer(container, transform, gfx::PointF(100, 100), gfx::Size(200, 200), true); container->setPreserves3D(true); layer->setPreserves3D(true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->enterLayer(layer, occlusion); EXPECT_RECT_EQ(gfx::Rect(0, 0, 200, 200), occlusion.unoccludedLayerContentRect(layer, gfx::Rect(0, 0, 200, 200))); } }; // This test requires accumulating occlusion of 3d layers, which are skipped by the occlusion tracker on the main thread. So this test should run on the impl thread. IMPL_THREAD_TEST(OcclusionTrackerTestPerspectiveTransform); template class OcclusionTrackerTestPerspectiveTransformBehindCamera : public OcclusionTrackerTest { protected: OcclusionTrackerTestPerspectiveTransformBehindCamera(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { // This test is based on the platform/chromium/compositing/3d-corners.html layout test. gfx::Transform transform; transform.Translate(250, 50); transform.ApplyPerspectiveDepth(10); transform.Translate(-250, -50); transform.Translate(250, 50); MathUtil::rotateAxisAngle(&transform, 1, 0, 0, -167); transform.Translate(-250, -50); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(500, 100)); typename Types::LayerType* container = this->createLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(500, 500)); typename Types::ContentLayerType* layer = this->createDrawingLayer(container, transform, gfx::PointF(0, 0), gfx::Size(500, 500), true); container->setPreserves3D(true); layer->setPreserves3D(true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->enterLayer(layer, occlusion); // The bottom 11 pixel rows of this layer remain visible inside the container, after translation to the target surface. When translated back, // this will include many more pixels but must include at least the bottom 11 rows. EXPECT_TRUE(occlusion.unoccludedLayerContentRect(layer, gfx::Rect(0, 0, 500, 500)).Contains(gfx::Rect(0, 489, 500, 11))); } }; // This test requires accumulating occlusion of 3d layers, which are skipped by the occlusion tracker on the main thread. So this test should run on the impl thread. IMPL_THREAD_TEST(OcclusionTrackerTestPerspectiveTransformBehindCamera); template class OcclusionTrackerTestLayerBehindCameraDoesNotOcclude : public OcclusionTrackerTest { protected: OcclusionTrackerTestLayerBehindCameraDoesNotOcclude(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform transform; transform.Translate(50, 50); transform.ApplyPerspectiveDepth(100); transform.Translate3d(0, 0, 110); transform.Translate(-50, -50); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); typename Types::ContentLayerType* layer = this->createDrawingLayer(parent, transform, gfx::PointF(0, 0), gfx::Size(100, 100), true); parent->setPreserves3D(true); layer->setPreserves3D(true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); // The |layer| is entirely behind the camera and should not occlude. this->visitLayer(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_TRUE(occlusion.occlusionInTargetSurface().IsEmpty()); EXPECT_TRUE(occlusion.occlusionInScreenSpace().IsEmpty()); } }; // This test requires accumulating occlusion of 3d layers, which are skipped by the occlusion tracker on the main thread. So this test should run on the impl thread. IMPL_THREAD_TEST(OcclusionTrackerTestLayerBehindCameraDoesNotOcclude); template class OcclusionTrackerTestLargePixelsOccludeInsideClipRect : public OcclusionTrackerTest { protected: OcclusionTrackerTestLargePixelsOccludeInsideClipRect(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform transform; transform.Translate(50, 50); transform.ApplyPerspectiveDepth(100); transform.Translate3d(0, 0, 99); transform.Translate(-50, -50); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100)); parent->setMasksToBounds(true); typename Types::ContentLayerType* layer = this->createDrawingLayer(parent, transform, gfx::PointF(0, 0), gfx::Size(100, 100), true); parent->setPreserves3D(true); layer->setPreserves3D(true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); // This is very close to the camera, so pixels in its visibleContentRect will actually go outside of the layer's clipRect. // Ensure that those pixels don't occlude things outside the clipRect. this->visitLayer(layer, occlusion); this->enterLayer(parent, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), occlusion.occlusionInScreenSpace().ToString()); } }; // This test requires accumulating occlusion of 3d layers, which are skipped by the occlusion tracker on the main thread. So this test should run on the impl thread. IMPL_THREAD_TEST(OcclusionTrackerTestLargePixelsOccludeInsideClipRect); template class OcclusionTrackerTestAnimationOpacity1OnMainThread : public OcclusionTrackerTest { protected: OcclusionTrackerTestAnimationOpacity1OnMainThread(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300), true); typename Types::ContentLayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300), true); typename Types::ContentLayerType* surfaceChild = this->createDrawingLayer(surface, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 300), true); typename Types::ContentLayerType* surfaceChild2 = this->createDrawingLayer(surface, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 300), true); typename Types::ContentLayerType* parent2 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300), false); typename Types::ContentLayerType* topmost = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(250, 0), gfx::Size(50, 300), true); addOpacityTransitionToController(*layer->layerAnimationController(), 10, 0, 1, false); addOpacityTransitionToController(*surface->layerAnimationController(), 10, 0, 1, false); this->calcDrawEtc(parent); EXPECT_TRUE(layer->drawOpacityIsAnimating()); EXPECT_FALSE(surface->drawOpacityIsAnimating()); EXPECT_TRUE(surface->renderSurface()->drawOpacityIsAnimating()); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(topmost, occlusion); this->enterLayer(parent2, occlusion); // This occlusion will affect all surfaces. EXPECT_RECT_EQ(gfx::Rect(0, 0, 250, 300), occlusion.unoccludedLayerContentRect(parent2, gfx::Rect(0, 0, 300, 300))); this->leaveLayer(parent2, occlusion); this->visitLayer(surfaceChild2, occlusion); this->enterLayer(surfaceChild, occlusion); EXPECT_RECT_EQ(gfx::Rect(100, 0, 100, 300), occlusion.unoccludedLayerContentRect(surfaceChild, gfx::Rect(0, 0, 300, 300))); this->leaveLayer(surfaceChild, occlusion); this->enterLayer(surface, occlusion); EXPECT_RECT_EQ(gfx::Rect(200, 0, 50, 300), occlusion.unoccludedLayerContentRect(surface, gfx::Rect(0, 0, 300, 300))); this->leaveLayer(surface, occlusion); this->enterContributingSurface(surface, occlusion); // Occlusion within the surface is lost when leaving the animating surface. EXPECT_RECT_EQ(gfx::Rect(0, 0, 250, 300), occlusion.unoccludedContributingSurfaceContentRect(surface, false, gfx::Rect(0, 0, 300, 300))); this->leaveContributingSurface(surface, occlusion); this->visitLayer(layer, occlusion); this->enterLayer(parent, occlusion); // Occlusion is not added for the animating |layer|. EXPECT_RECT_EQ(gfx::Rect(0, 