// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_ #define CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_ #include "cc/output/overlay_strategy_common.h" namespace cc { class StreamVideoDrawQuad; class TextureDrawQuad; // The underlay strategy looks for a video quad without regard to quads above // it. The video is "underlaid" through a black transparent quad substituted // for the video quad. The overlay content can then be blended in by the // hardware under the the scene. This is only valid for overlay contents that // are fully opaque. class CC_EXPORT OverlayStrategyUnderlay : public OverlayStrategyCommon { public: explicit OverlayStrategyUnderlay( OverlayCandidateValidator* capability_checker); bool Attempt(RenderPassList* render_passes_in_draw_order, OverlayCandidateList* candidate_list) override; private: OverlayCandidateValidator* capability_checker_; DISALLOW_COPY_AND_ASSIGN(OverlayStrategyUnderlay); }; } // namespace cc #endif // CC_OUTPUT_OVERLAY_STRATEGY_UNDERLAY_H_