// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/raster/gpu_tile_task_worker_pool.h" #include #include "base/trace_event/trace_event.h" #include "cc/playback/raster_source.h" #include "cc/raster/gpu_rasterizer.h" #include "cc/raster/raster_buffer.h" #include "cc/raster/scoped_gpu_raster.h" #include "cc/resources/resource.h" #include "gpu/command_buffer/client/gles2_interface.h" #include "third_party/skia/include/core/SkMultiPictureDraw.h" #include "third_party/skia/include/core/SkPictureRecorder.h" #include "third_party/skia/include/core/SkSurface.h" #include "third_party/skia/include/gpu/GrContext.h" namespace cc { namespace { class RasterBufferImpl : public RasterBuffer { public: RasterBufferImpl(GpuRasterizer* rasterizer, const Resource* resource, uint64_t resource_content_id, uint64_t previous_content_id) : rasterizer_(rasterizer), lock_(rasterizer->resource_provider(), resource->id()), resource_has_previous_content_( resource_content_id && resource_content_id == previous_content_id) { } // Overridden from RasterBuffer: void Playback(const RasterSource* raster_source, const gfx::Rect& raster_full_rect, const gfx::Rect& raster_dirty_rect, uint64_t new_content_id, float scale, bool include_images) override { TRACE_EVENT0("cc", "RasterBufferImpl::Playback"); // GPU raster doesn't do low res tiles, so should always include images. DCHECK(include_images); ContextProvider* context_provider = rasterizer_->resource_provider() ->output_surface() ->worker_context_provider(); DCHECK(context_provider); ContextProvider::ScopedContextLock scoped_context(context_provider); gfx::Rect playback_rect = raster_full_rect; if (resource_has_previous_content_) { playback_rect.Intersect(raster_dirty_rect); } DCHECK(!playback_rect.IsEmpty()) << "Why are we rastering a tile that's not dirty?"; // TODO(danakj): Implement partial raster with raster_dirty_rect. // Rasterize source into resource. rasterizer_->RasterizeSource(&lock_, raster_source, raster_full_rect, playback_rect, scale); // Barrier to sync worker context output to cc context. scoped_context.ContextGL()->OrderingBarrierCHROMIUM(); } private: GpuRasterizer* rasterizer_; ResourceProvider::ScopedWriteLockGr lock_; bool resource_has_previous_content_; DISALLOW_COPY_AND_ASSIGN(RasterBufferImpl); }; } // namespace // static scoped_ptr GpuTileTaskWorkerPool::Create( base::SequencedTaskRunner* task_runner, TaskGraphRunner* task_graph_runner, ContextProvider* context_provider, ResourceProvider* resource_provider, bool use_distance_field_text, int gpu_rasterization_msaa_sample_count) { return make_scoped_ptr(new GpuTileTaskWorkerPool( task_runner, task_graph_runner, context_provider, resource_provider, use_distance_field_text, gpu_rasterization_msaa_sample_count)); } GpuTileTaskWorkerPool::GpuTileTaskWorkerPool( base::SequencedTaskRunner* task_runner, TaskGraphRunner* task_graph_runner, ContextProvider* context_provider, ResourceProvider* resource_provider, bool use_distance_field_text, int gpu_rasterization_msaa_sample_count) : task_runner_(task_runner), task_graph_runner_(task_graph_runner), namespace_token_(task_graph_runner_->GetNamespaceToken()), rasterizer_(new GpuRasterizer(context_provider, resource_provider, use_distance_field_text, gpu_rasterization_msaa_sample_count)), task_set_finished_weak_ptr_factory_(this), weak_ptr_factory_(this) { } GpuTileTaskWorkerPool::~GpuTileTaskWorkerPool() { DCHECK_EQ(0u, completed_tasks_.size()); } TileTaskRunner* GpuTileTaskWorkerPool::AsTileTaskRunner() { return this; } void GpuTileTaskWorkerPool::SetClient(TileTaskRunnerClient* client) { client_ = client; } void