0, 250, 300), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300))); } }; MAIN_THREAD_TEST(OcclusionTrackerTestAnimationOpacity1OnMainThread); template class OcclusionTrackerTestAnimationOpacity0OnMainThread : public OcclusionTrackerTest { protected: OcclusionTrackerTestAnimationOpacity0OnMainThread(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300), true); typename Types::ContentLayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300), true); typename Types::ContentLayerType* surfaceChild = this->createDrawingLayer(surface, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 300), true); typename Types::ContentLayerType* surfaceChild2 = this->createDrawingLayer(surface, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 300), true); typename Types::ContentLayerType* parent2 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300), false); typename Types::ContentLayerType* topmost = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(250, 0), gfx::Size(50, 300), true); addOpacityTransitionToController(*layer->layerAnimationController(), 10, 1, 0, false); addOpacityTransitionToController(*surface->layerAnimationController(), 10, 1, 0, false); this->calcDrawEtc(parent); EXPECT_TRUE(layer->drawOpacityIsAnimating()); EXPECT_FALSE(surface->drawOpacityIsAnimating()); EXPECT_TRUE(surface->renderSurface()->drawOpacityIsAnimating()); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(topmost, occlusion); this->enterLayer(parent2, occlusion); // This occlusion will affect all surfaces. EXPECT_RECT_EQ(gfx::Rect(0, 0, 250, 300), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300))); this->leaveLayer(parent2, occlusion); this->visitLayer(surfaceChild2, occlusion); this->enterLayer(surfaceChild, occlusion); EXPECT_RECT_EQ(gfx::Rect(100, 0, 100, 300), occlusion.unoccludedLayerContentRect(surfaceChild, gfx::Rect(0, 0, 300, 300))); this->leaveLayer(surfaceChild, occlusion); this->enterLayer(surface, occlusion); EXPECT_RECT_EQ(gfx::Rect(200, 0, 50, 300), occlusion.unoccludedLayerContentRect(surface, gfx::Rect(0, 0, 300, 300))); this->leaveLayer(surface, occlusion); this->enterContributingSurface(surface, occlusion); // Occlusion within the surface is lost when leaving the animating surface. EXPECT_RECT_EQ(gfx::Rect(0, 0, 250, 300), occlusion.unoccludedContributingSurfaceContentRect(surface, false, gfx::Rect(0, 0, 300, 300))); this->leaveContributingSurface(surface, occlusion); this->visitLayer(layer, occlusion); this->enterLayer(parent, occlusion); // Occlusion is not added for the animating |layer|. EXPECT_RECT_EQ(gfx::Rect(0, 0, 250, 300), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300))); } }; MAIN_THREAD_TEST(OcclusionTrackerTestAnimationOpacity0OnMainThread); template class OcclusionTrackerTestAnimationTranslateOnMainThread : public OcclusionTrackerTest { protected: OcclusionTrackerTestAnimationTranslateOnMainThread(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); typename Types::ContentLayerType* layer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300), true); typename Types::ContentLayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300), true); typename Types::ContentLayerType* surfaceChild = this->createDrawingLayer(surface, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(200, 300), true); typename Types::ContentLayerType* surfaceChild2 = this->createDrawingLayer(surface, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 300), true); typename Types::ContentLayerType* surface2 = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(50, 300), true); addAnimatedTransformToController(*layer->layerAnimationController(), 10, 30, 0); addAnimatedTransformToController(*surface->layerAnimationController(), 10, 30, 0); addAnimatedTransformToController(*surfaceChild->layerAnimationController(), 10, 30, 0); this->calcDrawEtc(parent); EXPECT_TRUE(layer->drawTransformIsAnimating()); EXPECT_TRUE(layer->screenSpaceTransformIsAnimating()); EXPECT_TRUE(surface->renderSurface()->targetSurfaceTransformsAreAnimating()); EXPECT_TRUE(surface->renderSurface()->screenSpaceTransformsAreAnimating()); // The surface owning layer doesn't animate against its own surface. EXPECT_FALSE(surface->drawTransformIsAnimating()); EXPECT_TRUE(surface->screenSpaceTransformIsAnimating()); EXPECT_TRUE(surfaceChild->drawTransformIsAnimating()); EXPECT_TRUE(surfaceChild->screenSpaceTransformIsAnimating()); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(surface2, occlusion); this->enterContributingSurface(surface2, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 50, 300).ToString(), occlusion.occlusionInScreenSpace().ToString()); this->leaveContributingSurface(surface2, occlusion); this->enterLayer(surfaceChild2, occlusion); // surfaceChild2 is moving in screen space but not relative to its target, so occlusion should happen in its target space only. // It also means that things occluding in screen space (e.g. surface2) cannot occlude this layer. EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 300), occlusion.unoccludedLayerContentRect(surfaceChild2, gfx::Rect(0, 0, 100, 300))); EXPECT_FALSE(occlusion.occludedLayer(surfaceChild, gfx::Rect(0, 0, 50, 300))); this->leaveLayer(surfaceChild2, occlusion); this->enterLayer(surfaceChild, occlusion); EXPECT_FALSE(occlusion.occludedLayer(surfaceChild, gfx::Rect(0, 0, 100, 300))); EXPECT_EQ(gfx::Rect(0, 0, 50, 300).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 100, 300).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_RECT_EQ(gfx::Rect(100, 0, 200, 300), occlusion.unoccludedLayerContentRect(surface, gfx::Rect(0, 0, 300, 300))); // The surfaceChild is occluded by the surfaceChild2, but is moving relative its target and the screen, so it // can't be occluded. EXPECT_RECT_EQ(gfx::Rect(0, 0, 200, 300), occlusion.unoccludedLayerContentRect(surfaceChild, gfx::Rect(0, 0, 200, 300))); EXPECT_FALSE(occlusion.occludedLayer(surfaceChild, gfx::Rect(0, 0, 50, 300))); this->leaveLayer(surfaceChild, occlusion); this->enterLayer(surface, occlusion); // The surfaceChild is moving in screen space but not relative to its target, so occlusion should happen in its target space only. EXPECT_EQ(gfx::Rect(0, 0, 50, 300).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 100, 300).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_RECT_EQ(gfx::Rect(100, 0, 200, 300), occlusion.unoccludedLayerContentRect(surface, gfx::Rect(0, 0, 300, 300))); this->leaveLayer(surface, occlusion); // The surface's owning layer is moving in screen space but not relative to its target, so occlusion should happen in its target space only. EXPECT_EQ(gfx::Rect(0, 0, 50, 300).