// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "base/memory/scoped_ptr.h" #include "cc/playback/display_list_raster_source.h" #include "cc/test/fake_display_list_recording_source.h" #include "cc/test/skia_common.h" #include "skia/ext/refptr.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/skia/include/core/SkPixelRef.h" #include "third_party/skia/include/core/SkShader.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/size_conversions.h" namespace cc { namespace { TEST(DisplayListRasterSourceTest, AnalyzeIsSolidUnscaled) { gfx::Size layer_bounds(400, 400); scoped_ptr recording_source = FakeDisplayListRecordingSource::CreateFilledRecordingSource(layer_bounds); SkPaint solid_paint; SkColor solid_color = SkColorSetARGB(255, 12, 23, 34); solid_paint.setColor(solid_color); SkColor non_solid_color = SkColorSetARGB(128, 45, 56, 67); SkColor color = SK_ColorTRANSPARENT; SkPaint non_solid_paint; bool is_solid_color = false; non_solid_paint.setColor(non_solid_color); recording_source->add_draw_rect_with_paint(gfx::Rect(layer_bounds), solid_paint); recording_source->Rerecord(); scoped_refptr raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); // Ensure everything is solid. for (int y = 0; y <= 300; y += 100) { for (int x = 0; x <= 300; x += 100) { gfx::Rect rect(x, y, 100, 100); is_solid_color = raster->PerformSolidColorAnalysis(rect, 1.0, &color); EXPECT_TRUE(is_solid_color) << rect.ToString(); EXPECT_EQ(solid_color, color) << rect.ToString(); } } // Add one non-solid pixel and recreate the raster source. recording_source->add_draw_rect_with_paint(gfx::Rect(50, 50, 1, 1), non_solid_paint); recording_source->Rerecord(); raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); color = SK_ColorTRANSPARENT; is_solid_color = raster->PerformSolidColorAnalysis(gfx::Rect(0, 0, 100, 100), 1.0, &color); EXPECT_FALSE(is_solid_color); color = SK_ColorTRANSPARENT; is_solid_color = raster->PerformSolidColorAnalysis( gfx::Rect(100, 0, 100, 100), 1.0, &color); EXPECT_TRUE(is_solid_color); EXPECT_EQ(solid_color, color); // Boundaries should be clipped. color = SK_ColorTRANSPARENT; is_solid_color = raster->PerformSolidColorAnalysis( gfx::Rect(350, 0, 100, 100), 1.0, &color); EXPECT_TRUE(is_solid_color); EXPECT_EQ(solid_color, color); color = SK_ColorTRANSPARENT; is_solid_color = raster->PerformSolidColorAnalysis( gfx::Rect(0, 350, 100, 100), 1.0, &color); EXPECT_TRUE(is_solid_color); EXPECT_EQ(solid_color, color); color = SK_ColorTRANSPARENT; is_solid_color = raster->PerformSolidColorAnalysis( gfx::Rect(350, 350, 100, 100), 1.0, &color); EXPECT_TRUE(is_solid_color); EXPECT_EQ(solid_color, color); } TEST(DisplayListRasterSourceTest, AnalyzeIsSolidScaled) { gfx::Size layer_bounds(400, 400); scoped_ptr recording_source = FakeDisplayListRecordingSource::CreateFilledRecordingSource(layer_bounds); SkColor solid_color = SkColorSetARGB(255, 12, 23, 34); SkColor color = SK_ColorTRANSPARENT; SkPaint solid_paint; bool is_solid_color = false; solid_paint.setColor(solid_color); SkColor non_solid_color = SkColorSetARGB(128, 45, 56, 67); SkPaint non_solid_paint; non_solid_paint.setColor(non_solid_color); recording_source->add_draw_rect_with_paint(gfx::Rect(0, 0, 400, 400), solid_paint); recording_source->Rerecord(); scoped_refptr raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); // Ensure everything is solid. for (int y = 0; y <= 30; y += 10) { for (int x = 0; x <= 30; x += 10) { gfx::Rect rect(x, y, 10, 10); is_solid_color = raster->PerformSolidColorAnalysis(rect, 