// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/resources/layer_tiling_data.h" #include #include "base/logging.h" #include "cc/base/region.h" #include "cc/base/simple_enclosed_region.h" namespace cc { scoped_ptr LayerTilingData::Create(const gfx::Size& tile_size, BorderTexelOption border) { return make_scoped_ptr(new LayerTilingData(tile_size, border)); } LayerTilingData::LayerTilingData(const gfx::Size& tile_size, BorderTexelOption border) : tiling_data_(tile_size, gfx::Size(), border == HAS_BORDER_TEXELS) { SetTileSize(tile_size); } LayerTilingData::~LayerTilingData() {} void LayerTilingData::SetTileSize(const gfx::Size& size) { if (tile_size() == size) return; reset(); tiling_data_.SetMaxTextureSize(size); } gfx::Size LayerTilingData::tile_size() const { return tiling_data_.max_texture_size(); } void LayerTilingData::SetBorderTexelOption( BorderTexelOption border_texel_option) { bool border_texels = border_texel_option == HAS_BORDER_TEXELS; if (has_border_texels() == border_texels) return; reset(); tiling_data_.SetHasBorderTexels(border_texels); } const LayerTilingData& LayerTilingData::operator= (const LayerTilingData & tiler) { tiling_data_ = tiler.tiling_data_; return *this; } void LayerTilingData::AddTile(scoped_ptr tile, int i, int j) { DCHECK(!TileAt(i, j)); tile->move_to(i, j); tiles_.add(std::make_pair(i, j), tile.Pass()); } scoped_ptr LayerTilingData::TakeTile(int i, int j) { return tiles_.take_and_erase(std::make_pair(i, j)); } LayerTilingData::Tile* LayerTilingData::TileAt(int i, int j) const { return tiles_.get(std::make_pair(i, j)); } void LayerTilingData::ContentRectToTileIndices(const gfx::Rect& content_rect, int* left, int* top, int* right, int* bottom) const { // An empty rect doesn't result in an empty set of tiles, so don't pass an // empty rect. // TODO(enne): Possibly we should fill a vector of tiles instead, since the // normal use of this function is to enumerate some tiles. DCHECK(!content_rect.IsEmpty()); *left = tiling_data_.TileXIndexFromSrcCoord(content_rect.x()); *top = tiling_data_.TileYIndexFromSrcCoord(content_rect.y()); *right = tiling_data_.TileXIndexFromSrcCoord(content_rect.right() - 1); *bottom = tiling_data_.TileYIndexFromSrcCoord(content_rect.bottom() - 1); } gfx::Rect LayerTilingData::TileRect(const Tile* tile) const { gfx::Rect tile_rect = tiling_data_.TileBoundsWithBorder(tile->i(), tile->j()); tile_rect.set_size(tile_size()); return tile_rect; } void LayerTilingData::SetTilingSize(const gfx::Size& tiling_size) { tiling_data_.SetTilingSize(tiling_size); if (tiling_size.IsEmpty()) { tiles_.clear(); return; } // Any tiles completely outside our new bounds are invalid and should be // dropped. int left, top, right, bottom; ContentRectToTileIndices( gfx::Rect(tiling_size), &left, &top, &right, &bottom); std::vector invalid_tile_keys; for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { if (it->first.first > right || it->first.second > bottom) invalid_tile_keys.push_back(it->first); } for (size_t i = 0; i < invalid_tile_keys.size(); ++i) tiles_.erase(invalid_tile_keys[i]); } } // namespace cc