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 300, 300).ToString(), occlusion.occlusionInTargetSurface().ToString()); EXPECT_RECT_EQ(gfx::Rect(0, 0, 0, 0), occlusion.unoccludedLayerContentRect(surface, gfx::Rect(0, 0, 300, 300))); this->enterContributingSurface(surface, occlusion); // The contributing |surface| is animating so it can't be occluded. EXPECT_RECT_EQ(gfx::Rect(0, 0, 300, 300), occlusion.unoccludedContributingSurfaceContentRect(surface, false, gfx::Rect(0, 0, 300, 300))); this->leaveContributingSurface(surface, occlusion); this->enterLayer(layer, occlusion); // The |surface| is moving in the screen and in its target, so all occlusion within the surface is lost when leaving it. EXPECT_RECT_EQ(gfx::Rect(50, 0, 250, 300), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300))); this->leaveLayer(layer, occlusion); this->enterLayer(parent, occlusion); // The |layer| is animating in the screen and in its target, so no occlusion is added. EXPECT_RECT_EQ(gfx::Rect(50, 0, 250, 300), occlusion.unoccludedLayerContentRect(parent, gfx::Rect(0, 0, 300, 300))); } }; MAIN_THREAD_TEST(OcclusionTrackerTestAnimationTranslateOnMainThread); template class OcclusionTrackerTestSurfaceOcclusionTranslatesToParent : public OcclusionTrackerTest { protected: OcclusionTrackerTestSurfaceOcclusionTranslatesToParent(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform surfaceTransform; surfaceTransform.Translate(300, 300); surfaceTransform.Scale(2, 2); surfaceTransform.Translate(-150, -150); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(500, 500)); typename Types::ContentLayerType* surface = this->createDrawingSurface(parent, surfaceTransform, gfx::PointF(0, 0), gfx::Size(300, 300), false); typename Types::ContentLayerType* surface2 = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(50, 50), gfx::Size(300, 300), false); surface->setOpaqueContentsRect(gfx::Rect(0, 0, 200, 200)); surface2->setOpaqueContentsRect(gfx::Rect(0, 0, 200, 200)); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(surface2, occlusion); this->visitContributingSurface(surface2, occlusion); EXPECT_EQ(gfx::Rect(50, 50, 200, 200).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(50, 50, 200, 200).ToString(), occlusion.occlusionInTargetSurface().ToString()); // Clear any stored occlusion. occlusion.setOcclusionInScreenSpace(Region()); occlusion.setOcclusionInTargetSurface(Region()); this->visitLayer(surface, occlusion); this->visitContributingSurface(surface, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 400, 400).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 400, 400).ToString(), occlusion.occlusionInTargetSurface().ToString()); } }; MAIN_AND_IMPL_THREAD_TEST(OcclusionTrackerTestSurfaceOcclusionTranslatesToParent); template class OcclusionTrackerTestSurfaceOcclusionTranslatesWithClipping : public OcclusionTrackerTest { protected: OcclusionTrackerTestSurfaceOcclusionTranslatesWithClipping(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 300)); parent->setMasksToBounds(true); typename Types::ContentLayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(500, 300), false); surface->setOpaqueContentsRect(gfx::Rect(0, 0, 400, 200)); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(surface, occlusion); this->visitContributingSurface(surface, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 300, 200).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 300, 200).ToString(), occlusion.occlusionInTargetSurface().ToString()); } }; MAIN_AND_IMPL_THREAD_TEST(OcclusionTrackerTestSurfaceOcclusionTranslatesWithClipping); template class OcclusionTrackerTestReplicaOccluded : public OcclusionTrackerTest { protected: OcclusionTrackerTestReplicaOccluded(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 200)); typename Types::LayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100), true); this->createReplicaLayer(surface, this->identityMatrix, gfx::PointF(0, 100), gfx::Size(100, 100)); typename Types::LayerType* topmost = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 100), gfx::Size(100, 100), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); // |topmost| occludes the replica, but not the surface itself. this->visitLayer(topmost, occlusion); EXPECT_EQ(gfx::Rect(0, 100, 100, 100).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 100, 100, 100).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->visitLayer(surface, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 100, 200).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->enterContributingSurface(surface, occlusion); // Surface is not occluded so it shouldn't think it is. EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), occlusion.unoccludedContributingSurfaceContentRect(surface, false, gfx::Rect(0, 0, 100, 100))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestReplicaOccluded); template class OcclusionTrackerTestSurfaceWithReplicaUnoccluded : public OcclusionTrackerTest { protected: OcclusionTrackerTestSurfaceWithReplicaUnoccluded(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 200)); typename Types::LayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100), true); this->createReplicaLayer(surface, this->identityMatrix, gfx::PointF(0, 100), gfx::Size(100, 100)); typename Types::LayerType* topmost = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 110), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); // |topmost| occludes the surface, but not the entire surface's replica. this->visitLayer(topmost, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 100, 110).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 100, 110).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->visitLayer(surface, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 100, 110).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->enterContributingSurface(surface, occlusion); // Surface is occluded, but only the top 10px of the replica. EXPECT_RECT_EQ(gfx::Rect(0, 0, 0, 0), occlusion.unoccludedContributingSurfaceContentRect(surface, false, gfx::Rect(0, 0, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(0, 10, 100, 90), occlusion.unoccludedContributingSurfaceContentRect(surface, true, gfx::Rect(0, 0, 100, 100))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestSurfaceWithReplicaUnoccluded); template class OcclusionTrackerTestSurfaceAndReplicaOccludedDifferently : public OcclusionTrackerTest { protected: OcclusionTrackerTestSurfaceAndReplicaOccludedDifferently(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 200)); typename Types::LayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100), true); this->createReplicaLayer(surface, this->identityMatrix, gfx::PointF(0, 100), gfx::Size(100, 100)); typename Types::LayerType* overSurface = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(40, 100), true); typename Types::LayerType* overReplica = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 100), gfx::Size(50, 100), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); // These occlude the surface and replica differently, so we can test each one. this->visitLayer(overReplica, occlusion); this->visitLayer(overSurface, occlusion); EXPECT_EQ(UnionRegions(gfx::Rect(0, 0, 40, 100), gfx::Rect(0, 100, 50, 100)).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(UnionRegions(gfx::Rect(0, 0, 40, 100), gfx::Rect(0, 100, 50, 100)).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->visitLayer(surface, occlusion); EXPECT_EQ(UnionRegions(gfx::Rect(0, 0, 100, 100), gfx::Rect(0, 100, 50, 100)).