0.1f, &color); EXPECT_TRUE(is_solid_color) << rect.ToString(); EXPECT_EQ(color, solid_color) << rect.ToString(); } } // Add one non-solid pixel and recreate the raster source. recording_source->add_draw_rect_with_paint(gfx::Rect(50, 50, 1, 1), non_solid_paint); recording_source->Rerecord(); raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); color = SK_ColorTRANSPARENT; is_solid_color = raster->PerformSolidColorAnalysis(gfx::Rect(0, 0, 10, 10), 0.1f, &color); EXPECT_FALSE(is_solid_color); color = SK_ColorTRANSPARENT; is_solid_color = raster->PerformSolidColorAnalysis(gfx::Rect(10, 0, 10, 10), 0.1f, &color); EXPECT_TRUE(is_solid_color); EXPECT_EQ(color, solid_color); // Boundaries should be clipped. color = SK_ColorTRANSPARENT; is_solid_color = raster->PerformSolidColorAnalysis(gfx::Rect(35, 0, 10, 10), 0.1f, &color); EXPECT_TRUE(is_solid_color); EXPECT_EQ(color, solid_color); color = SK_ColorTRANSPARENT; is_solid_color = raster->PerformSolidColorAnalysis(gfx::Rect(0, 35, 10, 10), 0.1f, &color); EXPECT_TRUE(is_solid_color); EXPECT_EQ(color, solid_color); color = SK_ColorTRANSPARENT; is_solid_color = raster->PerformSolidColorAnalysis(gfx::Rect(35, 35, 10, 10), 0.1f, &color); EXPECT_TRUE(is_solid_color); EXPECT_EQ(color, solid_color); } TEST(DisplayListRasterSourceTest, AnalyzeIsSolidEmpty) { gfx::Size layer_bounds(400, 400); scoped_ptr recording_source = FakeDisplayListRecordingSource::CreateFilledRecordingSource(layer_bounds); recording_source->Rerecord(); scoped_refptr raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); SkColor color = SK_ColorTRANSPARENT; bool is_solid_color = raster->PerformSolidColorAnalysis(gfx::Rect(0, 0, 400, 400), 1.f, &color); EXPECT_TRUE(is_solid_color); EXPECT_EQ(color, SkColorSetARGB(0, 0, 0, 0)); } TEST(DisplayListRasterSourceTest, PixelRefIteratorDiscardableRefsOneTile) { gfx::Size layer_bounds(512, 512); scoped_ptr recording_source = FakeDisplayListRecordingSource::CreateFilledRecordingSource(layer_bounds); skia::RefPtr discardable_image[2][2]; discardable_image[0][0] = CreateDiscardableImage(gfx::Size(32, 32)); discardable_image[0][1] = CreateDiscardableImage(gfx::Size(32, 32)); discardable_image[1][1] = CreateDiscardableImage(gfx::Size(32, 32)); // Discardable pixel refs are found in the following cells: // |---|---| // | x | x | // |---|---| // | | x | // |---|---| recording_source->add_draw_image(discardable_image[0][0].get(), gfx::Point(0, 0)); recording_source->add_draw_image(discardable_image[0][1].get(), gfx::Point(260, 0)); recording_source->add_draw_image(discardable_image[1][1].get(), gfx::Point(260, 260)); recording_source->SetGenerateDiscardableImagesMetadata(true); recording_source->Rerecord(); scoped_refptr raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); // Tile sized iterators. These should find only one pixel ref. { std::vector images; raster->GetDiscardableImagesInRect(gfx::Rect(0, 0, 256, 256), 1.f, &images); EXPECT_EQ(1u, images.size()); EXPECT_EQ(discardable_image[0][0].get(), images[0].image()); } // Shifted tile sized iterators. These should find only one pixel ref. { std::vector images; raster->GetDiscardableImagesInRect(gfx::Rect(260, 260, 256, 256), 1.f, &images); EXPECT_EQ(1u, images.size()); EXPECT_EQ(discardable_image[1][1].get(), images[0].image()); } // Ensure there's no discardable pixel refs in the empty cell { std::vector images; raster->GetDiscardableImagesInRect(gfx::Rect(0, 256, 256, 256), 1.f, &images); EXPECT_EQ(0u, images.size()); } // Layer sized iterators. These should find three pixel ref. { std::vector images; raster->GetDiscardableImagesInRect(gfx::Rect(0, 0, 512, 