// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CCRenderPass_h #define CCRenderPass_h #include "FloatRect.h" #include "base/basictypes.h" #include "cc/draw_quad.h" #include "cc/hash_pair.h" #include "cc/scoped_ptr_hash_map.h" #include "cc/scoped_ptr_vector.h" #include "cc/shared_quad_state.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/gfx/rect_f.h" #include #include #include class SkImageFilter; namespace cc { class LayerImpl; template class OcclusionTrackerBase; class RenderSurfaceImpl; struct AppendQuadsData; typedef OcclusionTrackerBase OcclusionTrackerImpl; // A list of DrawQuad objects, sorted internally in front-to-back order. class QuadList : public ScopedPtrVector { public: typedef reverse_iterator backToFrontIterator; typedef const_reverse_iterator constBackToFrontIterator; inline backToFrontIterator backToFrontBegin() { return rbegin(); } inline backToFrontIterator backToFrontEnd() { return rend(); } inline constBackToFrontIterator backToFrontBegin() const { return rbegin(); } inline constBackToFrontIterator backToFrontEnd() const { return rend(); } }; typedef ScopedPtrVector SharedQuadStateList; class RenderPass { public: ~RenderPass(); struct Id { int layerId; int index; Id(int layerId, int index) : layerId(layerId) , index(index) { } bool operator==(const Id& other) const { return layerId == other.layerId && index == other.index; } bool operator!=(const Id& other) const { return !(*this == other); } bool operator<(const Id& other) const { return layerId < other.layerId || (layerId == other.layerId && index < other.index); } }; static scoped_ptr create(Id, gfx::Rect outputRect, const WebKit::WebTransformationMatrix& transformToRootTarget); // A shallow copy of the render pass, which does not include its quads. scoped_ptr copy(Id newId) const; void appendQuadsForLayer(LayerImpl*, OcclusionTrackerImpl*, AppendQuadsData&); void appendQuadsForRenderSurfaceLayer(LayerImpl*, const RenderPass* contributingRenderPass, OcclusionTrackerImpl*, AppendQuadsData&); void appendQuadsToFillScreen(LayerImpl* rootLayer, SkColor screenBackgroundColor, const OcclusionTrackerImpl&); const QuadList& quadList() const { return m_quadList; } Id id() const { return m_id; } // FIXME: Modify this transform when merging the RenderPass into a parent compositor. // Transforms from quad's original content space to the root target's content space. const WebKit::WebTransformationMatrix& transformToRootTarget() const { return m_transformToRootTarget; } // This denotes the bounds in physical pixels of the output generated by this RenderPass. const gfx::Rect& outputRect() const { return m_outputRect; } gfx::RectF damageRect() const { return m_damageRect; } void setDamageRect(gfx::RectF rect) { m_damageRect = rect; } const WebKit::WebFilterOperations& filters() const { return m_filters; } void setFilters(const WebKit::WebFilterOperations& filters) { m_filters = filters; } const WebKit::WebFilterOperations& backgroundFilters() const { return m_backgroundFilters; } void setBackgroundFilters(const WebKit::WebFilterOperations& filters) { m_backgroundFilters = filters; } SkImageFilter* filter() const { return m_filter; } void setFilter(SkImageFilter* filter); bool hasTransparentBackground() const { return m_hasTransparentBackground; } void setHasTransparentBackground(bool transparent) { m_hasTransparentBackground = transparent; } bool hasOcclusionFromOutsideTargetSurface() const { return m_hasOcclusionFromOutsideTargetSurface; } void setHasOcclusionFromOutsideTargetSurface(bool hasOcclusionFromOutsideTargetSurface) { m_hasOcclusionFromOutsideTargetSurface = hasOcclusionFromOutsideTargetSurface; } protected: RenderPass(Id, gfx::Rect outputRect, const WebKit::WebTransformationMatrix& transformToRootTarget); Id m_id; QuadList m_quadList; SharedQuadStateList m_sharedQuadStateList; WebKit::WebTransformationMatrix m_transformToRootTarget; gfx::Rect m_outputRect; gfx::RectF m_damageRect; bool m_hasTransparentBackground; bool m_hasOcclusionFromOutsideTargetSurface; WebKit::WebFilterOperations m_filters; WebKit::WebFilterOperations m_backgroundFilters; SkImageFilter* m_filter; DISALLOW_COPY_AND_ASSIGN(RenderPass); }; } // namespace cc namespace BASE_HASH_NAMESPACE { #if defined(COMPILER_MSVC) template<> inline size_t hash_value(const cc::RenderPass::Id& key) { return hash_value >(std::pair(key.layerId, key.index)); } #elif defined(COMPILER_GCC) template<> struct hash { size_t operator()(cc::RenderPass::Id key) const { return hash >()(std::pair(key.layerId, key.index)); } }; #else #error define a hash function for your compiler #endif // COMPILER } namespace cc { typedef std::vector RenderPassList; typedef ScopedPtrHashMap RenderPassIdHashMap; } // namespace cc #endif