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->enterContributingSurface(surface, occlusion); // Surface and replica are occluded different amounts. EXPECT_RECT_EQ(gfx::Rect(40, 0, 60, 100), occlusion.unoccludedContributingSurfaceContentRect(surface, false, gfx::Rect(0, 0, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(50, 0, 50, 100), occlusion.unoccludedContributingSurfaceContentRect(surface, true, gfx::Rect(0, 0, 100, 100))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestSurfaceAndReplicaOccludedDifferently); template class OcclusionTrackerTestSurfaceChildOfSurface : public OcclusionTrackerTest { protected: OcclusionTrackerTestSurfaceChildOfSurface(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { // This test verifies that the surface cliprect does not end up empty and clip away the entire unoccluded rect. typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 200)); typename Types::LayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100), true); typename Types::LayerType* surfaceChild = this->createDrawingSurface(surface, this->identityMatrix, gfx::PointF(0, 10), gfx::Size(100, 50), true); typename Types::LayerType* topmost = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 50), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(-100, -100, 1000, 1000)); // |topmost| occludes everything partially so we know occlusion is happening at all. this->visitLayer(topmost, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 100, 50).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 100, 50).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->visitLayer(surfaceChild, occlusion); // surfaceChild increases the occlusion in the screen by a narrow sliver. EXPECT_EQ(gfx::Rect(0, 0, 100, 60).ToString(), occlusion.occlusionInScreenSpace().ToString()); // In its own surface, surfaceChild is at 0,0 as is its occlusion. EXPECT_EQ(gfx::Rect(0, 0, 100, 50).ToString(), occlusion.occlusionInTargetSurface().ToString()); // The root layer always has a clipRect. So the parent of |surface| has a clipRect. However, the owning layer for |surface| does not // mask to bounds, so it doesn't have a clipRect of its own. Thus the parent of |surfaceChild| exercises different code paths // as its parent does not have a clipRect. this->enterContributingSurface(surfaceChild, occlusion); // The surfaceChild's parent does not have a clipRect as it owns a render surface. Make sure the unoccluded rect // does not get clipped away inappropriately. EXPECT_RECT_EQ(gfx::Rect(0, 40, 100, 10), occlusion.unoccludedContributingSurfaceContentRect(surfaceChild, false, gfx::Rect(0, 0, 100, 50))); this->leaveContributingSurface(surfaceChild, occlusion); // When the surfaceChild's occlusion is transformed up to its parent, make sure it is not clipped away inappropriately also. this->enterLayer(surface, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 100, 60).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 10, 100, 50).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->leaveLayer(surface, occlusion); this->enterContributingSurface(surface, occlusion); // The surface's parent does have a clipRect as it is the root layer. EXPECT_RECT_EQ(gfx::Rect(0, 50, 100, 50), occlusion.unoccludedContributingSurfaceContentRect(surface, false, gfx::Rect(0, 0, 100, 100))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestSurfaceChildOfSurface); template class OcclusionTrackerTestTopmostSurfaceIsClippedToViewport : public OcclusionTrackerTest { protected: OcclusionTrackerTestTopmostSurfaceIsClippedToViewport(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { // This test verifies that the top-most surface is considered occluded outside of its target's clipRect and outside the viewport rect. typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 200)); typename Types::LayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 300), true); this->calcDrawEtc(parent); { // Make a viewport rect that is larger than the root layer. TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(surface, occlusion); // The root layer always has a clipRect. So the parent of |surface| has a clipRect giving the surface itself a clipRect. this->enterContributingSurface(surface, occlusion); // Make sure the parent's clipRect clips the unoccluded region of the child surface. EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 200), occlusion.unoccludedContributingSurfaceContentRect(surface, false, gfx::Rect(0, 0, 100, 300))); } this->resetLayerIterator(); { // Make a viewport rect that is smaller than the root layer. TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 100, 100)); this->visitLayer(surface, occlusion); // The root layer always has a clipRect. So the parent of |surface| has a clipRect giving the surface itself a clipRect. this->enterContributingSurface(surface, occlusion); // Make sure the viewport rect clips the unoccluded region of the child surface. EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), occlusion.unoccludedContributingSurfaceContentRect(surface, false, gfx::Rect(0, 0, 100, 300))); } } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestTopmostSurfaceIsClippedToViewport); template class OcclusionTrackerTestSurfaceChildOfClippingSurface : public OcclusionTrackerTest { protected: OcclusionTrackerTestSurfaceChildOfClippingSurface(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { // This test verifies that the surface cliprect does not end up empty and clip away the entire unoccluded rect. typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(80, 200)); parent->setMasksToBounds(true); typename Types::LayerType* surface = this->createDrawingSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100), true); typename Types::LayerType* surfaceChild = this->createDrawingSurface(surface, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 100), false); typename Types::LayerType* topmost = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(100, 50), true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); // |topmost| occludes everything partially so we know occlusion is happening at all. this->visitLayer(topmost, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 80, 50).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 80, 50).ToString(), occlusion.occlusionInTargetSurface().ToString()); // surfaceChild is not opaque and does not occlude, so we have a non-empty unoccluded area on surface. this->visitLayer(surfaceChild, occlusion); EXPECT_EQ(gfx::Rect(0, 0, 80, 50).