512), 1.f, &images); EXPECT_EQ(3u, images.size()); EXPECT_EQ(discardable_image[0][0].get(), images[0].image()); EXPECT_EQ(discardable_image[0][1].get(), images[1].image()); EXPECT_EQ(discardable_image[1][1].get(), images[2].image()); } } TEST(DisplayListRasterSourceTest, RasterFullContents) { gfx::Size layer_bounds(3, 5); float contents_scale = 1.5f; float raster_divisions = 2.f; scoped_ptr recording_source = FakeDisplayListRecordingSource::CreateFilledRecordingSource(layer_bounds); recording_source->SetBackgroundColor(SK_ColorBLACK); recording_source->SetClearCanvasWithDebugColor(false); // Because the caller sets content opaque, it also promises that it // has at least filled in layer_bounds opaquely. SkPaint white_paint; white_paint.setColor(SK_ColorWHITE); recording_source->add_draw_rect_with_paint(gfx::Rect(layer_bounds), white_paint); recording_source->Rerecord(); scoped_refptr raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); gfx::Size content_bounds( gfx::ScaleToCeiledSize(layer_bounds, contents_scale)); // Simulate drawing into different tiles at different offsets. int step_x = std::ceil(content_bounds.width() / raster_divisions); int step_y = std::ceil(content_bounds.height() / raster_divisions); for (int offset_x = 0; offset_x < content_bounds.width(); offset_x += step_x) { for (int offset_y = 0; offset_y < content_bounds.height(); offset_y += step_y) { gfx::Rect content_rect(offset_x, offset_y, step_x, step_y); content_rect.Intersect(gfx::Rect(content_bounds)); // Simulate a canvas rect larger than the content rect. Every pixel // up to one pixel outside the content rect is guaranteed to be opaque. // Outside of that is undefined. gfx::Rect canvas_rect(content_rect); canvas_rect.Inset(0, 0, -1, -1); SkBitmap bitmap; bitmap.allocN32Pixels(canvas_rect.width(), canvas_rect.height()); SkCanvas canvas(bitmap); canvas.clear(SK_ColorTRANSPARENT); const bool include_images = true; raster->PlaybackToCanvas(&canvas, canvas_rect, canvas_rect, contents_scale, include_images); SkColor* pixels = reinterpret_cast(bitmap.getPixels()); int num_pixels = bitmap.width() * bitmap.height(); bool all_white = true; for (int i = 0; i < num_pixels; ++i) { EXPECT_EQ(SkColorGetA(pixels[i]), 255u); all_white &= (SkColorGetR(pixels[i]) == 255); all_white &= (SkColorGetG(pixels[i]) == 255); all_white &= (SkColorGetB(pixels[i]) == 255); } // If the canvas doesn't extend past the edge of the content, // it should be entirely white. Otherwise, the edge of the content // will be non-white. EXPECT_EQ(all_white, gfx::Rect(content_bounds).Contains(canvas_rect)); } } } TEST(DisplayListRasterSourceTest, RasterPartialContents) { gfx::Size layer_bounds(3, 5); float contents_scale = 1.5f; scoped_ptr recording_source = FakeDisplayListRecordingSource::CreateFilledRecordingSource(layer_bounds); recording_source->SetBackgroundColor(SK_ColorGREEN); recording_source->SetClearCanvasWithDebugColor(false); // First record everything as white. SkPaint white_paint; white_paint.setColor(SK_ColorWHITE); recording_source->add_draw_rect_with_paint(gfx::Rect(layer_bounds), white_paint); recording_source->Rerecord(); scoped_refptr raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); gfx::Size content_bounds( gfx::ScaleToCeiledSize(layer_bounds, contents_scale)); SkBitmap bitmap; bitmap.allocN32Pixels(content_bounds.width(), content_bounds.height()); SkCanvas canvas(bitmap); canvas.clear(SK_ColorTRANSPARENT); // Playback the full rect which should make everything white. gfx::Rect raster_full_rect(content_bounds); gfx::Rect