GpuTileTaskWorkerPool::Shutdown() { TRACE_EVENT0("cc", "GpuTileTaskWorkerPool::Shutdown"); TaskGraph empty; task_graph_runner_->ScheduleTasks(namespace_token_, &empty); task_graph_runner_->WaitForTasksToFinishRunning(namespace_token_); } void GpuTileTaskWorkerPool::ScheduleTasks(TileTaskQueue* queue) { TRACE_EVENT0("cc", "GpuTileTaskWorkerPool::ScheduleTasks"); // Mark all task sets as pending. tasks_pending_.set(); size_t priority = kTileTaskPriorityBase; graph_.Reset(); // Cancel existing OnTaskSetFinished callbacks. task_set_finished_weak_ptr_factory_.InvalidateWeakPtrs(); scoped_refptr new_task_set_finished_tasks[kNumberOfTaskSets]; size_t task_count[kNumberOfTaskSets] = {0}; for (TaskSet task_set = 0; task_set < kNumberOfTaskSets; ++task_set) { new_task_set_finished_tasks[task_set] = CreateTaskSetFinishedTask( task_runner_.get(), base::Bind(&GpuTileTaskWorkerPool::OnTaskSetFinished, task_set_finished_weak_ptr_factory_.GetWeakPtr(), task_set)); } for (TileTaskQueue::Item::Vector::const_iterator it = queue->items.begin(); it != queue->items.end(); ++it) { const TileTaskQueue::Item& item = *it; RasterTask* task = item.task; DCHECK(!task->HasCompleted()); for (TaskSet task_set = 0; task_set < kNumberOfTaskSets; ++task_set) { if (!item.task_sets[task_set]) continue; ++task_count[task_set]; graph_.edges.push_back( TaskGraph::Edge(task, new_task_set_finished_tasks[task_set].get())); } InsertNodesForRasterTask(&graph_, task, task->dependencies(), priority++); } for (TaskSet task_set = 0; task_set < kNumberOfTaskSets; ++task_set) { InsertNodeForTask(&graph_, new_task_set_finished_tasks[task_set].get(), kTaskSetFinishedTaskPriorityBase + task_set, task_count[task_set]); } ScheduleTasksOnOriginThread(this, &graph_); // Barrier to sync any new resources to the worker context. rasterizer_->resource_provider() ->output_surface() ->context_provider() ->ContextGL() ->OrderingBarrierCHROMIUM(); task_graph_runner_->ScheduleTasks(namespace_token_, &graph_); std::copy(new_task_set_finished_tasks, new_task_set_finished_tasks + kNumberOfTaskSets, task_set_finished_tasks_); } void GpuTileTaskWorkerPool::CheckForCompletedTasks() { TRACE_EVENT0("cc", "GpuTileTaskWorkerPool::CheckForCompletedTasks"); task_graph_runner_->CollectCompletedTasks(namespace_token_, &completed_tasks_); CompleteTasks(completed_tasks_); completed_tasks_.clear(); } ResourceFormat GpuTileTaskWorkerPool::GetResourceFormat() const { return rasterizer_->resource_provider()->best_render_buffer_format(); } bool GpuTileTaskWorkerPool::GetResourceRequiresSwizzle() const { // This doesn't require a swizzle because we rasterize to the correct format. return false; } void GpuTileTaskWorkerPool::CompleteTasks(const Task::Vector& tasks) { for (auto& task : tasks) { TileTask* tile_task = static_cast(task.get()); tile_task->WillComplete(); tile_task->CompleteOnOriginThread(this); tile_task->DidComplete(); tile_task->RunReplyOnOriginThread(); } completed_tasks_.clear(); } scoped_ptr GpuTileTaskWorkerPool::AcquireBufferForRaster( const Resource* resource, uint64_t resource_content_id, uint64_t previous_content_id) { return scoped_ptr(new RasterBufferImpl( rasterizer_.get(), resource, resource_content_id, previous_content_id)); } void GpuTileTaskWorkerPool::ReleaseBufferForRaster( scoped_ptr buffer) { // Nothing to do here. RasterBufferImpl destructor cleans up after itself. } void GpuTileTaskWorkerPool::OnTaskSetFinished(TaskSet task_set) { TRACE_EVENT1("cc", "GpuTileTaskWorkerPool::OnTaskSetFinished", "task_set", task_set); DCHECK(tasks_pending_[task_set]); tasks_pending_[task_set] = false; client_->DidFinishRunningTileTasks(task_set); } } // namespace cc