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(0, 0, 0, 0).ToString(), occlusion.occlusionInTargetSurface().ToString()); // The root layer always has a clipRect. So the parent of |surface| has a clipRect. However, the owning layer for |surface| does not // mask to bounds, so it doesn't have a clipRect of its own. Thus the parent of |surfaceChild| exercises different code paths // as its parent does not have a clipRect. this->enterContributingSurface(surfaceChild, occlusion); // The surfaceChild's parent does not have a clipRect as it owns a render surface. EXPECT_RECT_EQ(gfx::Rect(0, 50, 80, 50), occlusion.unoccludedContributingSurfaceContentRect(surfaceChild, false, gfx::Rect(0, 0, 100, 100))); this->leaveContributingSurface(surfaceChild, occlusion); this->visitLayer(surface, occlusion); this->enterContributingSurface(surface, occlusion); // The surface's parent does have a clipRect as it is the root layer. EXPECT_RECT_EQ(gfx::Rect(0, 50, 80, 50), occlusion.unoccludedContributingSurfaceContentRect(surface, false, gfx::Rect(0, 0, 100, 100))); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestSurfaceChildOfClippingSurface); template class OcclusionTrackerTestDontOccludePixelsNeededForBackgroundFilter : public OcclusionTrackerTest { protected: OcclusionTrackerTestDontOccludePixelsNeededForBackgroundFilter(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform scaleByHalf; scaleByHalf.Scale(0.5, 0.5); // Make a surface and its replica, each 50x50, that are completely surrounded by opaque layers which are above them in the z-order. // The surface is scaled to test that the pixel moving is done in the target space, where the background filter is applied, but the surface // appears at 50, 50 and the replica at 200, 50. typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 150)); typename Types::LayerType* filteredSurface = this->createDrawingLayer(parent, scaleByHalf, gfx::PointF(50, 50), gfx::Size(100, 100), false); this->createReplicaLayer(filteredSurface, this->identityMatrix, gfx::PointF(300, 0), gfx::Size()); typename Types::LayerType* occludingLayer1 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 50), true); typename Types::LayerType* occludingLayer2 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 100), gfx::Size(300, 50), true); typename Types::LayerType* occludingLayer3 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 50), gfx::Size(50, 50), true); typename Types::LayerType* occludingLayer4 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(100, 50), gfx::Size(100, 50), true); typename Types::LayerType* occludingLayer5 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(250, 50), gfx::Size(50, 50), true); // Filters make the layer own a surface. WebFilterOperations filters; filters.append(WebFilterOperation::createBlurFilter(10)); filteredSurface->setBackgroundFilters(filters); // Save the distance of influence for the blur effect. int outsetTop, outsetRight, outsetBottom, outsetLeft; filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); // These layers occlude pixels directly beside the filteredSurface. Because filtered surface blends pixels in a radius, it will // need to see some of the pixels (up to radius far) underneath the occludingLayers. this->visitLayer(occludingLayer5, occlusion); this->visitLayer(occludingLayer4, occlusion); this->visitLayer(occludingLayer3, occlusion); this->visitLayer(occludingLayer2, occlusion); this->visitLayer(occludingLayer1, occlusion); Region expectedOcclusion; expectedOcclusion.Union(gfx::Rect(0, 0, 300, 50)); expectedOcclusion.Union(gfx::Rect(0, 50, 50, 50)); expectedOcclusion.Union(gfx::Rect(100, 50, 100, 50)); expectedOcclusion.Union(gfx::Rect(250, 50, 50, 50)); expectedOcclusion.Union(gfx::Rect(0, 100, 300, 50)); EXPECT_EQ(expectedOcclusion.ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(expectedOcclusion.ToString(), occlusion.occlusionInTargetSurface().ToString()); // Everything outside the surface/replica is occluded but the surface/replica itself is not. this->enterLayer(filteredSurface, occlusion); EXPECT_RECT_EQ(gfx::Rect(1, 0, 99, 100), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(1, 0, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(0, 1, 100, 99), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(0, 1, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(0, 0, 99, 100), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(-1, 0, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 99), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(0, -1, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(300 + 1, 0, 99, 100), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(300 + 1, 0, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(300 + 0, 1, 100, 99), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(300 + 0, 1, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(300 + 0, 0, 99, 100), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(300 - 1, 0, 100, 100))); EXPECT_RECT_EQ(gfx::Rect(300 + 0, 0, 100, 99), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(300 + 0, -1, 100, 100))); this->leaveLayer(filteredSurface, occlusion); // The filtered layer/replica does not occlude. EXPECT_EQ(expectedOcclusion.ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect().ToString(), occlusion.occlusionInTargetSurface().ToString()); // The surface has a background blur, so it needs pixels that are currently considered occluded in order to be drawn. So the pixels // it needs should be removed some the occluded area so that when we get to the parent they are drawn. this->visitContributingSurface(filteredSurface, occlusion); this->enterLayer(parent, occlusion); Region expectedBlurredOcclusion; expectedBlurredOcclusion.Union(gfx::Rect(0, 0, 300, 50 - outsetTop)); expectedBlurredOcclusion.Union(gfx::Rect(0, 50 - outsetTop, 50 - outsetLeft, 50 + outsetTop + outsetBottom)); expectedBlurredOcclusion.Union(gfx::Rect(100 + outsetRight, 50 - outsetTop, 100 - outsetRight - outsetLeft, 50 + outsetTop + outsetBottom)); expectedBlurredOcclusion.Union(gfx::Rect(250 + outsetRight, 50 - outsetTop, 50 - outsetRight, 50 + outsetTop + outsetBottom)); expectedBlurredOcclusion.Union(gfx::Rect(0, 100 + outsetBottom, 300, 50 - outsetBottom)); EXPECT_EQ(expectedBlurredOcclusion.ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(expectedBlurredOcclusion.ToString(), occlusion.occlusionInTargetSurface().ToString()); gfx::Rect outsetRect; gfx::Rect testRect; // Nothing in the blur outsets for the filteredSurface is occluded. outsetRect = gfx::Rect(50 - outsetLeft, 50 - outsetTop, 50 + outsetLeft + outsetRight, 50 + outsetTop + outsetBottom); testRect = outsetRect; EXPECT_RECT_EQ(outsetRect, occlusion.unoccludedLayerContentRect(parent, testRect)); // Stuff outside the blur outsets is still occluded though. testRect = outsetRect; testRect.Inset(0, 0, -1, 0); EXPECT_RECT_EQ(outsetRect, occlusion.unoccludedLayerContentRect(parent, testRect)); testRect = outsetRect; testRect.Inset(0, 0, 0, -1); EXPECT_RECT_EQ(outsetRect, occlusion.unoccludedLayerContentRect(parent, testRect)); testRect = outsetRect; testRect.Inset(-1, 0, 0, 0); EXPECT_RECT_EQ(outsetRect, occlusion.unoccludedLayerContentRect(parent, testRect)); testRect = outsetRect; testRect.Inset(0, -1, 0, 0); EXPECT_RECT_EQ(outsetRect, occlusion.unoccludedLayerContentRect(parent, testRect)); // Nothing in the blur outsets for the filteredSurface's replica is occluded. outsetRect = gfx::Rect(200 - outsetLeft, 50 - outsetTop, 50 + outsetLeft + outsetRight, 50 + outsetTop + outsetBottom); testRect = outsetRect; EXPECT_RECT_EQ(outsetRect, occlusion.unoccludedLayerContentRect(parent, testRect)); // Stuff outside the blur outsets is still occluded though. testRect = outsetRect; testRect.Inset(0, 0, -1, 0); EXPECT_RECT_EQ(outsetRect, occlusion.unoccludedLayerContentRect(parent, testRect)); testRect = outsetRect; testRect.Inset(0, 0, 0, -1); EXPECT_RECT_EQ(outsetRect, occlusion.unoccludedLayerContentRect(parent, testRect)); testRect = outsetRect; testRect.Inset(-1, 0, 0, 0); EXPECT_RECT_EQ(outsetRect, occlusion.unoccludedLayerContentRect(parent, testRect)); testRect = outsetRect; testRect.Inset(0, -1, 0, 0); EXPECT_RECT_EQ(outsetRect, occlusion.unoccludedLayerContentRect(parent, testRect)); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestDontOccludePixelsNeededForBackgroundFilter); template class OcclusionTrackerTestTwoBackgroundFiltersReduceOcclusionTwice : public OcclusionTrackerTest { protected: OcclusionTrackerTestTwoBackgroundFiltersReduceOcclusionTwice(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform scaleByHalf; scaleByHalf.Scale(0.5, 0.5); // Makes two surfaces that completely cover |parent|. The occlusion both above and below the filters will be reduced by each of them. typename Types::ContentLayerType* root = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(75, 75)); typename Types::LayerType* parent = this->createSurface(root, scaleByHalf, gfx::PointF(0, 0), gfx::Size(150, 150)); parent->setMasksToBounds(true); typename Types::LayerType* filteredSurface1 = this->createDrawingLayer(parent, scaleByHalf, gfx::PointF(0, 0), gfx::Size(300, 300), false); typename Types::LayerType* filteredSurface2 = this->createDrawingLayer(parent, scaleByHalf, gfx::PointF(0, 0), gfx::Size(300, 300), false); typename Types::LayerType* occludingLayerAbove = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(100, 100), gfx::Size(50, 50), true); // Filters make the layers own surfaces. WebFilterOperations filters; filters.append(WebFilterOperation::createBlurFilter(1)); filteredSurface1->setBackgroundFilters(filters); filteredSurface2->setBackgroundFilters(filters); // Save the distance of influence for the blur effect. int outsetTop, outsetRight, outsetBottom, outsetLeft; filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); this->calcDrawEtc(root); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(occludingLayerAbove, occlusion); EXPECT_EQ(gfx::Rect(100 / 2, 100 / 2, 50 / 2, 50 / 2).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(100 / 2, 100 / 2, 50 / 2, 50 / 2).ToString(), occlusion.occlusionInTargetSurface().ToString()); this->visitLayer(filteredSurface2, occlusion); this->visitContributingSurface(filteredSurface2, occlusion); this->visitLayer(filteredSurface1, occlusion); this->visitContributingSurface(filteredSurface1, occlusion); // Test expectations in the target. gfx::Rect expectedOcclusion = gfx::Rect(100 / 2 + outsetRight * 2, 100 / 2 + outsetBottom * 2, 50 / 2 - (outsetLeft + outsetRight) * 2, 50 / 2 - (outsetTop + outsetBottom) * 2); EXPECT_EQ(expectedOcclusion.ToString(), occlusion.occlusionInTargetSurface().ToString()); // Test expectations in the screen are the same as in the target, as the render surface is 1:1 with the screen. EXPECT_EQ(expectedOcclusion.ToString(), occlusion.occlusionInScreenSpace().ToString()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestTwoBackgroundFiltersReduceOcclusionTwice); template class OcclusionTrackerTestDontOccludePixelsNeededForBackgroundFilterWithClip : public OcclusionTrackerTest { protected: OcclusionTrackerTestDontOccludePixelsNeededForBackgroundFilterWithClip(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { // Make a surface and its replica, each 50x50, that are completely surrounded by opaque layers which are above them in the z-order. typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 150)); // We stick the filtered surface inside a clipping surface so that we can make sure the clip is honored when exposing pixels for // the background filter. typename Types::LayerType* clippingSurface = this->createSurface(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 70)); clippingSurface->setMasksToBounds(true); typename Types::LayerType* filteredSurface = this->createDrawingLayer(clippingSurface, this->identityMatrix, gfx::PointF(50, 50), gfx::Size(50, 50), false); this->createReplicaLayer(filteredSurface, this->identityMatrix, gfx::PointF(150, 0), gfx::Size()); typename Types::LayerType* occludingLayer1 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 50), true); typename Types::LayerType* occludingLayer2 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 100), gfx::Size(300, 50), true); typename Types::LayerType* occludingLayer3 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 50), gfx::Size(50, 50), true); typename Types::LayerType* occludingLayer4 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(100, 50), gfx::Size(100, 50), true); typename Types::LayerType* occludingLayer5 = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(250, 50), gfx::Size(50, 50), true); // Filters make the layer own a surface. This filter is large enough that it goes outside the bottom of the clippingSurface. WebFilterOperations filters; filters.append(WebFilterOperation::createBlurFilter(12)); filteredSurface->setBackgroundFilters(filters); // Save the distance of influence for the blur effect. int outsetTop, outsetRight, outsetBottom, outsetLeft; filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); // These layers occlude pixels directly beside the filteredSurface. Because filtered surface blends pixels in a radius, it will // need to see some of the pixels (up to radius far) underneath the occludingLayers. this->visitLayer(occludingLayer5, occlusion); this->visitLayer(occludingLayer4, occlusion); this->visitLayer(occludingLayer3, occlusion); this->visitLayer(occludingLayer2, occlusion); this->visitLayer(occludingLayer1, occlusion); Region expectedOcclusion; expectedOcclusion.Union(gfx::Rect(0, 0, 300, 50)); expectedOcclusion.Union(gfx::Rect(0, 50, 50, 50)); expectedOcclusion.Union(gfx::Rect(100, 50, 100, 50)); expectedOcclusion.Union(gfx::Rect(250, 50, 50, 50)); expectedOcclusion.Union(gfx::Rect(0, 100, 300, 50)); EXPECT_EQ(expectedOcclusion.ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(expectedOcclusion.ToString(), occlusion.occlusionInTargetSurface().ToString()); // Everything outside the surface/replica is occluded but the surface/replica itself is not. this->enterLayer(filteredSurface, occlusion); EXPECT_RECT_EQ(gfx::Rect(1, 0, 49, 50), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(1, 0, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(0, 1, 50, 49), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(0, 1, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(0, 0, 49, 50), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(-1, 0, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(0, 0, 50, 49), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(0, -1, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(150 + 1, 0, 49, 50), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(150 + 1, 0, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(150 + 0, 1, 50, 49), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(150 + 0, 1, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(150 + 0, 0, 49, 50), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(150 - 1, 0, 50, 50))); EXPECT_RECT_EQ(gfx::Rect(150 + 0, 0, 50, 49), occlusion.unoccludedLayerContentRect(filteredSurface, gfx::Rect(150 + 0, -1, 50, 50))); this->leaveLayer(filteredSurface, occlusion); // The filtered layer/replica does not occlude. EXPECT_EQ(expectedOcclusion.ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect().ToString(), occlusion.occlusionInTargetSurface().ToString()); // The surface has a background blur, so it needs pixels that are currently considered occluded in order to be drawn. So the pixels // it needs should be removed some the occluded area so that when we get to the parent they are drawn. this->visitContributingSurface(filteredSurface, occlusion); this->enterContributingSurface(clippingSurface, occlusion); Region expectedBlurredOcclusion; expectedBlurredOcclusion.Union(gfx::Rect(0, 0, 300, 50 - outsetTop)); expectedBlurredOcclusion.Union(gfx::Rect(0, 50 - outsetTop, 50 - outsetLeft, 20 + outsetTop + outsetBottom)); expectedBlurredOcclusion.Union(gfx::Rect(100 + outsetRight, 50 - outsetTop, 100 - outsetRight - outsetLeft, 20 + outsetTop + outsetBottom)); expectedBlurredOcclusion.Union(gfx::Rect(250 + outsetRight, 50 - outsetTop, 50 - outsetRight, 20 + outsetTop + outsetBottom)); expectedBlurredOcclusion.Union(gfx::Rect(0, 100 + 5, 300, 50 - 5)); EXPECT_EQ(expectedBlurredOcclusion.ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect().ToString(), occlusion.occlusionInTargetSurface().ToString()); gfx::Rect outsetRect; gfx::Rect clippedOutsetRect; gfx::Rect testRect; // Nothing in the (clipped) blur outsets for the filteredSurface is occluded. outsetRect = gfx::Rect(50 - outsetLeft, 50 - outsetTop, 50 + outsetLeft + outsetRight, 50 + outsetTop + outsetBottom); clippedOutsetRect = gfx::IntersectRects(outsetRect, gfx::Rect(0 - outsetLeft, 0 - outsetTop, 300 + outsetLeft + outsetRight, 70 + outsetTop + outsetBottom)); testRect = outsetRect; EXPECT_RECT_EQ(clippedOutsetRect, occlusion.unoccludedLayerContentRect(clippingSurface, testRect)); // Stuff outside the (clipped) blur outsets is still occluded though. testRect = outsetRect; testRect.Inset(0, 0, -1, 0); EXPECT_RECT_EQ(clippedOutsetRect, occlusion.unoccludedLayerContentRect(clippingSurface, testRect)); testRect = outsetRect; testRect.Inset(0, 0, 0, -1); EXPECT_RECT_EQ(clippedOutsetRect, occlusion.unoccludedLayerContentRect(clippingSurface, testRect)); testRect = outsetRect; testRect.Inset(-1, 0, 0, 0); EXPECT_RECT_EQ(clippedOutsetRect, occlusion.unoccludedLayerContentRect(clippingSurface, testRect)); testRect = outsetRect; testRect.Inset(0, -1, 0, 0); EXPECT_RECT_EQ(clippedOutsetRect, occlusion.unoccludedLayerContentRect(clippingSurface, testRect)); // Nothing in the (clipped) blur outsets for the filteredSurface's replica is occluded. outsetRect = gfx::Rect(200 - outsetLeft, 50 - outsetTop, 50 + outsetLeft + outsetRight, 50 + outsetTop + outsetBottom); clippedOutsetRect = gfx::IntersectRects(outsetRect, gfx::Rect(0 - outsetLeft, 0 - outsetTop, 300 + outsetLeft + outsetRight, 70 + outsetTop + outsetBottom)); testRect = outsetRect; EXPECT_RECT_EQ(clippedOutsetRect, occlusion.unoccludedLayerContentRect(clippingSurface, testRect)); // Stuff outside the (clipped) blur outsets is still occluded though. testRect = outsetRect; testRect.Inset(0, 0, -1, 0); EXPECT_RECT_EQ(clippedOutsetRect, occlusion.unoccludedLayerContentRect(clippingSurface, testRect)); testRect = outsetRect; testRect.Inset(0, 0, 0, -1); EXPECT_RECT_EQ(clippedOutsetRect, occlusion.unoccludedLayerContentRect(clippingSurface, testRect)); testRect = outsetRect; testRect.Inset(-1, 0, 0, 0); EXPECT_RECT_EQ(clippedOutsetRect, occlusion.unoccludedLayerContentRect(clippingSurface, testRect)); testRect = outsetRect; testRect.Inset(0, -1, 0, 0); EXPECT_RECT_EQ(clippedOutsetRect, occlusion.unoccludedLayerContentRect(clippingSurface, testRect)); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestDontOccludePixelsNeededForBackgroundFilterWithClip); template class OcclusionTrackerTestDontReduceOcclusionBelowBackgroundFilter : public OcclusionTrackerTest { protected: OcclusionTrackerTestDontReduceOcclusionBelowBackgroundFilter(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform scaleByHalf; scaleByHalf.Scale(0.5, 0.5); // Make a surface and its replica, each 50x50, with a smaller 30x30 layer centered below each. // The surface is scaled to test that the pixel moving is done in the target space, where the background filter is applied, but the surface // appears at 50, 50 and the replica at 200, 50. typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 150)); typename Types::LayerType* behindSurfaceLayer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(60, 60), gfx::Size(30, 30), true); typename Types::LayerType* behindReplicaLayer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(210, 60), gfx::Size(30, 30), true); typename Types::LayerType* filteredSurface = this->createDrawingLayer(parent, scaleByHalf, gfx::PointF(50, 50), gfx::Size(100, 100), false); this->createReplicaLayer(filteredSurface, this->identityMatrix, gfx::PointF(300, 0), gfx::Size()); // Filters make the layer own a surface. WebFilterOperations filters; filters.append(WebFilterOperation::createBlurFilter(3)); filteredSurface->setBackgroundFilters(filters); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); // The surface has a background blur, so it blurs non-opaque pixels below it. this->visitLayer(filteredSurface, occlusion); this->visitContributingSurface(filteredSurface, occlusion); this->visitLayer(behindReplicaLayer, occlusion); this->visitLayer(behindSurfaceLayer, occlusion); // The layers behind the surface are not blurred, and their occlusion does not change, until we leave the surface. // So it should not be modified by the filter here. gfx::Rect occlusionBehindSurface = gfx::Rect(60, 60, 30, 30); gfx::Rect occlusionBehindReplica = gfx::Rect(210, 60, 30, 30); Region expectedOpaqueBounds = UnionRegions(occlusionBehindSurface, occlusionBehindReplica); EXPECT_EQ(expectedOpaqueBounds.ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(expectedOpaqueBounds.ToString(), occlusion.occlusionInTargetSurface().ToString()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestDontReduceOcclusionBelowBackgroundFilter); template class OcclusionTrackerTestDontReduceOcclusionIfBackgroundFilterIsOccluded : public OcclusionTrackerTest { protected: OcclusionTrackerTestDontReduceOcclusionIfBackgroundFilterIsOccluded(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform scaleByHalf; scaleByHalf.Scale(0.5, 0.5); // Make a surface and its replica, each 50x50, that are completely occluded by opaque layers which are above them in the z-order. // The surface is scaled to test that the pixel moving is done in the target space, where the background filter is applied, but the surface // appears at 50, 50 and the replica at 200, 50. typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 150)); typename Types::LayerType* filteredSurface = this->createDrawingLayer(parent, scaleByHalf, gfx::PointF(50, 50), gfx::Size(100, 100), false); this->createReplicaLayer(filteredSurface, this->identityMatrix, gfx::PointF(300, 0), gfx::Size()); typename Types::LayerType* aboveSurfaceLayer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(50, 50), gfx::Size(50, 50), true); typename Types::LayerType* aboveReplicaLayer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(200, 50), gfx::Size(50, 50), true); // Filters make the layer own a surface. WebFilterOperations filters; filters.append(WebFilterOperation::createBlurFilter(3)); filteredSurface->setBackgroundFilters(filters); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(aboveReplicaLayer, occlusion); this->visitLayer(aboveSurfaceLayer, occlusion); // The surface has a background blur, so it blurs non-opaque pixels below it. this->visitLayer(filteredSurface, occlusion); this->visitContributingSurface(filteredSurface, occlusion); // The filter is completely occluded, so it should not blur anything and reduce any occlusion. gfx::Rect occlusionAboveSurface = gfx::Rect(50, 50, 50, 50); gfx::Rect occlusionAboveReplica = gfx::Rect(200, 50, 50, 50); Region expectedOpaqueRegion = UnionRegions(occlusionAboveSurface, occlusionAboveReplica); EXPECT_EQ(expectedOpaqueRegion, occlusion.occlusionInScreenSpace()); EXPECT_EQ(expectedOpaqueRegion, occlusion.occlusionInTargetSurface()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestDontReduceOcclusionIfBackgroundFilterIsOccluded); template class OcclusionTrackerTestReduceOcclusionWhenBackgroundFilterIsPartiallyOccluded : public OcclusionTrackerTest { protected: OcclusionTrackerTestReduceOcclusionWhenBackgroundFilterIsPartiallyOccluded(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Transform scaleByHalf; scaleByHalf.Scale(0.5, 0.5); // Make a surface and its replica, each 50x50, that are partially occluded by opaque layers which are above them in the z-order. // The surface is scaled to test that the pixel moving is done in the target space, where the background filter is applied, but the surface // appears at 50, 50 and the replica at 200, 50. typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(300, 150)); typename Types::LayerType* filteredSurface = this->createDrawingLayer(parent, scaleByHalf, gfx::PointF(50, 50), gfx::Size(100, 100), false); this->createReplicaLayer(filteredSurface, this->identityMatrix, gfx::PointF(300, 0), gfx::Size()); typename Types::LayerType* aboveSurfaceLayer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(70, 50), gfx::Size(30, 50), true); typename Types::LayerType* aboveReplicaLayer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(200, 50), gfx::Size(30, 50), true); typename Types::LayerType* besideSurfaceLayer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(90, 40), gfx::Size(10, 10), true); typename Types::LayerType* besideReplicaLayer = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(200, 40), gfx::Size(10, 10), true); // Filters make the layer own a surface. WebFilterOperations filters; filters.append(WebFilterOperation::createBlurFilter(3)); filteredSurface->setBackgroundFilters(filters); // Save the distance of influence for the blur effect. int outsetTop, outsetRight, outsetBottom, outsetLeft; filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); this->visitLayer(besideReplicaLayer, occlusion); this->visitLayer(besideSurfaceLayer, occlusion); this->visitLayer(aboveReplicaLayer, occlusion); this->visitLayer(aboveSurfaceLayer, occlusion); // The surface has a background blur, so it blurs non-opaque pixels below it. this->visitLayer(filteredSurface, occlusion); this->visitContributingSurface(filteredSurface, occlusion); // The filter in the surface and replica are partially unoccluded. Only the unoccluded parts should reduce occlusion. // This means it will push back the occlusion that touches the unoccluded part (occlusionAbove___), but it will not // touch occlusionBeside____ since that is not beside the unoccluded part of the surface, even though it is beside // the occluded part of the surface. gfx::Rect occlusionAboveSurface = gfx::Rect(70 + outsetRight, 50, 30 - outsetRight, 50); gfx::Rect occlusionAboveReplica = gfx::Rect(200, 50, 30 - outsetLeft, 50); gfx::Rect occlusionBesideSurface = gfx::Rect(90, 40, 10, 10); gfx::Rect occlusionBesideReplica = gfx::Rect(200, 40, 10, 10); Region expectedOcclusion; expectedOcclusion.Union(occlusionAboveSurface); expectedOcclusion.Union(occlusionAboveReplica); expectedOcclusion.Union(occlusionBesideSurface); expectedOcclusion.Union(occlusionBesideReplica); ASSERT_EQ(expectedOcclusion, occlusion.occlusionInTargetSurface()); ASSERT_EQ(expectedOcclusion, occlusion.occlusionInScreenSpace()); Region::Iterator expectedRects(expectedOcclusion); Region::Iterator screenSpaceRects(occlusion.occlusionInScreenSpace()); Region::Iterator targetSurfaceRects(occlusion.occlusionInTargetSurface()); for (; expectedRects.has_rect(); expectedRects.next(), screenSpaceRects.next(), targetSurfaceRects.next()) { ASSERT_TRUE(screenSpaceRects.has_rect()); ASSERT_TRUE(targetSurfaceRects.has_rect()); EXPECT_EQ(expectedRects.rect(), screenSpaceRects.rect()); EXPECT_EQ(expectedRects.rect(), targetSurfaceRects.rect()); } } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestReduceOcclusionWhenBackgroundFilterIsPartiallyOccluded); template class OcclusionTrackerTestMinimumTrackingSize : public OcclusionTrackerTest { protected: OcclusionTrackerTestMinimumTrackingSize(bool opaqueLayers) : OcclusionTrackerTest(opaqueLayers) {} void runMyTest() { gfx::Size trackingSize(100, 100); gfx::Size belowTrackingSize(99, 99); typename Types::ContentLayerType* parent = this->createRoot(this->identityMatrix, gfx::PointF(0, 0), gfx::Size(400, 400)); typename Types::LayerType* large = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), trackingSize, true); typename Types::LayerType* small = this->createDrawingLayer(parent, this->identityMatrix, gfx::PointF(0, 0), belowTrackingSize, true); this->calcDrawEtc(parent); TestOcclusionTrackerWithClip occlusion(gfx::Rect(0, 0, 1000, 1000)); occlusion.setLayerClipRect(gfx::Rect(0, 0, 1000, 1000)); occlusion.setMinimumTrackingSize(trackingSize); // The small layer is not tracked because it is too small. this->visitLayer(small, occlusion); EXPECT_EQ(gfx::Rect().ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect().ToString(), occlusion.occlusionInTargetSurface().ToString()); // The large layer is tracked as it is large enough. this->visitLayer(large, occlusion); EXPECT_EQ(gfx::Rect(gfx::Point(), trackingSize).ToString(), occlusion.occlusionInScreenSpace().ToString()); EXPECT_EQ(gfx::Rect(gfx::Point(), trackingSize).ToString(), occlusion.occlusionInTargetSurface().ToString()); } }; ALL_OCCLUSIONTRACKER_TEST(OcclusionTrackerTestMinimumTrackingSize); } // namespace } // namespace cc