// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_OUTPUT_SOFTWARE_OUTPUT_DEVICE_H_ #define CC_OUTPUT_SOFTWARE_OUTPUT_DEVICE_H_ #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "cc/base/cc_export.h" #include "skia/ext/refptr.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/geometry/vector2d.h" class SkBitmap; class SkCanvas; namespace gfx { class VSyncProvider; } namespace cc { class SoftwareFrameData; // This is a "tear-off" class providing software drawing support to // OutputSurface, such as to a platform-provided window framebuffer. class CC_EXPORT SoftwareOutputDevice { public: SoftwareOutputDevice(); virtual ~SoftwareOutputDevice(); // Discards any pre-existing backing buffers and allocates memory for a // software device of |size|. This must be called before the // |SoftwareOutputDevice| can be used in other ways. virtual void Resize(const gfx::Size& pixel_size, float scale_factor); // Called on BeginDrawingFrame. The compositor will draw into the returned // SkCanvas. The |SoftwareOutputDevice| implementation needs to provide a // valid SkCanvas of at least size |damage_rect|. This class retains ownership // of the SkCanvas. virtual SkCanvas* BeginPaint(const gfx::Rect& damage_rect); // Called on FinishDrawingFrame. The compositor will no longer mutate the the // SkCanvas instance returned by |BeginPaint| and should discard any reference // that it holds to it. virtual void EndPaint(SoftwareFrameData* frame_data); // Copies pixels inside |rect| from the current software framebuffer to // |pixels|. Fails if there is no current softwareframebuffer. virtual void CopyToPixels(const gfx::Rect& rect, void* pixels); // Blit the pixel content of the SoftwareOutputDevice by |delta| with the // write clipped to |clip_rect|. virtual void Scroll(const gfx::Vector2d& delta, const gfx::Rect& clip_rect); // Discard the backing buffer in the surface provided by this instance. virtual void DiscardBackbuffer() {} // Ensures that there is a backing buffer available on this instance. virtual void EnsureBackbuffer() {} // TODO(skaslev) Remove this after UberCompositor lands. // Called in response to receiving a SwapBuffersAck. At this point, software // frame identified by id can be reused or discarded as it is no longer being // displayed. virtual void ReclaimSoftwareFrame(unsigned id); // VSyncProvider used to update the timer used to schedule draws with the // hardware vsync. Return NULL if a provider doesn't exist. virtual gfx::VSyncProvider* GetVSyncProvider(); protected: gfx::Size viewport_pixel_size_; float scale_factor_; gfx::Rect damage_rect_; skia::RefPtr canvas_; scoped_ptr vsync_provider_; private: DISALLOW_COPY_AND_ASSIGN(SoftwareOutputDevice); }; } // namespace cc #endif // CC_OUTPUT_SOFTWARE_OUTPUT_DEVICE_H_