playback_rect(content_bounds); const bool include_images = true; raster->PlaybackToCanvas(&canvas, raster_full_rect, playback_rect, contents_scale, include_images); { SkColor* pixels = reinterpret_cast(bitmap.getPixels()); for (int i = 0; i < bitmap.width(); ++i) { for (int j = 0; j < bitmap.height(); ++j) { SCOPED_TRACE(i); SCOPED_TRACE(j); EXPECT_EQ(255u, SkColorGetA(pixels[i + j * bitmap.width()])); EXPECT_EQ(255u, SkColorGetR(pixels[i + j * bitmap.width()])); EXPECT_EQ(255u, SkColorGetG(pixels[i + j * bitmap.width()])); EXPECT_EQ(255u, SkColorGetB(pixels[i + j * bitmap.width()])); } } } // Re-record everything as black. SkPaint black_paint; black_paint.setColor(SK_ColorBLACK); recording_source->add_draw_rect_with_paint(gfx::Rect(layer_bounds), black_paint); recording_source->Rerecord(); // Make a new DisplayListRasterSource from the new recording. raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); // We're going to playback from "everything is black" into a smaller area, // that touches the edge pixels of the recording. playback_rect.Inset(1, 2, 0, 1); raster->PlaybackToCanvas(&canvas, raster_full_rect, playback_rect, contents_scale, include_images); SkColor* pixels = reinterpret_cast(bitmap.getPixels()); int num_black = 0; int num_white = 0; for (int i = 0; i < bitmap.width(); ++i) { for (int j = 0; j < bitmap.height(); ++j) { SCOPED_TRACE(j); SCOPED_TRACE(i); bool expect_black = playback_rect.Contains(i, j); if (expect_black) { EXPECT_EQ(255u, SkColorGetA(pixels[i + j * bitmap.width()])); EXPECT_EQ(0u, SkColorGetR(pixels[i + j * bitmap.width()])); EXPECT_EQ(0u, SkColorGetG(pixels[i + j * bitmap.width()])); EXPECT_EQ(0u, SkColorGetB(pixels[i + j * bitmap.width()])); ++num_black; } else { EXPECT_EQ(255u, SkColorGetA(pixels[i + j * bitmap.width()])); EXPECT_EQ(255u, SkColorGetR(pixels[i + j * bitmap.width()])); EXPECT_EQ(255u, SkColorGetG(pixels[i + j * bitmap.width()])); EXPECT_EQ(255u, SkColorGetB(pixels[i + j * bitmap.width()])); ++num_white; } } } EXPECT_GT(num_black, 0); EXPECT_GT(num_white, 0); } TEST(DisplayListRasterSourceTest, RasterPartialClear) { gfx::Size layer_bounds(3, 5); gfx::Size partial_bounds(2, 4); float contents_scale = 1.5f; scoped_ptr recording_source = FakeDisplayListRecordingSource::CreateFilledRecordingSource(layer_bounds); recording_source->SetBackgroundColor(SK_ColorGREEN); recording_source->SetRequiresClear(true); recording_source->SetClearCanvasWithDebugColor(false); // First record everything as white. const unsigned alpha_dark = 10u; SkPaint white_paint; white_paint.setColor(SK_ColorWHITE); white_paint.setAlpha(alpha_dark); recording_source->add_draw_rect_with_paint(gfx::Rect(layer_bounds), white_paint); recording_source->Rerecord(); scoped_refptr raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); gfx::Size content_bounds( gfx::ScaleToCeiledSize(layer_bounds, contents_scale)); SkBitmap bitmap; bitmap.allocN32Pixels(content_bounds.width(), content_bounds.height()); SkCanvas canvas(bitmap); canvas.clear(SK_ColorTRANSPARENT); // Playback the full rect which should make everything light gray (alpha=10). gfx::Rect raster_full_rect(content_bounds); gfx::Rect playback_rect(content_bounds); const bool include_images = true; raster->PlaybackToCanvas(&canvas, raster_full_rect, playback_rect, contents_scale, include_images); { SkColor* pixels = reinterpret_cast(bitmap.getPixels()); for (int i = 0; i < bitmap.width(); ++i) { for (int j = 0; j < bitmap.height(); ++j) { SCOPED_TRACE(i); SCOPED_TRACE(j); EXPECT_EQ(alpha_dark, SkColorGetA(pixels[i + j * bitmap.width()])); EXPECT_EQ(alpha_dark, SkColorGetR(pixels[i + j * bitmap.width()])); EXPECT_EQ(alpha_dark, SkColorGetG(pixels[i + j * bitmap.width()])); EXPECT_EQ(alpha_dark, SkColorGetB(pixels[i + j * bitmap.width()])); } } } scoped_ptr recording_source_light = FakeDisplayListRecordingSource::CreateFilledRecordingSource(layer_bounds); recording_source_light->SetBackgroundColor(SK_ColorGREEN); recording_source_light->SetRequiresClear(true); recording_source_light->SetClearCanvasWithDebugColor(false); // Record everything as a slightly lighter white. const unsigned alpha_light = 18u; white_paint.setAlpha(alpha_light); recording_source_light->add_draw_rect_with_paint(gfx::Rect(layer_bounds), white_paint); recording_source_light->Rerecord(); // Make a new DisplayListRasterSource from the new recording. raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source_light.get(), false); // We're going to playback from alpha(18) white rectangle into a smaller area // of the recording resulting in a smaller lighter white rectangle over a // darker white background rectangle. playback_rect = gfx::Rect(gfx::ScaleToCeiledSize(partial_bounds, contents_scale)); raster->PlaybackToCanvas(&canvas, raster_full_rect, playback_rect, contents_scale, include_images); // Test that the whole playback_rect was cleared and repainted with new alpha. SkColor* pixels = reinterpret_cast(bitmap.getPixels()); for (int i = 0; i < playback_rect.width(); ++i) { for (int j = 0; j < playback_rect.height(); ++j) { SCOPED_TRACE(j); SCOPED_TRACE(i); EXPECT_EQ(alpha_light, SkColorGetA(pixels[i + j * bitmap.width()])); EXPECT_EQ(alpha_light, SkColorGetR(pixels[i + j * bitmap.width()])); EXPECT_EQ(alpha_light, SkColorGetG(pixels[i + j * bitmap.width()])); EXPECT_EQ(alpha_light, SkColorGetB(pixels[i + j * bitmap.width()])); } } } TEST(DisplayListRasterSourceTest, RasterContentsTransparent) { gfx::Size layer_bounds(5, 3); float contents_scale = 0.5f; scoped_ptr recording_source = FakeDisplayListRecordingSource::CreateFilledRecordingSource(layer_bounds); recording_source->SetBackgroundColor(SK_ColorTRANSPARENT); recording_source->SetRequiresClear(true); recording_source->SetClearCanvasWithDebugColor(false); recording_source->Rerecord(); scoped_refptr raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); gfx::Size content_bounds( gfx::ScaleToCeiledSize(layer_bounds, contents_scale)); gfx::Rect canvas_rect(content_bounds); canvas_rect.Inset(0, 0, -1, -1); SkBitmap bitmap; bitmap.allocN32Pixels(canvas_rect.width(), canvas_rect.height()); SkCanvas canvas(bitmap); const bool include_images = true; raster->PlaybackToCanvas(&canvas, canvas_rect, canvas_rect, contents_scale, include_images); SkColor* pixels = reinterpret_cast(bitmap.getPixels()); int num_pixels = bitmap.width() * bitmap.height(); for (int i = 0; i < num_pixels; ++i) { EXPECT_EQ(SkColorGetA(pixels[i]), 0u); } } TEST(DisplayListRasterSourceTest, GetPictureMemoryUsageIncludesClientReportedMemory) { const size_t kReportedMemoryUsageInBytes = 100 * 1024 * 1024; gfx::Size layer_bounds(5, 3); scoped_ptr recording_source = FakeDisplayListRecordingSource::CreateFilledRecordingSource(layer_bounds); recording_source->set_reported_memory_usage(kReportedMemoryUsageInBytes); recording_source->Rerecord(); scoped_refptr raster = DisplayListRasterSource::CreateFromDisplayListRecordingSource( recording_source.get(), false); size_t total_memory_usage = raster->GetPictureMemoryUsage(); EXPECT_GE(total_memory_usage, kReportedMemoryUsageInBytes); EXPECT_LT(total_memory_usage, 2 * kReportedMemoryUsageInBytes); } } // namespace } // namespace cc