// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_OVERDRAW_METRICS_H_ #define CC_OVERDRAW_METRICS_H_ #include "base/memory/scoped_ptr.h" namespace gfx { class Rect; } namespace WebKit { class WebTransformationMatrix; } namespace cc { class LayerTreeHost; class LayerTreeHostImpl; // FIXME: compute overdraw metrics only occasionally, not every frame. class OverdrawMetrics { public: static scoped_ptr create(bool recordMetricsForFrame) { return make_scoped_ptr(new OverdrawMetrics(recordMetricsForFrame)); } // These methods are used for saving metrics during update/commit. // Record pixels painted by WebKit into the texture updater, but does not mean the pixels were rasterized in main memory. void didPaint(const gfx::Rect& paintedRect); // Records that an invalid tile was culled and did not need to be painted/uploaded, and did not contribute to other tiles needing to be painted. void didCullTilesForUpload(int count); // Records pixels that were uploaded to texture memory. void didUpload(const WebKit::WebTransformationMatrix& transformToTarget, const gfx::Rect& uploadRect, const gfx::Rect& opaqueRect); // Record contents texture(s) behind present using the given number of bytes. void didUseContentsTextureMemoryBytes(size_t contentsTextureUseBytes); // Record RenderSurfaceImpl texture(s) being present using the given number of bytes. void didUseRenderSurfaceTextureMemoryBytes(size_t renderSurfaceUseBytes); // These methods are used for saving metrics during draw. // Record pixels that were not drawn to screen. void didCullForDrawing(const WebKit::WebTransformationMatrix& transformToTarget, const gfx::Rect& beforeCullRect, const gfx::Rect& afterCullRect); // Record pixels that were drawn to screen. void didDraw(const WebKit::WebTransformationMatrix& transformToTarget, const gfx::Rect& afterCullRect, const gfx::Rect& opaqueRect); void recordMetrics(const LayerTreeHost*) const; void recordMetrics(const LayerTreeHostImpl*) const; // Accessors for tests. float pixelsDrawnOpaque() const { return m_pixelsDrawnOpaque; } float pixelsDrawnTranslucent() const { return m_pixelsDrawnTranslucent; } float pixelsCulledForDrawing() const { return m_pixelsCulledForDrawing; } float pixelsPainted() const { return m_pixelsPainted; } float pixelsUploadedOpaque() const { return m_pixelsUploadedOpaque; } float pixelsUploadedTranslucent() const { return m_pixelsUploadedTranslucent; } int tilesCulledForUpload() const { return m_tilesCulledForUpload; } private: enum MetricsType { UpdateAndCommit, DrawingToScreen }; explicit OverdrawMetrics(bool recordMetricsForFrame); template void recordMetricsInternal(MetricsType, const LayerTreeHostType*) const; // When false this class is a giant no-op. bool m_recordMetricsForFrame; // These values are used for saving metrics during update/commit. // Count of pixels that were painted due to invalidation. float m_pixelsPainted; // Count of pixels uploaded to textures and known to be opaque. float m_pixelsUploadedOpaque; // Count of pixels uploaded to textures and not known to be opaque. float m_pixelsUploadedTranslucent; // Count of tiles that were invalidated but not uploaded. int m_tilesCulledForUpload; // Count the number of bytes in contents textures. unsigned long long m_contentsTextureUseBytes; // Count the number of bytes in RenderSurfaceImpl textures. unsigned long long m_renderSurfaceTextureUseBytes; // These values are used for saving metrics during draw. // Count of pixels that are opaque (and thus occlude). Ideally this is no more than wiewport width x height. float m_pixelsDrawnOpaque; // Count of pixels that are possibly translucent, and cannot occlude. float m_pixelsDrawnTranslucent; // Count of pixels not drawn as they are occluded by somthing opaque. float m_pixelsCulledForDrawing; }; } // namespace cc #endif // CC_OVERDRAW_METRICS_H_