// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "config.h" #include "CCResourceProvider.h" #ifdef LOG #undef LOG #endif #include #include "base/debug/alias.h" #include "base/hash_tables.h" #include "base/stl_util.h" #include "base/string_split.h" #include "base/string_util.h" #include "CCProxy.h" #include "CCRendererGL.h" // For the GLC() macro. #include "Extensions3DChromium.h" #include "IntRect.h" #include "LayerTextureSubImage.h" #include "ThrottledTextureUploader.h" #include "UnthrottledTextureUploader.h" #include using WebKit::WebGraphicsContext3D; namespace cc { static GC3Denum textureToStorageFormat(GC3Denum textureFormat) { GC3Denum storageFormat = Extensions3D::RGBA8_OES; switch (textureFormat) { case GraphicsContext3D::RGBA: break; case Extensions3D::BGRA_EXT: storageFormat = Extensions3DChromium::BGRA8_EXT; break; default: ASSERT_NOT_REACHED(); break; } return storageFormat; } static bool isTextureFormatSupportedForStorage(GC3Denum format) { return (format == GraphicsContext3D::RGBA || format == Extensions3D::BGRA_EXT); } CCResourceProvider::TransferableResourceList::TransferableResourceList() { } CCResourceProvider::TransferableResourceList::~TransferableResourceList() { } CCResourceProvider::Resource::Resource() : glId(0) , pixels(0) , pool(0) , lockForReadCount(0) , lockedForWrite(false) , external(false) , exported(false) , markedForDeletion(false) , size() , format(0) , type(static_cast(0)) { } CCResourceProvider::Resource::Resource(unsigned textureId, int pool, const IntSize& size, GC3Denum format) : glId(textureId) , pixels(0) , pool(pool) , lockForReadCount(0) , lockedForWrite(false) , external(false) , exported(false) , markedForDeletion(false) , size(size) , format(format) , type(GLTexture) { } CCResourceProvider::Resource::Resource(uint8_t* pixels, int pool, const IntSize& size, GC3Denum format) : glId(0) , pixels(pixels) , pool(pool) , lockForReadCount(0) , lockedForWrite(false) , external(false) , exported(false) , markedForDeletion(false) , size(size) , format(format) , type(Bitmap) { } CCResourceProvider::Child::Child() { } CCResourceProvider::Child::~Child() { } PassOwnPtr CCResourceProvider::create(CCGraphicsContext* context) { OwnPtr resourceProvider(adoptPtr(new CCResourceProvider(context))); if (!resourceProvider->initialize()) return nullptr; return resourceProvider.release(); } CCResourceProvider::~CCResourceProvider() { WebGraphicsContext3D* context3d = m_context->context3D(); if (!context3d || !context3d->makeContextCurrent()) return; m_textureUploader.clear(); m_textureCopier.clear(); } WebGraphicsContext3D* CCResourceProvider::graphicsContext3D() { ASSERT(CCProxy::isImplThread()); return m_context->context3D(); } bool CCResourceProvider::inUseByConsumer(ResourceId id) { ASSERT(CCProxy::isImplThread()); ResourceMap::iterator it = m_resources.find(id); CHECK(it != m_resources.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Resource* resource = &it->value; #else Resource* resource = &it->second; #endif return !!resource->lockForReadCount || resource->exported; } CCResourceProvider::ResourceId CCResourceProvider::createResource(int pool, const IntSize& size, GC3Denum format, TextureUsageHint hint) { switch (m_defaultResourceType) { case GLTexture: return createGLTexture(pool, size, format, hint); case Bitmap: ASSERT(format == GraphicsContext3D::RGBA); return createBitmap(pool, size); } CRASH(); return 0; } CCResourceProvider::ResourceId CCResourceProvider::createGLTexture(int pool, const IntSize& size, GC3Denum format, TextureUsageHint hint) { ASSERT(CCProxy::isImplThread()); unsigned textureId = 0; WebGraphicsContext3D* context3d = m_context->context3D(); ASSERT(context3d); GLC(context3d, textureId = context3d->createTexture()); GLC(context3d, context3d->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId)); GLC(context3d, context3d->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR)); GLC(context3d, context3d->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR)); GLC(context3d, context3d->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE)); GLC(context3d, context3d->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE)); if (m_useTextureUsageHint && hint == TextureUsageFramebuffer) GLC(context3d, context3d->texParameteri(GraphicsContext3D::TEXTURE_2D, Extensions3DChromium::GL_TEXTURE_USAGE_ANGLE, Extensions3DChromium::GL_FRAMEBUFFER_ATTACHMENT_ANGLE)); if (m_useTextureStorageExt && isTextureFormatSupportedForStorage(format)) { GC3Denum storageFormat = textureToStorageFormat(format); GLC(context3d, context3d->texStorage2DEXT(GraphicsContext3D::TEXTURE_2D, 1, storageFormat, size.width(), size.height())); } else GLC(context3d, context3d->texImage2D(GraphicsContext3D::TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GraphicsContext3D::UNSIGNED_BYTE, 0)); ResourceId id = m_nextId++; Resource resource(textureId, pool, size, format); m_resources.add(id, resource); return id; } CCResourceProvider::ResourceId CCResourceProvider::createBitmap(int pool, const IntSize& size) { ASSERT(CCProxy::isImplThread()); uint8_t* pixels = new uint8_t[size.width() * size.height() * 4]; ResourceId id = m_nextId++; Resource resource(pixels, pool, size, GraphicsContext3D::RGBA); m_resources.add(id, resource); return id; } CCResourceProvider::ResourceId CCResourceProvider::createResourceFromExternalTexture(unsigned textureId) { ASSERT(CCProxy::isImplThread()); ASSERT(m_context->context3D()); ResourceId id = m_nextId++; Resource resource(textureId, 0, IntSize(), 0); resource.external = true; m_resources.add(id, resource); return id; } void CCResourceProvider::deleteResource(ResourceId id) { ASSERT(CCProxy::isImplThread()); ResourceMap::iterator it = m_resources.find(id); CHECK(it != m_resources.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Resource* resource = &it->value; #else Resource* resource = &it->second; #endif ASSERT(!resource->lockedForWrite); ASSERT(!resource->lockForReadCount); ASSERT(!resource->markedForDeletion); if (resource->exported) { resource->markedForDeletion = true; return; } else deleteResourceInternal(it); } void CCResourceProvider::deleteResourceInternal(ResourceMap::iterator it) { #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Resource* resource = &it->value; #else Resource* resource = &it->second; #endif if (resource->glId && !resource->external) { WebGraphicsContext3D* context3d = m_context->context3D(); ASSERT(context3d); GLC(context3d, context3d->deleteTexture(resource->glId)); } if (resource->pixels) delete resource->pixels; m_resources.remove(it); } void CCResourceProvider::deleteOwnedResources(int pool) { ASSERT(CCProxy::isImplThread()); ResourceIdArray toDelete; for (ResourceMap::iterator it = m_resources.begin(); it != m_resources.end(); ++it) { #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE if (it->value.pool == pool && !it->value.external && !it->value.markedForDeletion) toDelete.append(it->key); #else if (it->second.pool == pool && !it->second.external && !it->value.markedForDeletion) toDelete.append(it->first); #endif } for (ResourceIdArray::iterator it = toDelete.begin(); it != toDelete.end(); ++it) deleteResource(*it); } CCResourceProvider::ResourceType CCResourceProvider::resourceType(ResourceId id) { ResourceMap::iterator it = m_resources.find(id); CHECK(it != m_resources.