// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/rendering_stats.h" namespace cc { RenderingStats::RenderingStats() : numAnimationFrames(0), numFramesSentToScreen(0), droppedFrameCount(0), totalCommitCount(0), totalPixelsPainted(0), totalPixelsRasterized(0), numImplThreadScrolls(0), numMainThreadScrolls(0), numLayersDrawn(0), numMissingTiles(0), totalDeferredImageDecodeCount(0), totalDeferredImageCacheHitCount(0), totalImageGatheringCount(0) { } void RenderingStats::EnumerateFields(Enumerator* enumerator) const { enumerator->AddInt64("numAnimationFrames", numAnimationFrames); enumerator->AddInt64("numFramesSentToScreen", numFramesSentToScreen); enumerator->AddInt64("droppedFrameCount", droppedFrameCount); enumerator->AddDouble("totalPaintTimeInSeconds", totalPaintTime.InSecondsF()); enumerator->AddDouble("totalRasterizeTimeInSeconds", totalRasterizeTime.InSecondsF()); enumerator->AddDouble("totalRasterizeTimeForNowBinsOnPendingTree", totalRasterizeTimeForNowBinsOnPendingTree.InSecondsF()); enumerator->AddDouble("totalCommitTimeInSeconds", totalCommitTime.InSecondsF()); enumerator->AddInt64("totalCommitCount", totalCommitCount); enumerator->AddInt64("totalPixelsPainted", totalPixelsPainted); enumerator->AddInt64("totalPixelsRasterized", totalPixelsRasterized); enumerator->AddInt64("numImplThreadScrolls", numImplThreadScrolls); enumerator->AddInt64("numMainThreadScrolls", numMainThreadScrolls); enumerator->AddInt64("numLayersDrawn", numLayersDrawn); enumerator->AddInt64("numMissingTiles", numMissingTiles); enumerator->AddInt64("totalDeferredImageDecodeCount", totalDeferredImageDecodeCount); enumerator->AddInt64("totalDeferredImageCacheHitCount", totalDeferredImageCacheHitCount); enumerator->AddInt64("totalImageGatheringCount", totalImageGatheringCount); enumerator->AddDouble("totalDeferredImageDecodeTimeInSeconds", totalDeferredImageDecodeTime.InSecondsF()); enumerator->AddDouble("totalImageGatheringTimeInSeconds", totalImageGatheringTime.InSecondsF()); } void RenderingStats::Add(const RenderingStats& other) { numAnimationFrames += other.numAnimationFrames; numFramesSentToScreen += other.numFramesSentToScreen; droppedFrameCount += other.droppedFrameCount; totalPaintTime += other.totalPaintTime; totalRasterizeTime += other.totalRasterizeTime; totalRasterizeTimeForNowBinsOnPendingTree += other.totalRasterizeTimeForNowBinsOnPendingTree; totalCommitTime += other.totalCommitTime; totalCommitCount += other.totalCommitCount; totalPixelsPainted += other.totalPixelsPainted; totalPixelsRasterized += other.totalPixelsRasterized; numImplThreadScrolls += other.numImplThreadScrolls; numMainThreadScrolls += other.numMainThreadScrolls; numLayersDrawn += other.numLayersDrawn; numMissingTiles += other.numMissingTiles; totalDeferredImageDecodeCount += other.totalDeferredImageDecodeCount; totalDeferredImageCacheHitCount += other.totalDeferredImageCacheHitCount; totalImageGatheringCount += other.totalImageGatheringCount; totalDeferredImageDecodeTime += other.totalDeferredImageDecodeTime; totalImageGatheringTime += other.totalImageGatheringTime; } } // namespace cc