// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/overdraw_metrics.h" #include "base/debug/trace_event.h" #include "base/metrics/histogram.h" #include "cc/layer_tree_host.h" #include "cc/layer_tree_host_impl.h" #include "cc/math_util.h" #include "ui/gfx/quad_f.h" #include "ui/gfx/rect.h" #include "ui/gfx/transform.h" namespace cc { OverdrawMetrics::OverdrawMetrics(bool recordMetricsForFrame) : m_recordMetricsForFrame(recordMetricsForFrame) , m_pixelsPainted(0) , m_pixelsUploadedOpaque(0) , m_pixelsUploadedTranslucent(0) , m_tilesCulledForUpload(0) , m_contentsTextureUseBytes(0) , m_renderSurfaceTextureUseBytes(0) , m_pixelsDrawnOpaque(0) , m_pixelsDrawnTranslucent(0) , m_pixelsCulledForDrawing(0) { } static inline float wedgeProduct(const gfx::PointF& p1, const gfx::PointF& p2) { return p1.x() * p2.y() - p1.y() * p2.x(); } // Calculates area of an arbitrary convex polygon with up to 8 points. static inline float polygonArea(const gfx::PointF points[8], int numPoints) { if (numPoints < 3) return 0; float area = 0; for (int i = 0; i < numPoints; ++i) area += wedgeProduct(points[i], points[(i+1)%numPoints]); return fabs(0.5f * area); } // Takes a given quad, maps it by the given transformation, and gives the area of the resulting polygon. static inline float areaOfMappedQuad(const gfx::Transform& transform, const gfx::QuadF& quad) { gfx::PointF clippedQuad[8]; int numVerticesInClippedQuad = 0; MathUtil::mapClippedQuad(transform, quad, clippedQuad, numVerticesInClippedQuad); return polygonArea(clippedQuad, numVerticesInClippedQuad); } void OverdrawMetrics::didPaint(const gfx::Rect& paintedRect) { if (!m_recordMetricsForFrame) return; m_pixelsPainted += static_cast(paintedRect.width()) * paintedRect.height(); } void OverdrawMetrics::didCullTilesForUpload(int count) { if (m_recordMetricsForFrame) m_tilesCulledForUpload += count; } void OverdrawMetrics::didUpload(const gfx::Transform& transformToTarget, const gfx::Rect& uploadRect, const gfx::Rect& opaqueRect) { if (!m_recordMetricsForFrame) return; float uploadArea = areaOfMappedQuad(transformToTarget, gfx::QuadF(uploadRect)); float uploadOpaqueArea = areaOfMappedQuad(transformToTarget, gfx::QuadF(gfx::IntersectRects(opaqueRect, uploadRect))); m_pixelsUploadedOpaque += uploadOpaqueArea; m_pixelsUploadedTranslucent += uploadArea - uploadOpaqueArea; } void OverdrawMetrics::didUseContentsTextureMemoryBytes(size_t contentsTextureUseBytes) { if (!m_recordMetricsForFrame) return; m_contentsTextureUseBytes += contentsTextureUseBytes; } void OverdrawMetrics::didUseRenderSurfaceTextureMemoryBytes(size_t renderSurfaceUseBytes) { if (!m_recordMetricsForFrame) return; m_renderSurfaceTextureUseBytes += renderSurfaceUseBytes; } void OverdrawMetrics::didCullForDrawing(const gfx::Transform& transformToTarget, const gfx::Rect& beforeCullRect, const gfx::Rect& afterCullRect) { if (!m_recordMetricsForFrame) return; float beforeCullArea = areaOfMappedQuad(transformToTarget, gfx::QuadF(beforeCullRect)); float afterCullArea = areaOfMappedQuad(transformToTarget, gfx::QuadF(afterCullRect)); m_pixelsCulledForDrawing += beforeCullArea - afterCullArea; } void OverdrawMetrics::didDraw(const gfx::Transform& transformToTarget, const gfx::Rect& afterCullRect, const gfx::Rect& opaqueRect) { if (!m_recordMetricsForFrame) return; float afterCullArea = areaOfMappedQuad(transformToTarget, gfx::QuadF(afterCullRect)); float afterCullOpaqueArea = areaOfMappedQuad(transformToTarget, gfx::QuadF(gfx::IntersectRects(opaqueRect, afterCullRect))); m_pixelsDrawnOpaque += afterCullOpaqueArea; m_pixelsDrawnTranslucent += afterCullArea - afterCullOpaqueArea; } void OverdrawMetrics::recordMetrics(const LayerTreeHost* layerTreeHost) const { if (m_recordMetricsForFrame) recordMetricsInternal(UpdateAndCommit, layerTreeHost); } void OverdrawMetrics::recordMetrics(const LayerTreeHostImpl* layerTreeHost) const { if (m_recordMetricsForFrame) recordMetricsInternal(DrawingToScreen, layerTreeHost); } template void OverdrawMetrics::recordMetricsInternal(MetricsType metricsType, const LayerTreeHostType* layerTreeHost) const { // This gives approximately 10x the percentage of pixels to fill the viewport once. float normalization = 1000.f / (layerTreeHost->deviceViewportSize().width() * layerTreeHost->deviceViewportSize().height()); // This gives approximately 100x the percentage of tiles to fill the viewport once, if all tiles were 256x256. float tileNormalization = 10000.f / (layerTreeHost->deviceViewportSize().width() / 256.f * layerTreeHost->deviceViewportSize().height() / 256.f); // This gives approximately 10x the percentage of bytes to fill the viewport once, assuming 4 bytes per pixel. float byteNormalization = normalization / 4; switch (metricsType) { case DrawingToScreen: { UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.pixelCountOpaque_Draw", static_cast(normalization * m_pixelsDrawnOpaque), 100, 1000000, 50); UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.pixelCountTranslucent_Draw", static_cast(normalization * m_pixelsDrawnTranslucent), 100, 1000000, 50); UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.pixelCountCulled_Draw", static_cast(normalization * m_pixelsCulledForDrawing), 100, 1000000, 50); TRACE_COUNTER_ID1("cc", "DrawPixelsCulled", layerTreeHost, m_pixelsCulledForDrawing); TRACE_EVENT2("cc", "OverdrawMetrics", "PixelsDrawnOpaque", m_pixelsDrawnOpaque, "PixelsDrawnTranslucent", m_pixelsDrawnTranslucent); break; } case UpdateAndCommit: { UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.pixelCountPainted", static_cast(normalization * m_pixelsPainted), 100, 1000000, 50); UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.pixelCountOpaque_Upload", static_cast(normalization * m_pixelsUploadedOpaque), 100, 1000000, 50); UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.pixelCountTranslucent_Upload", static_cast(normalization * m_pixelsUploadedTranslucent), 100, 1000000, 50); UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.tileCountCulled_Upload", static_cast(tileNormalization * m_tilesCulledForUpload), 100, 10000000, 50); UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.renderSurfaceTextureBytes_ViewportScaled", static_cast( byteNormalization * m_renderSurfaceTextureUseBytes), 10, 1000000, 50); UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.renderSurfaceTextureBytes_Unscaled", static_cast(m_renderSurfaceTextureUseBytes / 1000), 1000, 100000000, 50); UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.contentsTextureBytes_ViewportScaled", static_cast(byteNormalization * m_contentsTextureUseBytes), 10, 1000000, 50); UMA_HISTOGRAM_CUSTOM_COUNTS( "Renderer4.contentsTextureBytes_Unscaled", static_cast(m_contentsTextureUseBytes / 1000), 1000, 100000000, 50); { TRACE_COUNTER_ID1("cc", "UploadTilesCulled", layerTreeHost, m_tilesCulledForUpload); TRACE_EVENT2("cc", "OverdrawMetrics", "PixelsUploadedOpaque", m_pixelsUploadedOpaque, "PixelsUploadedTranslucent", m_pixelsUploadedTranslucent); } { // This must be in a different scope than the TRACE_EVENT2 above. TRACE_EVENT1("cc", "OverdrawPaintMetrics", "PixelsPainted", m_pixelsPainted); } { // This must be in a different scope than the TRACE_EVENTs above. TRACE_EVENT2("cc", "OverdrawPaintMetrics", "ContentsTextureBytes", m_contentsTextureUseBytes, "RenderSurfaceTextureBytes", m_renderSurfaceTextureUseBytes); } break; } } } } // namespace cc