// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/output/texture_mailbox_deleter.h" #include "base/single_thread_task_runner.h" #include "base/thread_task_runner_handle.h" #include "cc/resources/single_release_callback.h" #include "cc/test/test_context_provider.h" #include "cc/test/test_web_graphics_context_3d.h" #include "testing/gtest/include/gtest/gtest.h" namespace cc { namespace { TEST(TextureMailboxDeleterTest, Destroy) { scoped_ptr deleter( new TextureMailboxDeleter(base::ThreadTaskRunnerHandle::Get())); scoped_refptr context_provider = TestContextProvider::Create(); context_provider->BindToCurrentThread(); GLuint texture_id = 0u; context_provider->ContextGL()->GenTextures(1, &texture_id); EXPECT_TRUE(context_provider->HasOneRef()); EXPECT_EQ(1u, context_provider->TestContext3d()->NumTextures()); scoped_ptr cb = deleter->GetReleaseCallback(context_provider, texture_id).Pass(); EXPECT_FALSE(context_provider->HasOneRef()); EXPECT_EQ(1u, context_provider->TestContext3d()->NumTextures()); // When the deleter is destroyed, it immediately drops its ref on the // ContextProvider, and deletes the texture. deleter = nullptr; EXPECT_TRUE(context_provider->HasOneRef()); EXPECT_EQ(0u, context_provider->TestContext3d()->NumTextures()); // Run the scoped release callback before destroying it, but it won't do // anything. cb->Run(0, false); } } // namespace } // namespace cc