// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/quads/draw_quad.h" #include #include #include "base/bind.h" #include "base/compiler_specific.h" #include "cc/base/math_util.h" #include "cc/output/filter_operations.h" #include "cc/quads/debug_border_draw_quad.h" #include "cc/quads/io_surface_draw_quad.h" #include "cc/quads/largest_draw_quad.h" #include "cc/quads/picture_draw_quad.h" #include "cc/quads/render_pass.h" #include "cc/quads/render_pass_draw_quad.h" #include "cc/quads/solid_color_draw_quad.h" #include "cc/quads/stream_video_draw_quad.h" #include "cc/quads/surface_draw_quad.h" #include "cc/quads/texture_draw_quad.h" #include "cc/quads/tile_draw_quad.h" #include "cc/quads/yuv_video_draw_quad.h" #include "cc/test/fake_display_list_raster_source.h" #include "cc/test/geometry_test_utils.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/skia/include/effects/SkBlurImageFilter.h" #include "ui/gfx/transform.h" namespace cc { namespace { TEST(DrawQuadTest, CopySharedQuadState) { gfx::Transform quad_transform = gfx::Transform(1.0, 0.0, 0.5, 1.0, 0.5, 0.0); gfx::Size layer_bounds(26, 28); gfx::Rect visible_layer_rect(10, 12, 14, 16); gfx::Rect clip_rect(19, 21, 23, 25); bool is_clipped = true; float opacity = 0.25f; SkXfermode::Mode blend_mode = SkXfermode::kMultiply_Mode; int sorting_context_id = 65536; scoped_ptr state(new SharedQuadState); state->SetAll(quad_transform, layer_bounds, visible_layer_rect, clip_rect, is_clipped, opacity, blend_mode, sorting_context_id); scoped_ptr copy(new SharedQuadState); copy->CopyFrom(state.get()); EXPECT_EQ(quad_transform, copy->quad_to_target_transform); EXPECT_EQ(visible_layer_rect, copy->visible_quad_layer_rect); EXPECT_EQ(opacity, copy->opacity); EXPECT_EQ(clip_rect, copy->clip_rect); EXPECT_EQ(is_clipped, copy->is_clipped); EXPECT_EQ(blend_mode, copy->blend_mode); } SharedQuadState* CreateSharedQuadState(RenderPass* render_pass) { gfx::Transform quad_transform = gfx::Transform(1.0, 0.0, 0.5, 1.0, 0.5, 0.0); gfx::Size layer_bounds(26, 28); gfx::Rect visible_layer_rect(10, 12, 14, 16); gfx::Rect clip_rect(19, 21, 23, 25); bool is_clipped = false; float opacity = 1.f; int sorting_context_id = 65536; SkXfermode::Mode blend_mode = SkXfermode::kSrcOver_Mode; SharedQuadState* state = render_pass->CreateAndAppendSharedQuadState(); state->SetAll(quad_transform, layer_bounds, visible_layer_rect, clip_rect, is_clipped, opacity, blend_mode, sorting_context_id); return state; } void CompareDrawQuad(DrawQuad* quad, DrawQuad* copy, SharedQuadState* copy_shared_state) { EXPECT_EQ(quad->material, copy->material); EXPECT_EQ(quad->rect, copy->rect); EXPECT_EQ(quad->visible_rect, copy->visible_rect); EXPECT_EQ(quad->opaque_rect, copy->opaque_rect); EXPECT_EQ(quad->needs_blending, copy->needs_blending); EXPECT_EQ(copy_shared_state, copy->shared_quad_state); } #define CREATE_SHARED_STATE() \ scoped_ptr render_pass = RenderPass::Create(); \ SharedQuadState* shared_state(CreateSharedQuadState(render_pass.get())); \ SharedQuadState* copy_shared_state = \ render_pass->CreateAndAppendSharedQuadState(); \ copy_shared_state->CopyFrom(shared_state); #define QUAD_DATA \ gfx::Rect quad_rect(30, 40, 50, 60); \ gfx::Rect quad_visible_rect(40, 50, 30, 20); \ gfx::Rect quad_opaque_rect(60, 55, 10, 10); \ ALLOW_UNUSED_LOCAL(quad_opaque_rect); \ bool needs_blending = true; \ ALLOW_UNUSED_LOCAL(needs_blending); #define SETUP_AND_COPY_QUAD_NEW(Type, quad) \ DrawQuad* copy_new = \ render_pass->CopyFromAndAppendDrawQuad(quad_new, copy_shared_state); \ CompareDrawQuad(quad_new, copy_new, copy_shared_state); \ const Type* copy_quad = Type::MaterialCast(copy_new); \ ALLOW_UNUSED_LOCAL(copy_quad); #define SETUP_AND_COPY_QUAD_ALL(Type, quad) \ DrawQuad* copy_all = \ render_pass->CopyFromAndAppendDrawQuad(quad_all, copy_shared_state); \ CompareDrawQuad(quad_all, copy_all, copy_shared_state); \ copy_quad = Type::MaterialCast(copy_all); #define SETUP_AND_COPY_QUAD_NEW_RP(Type, quad, a) \ DrawQuad* copy_new = render_pass->CopyFromAndAppendRenderPassDrawQuad( \ quad_new, copy_shared_state, a); \ CompareDrawQuad(quad_new, copy_new, copy_shared_state); \ const Type* copy_quad = Type::MaterialCast(copy_new); \ ALLOW_UNUSED_LOCAL(copy_quad); #define SETUP_AND_COPY_QUAD_ALL_RP(Type, quad, a) \ DrawQuad* copy_all = render_pass->CopyFromAndAppendRenderPassDrawQuad( \ quad_all, copy_shared_state, a); \ CompareDrawQuad(quad_all, copy_all, copy_shared_state); \ copy_quad = Type::MaterialCast(copy_all); #define CREATE_QUAD_1_NEW(Type, a) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a); } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_1_ALL(Type, a) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, \ quad_rect, \ quad_opaque_rect, \ quad_visible_rect, \ needs_blending, \ a); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_2_NEW(Type, a, b) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b); } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_2_ALL(Type, a, b) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, \ quad_rect, \ quad_opaque_rect, \ quad_visible_rect, \ needs_blending, \ a, \ b); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_3_NEW(Type, a, b, c) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c); } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_3_ALL(Type, a, b, c) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, \ quad_rect, \ quad_opaque_rect, \ quad_visible_rect, \ needs_blending, \ a, \ b, \ c); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_4_NEW(Type, a, b, c, d) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d); } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_4_ALL(Type, a, b, c, d) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, \ quad_rect, \ quad_opaque_rect, \ quad_visible_rect, \ needs_blending, \ a, \ b, \ c, \ d); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_5_NEW(Type, a, b, c, d, e) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e); } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_5_ALL(Type, a, b, c, d, e) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, \ quad_rect, \ quad_opaque_rect, \ quad_visible_rect, \ needs_blending, \ a, \ b, \ c, \ d, \ e); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_6_NEW(Type, a, b, c, d, e, f) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e, f); } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_6_ALL(Type, a, b, c, d, e, f) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, \ quad_rect, \ quad_opaque_rect, \ quad_visible_rect, \ needs_blending, \ a, \ b, \ c, \ d, \ e, \ f); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_7_NEW(Type, a, b, c, d, e, f, g) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e, f, g); \ } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_7_ALL(Type, a, b, c, d, e, f, g) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, \ quad_rect, \ quad_opaque_rect, \ quad_visible_rect, \ needs_blending, \ a, \ b, \ c, \ d, \ e, \ f, \ g); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_8_NEW(Type, a, b, c, d, e, f, g, h) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_new->SetNew( \ shared_state, quad_rect, a, b, c, d, e, f, g, h); \ } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_8_ALL(Type, a, b, c, d, e, f, g, h) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, \ quad_rect, \ quad_opaque_rect, \ quad_visible_rect, \ needs_blending, \ a, \ b, \ c, \ d, \ e, \ f, \ g, \ h); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_9_NEW(Type, a, b, c, d, e, f, g, h, i) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_new->SetNew( \ shared_state, quad_rect, a, b, c, d, e, f, g, h, i); \ } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_9_ALL(Type, a, b, c, d, e, f, g, h, i) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, quad_rect, quad_opaque_rect, \ quad_visible_rect, needs_blending, a, b, c, d, \ e, f, g, h, i); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_10_NEW(Type, a, b, c, d, e, f, g, h, i, j) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_new->SetNew( \ shared_state, quad_rect, a, b, c, d, e, f, g, h, i, j); \ } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_10_ALL(Type, a, b, c, d, e, f, g, h, i, j) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, quad_rect, quad_opaque_rect, \ quad_visible_rect, needs_blending, a, b, c, d, \ e, f, g, h, i, j); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_11_NEW(Type, a, b, c, d, e, f, g, h, i, j, k) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e, f, g, \ h, i, j, k); \ } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_11_ALL(Type, a, b, c, d, e, f, g, h, i, j, k) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, quad_rect, quad_opaque_rect, \ quad_visible_rect, needs_blending, a, b, c, d, \ e, f, g, h, i, j, k); \ } \ SETUP_AND_COPY_QUAD_ALL(Type, quad_all); #define CREATE_QUAD_12_NEW(Type, a, b, c, d, e, f, g, h, i, j, k, l) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e, f, g, \ h, i, j, k, l); \ } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_13_NEW(Type, a, b, c, d, e, f, g, h, i, j, k, l, m) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_new->SetNew(shared_state, quad_rect, a, b, c, d, e, f, g, \ h, i, j, k, l, m); \ } \ SETUP_AND_COPY_QUAD_NEW(Type, quad_new); #define CREATE_QUAD_ALL_RP(Type, a, b, c, d, e, f, g, copy_a) \ Type* quad_all = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_all->SetAll(shared_state, \ quad_rect, \ quad_opaque_rect, \ quad_visible_rect, \ needs_blending, \ a, \ b, \ c, \ d, \ e, \ f, \ g); \ } \ SETUP_AND_COPY_QUAD_ALL_RP(Type, quad_all, copy_a); #define CREATE_QUAD_NEW_RP(Type, a, b, c, d, e, f, g, h, copy_a) \ Type* quad_new = render_pass->CreateAndAppendDrawQuad(); \ { \ QUAD_DATA quad_new->SetNew( \ shared_state, quad_rect, a, b, c, d, e, f, g, h); \ } \ SETUP_AND_COPY_QUAD_NEW_RP(Type, quad_new, copy_a); TEST(DrawQuadTest, CopyDebugBorderDrawQuad) { gfx::Rect visible_rect(40, 50, 30, 20); SkColor color = 0xfabb0011; int width = 99; CREATE_SHARED_STATE(); CREATE_QUAD_3_NEW(DebugBorderDrawQuad, visible_rect, color, width); EXPECT_EQ(DrawQuad::DEBUG_BORDER, copy_quad->material); EXPECT_EQ(visible_rect, copy_quad->visible_rect); EXPECT_EQ(color, copy_quad->color); EXPECT_EQ(width, copy_quad->width); CREATE_QUAD_2_ALL(DebugBorderDrawQuad, color, width); EXPECT_EQ(DrawQuad::DEBUG_BORDER, copy_quad->material); EXPECT_EQ(color, copy_quad->color); EXPECT_EQ(width, copy_quad->width); } TEST(DrawQuadTest, CopyIOSurfaceDrawQuad) { gfx::Rect opaque_rect(33, 47, 10, 12); gfx::Rect visible_rect(40, 50, 30, 20); gfx::Size size(58, 95); ResourceId resource_id = 72; IOSurfaceDrawQuad::Orientation orientation = IOSurfaceDrawQuad::UNFLIPPED; CREATE_SHARED_STATE(); CREATE_QUAD_5_NEW(IOSurfaceDrawQuad, opaque_rect, visible_rect, size, resource_id, orientation); EXPECT_EQ(DrawQuad::IO_SURFACE_CONTENT, copy_quad->material); EXPECT_EQ(visible_rect, copy_quad->visible_rect); EXPECT_EQ(opaque_rect, copy_quad->opaque_rect); EXPECT_EQ(size, copy_quad->io_surface_size); EXPECT_EQ(resource_id, copy_quad->io_surface_resource_id()); EXPECT_EQ(orientation, copy_quad->orientation); CREATE_QUAD_3_ALL(IOSurfaceDrawQuad, size, resource_id, orientation); EXPECT_EQ(DrawQuad::IO_SURFACE_CONTENT, copy_quad->material); EXPECT_EQ(size, copy_quad->io_surface_size); EXPECT_EQ(resource_id, copy_quad->io_surface_resource_id()); EXPECT_EQ(orientation, copy_quad->orientation); } TEST(DrawQuadTest, CopyRenderPassDrawQuad) { gfx::Rect visible_rect(40, 50, 30, 20); RenderPassId render_pass_id(22, 64); ResourceId mask_resource_id = 78; gfx::Vector2dF mask_uv_scale(33.f, 19.f); gfx::Size mask_texture_size(128, 134); FilterOperations filters; filters.Append(FilterOperation::CreateBlurFilter(1.f)); gfx::Vector2dF filters_scale; FilterOperations background_filters; background_filters.Append( FilterOperation::CreateGrayscaleFilter(1.f)); RenderPassId copied_render_pass_id(235, 