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Resource* resource = &it->value; #else Resource* resource = &it->second; #endif return resource->type; } void CCResourceProvider::upload(ResourceId id, const uint8_t* image, const IntRect& imageRect, const IntRect& sourceRect, const IntSize& destOffset) { ASSERT(CCProxy::isImplThread()); ResourceMap::iterator it = m_resources.find(id); CHECK(it != m_resources.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Resource* resource = &it->value; #else Resource* resource = &it->second; #endif ASSERT(!resource->lockedForWrite); ASSERT(!resource->lockForReadCount); ASSERT(!resource->external); ASSERT(!resource->exported); if (resource->glId) { WebGraphicsContext3D* context3d = m_context->context3D(); ASSERT(context3d); ASSERT(m_texSubImage.get()); context3d->bindTexture(GraphicsContext3D::TEXTURE_2D, resource->glId); m_texSubImage->upload(image, imageRect, sourceRect, destOffset, resource->format, context3d); } if (resource->pixels) { SkBitmap srcFull; srcFull.setConfig(SkBitmap::kARGB_8888_Config, imageRect.width(), imageRect.height()); srcFull.setPixels(const_cast(image)); SkBitmap srcSubset; SkIRect skSourceRect = SkIRect::MakeXYWH(sourceRect.x(), sourceRect.y(), sourceRect.width(), sourceRect.height()); skSourceRect.offset(-imageRect.x(), -imageRect.y()); srcFull.extractSubset(&srcSubset, skSourceRect); ScopedWriteLockSoftware lock(this, id); SkCanvas* dest = lock.skCanvas(); dest->writePixels(srcSubset, destOffset.width(), destOffset.height()); } } void CCResourceProvider::flush() { ASSERT(CCProxy::isImplThread()); WebGraphicsContext3D* context3d = m_context->context3D(); if (context3d) context3d->flush(); } bool CCResourceProvider::shallowFlushIfSupported() { ASSERT(CCProxy::isImplThread()); WebGraphicsContext3D* context3d = m_context->context3D(); if (!context3d || !m_useShallowFlush) return false; context3d->shallowFlushCHROMIUM(); return true; } const CCResourceProvider::Resource* CCResourceProvider::lockForRead(ResourceId id) { ASSERT(CCProxy::isImplThread()); ResourceMap::iterator it = m_resources.find(id); CHECK(it != m_resources.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Resource* resource = &it->value; #else Resource* resource = &it->second; #endif ASSERT(!resource->lockedForWrite); ASSERT(!resource->exported); resource->lockForReadCount++; return resource; } void CCResourceProvider::unlockForRead(ResourceId id) { ASSERT(CCProxy::isImplThread()); ResourceMap::iterator it = m_resources.find(id); CHECK(it != m_resources.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Resource* resource = &it->value; #else Resource* resource = &it->second; #endif ASSERT(resource->lockForReadCount > 0); ASSERT(!resource->exported); resource->lockForReadCount--; } const CCResourceProvider::Resource* CCResourceProvider::lockForWrite(ResourceId id) { ASSERT(CCProxy::isImplThread()); ResourceMap::iterator it = m_resources.find(id); CHECK(it != m_resources.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Resource* resource = &it->value; #else Resource* resource = &it->second; #endif ASSERT(!resource->lockedForWrite); ASSERT(!resource->lockForReadCount); ASSERT(!resource->exported); ASSERT(!resource->external); resource->lockedForWrite = true; return resource; } void CCResourceProvider::unlockForWrite(ResourceId id) { ASSERT(CCProxy::isImplThread()); ResourceMap::iterator it = m_resources.find(id); CHECK(it != m_resources.