// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/output/overlay_processor.h" #include "cc/output/output_surface.h" #include "cc/output/overlay_strategy_single_on_top.h" #include "cc/output/overlay_strategy_underlay.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/gfx/transform.h" namespace cc { OverlayProcessor::OverlayProcessor(OutputSurface* surface) : surface_(surface) { } void OverlayProcessor::Initialize() { DCHECK(surface_); OverlayCandidateValidator* candidates = surface_->GetOverlayCandidateValidator(); if (candidates) { strategies_.push_back( scoped_ptr(new OverlayStrategySingleOnTop(candidates))); strategies_.push_back( scoped_ptr(new OverlayStrategyUnderlay(candidates))); } } OverlayProcessor::~OverlayProcessor() {} void OverlayProcessor::ProcessForOverlays( RenderPassList* render_passes_in_draw_order, OverlayCandidateList* candidate_list) { for (StrategyList::iterator it = strategies_.begin(); it != strategies_.end(); ++it) { if ((*it)->Attempt(render_passes_in_draw_order, candidate_list)) return; } } } // namespace cc