// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_OUTPUT_SOFTWARE_RENDERER_H_ #define CC_OUTPUT_SOFTWARE_RENDERER_H_ #include "base/basictypes.h" #include "cc/base/cc_export.h" #include "cc/output/compositor_frame.h" #include "cc/output/direct_renderer.h" namespace cc { class OutputSurface; class RendererClient; class ResourceProvider; class SoftwareOutputDevice; class CheckerboardDrawQuad; class DebugBorderDrawQuad; class PictureDrawQuad; class RenderPassDrawQuad; class SolidColorDrawQuad; class TextureDrawQuad; class TileDrawQuad; class CC_EXPORT SoftwareRenderer : public DirectRenderer { public: static scoped_ptr Create( RendererClient* client, const LayerTreeSettings* settings, OutputSurface* output_surface, ResourceProvider* resource_provider); virtual ~SoftwareRenderer(); virtual const RendererCapabilities& Capabilities() const OVERRIDE; virtual void Finish() OVERRIDE; virtual void SwapBuffers(const CompositorFrameMetadata& metadata) OVERRIDE; virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) OVERRIDE; virtual void SetVisible(bool visible) OVERRIDE; virtual void SendManagedMemoryStats( size_t bytes_visible, size_t bytes_visible_and_nearby, size_t bytes_allocated) OVERRIDE {} virtual void ReceiveSwapBuffersAck( const CompositorFrameAck& ack) OVERRIDE; virtual void DiscardBackbuffer() OVERRIDE; virtual void EnsureBackbuffer() OVERRIDE; protected: virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) OVERRIDE; virtual bool BindFramebufferToTexture( DrawingFrame* frame, const ScopedResource* texture, gfx::Rect target_rect) OVERRIDE; virtual void SetDrawViewport(gfx::Rect window_space_viewport) OVERRIDE; virtual void SetScissorTestRect(gfx::Rect scissor_rect) OVERRIDE; virtual void DiscardPixels(bool has_external_stencil_test, bool draw_rect_covers_full_surface) OVERRIDE; virtual void ClearFramebuffer(DrawingFrame* frame, bool has_external_stencil_test) OVERRIDE; virtual void DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) OVERRIDE; virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE; virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE; virtual bool FlippedFramebuffer() const OVERRIDE; virtual void EnsureScissorTestEnabled() OVERRIDE; virtual void EnsureScissorTestDisabled() OVERRIDE; virtual void CopyCurrentRenderPassToBitmap( DrawingFrame* frame, scoped_ptr request) OVERRIDE; SoftwareRenderer(RendererClient* client, const LayerTreeSettings* settings, OutputSurface* output_surface, ResourceProvider* resource_provider); private: void ClearCanvas(SkColor color); void SetClipRect(gfx::Rect rect); bool IsSoftwareResource(ResourceProvider::ResourceId resource_id) const; void DrawCheckerboardQuad(const DrawingFrame* frame, const CheckerboardDrawQuad* quad); void DrawDebugBorderQuad(const DrawingFrame* frame, const DebugBorderDrawQuad* quad); void DrawPictureQuad(const DrawingFrame* frame, const PictureDrawQuad* quad); void DrawRenderPassQuad(const DrawingFrame* frame, const RenderPassDrawQuad* quad); void DrawSolidColorQuad(const DrawingFrame* frame, const SolidColorDrawQuad* quad); void DrawTextureQuad(const DrawingFrame* frame, const TextureDrawQuad* quad); void DrawTileQuad(const DrawingFrame* frame, const TileDrawQuad* quad); void DrawUnsupportedQuad(const DrawingFrame* frame, const DrawQuad* quad); RendererCapabilities capabilities_; bool visible_; bool is_scissor_enabled_; bool is_backbuffer_discarded_; gfx::Rect scissor_rect_; SoftwareOutputDevice* output_device_; SkCanvas* root_canvas_; SkCanvas* current_canvas_; SkPaint current_paint_; scoped_ptr current_framebuffer_lock_; scoped_ptr current_frame_data_; DISALLOW_COPY_AND_ASSIGN(SoftwareRenderer); }; } // namespace cc #endif // CC_OUTPUT_SOFTWARE_RENDERER_H_