// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RESOURCES_LAYER_UPDATER_H_ #define CC_RESOURCES_LAYER_UPDATER_H_ #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "cc/base/cc_export.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/vector2d.h" namespace cc { class PrioritizedResource; class PrioritizedResourceManager; class ResourceUpdateQueue; class TextureManager; class CC_EXPORT LayerUpdater : public base::RefCounted { public: // Allows updaters to store per-resource update properties. class CC_EXPORT Resource { public: virtual ~Resource(); PrioritizedResource* texture() { return texture_.get(); } // TODO(reveman): partial_update should be a property of this class // instead of an argument passed to Update(). virtual void Update(ResourceUpdateQueue* queue, const gfx::Rect& source_rect, const gfx::Vector2d& dest_offset, bool partial_update) = 0; protected: explicit Resource(scoped_ptr texture); private: scoped_ptr texture_; DISALLOW_COPY_AND_ASSIGN(Resource); }; LayerUpdater() {} virtual scoped_ptr CreateResource( PrioritizedResourceManager* manager) = 0; virtual void PrepareToUpdate(const gfx::Size& content_size, const gfx::Rect& paint_rect, const gfx::Size& tile_size, float contents_width_scale, float contents_height_scale) {} virtual void ReduceMemoryUsage() {} // Set true by the layer when it is known that the entire output is going to // be opaque. virtual void SetOpaque(bool opaque) {} // Set true by the layer when it is known that the entire output bounds will // be rasterized. virtual void SetFillsBoundsCompletely(bool fills_bounds) {} virtual void SetBackgroundColor(SkColor background_color) {} protected: virtual ~LayerUpdater() {} private: friend class base::RefCounted; DISALLOW_COPY_AND_ASSIGN(LayerUpdater); }; } // namespace cc #endif // CC_RESOURCES_LAYER_UPDATER_H_