// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RESOURCES_BITMAP_SKPICTURE_CONTENT_LAYER_UPDATER_H_ #define CC_RESOURCES_BITMAP_SKPICTURE_CONTENT_LAYER_UPDATER_H_ #include "cc/resources/skpicture_content_layer_updater.h" #include "third_party/skia/include/core/SkBitmap.h" namespace cc { // This class records the content_rect into an SkPicture, then software // rasterizes the SkPicture into bitmaps for each tile. This implements // LayerTreeSettingSettings::per_tile_painting_enabled. class BitmapSkPictureContentLayerUpdater : public SkPictureContentLayerUpdater { public: class Resource : public ContentLayerUpdater::Resource { public: Resource(BitmapSkPictureContentLayerUpdater* updater, scoped_ptr texture); virtual void Update(ResourceUpdateQueue* queue, const gfx::Rect& source_rect, const gfx::Vector2d& dest_offset, bool partial_update) OVERRIDE; private: SkBitmap bitmap_; BitmapSkPictureContentLayerUpdater* updater_; DISALLOW_COPY_AND_ASSIGN(Resource); }; static scoped_refptr Create( scoped_ptr painter, RenderingStatsInstrumentation* stats_instrumentation, int layer_id); virtual scoped_ptr CreateResource( PrioritizedResourceManager* manager) OVERRIDE; void PaintContentsRect(SkCanvas* canvas, const gfx::Rect& source_rect); private: BitmapSkPictureContentLayerUpdater( scoped_ptr painter, RenderingStatsInstrumentation* stats_instrumentation, int layer_id); virtual ~BitmapSkPictureContentLayerUpdater(); DISALLOW_COPY_AND_ASSIGN(BitmapSkPictureContentLayerUpdater); }; } // namespace cc #endif // CC_RESOURCES_BITMAP_SKPICTURE_CONTENT_LAYER_UPDATER_H_