11); CREATE_SHARED_STATE(); CREATE_QUAD_NEW_RP(RenderPassDrawQuad, visible_rect, render_pass_id, mask_resource_id, mask_uv_scale, mask_texture_size, filters, filters_scale, background_filters, copied_render_pass_id); EXPECT_EQ(DrawQuad::RENDER_PASS, copy_quad->material); EXPECT_EQ(visible_rect, copy_quad->visible_rect); EXPECT_EQ(copied_render_pass_id, copy_quad->render_pass_id); EXPECT_EQ(mask_resource_id, copy_quad->mask_resource_id()); EXPECT_EQ(mask_uv_scale.ToString(), copy_quad->mask_uv_scale.ToString()); EXPECT_EQ(mask_texture_size.ToString(), copy_quad->mask_texture_size.ToString()); EXPECT_EQ(filters, copy_quad->filters); EXPECT_EQ(filters_scale, copy_quad->filters_scale); EXPECT_EQ(background_filters, copy_quad->background_filters); CREATE_QUAD_ALL_RP(RenderPassDrawQuad, render_pass_id, mask_resource_id, mask_uv_scale, mask_texture_size, filters, filters_scale, background_filters, copied_render_pass_id); EXPECT_EQ(DrawQuad::RENDER_PASS, copy_quad->material); EXPECT_EQ(copied_render_pass_id, copy_quad->render_pass_id); EXPECT_EQ(mask_resource_id, copy_quad->mask_resource_id()); EXPECT_EQ(mask_uv_scale.ToString(), copy_quad->mask_uv_scale.ToString()); EXPECT_EQ(mask_texture_size.ToString(), copy_quad->mask_texture_size.ToString()); EXPECT_EQ(filters, copy_quad->filters); EXPECT_EQ(filters_scale, copy_quad->filters_scale); EXPECT_EQ(background_filters, copy_quad->background_filters); } TEST(DrawQuadTest, CopySolidColorDrawQuad) { gfx::Rect visible_rect(40, 50, 30, 20); SkColor color = 0x49494949; bool force_anti_aliasing_off = false; CREATE_SHARED_STATE(); CREATE_QUAD_3_NEW( SolidColorDrawQuad, visible_rect, color, force_anti_aliasing_off); EXPECT_EQ(DrawQuad::SOLID_COLOR, copy_quad->material); EXPECT_EQ(visible_rect, copy_quad->visible_rect); EXPECT_EQ(color, copy_quad->color); EXPECT_EQ(force_anti_aliasing_off, copy_quad->force_anti_aliasing_off); CREATE_QUAD_2_ALL(SolidColorDrawQuad, color, force_anti_aliasing_off); EXPECT_EQ(DrawQuad::SOLID_COLOR, copy_quad->material); EXPECT_EQ(color, copy_quad->color); EXPECT_EQ(force_anti_aliasing_off, copy_quad->force_anti_aliasing_off); } TEST(DrawQuadTest, CopyStreamVideoDrawQuad) { gfx::Rect opaque_rect(33, 47, 10, 12); gfx::Rect visible_rect(40, 50, 30, 20); ResourceId resource_id = 64; gfx::Size resource_size_in_pixels = gfx::Size(40, 41); gfx::Transform matrix = gfx::Transform(0.5, 0.25, 1, 0.75, 0, 1); CREATE_SHARED_STATE(); CREATE_QUAD_5_NEW(StreamVideoDrawQuad, opaque_rect, visible_rect, resource_id, resource_size_in_pixels, matrix); EXPECT_EQ(DrawQuad::STREAM_VIDEO_CONTENT, copy_quad->material); EXPECT_EQ(visible_rect, copy_quad->visible_rect); EXPECT_EQ(opaque_rect, copy_quad->opaque_rect); EXPECT_EQ(resource_id, copy_quad->resource_id()); EXPECT_EQ(resource_size_in_pixels, copy_quad->resource_size_in_pixels()); EXPECT_EQ(matrix, copy_quad->matrix); CREATE_QUAD_3_ALL(StreamVideoDrawQuad, resource_id, resource_size_in_pixels, matrix); EXPECT_EQ(DrawQuad::STREAM_VIDEO_CONTENT, copy_quad->material); EXPECT_EQ(resource_id, copy_quad->resource_id()); EXPECT_EQ(resource_size_in_pixels, copy_quad->resource_size_in_pixels()); EXPECT_EQ(matrix, copy_quad->matrix); } TEST(DrawQuadTest, CopySurfaceDrawQuad) { gfx::Rect visible_rect(40, 50, 30, 20); SurfaceId surface_id(1234); CREATE_SHARED_STATE(); CREATE_QUAD_2_NEW(SurfaceDrawQuad, visible_rect, surface_id); EXPECT_EQ(DrawQuad::SURFACE_CONTENT, copy_quad->material); EXPECT_EQ(visible_rect, copy_quad->visible_rect); EXPECT_EQ(surface_id, copy_quad->surface_id); CREATE_QUAD_1_ALL(SurfaceDrawQuad, surface_id); EXPECT_EQ(DrawQuad::SURFACE_CONTENT, copy_quad->material); EXPECT_EQ(surface_id, copy_quad->surface_id); } TEST(DrawQuadTest, CopyTextureDrawQuad) { gfx::Rect opaque_rect(33, 47, 10, 12); gfx::Rect visible_rect(40, 50, 30, 20); unsigned resource_id = 82; gfx::Size resource_size_in_pixels = gfx::Size(40, 41); bool premultiplied_alpha = true; gfx::PointF uv_top_left(0.5f, 224.f); gfx::PointF uv_bottom_right(51.5f, 260.f); const float vertex_opacity[] = { 1.0f, 1.0f, 1.0f, 1.0f }; bool y_flipped = true; bool nearest_neighbor = true; CREATE_SHARED_STATE(); CREATE_QUAD_10_NEW(TextureDrawQuad, opaque_rect, visible_rect, resource_id, premultiplied_alpha, uv_top_left, uv_bottom_right, SK_ColorTRANSPARENT, vertex_opacity, y_flipped, nearest_neighbor); EXPECT_EQ(DrawQuad::TEXTURE_CONTENT, copy_quad->material); EXPECT_EQ(visible_rect, copy_quad->visible_rect); EXPECT_EQ(opaque_rect, copy_quad->opaque_rect); EXPECT_EQ(resource_id, copy_quad->resource_id()); EXPECT_EQ(premultiplied_alpha, copy_quad->premultiplied_alpha); EXPECT_EQ(uv_top_left, copy_quad->uv_top_left); EXPECT_EQ(uv_bottom_right, copy_quad->uv_bottom_right); EXPECT_FLOAT_ARRAY_EQ(vertex_opacity, copy_quad->vertex_opacity, 