// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RESOURCE_UPDATE_H_ #define CC_RESOURCE_UPDATE_H_ #include "ui/gfx/rect.h" #include "ui/gfx/vector2d.h" #include "cc/cc_export.h" class SkBitmap; class SkPicture; namespace cc { class PrioritizedResource; struct CC_EXPORT ResourceUpdate { static ResourceUpdate Create(PrioritizedResource*, const SkBitmap*, gfx::Rect content_rect, gfx::Rect source_rect, gfx::Vector2d dest_offset); static ResourceUpdate CreateFromPicture(PrioritizedResource*, SkPicture*, gfx::Rect content_rect, gfx::Rect source_rect, gfx::Vector2d dest_offset); ResourceUpdate(); virtual ~ResourceUpdate(); PrioritizedResource* texture; const SkBitmap* bitmap; SkPicture* picture; gfx::Rect content_rect; gfx::Rect source_rect; gfx::Vector2d dest_offset; }; } #endif // CC_RESOURCE_UPDATE_H_