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Resource* resource = &it->value; #else Resource* resource = &it->second; #endif ASSERT(resource->lockedForWrite); ASSERT(!resource->exported); ASSERT(!resource->external); resource->lockedForWrite = false; } CCResourceProvider::ScopedReadLockGL::ScopedReadLockGL(CCResourceProvider* resourceProvider, CCResourceProvider::ResourceId resourceId) : m_resourceProvider(resourceProvider) , m_resourceId(resourceId) , m_textureId(resourceProvider->lockForRead(resourceId)->glId) { ASSERT(m_textureId); } CCResourceProvider::ScopedReadLockGL::~ScopedReadLockGL() { m_resourceProvider->unlockForRead(m_resourceId); } CCResourceProvider::ScopedWriteLockGL::ScopedWriteLockGL(CCResourceProvider* resourceProvider, CCResourceProvider::ResourceId resourceId) : m_resourceProvider(resourceProvider) , m_resourceId(resourceId) , m_textureId(resourceProvider->lockForWrite(resourceId)->glId) { ASSERT(m_textureId); } CCResourceProvider::ScopedWriteLockGL::~ScopedWriteLockGL() { m_resourceProvider->unlockForWrite(m_resourceId); } void CCResourceProvider::populateSkBitmapWithResource(SkBitmap* skBitmap, const Resource* resource) { ASSERT(resource->pixels); ASSERT(resource->format == GraphicsContext3D::RGBA); skBitmap->setConfig(SkBitmap::kARGB_8888_Config, resource->size.width(), resource->size.height()); skBitmap->setPixels(resource->pixels); } CCResourceProvider::ScopedReadLockSoftware::ScopedReadLockSoftware(CCResourceProvider* resourceProvider, CCResourceProvider::ResourceId resourceId) : m_resourceProvider(resourceProvider) , m_resourceId(resourceId) { CCResourceProvider::populateSkBitmapWithResource(&m_skBitmap, resourceProvider->lockForRead(resourceId)); } CCResourceProvider::ScopedReadLockSoftware::~ScopedReadLockSoftware() { m_resourceProvider->unlockForRead(m_resourceId); } CCResourceProvider::ScopedWriteLockSoftware::ScopedWriteLockSoftware(CCResourceProvider* resourceProvider, CCResourceProvider::ResourceId resourceId) : m_resourceProvider(resourceProvider) , m_resourceId(resourceId) { CCResourceProvider::populateSkBitmapWithResource(&m_skBitmap, resourceProvider->lockForWrite(resourceId)); m_skCanvas = adoptPtr(new SkCanvas(m_skBitmap)); } CCResourceProvider::ScopedWriteLockSoftware::~ScopedWriteLockSoftware() { m_resourceProvider->unlockForWrite(m_resourceId); } CCResourceProvider::CCResourceProvider(CCGraphicsContext* context) : m_context(context) , m_nextId(1) , m_nextChild(1) , m_defaultResourceType(GLTexture) , m_useTextureStorageExt(false) , m_useTextureUsageHint(false) , m_useShallowFlush(false) , m_maxTextureSize(0) { } bool CCResourceProvider::initialize() { ASSERT(CCProxy::isImplThread()); WebGraphicsContext3D* context3d = m_context->context3D(); if (!context3d) { m_maxTextureSize = INT_MAX / 2; m_textureUploader = UnthrottledTextureUploader::create(); return true; } if (!context3d->makeContextCurrent()) return false; std::string extensionsString = UTF16ToASCII(context3d->getString(GraphicsContext3D::EXTENSIONS)); std::vector extensions; base::SplitString(extensionsString, ' ', &extensions); bool useMapSub = false; bool useBindUniform = false; for (size_t i = 0; i < extensions.size(); ++i) { if (extensions[i] == "GL_EXT_texture_storage") m_useTextureStorageExt = true; else if (extensions[i] == "GL_ANGLE_texture_usage") m_useTextureUsageHint = true; else if (extensions[i] == "GL_CHROMIUM_map_sub") useMapSub = true; else if (extensions[i] == "GL_CHROMIUM_shallow_flush") m_useShallowFlush = true; else if (extensions[i] == "GL_CHROMIUM_bind_uniform_location") useBindUniform = true; } m_texSubImage = adoptPtr(new LayerTextureSubImage(useMapSub)); m_textureCopier = AcceleratedTextureCopier::create(context3d, useBindUniform); m_textureUploader = ThrottledTextureUploader::create(context3d); GLC(context3d, context3d->getIntegerv(GraphicsContext3D::MAX_TEXTURE_SIZE, &m_maxTextureSize)); return true; } int CCResourceProvider::createChild(int pool) { ASSERT(CCProxy::isImplThread()); Child childInfo; childInfo.pool = pool; int child = m_nextChild++; m_children.add(child, childInfo); return child; } void CCResourceProvider::destroyChild(int child) { ASSERT(CCProxy::isImplThread()); ChildMap::iterator it = m_children.find(child); ASSERT(it != m_children.