4); EXPECT_EQ(y_flipped, copy_quad->y_flipped); EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor); CREATE_QUAD_9_ALL(TextureDrawQuad, resource_id, resource_size_in_pixels, premultiplied_alpha, uv_top_left, uv_bottom_right, SK_ColorTRANSPARENT, vertex_opacity, y_flipped, nearest_neighbor); EXPECT_EQ(DrawQuad::TEXTURE_CONTENT, copy_quad->material); EXPECT_EQ(resource_id, copy_quad->resource_id()); EXPECT_EQ(resource_size_in_pixels, copy_quad->resource_size_in_pixels()); EXPECT_EQ(premultiplied_alpha, copy_quad->premultiplied_alpha); EXPECT_EQ(uv_top_left, copy_quad->uv_top_left); EXPECT_EQ(uv_bottom_right, copy_quad->uv_bottom_right); EXPECT_FLOAT_ARRAY_EQ(vertex_opacity, copy_quad->vertex_opacity, 4); EXPECT_EQ(y_flipped, copy_quad->y_flipped); EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor); } TEST(DrawQuadTest, CopyTileDrawQuad) { gfx::Rect opaque_rect(33, 44, 22, 33); gfx::Rect visible_rect(40, 50, 30, 20); unsigned resource_id = 104; gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f); gfx::Size texture_size(85, 32); bool swizzle_contents = true; bool nearest_neighbor = true; CREATE_SHARED_STATE(); CREATE_QUAD_7_NEW(TileDrawQuad, opaque_rect, visible_rect, resource_id, tex_coord_rect, texture_size, swizzle_contents, nearest_neighbor); EXPECT_EQ(DrawQuad::TILED_CONTENT, copy_quad->material); EXPECT_EQ(opaque_rect, copy_quad->opaque_rect); EXPECT_EQ(visible_rect, copy_quad->visible_rect); EXPECT_EQ(resource_id, copy_quad->resource_id()); EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect); EXPECT_EQ(texture_size, copy_quad->texture_size); EXPECT_EQ(swizzle_contents, copy_quad->swizzle_contents); EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor); CREATE_QUAD_5_ALL(TileDrawQuad, resource_id, tex_coord_rect, texture_size, swizzle_contents, nearest_neighbor); EXPECT_EQ(DrawQuad::TILED_CONTENT, copy_quad->material); EXPECT_EQ(resource_id, copy_quad->resource_id()); EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect); EXPECT_EQ(texture_size, copy_quad->texture_size); EXPECT_EQ(swizzle_contents, copy_quad->swizzle_contents); EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor); } TEST(DrawQuadTest, CopyYUVVideoDrawQuad) { gfx::Rect opaque_rect(33, 47, 10, 12); gfx::Rect visible_rect(40, 50, 30, 20); gfx::RectF ya_tex_coord_rect(40, 50, 30, 20); gfx::RectF uv_tex_coord_rect(20, 25, 15, 10); gfx::Size ya_tex_size(32, 68); gfx::Size uv_tex_size(41, 51); ResourceId y_plane_resource_id = 45; ResourceId u_plane_resource_id = 532; ResourceId v_plane_resource_id = 4; ResourceId a_plane_resource_id = 63; float resource_offset = 0.5f; float resource_multiplier = 2.001f; YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::JPEG; CREATE_SHARED_STATE(); CREATE_QUAD_13_NEW(YUVVideoDrawQuad, opaque_rect, visible_rect, ya_tex_coord_rect, uv_tex_coord_rect, ya_tex_size, uv_tex_size, y_plane_resource_id, u_plane_resource_id, v_plane_resource_id, a_plane_resource_id, color_space, resource_offset, resource_multiplier); EXPECT_EQ(DrawQuad::YUV_VIDEO_CONTENT, copy_quad->material); EXPECT_EQ(opaque_rect, copy_quad->opaque_rect); EXPECT_EQ(visible_rect, copy_quad->visible_rect); EXPECT_EQ(ya_tex_coord_rect, copy_quad->ya_tex_coord_rect); EXPECT_EQ(uv_tex_coord_rect, copy_quad->uv_tex_coord_rect); EXPECT_EQ(ya_tex_size, copy_quad->ya_tex_size); EXPECT_EQ(uv_tex_size, copy_quad->uv_tex_size); EXPECT_EQ(y_plane_resource_id, copy_quad->y_plane_resource_id()); EXPECT_EQ(u_plane_resource_id, copy_quad->u_plane_resource_id()); EXPECT_EQ(v_plane_resource_id, copy_quad->v_plane_resource_id()); EXPECT_EQ(a_plane_resource_id, copy_quad->a_plane_resource_id()); EXPECT_EQ(color_space, copy_quad->color_space); EXPECT_EQ(resource_offset, copy_quad->resource_offset); EXPECT_EQ(resource_multiplier, copy_quad->resource_multiplier); CREATE_QUAD_11_ALL(YUVVideoDrawQuad, ya_tex_coord_rect, uv_tex_coord_rect, ya_tex_size, uv_tex_size, y_plane_resource_id, u_plane_resource_id, v_plane_resource_id, a_plane_resource_id, color_space, resource_offset, resource_multiplier); EXPECT_EQ(DrawQuad::YUV_VIDEO_CONTENT, copy_quad->material); EXPECT_EQ(ya_tex_coord_rect, copy_quad->ya_tex_coord_rect); EXPECT_EQ(uv_tex_coord_rect, copy_quad->uv_tex_coord_rect); EXPECT_EQ(ya_tex_size, copy_quad->ya_tex_size); EXPECT_EQ(uv_tex_size, copy_quad->uv_tex_size); EXPECT_EQ(y_plane_resource_id, copy_quad->y_plane_resource_id()); EXPECT_EQ(u_plane_resource_id, copy_quad->u_plane_resource_id()); EXPECT_EQ(v_plane_resource_id, copy_quad->v_plane_resource_id()); EXPECT_EQ(a_plane_resource_id, copy_quad->a_plane_resource_id()); EXPECT_EQ(color_space, copy_quad->color_space); EXPECT_EQ(resource_offset, copy_quad->resource_offset); EXPECT_EQ(resource_multiplier, copy_quad->resource_multiplier); } TEST(DrawQuadTest, CopyPictureDrawQuad) { gfx::Rect opaque_rect(33, 44, 22, 33); gfx::Rect visible_rect(40, 50, 30, 20); gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f); gfx::Size texture_size(85, 32); bool nearest_neighbor = true; ResourceFormat texture_format = RGBA_8888; gfx::Rect content_rect(30, 40, 20, 30); float contents_scale = 3.141592f; scoped_refptr raster_source = FakeDisplayListRasterSource::CreateEmpty(gfx::Size(100, 100)); CREATE_SHARED_STATE(); CREATE_QUAD_9_NEW(PictureDrawQuad, opaque_rect, visible_rect, tex_coord_rect, texture_size, nearest_neighbor, texture_format, content_rect, contents_scale, raster_source); EXPECT_EQ(DrawQuad::PICTURE_CONTENT, copy_quad->material); EXPECT_EQ(opaque_rect, copy_quad->opaque_rect); EXPECT_EQ(visible_rect, copy_quad->visible_rect); EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect); EXPECT_EQ(texture_size, copy_quad->texture_size); EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor); EXPECT_EQ(texture_format, copy_quad->texture_format); EXPECT_EQ(content_rect, copy_quad->content_rect); EXPECT_EQ(contents_scale, copy_quad->contents_scale); EXPECT_EQ(raster_source, copy_quad->raster_source); CREATE_QUAD_7_ALL(PictureDrawQuad, tex_coord_rect, texture_size, nearest_neighbor, texture_format, content_rect, contents_scale, raster_source); EXPECT_EQ(DrawQuad::PICTURE_CONTENT, copy_quad->material); EXPECT_EQ(tex_coord_rect, copy_quad->tex_coord_rect); EXPECT_EQ(texture_size, copy_quad->texture_size); EXPECT_EQ(nearest_neighbor, copy_quad->nearest_neighbor); EXPECT_EQ(texture_format, copy_quad->texture_format); EXPECT_EQ(content_rect, copy_quad->content_rect); EXPECT_EQ(contents_scale, copy_quad->contents_scale); EXPECT_EQ(raster_source, copy_quad->raster_source); } class DrawQuadIteratorTest : public testing::Test { protected: int IterateAndCount(DrawQuad* quad) { num_resources_ = 0; for (ResourceId& resource_id : quad->resources) { ++num_resources_; ++resource_id; } return num_resources_; } private: int num_resources_; }; TEST_F(DrawQuadIteratorTest, DebugBorderDrawQuad) { gfx::Rect visible_rect(40, 50, 30, 20); SkColor color = 0xfabb0011; int width = 99; CREATE_SHARED_STATE(); CREATE_QUAD_3_NEW(DebugBorderDrawQuad, visible_rect, color, width); EXPECT_EQ(0, IterateAndCount(quad_new)); } TEST_F(DrawQuadIteratorTest, IOSurfaceDrawQuad) { gfx::Rect opaque_rect(33, 47, 10, 12); gfx::Rect visible_rect(40, 50, 30, 20); gfx::Size size(58, 95); ResourceId resource_id = 72; IOSurfaceDrawQuad::Orientation orientation = IOSurfaceDrawQuad::UNFLIPPED; CREATE_SHARED_STATE(); CREATE_QUAD_5_NEW(IOSurfaceDrawQuad, opaque_rect, visible_rect, size, resource_id, orientation); EXPECT_EQ(resource_id, quad_new->io_surface_resource_id()); EXPECT_EQ(1, IterateAndCount(quad_new)); EXPECT_EQ(resource_id + 1, quad_new->io_surface_resource_id()); } TEST_F(DrawQuadIteratorTest, RenderPassDrawQuad) { gfx::Rect visible_rect(40, 50, 30, 20); RenderPassId render_pass_id(22, 64); ResourceId mask_resource_id = 78; gfx::Vector2dF mask_uv_scale(33.f, 19.f); gfx::Size mask_texture_size(128, 134); FilterOperations filters; filters.Append(FilterOperation::CreateBlurFilter(1.f)); gfx::Vector2dF