// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/picture_layer_tiling_set.h" namespace cc { PictureLayerTilingSet::PictureLayerTilingSet( PictureLayerTilingClient * client) : client_(client) { } PictureLayerTilingSet::~PictureLayerTilingSet() { } void PictureLayerTilingSet::CloneAll( const PictureLayerTilingSet& other, const Region& invalidation) { layer_bounds_ = other.layer_bounds_; tilings_.clear(); tilings_.reserve(other.tilings_.size()); for (size_t i = 0; i < other.tilings_.size(); ++i) { tilings_.append(other.tilings_[i]->Clone()); tilings_.last()->Invalidate(invalidation); } } void PictureLayerTilingSet::Clone( const PictureLayerTiling* tiling, const Region& invalidation) { for (size_t i = 0; i < tilings_.size(); ++i) DCHECK_NE(tilings_[i]->contents_scale(), tiling->contents_scale()); tilings_.append(tiling->Clone()); tilings_.last()->Invalidate(invalidation); } void PictureLayerTilingSet::SetLayerBounds(gfx::Size layer_bounds) { if (layer_bounds_ == layer_bounds) return; layer_bounds_ = layer_bounds; for (size_t i = 0; i < tilings_.size(); ++i) tilings_[i]->SetLayerBounds(layer_bounds); } gfx::Size PictureLayerTilingSet::LayerBounds() const { return layer_bounds_; } void PictureLayerTilingSet::Invalidate(const Region& invalidation) { if (invalidation.IsEmpty()) return; for (size_t i = 0; i < tilings_.size(); ++i) tilings_[i]->Invalidate(invalidation); } const PictureLayerTiling* PictureLayerTilingSet::AddTiling( float contents_scale, gfx::Size tile_size) { tilings_.append(PictureLayerTiling::Create(contents_scale, tile_size)); tilings_.last()->SetClient(client_); tilings_.last()->SetLayerBounds(layer_bounds_); return tilings_.last(); } void PictureLayerTilingSet::Reset() { for (size_t i = 0; i < tilings_.size(); ++i) tilings_[i]->Reset(); } PictureLayerTilingSet::Iterator::Iterator(PictureLayerTilingSet* set, float contents_scale, gfx::Rect content_rect) : set_(set), contents_scale_(contents_scale), current_tiling_(-1) { missing_region_.Union(content_rect); ++(*this); } PictureLayerTilingSet::Iterator::~Iterator() { } gfx::Rect PictureLayerTilingSet::Iterator::geometry_rect() const { if (!tiling_iter_) { if (!region_iter_.has_rect()) return gfx::Rect(); return region_iter_.rect(); } return tiling_iter_.geometry_rect(); } gfx::RectF PictureLayerTilingSet::Iterator::texture_rect() const { if (!tiling_iter_) return gfx::RectF(); return tiling_iter_.texture_rect(); } gfx::Size PictureLayerTilingSet::Iterator::texture_size() const { if (!tiling_iter_) return gfx::Size(); return tiling_iter_.texture_size(); } Tile* PictureLayerTilingSet::Iterator::operator->() const { if (!tiling_iter_) return NULL; return *tiling_iter_; } Tile* PictureLayerTilingSet::Iterator::operator*() const { if (!tiling_iter_) return NULL; return *tiling_iter_; } PictureLayerTilingSet::Iterator& PictureLayerTilingSet::Iterator::operator++() { bool first_time = current_tiling_ < 0; if (!*this && !first_time) return *this; if (tiling_iter_) ++tiling_iter_; // Loop until we find a valid place to stop. while (true) { while (tiling_iter_ && (!*tiling_iter_ || !tiling_iter_->GetResourceId())) { missing_region_.Union(tiling_iter_.geometry_rect()); ++tiling_iter_; } if (tiling_iter_) return *this; // If the set of current rects for this tiling is done, go to the next // tiling and set up to iterate through all of the remaining holes. // This will also happen the first time through the loop. if (!region_iter_.has_rect()) { current_tiling_++; current_region_.Swap(missing_region_); missing_region_.Clear(); region_iter_ = Region::Iterator(current_region_); // All done and all filled. if (!region_iter_.has_rect()) { current_tiling_ = set_->tilings_.size(); return *this; } // No more valid tiles, return this checkerboard rect. if (current_tiling_ >= static_cast(set_->tilings_.size())) return *this; } // Pop a rect off. If there are no more tilings, then these will be // treated as geometry with null tiles that the caller can checkerboard. gfx::Rect last_rect = region_iter_.rect(); region_iter_.next(); // Done, found next checkerboard rect to return. if (current_tiling_ >= static_cast(set_->tilings_.size())) return *this; // Construct a new iterator for the next tiling, but we need to loop // again until we get to a valid one. tiling_iter_ = PictureLayerTiling::Iterator( set_->tilings_[current_tiling_], contents_scale_, last_rect); } return *this; } PictureLayerTilingSet::Iterator::operator bool() const { return current_tiling_ < static_cast(set_->tilings_.size()) || region_iter_.has_rect(); } void PictureLayerTilingSet::UpdateTilePriorities( const gfx::Size& device_viewport, float layer_content_scale_x, float layer_content_scale_y, const gfx::Transform& last_screen_transform, const gfx::Transform& current_screen_transform, double time_delta) { for (size_t i = 0; i < tilings_.size(); ++i) { tilings_[i]->UpdateTilePriorities( device_viewport, layer_content_scale_x, layer_content_scale_y, last_screen_transform, current_screen_transform, time_delta); } } } // namespace cc