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE deleteOwnedResources(it->value.pool); #else deleteOwnedResources(it->second.pool); #endif m_children.remove(it); trimMailboxDeque(); } const CCResourceProvider::ResourceIdMap& CCResourceProvider::getChildToParentMap(int child) const { ASSERT(CCProxy::isImplThread()); ChildMap::const_iterator it = m_children.find(child); ASSERT(it != m_children.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE return it->value.childToParentMap; #else return it->second.childToParentMap; #endif } CCResourceProvider::TransferableResourceList CCResourceProvider::prepareSendToParent(const ResourceIdArray& resources) { ASSERT(CCProxy::isImplThread()); TransferableResourceList list; list.syncPoint = 0; WebGraphicsContext3D* context3d = m_context->context3D(); if (!context3d || !context3d->makeContextCurrent()) { // FIXME: Implement this path for software compositing. return list; } for (ResourceIdArray::const_iterator it = resources.begin(); it != resources.end(); ++it) { TransferableResource resource; if (transferResource(context3d, *it, &resource)) { #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE m_resources.find(*it)->value.exported = true; #else m_resources.find(*it)->second.exported = true; #endif list.resources.append(resource); } } if (list.resources.size()) list.syncPoint = context3d->insertSyncPoint(); return list; } CCResourceProvider::TransferableResourceList CCResourceProvider::prepareSendToChild(int child, const ResourceIdArray& resources) { ASSERT(CCProxy::isImplThread()); TransferableResourceList list; list.syncPoint = 0; WebGraphicsContext3D* context3d = m_context->context3D(); if (!context3d || !context3d->makeContextCurrent()) { // FIXME: Implement this path for software compositing. return list; } #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Child& childInfo = m_children.find(child)->value; #else Child& childInfo = m_children.find(child)->second; #endif for (ResourceIdArray::const_iterator it = resources.begin(); it != resources.end(); ++it) { TransferableResource resource; if (!transferResource(context3d, *it, &resource)) ASSERT_NOT_REACHED(); resource.id = childInfo.parentToChildMap.get(*it); childInfo.parentToChildMap.remove(*it); childInfo.childToParentMap.remove(resource.id); list.resources.append(resource); deleteResource(*it); } if (list.resources.size()) list.syncPoint = context3d->insertSyncPoint(); return list; } void CCResourceProvider::receiveFromChild(int child, const TransferableResourceList& resources) { ASSERT(CCProxy::isImplThread()); WebGraphicsContext3D* context3d = m_context->context3D(); if (!context3d || !context3d->makeContextCurrent()) { // FIXME: Implement this path for software compositing. return; } if (resources.syncPoint) { // NOTE: If the parent is a browser and the child a renderer, the parent // is not supposed to have its context wait, because that could induce // deadlocks and/or security issues. The caller is responsible for // waiting asynchronously, and resetting syncPoint before calling this. // However if the parent is a renderer (e.g. browser tag), it may be ok // (and is simpler) to wait. GLC(context3d, context3d->waitSyncPoint(resources.syncPoint)); } #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Child& childInfo = m_children.find(child)->value; #else Child& childInfo = m_children.find(child)->second; #endif for (Vector::const_iterator it = resources.resources.begin(); it != resources.resources.end(); ++it) { unsigned textureId; GLC(context3d, textureId = context3d->createTexture()); GLC(context3d, context3d->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId)); GLC(context3d, context3d->consumeTextureCHROMIUM(GraphicsContext3D::TEXTURE_2D, it->mailbox.name)); ResourceId id = m_nextId++; Resource resource(textureId, childInfo.pool, it->size, it->format); m_resources.add(id, resource); m_mailboxes.append(it->mailbox); childInfo.parentToChildMap.add(id, it->id); childInfo.childToParentMap.add(it->id, id); } } void CCResourceProvider::receiveFromParent(const TransferableResourceList& resources) { ASSERT(CCProxy::isImplThread()); WebGraphicsContext3D* context3d = m_context->context3D(); if (!context3d || !context3d->makeContextCurrent()) { // FIXME: Implement this path for software compositing. return; } if (resources.syncPoint) GLC(context3d, context3d->waitSyncPoint(resources.syncPoint)); for (Vector::const_iterator it = resources.resources.begin(); it != resources.resources.end(); ++it) { ResourceMap::iterator mapIterator = m_resources.find(it->id); ASSERT(mapIterator != m_resources.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE Resource* resource = &mapIterator->value; #else Resource* resource = &mapIterator->second; #endif ASSERT(resource->exported); resource->exported = false; GLC(context3d, context3d->bindTexture(GraphicsContext3D::TEXTURE_2D, resource->glId)); GLC(context3d, context3d->consumeTextureCHROMIUM(GraphicsContext3D::TEXTURE_2D, it->mailbox.name)); m_mailboxes.append(it->mailbox); if (resource->markedForDeletion) deleteResourceInternal(mapIterator); } } bool CCResourceProvider::transferResource(WebGraphicsContext3D* context, ResourceId id, TransferableResource* resource) { ASSERT(CCProxy::isImplThread()); ResourceMap::const_iterator it = m_resources.find(id); CHECK(it != m_resources.end()); #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE const Resource* source = &it->value; #else const Resource* source = &it->second; #endif ASSERT(!source->lockedForWrite); ASSERT(!source->lockForReadCount); ASSERT(!source->external); if (source->exported) return false; resource->id = id; resource->format = source->format; resource->size = source->size; if (!m_mailboxes.isEmpty()) resource->mailbox = m_mailboxes.takeFirst(); else GLC(context, context->genMailboxCHROMIUM(resource->mailbox.name)); GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, source->glId)); GLC(context, context->produceTextureCHROMIUM(GraphicsContext3D::TEXTURE_2D, resource->mailbox.name)); return true; } void CCResourceProvider::trimMailboxDeque() { // Trim the mailbox deque to the maximum number of resources we may need to // send. // If we have a parent, any non-external resource not already transfered is // eligible to be sent to the parent. Otherwise, all resources belonging to // a child might need to be sent back to the child. size_t maxMailboxCount = 0; if (m_context->capabilities().hasParentCompositor) { for (ResourceMap::iterator it = m_resources.begin(); it != m_resources.end(); ++it) { #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE if (!it->value.exported && !it->value.external) #else if (!it->second.exported && !it->second.external) #endif ++maxMailboxCount; } } else { base::hash_set childPoolSet; for (ChildMap::iterator it = m_children.begin(); it != m_children.end(); ++it) #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE childPoolSet.insert(it->value.pool); #else childPoolSet.insert(it->second.pool); #endif for (ResourceMap::iterator it = m_resources.begin(); it != m_resources.end(); ++it) { #if WTF_NEW_HASHMAP_ITERATORS_INTERFACE if (ContainsKey(childPoolSet, it->value.pool)) #else if (ContainsKey(childPoolSet, it->second.pool)) #endif ++maxMailboxCount; } } while (m_mailboxes.size() > maxMailboxCount) m_mailboxes.removeFirst(); } }