filters_scale(2.f, 3.f); FilterOperations background_filters; background_filters.Append( FilterOperation::CreateGrayscaleFilter(1.f)); RenderPassId copied_render_pass_id(235, 11); CREATE_SHARED_STATE(); CREATE_QUAD_NEW_RP(RenderPassDrawQuad, visible_rect, render_pass_id, mask_resource_id, mask_uv_scale, mask_texture_size, filters, filters_scale, background_filters, copied_render_pass_id); EXPECT_EQ(mask_resource_id, quad_new->mask_resource_id()); EXPECT_EQ(1, IterateAndCount(quad_new)); EXPECT_EQ(mask_resource_id + 1, quad_new->mask_resource_id()); ResourceId new_mask_resource_id = 0; gfx::Rect quad_rect(30, 40, 50, 60); quad_new->SetNew(shared_state, quad_rect, visible_rect, render_pass_id, new_mask_resource_id, mask_uv_scale, mask_texture_size, filters, filters_scale, background_filters); EXPECT_EQ(0, IterateAndCount(quad_new)); EXPECT_EQ(0u, quad_new->mask_resource_id()); } TEST_F(DrawQuadIteratorTest, SolidColorDrawQuad) { gfx::Rect visible_rect(40, 50, 30, 20); SkColor color = 0x49494949; bool force_anti_aliasing_off = false; CREATE_SHARED_STATE(); CREATE_QUAD_3_NEW( SolidColorDrawQuad, visible_rect, color, force_anti_aliasing_off); EXPECT_EQ(0, IterateAndCount(quad_new)); } TEST_F(DrawQuadIteratorTest, StreamVideoDrawQuad) { gfx::Rect opaque_rect(33, 47, 10, 12); gfx::Rect visible_rect(40, 50, 30, 20); ResourceId resource_id = 64; gfx::Size resource_size_in_pixels = gfx::Size(40, 41); gfx::Transform matrix = gfx::Transform(0.5, 0.25, 1, 0.75, 0, 1); CREATE_SHARED_STATE(); CREATE_QUAD_5_NEW(StreamVideoDrawQuad, opaque_rect, visible_rect, resource_id, resource_size_in_pixels, matrix); EXPECT_EQ(resource_id, quad_new->resource_id()); EXPECT_EQ(resource_size_in_pixels, quad_new->resource_size_in_pixels()); EXPECT_EQ(1, IterateAndCount(quad_new)); EXPECT_EQ(resource_id + 1, quad_new->resource_id()); } TEST_F(DrawQuadIteratorTest, SurfaceDrawQuad) { gfx::Rect visible_rect(40, 50, 30, 20); SurfaceId surface_id(4321); CREATE_SHARED_STATE(); CREATE_QUAD_2_NEW(SurfaceDrawQuad, visible_rect, surface_id); EXPECT_EQ(0, IterateAndCount(quad_new)); } TEST_F(DrawQuadIteratorTest, TextureDrawQuad) { gfx::Rect opaque_rect(33, 47, 10, 12); gfx::Rect visible_rect(40, 50, 30, 20); unsigned resource_id = 82; bool premultiplied_alpha = true; gfx::PointF uv_top_left(0.5f, 224.f); gfx::PointF uv_bottom_right(51.5f, 260.f); const float vertex_opacity[] = { 1.0f, 1.0f, 1.0f, 1.0f }; bool y_flipped = true; bool nearest_neighbor = true; CREATE_SHARED_STATE(); CREATE_QUAD_10_NEW(TextureDrawQuad, opaque_rect, visible_rect, resource_id, premultiplied_alpha, uv_top_left, uv_bottom_right, SK_ColorTRANSPARENT, vertex_opacity, y_flipped, nearest_neighbor); EXPECT_EQ(resource_id, quad_new->resource_id()); EXPECT_EQ(1, IterateAndCount(quad_new)); EXPECT_EQ(resource_id + 1, quad_new->resource_id()); } TEST_F(DrawQuadIteratorTest, TileDrawQuad) { gfx::Rect opaque_rect(33, 44, 22, 33); gfx::Rect visible_rect(40, 50, 30, 20); unsigned resource_id = 104; gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f); gfx::Size texture_size(85, 32); bool swizzle_contents = true; bool nearest_neighbor = true; CREATE_SHARED_STATE(); CREATE_QUAD_7_NEW(TileDrawQuad, opaque_rect, visible_rect, resource_id, tex_coord_rect, texture_size, swizzle_contents, nearest_neighbor); EXPECT_EQ(resource_id, quad_new->resource_id()); EXPECT_EQ(1, IterateAndCount(quad_new)); EXPECT_EQ(resource_id + 1, quad_new->resource_id()); } TEST_F(DrawQuadIteratorTest, YUVVideoDrawQuad) { gfx::Rect opaque_rect(33, 47, 10, 12); gfx::Rect visible_rect(40, 50, 30, 20); gfx::RectF ya_tex_coord_rect(0.0f, 0.0f, 0.75f, 0.5f); gfx::RectF uv_tex_coord_rect(0.0f, 0.0f, 0.375f, 0.25f); gfx::Size ya_tex_size(32, 68); gfx::Size uv_tex_size(41, 51); ResourceId y_plane_resource_id = 45; ResourceId u_plane_resource_id = 532; ResourceId v_plane_resource_id = 4; ResourceId a_plane_resource_id = 63; YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::JPEG; CREATE_SHARED_STATE(); CREATE_QUAD_13_NEW(YUVVideoDrawQuad, opaque_rect, visible_rect, ya_tex_coord_rect, uv_tex_coord_rect, ya_tex_size, uv_tex_size, y_plane_resource_id, u_plane_resource_id, v_plane_resource_id, a_plane_resource_id, color_space, 0.0, 1.0); EXPECT_EQ(DrawQuad::YUV_VIDEO_CONTENT, copy_quad->material); EXPECT_EQ(y_plane_resource_id, quad_new->y_plane_resource_id()); EXPECT_EQ(u_plane_resource_id, quad_new->u_plane_resource_id()); EXPECT_EQ(v_plane_resource_id, quad_new->v_plane_resource_id()); EXPECT_EQ(a_plane_resource_id, quad_new->a_plane_resource_id()); EXPECT_EQ(color_space, quad_new->color_space); EXPECT_EQ(4, IterateAndCount(quad_new)); EXPECT_EQ(y_plane_resource_id + 1, quad_new->y_plane_resource_id()); EXPECT_EQ(u_plane_resource_id + 1, quad_new->u_plane_resource_id()); EXPECT_EQ(v_plane_resource_id + 1, quad_new->v_plane_resource_id()); EXPECT_EQ(a_plane_resource_id + 1, quad_new->a_plane_resource_id()); } // Disabled until picture draw quad is supported for ubercomp: crbug.com/231715 TEST_F(DrawQuadIteratorTest, DISABLED_PictureDrawQuad) { gfx::Rect opaque_rect(33, 44, 22, 33); gfx::Rect visible_rect(40, 50, 30, 20); gfx::RectF tex_coord_rect(31.f, 12.f, 54.f, 20.f); gfx::Size texture_size(85, 32); bool nearest_neighbor = true; ResourceFormat texture_format = RGBA_8888; gfx::Rect content_rect(30, 40, 20, 30); float contents_scale = 3.141592f; scoped_refptr raster_source = FakeDisplayListRasterSource::CreateEmpty(gfx::Size(100, 100)); CREATE_SHARED_STATE(); CREATE_QUAD_9_NEW(PictureDrawQuad, opaque_rect, visible_rect, tex_coord_rect, texture_size, nearest_neighbor, texture_format, content_rect, contents_scale, raster_source); EXPECT_EQ(0, IterateAndCount(quad_new)); } TEST(DrawQuadTest, LargestQuadType) { size_t largest = 0; for (int i = 0; i <= DrawQuad::MATERIAL_LAST; ++i) { switch (static_cast(i)) { case DrawQuad::DEBUG_BORDER: largest = std::max(largest, sizeof(DebugBorderDrawQuad)); break; case DrawQuad::IO_SURFACE_CONTENT: largest = std::max(largest, sizeof(IOSurfaceDrawQuad)); break; case DrawQuad::PICTURE_CONTENT: largest = std::max(largest, sizeof(PictureDrawQuad)); break; case DrawQuad::TEXTURE_CONTENT: largest = std::max(largest, sizeof(TextureDrawQuad)); break; case DrawQuad::RENDER_PASS: largest = std::max(largest, sizeof(RenderPassDrawQuad)); break; case DrawQuad::SOLID_COLOR: largest = std::max(largest, sizeof(SolidColorDrawQuad)); break; case DrawQuad::SURFACE_CONTENT: largest = std::max(largest, sizeof(SurfaceDrawQuad)); break; case DrawQuad::TILED_CONTENT: largest = std::max(largest, sizeof(TileDrawQuad)); break; case DrawQuad::STREAM_VIDEO_CONTENT: largest = std::max(largest, sizeof(StreamVideoDrawQuad)); break; case DrawQuad::YUV_VIDEO_CONTENT: largest = std::max(largest, sizeof(YUVVideoDrawQuad)); break; case DrawQuad::INVALID: break; } } EXPECT_EQ(LargestDrawQuadSize(), largest); if (!HasFailure()) return; // On failure, output the size of all quads for debugging. LOG(ERROR) << "largest " << largest; LOG(ERROR) << "kLargestDrawQuad " << LargestDrawQuadSize(); for (int i = 0; i <= DrawQuad::MATERIAL_LAST; ++i) { switch (static_cast(i)) { case DrawQuad::DEBUG_BORDER: LOG(ERROR) << "DebugBorderDrawQuad " << sizeof(DebugBorderDrawQuad); break; case DrawQuad::IO_SURFACE_CONTENT: LOG(ERROR) << "IOSurfaceDrawQuad " << sizeof(IOSurfaceDrawQuad); break; case DrawQuad::PICTURE_CONTENT: LOG(ERROR) << "PictureDrawQuad " << sizeof(PictureDrawQuad); break; case DrawQuad::TEXTURE_CONTENT: LOG(ERROR) << "TextureDrawQuad " << sizeof(TextureDrawQuad); break; case DrawQuad::RENDER_PASS: LOG(ERROR) << "RenderPassDrawQuad " << sizeof(RenderPassDrawQuad); break; case DrawQuad::SOLID_COLOR: LOG(ERROR) << "SolidColorDrawQuad " << sizeof(SolidColorDrawQuad); break; case DrawQuad::SURFACE_CONTENT: LOG(ERROR) << "SurfaceDrawQuad " << sizeof(SurfaceDrawQuad); break; case DrawQuad::TILED_CONTENT: LOG(ERROR) << "TileDrawQuad " << sizeof(TileDrawQuad); break; case DrawQuad::STREAM_VIDEO_CONTENT: LOG(ERROR) << "StreamVideoDrawQuad " << sizeof(StreamVideoDrawQuad); break; case DrawQuad::YUV_VIDEO_CONTENT: LOG(ERROR) << "YUVVideoDrawQuad " << sizeof(YUVVideoDrawQuad); break; case DrawQuad::INVALID: break; } } } } // namespace } // namespace cc