// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RESOURCES_PICTURE_LAYER_TILING_H_ #define CC_RESOURCES_PICTURE_LAYER_TILING_H_ #include #include #include "base/basictypes.h" #include "base/containers/hash_tables.h" #include "base/memory/scoped_ptr.h" #include "cc/base/cc_export.h" #include "cc/base/region.h" #include "cc/base/tiling_data.h" #include "cc/resources/tile.h" #include "cc/resources/tile_priority.h" #include "ui/gfx/rect.h" namespace cc { class PictureLayerTiling; class CC_EXPORT PictureLayerTilingClient { public: // Create a tile at the given content_rect (in the contents scale of the // tiling) This might return null if the client cannot create such a tile. virtual scoped_refptr CreateTile( PictureLayerTiling* tiling, const gfx::Rect& content_rect) = 0; virtual void UpdatePile(Tile* tile) = 0; virtual gfx::Size CalculateTileSize( const gfx::Size& content_bounds) const = 0; virtual const Region* GetInvalidation() = 0; virtual const PictureLayerTiling* GetTwinTiling( const PictureLayerTiling* tiling) const = 0; virtual size_t GetMaxTilesForInterestArea() const = 0; virtual float GetSkewportTargetTimeInSeconds() const = 0; virtual int GetSkewportExtrapolationLimitInContentPixels() const = 0; protected: virtual ~PictureLayerTilingClient() {} }; class CC_EXPORT PictureLayerTiling { public: class CC_EXPORT TilingRasterTileIterator { public: TilingRasterTileIterator(); TilingRasterTileIterator(PictureLayerTiling* tiling, WhichTree tree); ~TilingRasterTileIterator(); operator bool() const { return !!current_tile_; } Tile* operator*() { return current_tile_; } TilePriority::PriorityBin get_type() const { return type_; } TilingRasterTileIterator& operator++(); gfx::Rect TileBounds() const { DCHECK(*this); if (type_ == TilePriority::NOW) { return tiling_->tiling_data_.TileBounds(visible_iterator_.index_x(), visible_iterator_.index_y()); } return tiling_->tiling_data_.TileBounds(spiral_iterator_.index_x(), spiral_iterator_.index_y()); } private: void AdvancePhase(); bool TileNeedsRaster(Tile* tile) const { RasterMode mode = tile->DetermineRasterModeForTree(tree_); return tile->NeedsRasterForMode(mode); } PictureLayerTiling* tiling_; TilePriority::PriorityBin type_; gfx::Rect visible_rect_in_content_space_; gfx::Rect skewport_in_content_space_; gfx::Rect eventually_rect_in_content_space_; gfx::Rect soon_border_rect_in_content_space_; WhichTree tree_; Tile* current_tile_; TilingData::Iterator visible_iterator_; TilingData::SpiralDifferenceIterator spiral_iterator_; bool skewport_processed_; }; class CC_EXPORT TilingEvictionTileIterator { public: TilingEvictionTileIterator(); TilingEvictionTileIterator(PictureLayerTiling* tiling, TreePriority tree_priority); ~TilingEvictionTileIterator(); operator bool(); Tile* operator*(); TilingEvictionTileIterator& operator++(); TilePriority::PriorityBin get_type() { DCHECK(*this); const TilePriority& priority = (*tile_iterator_)->priority_for_tree_priority(tree_priority_); return priority.priority_bin; } private: void Initialize(); bool IsValid() const { return is_valid_; } bool is_valid_; PictureLayerTiling* tiling_; TreePriority tree_priority_; std::vector::iterator tile_iterator_; }; ~PictureLayerTiling(); // Create a tiling with no tiles. CreateTiles must be called to add some. static scoped_ptr Create( float contents_scale, const gfx::Size& layer_bounds, PictureLayerTilingClient* client); gfx::Size layer_bounds() const { return layer_bounds_; } void SetLayerBounds(const gfx::Size& layer_bounds); void Invalidate(const Region& layer_region); void RemoveTilesInRegion(const Region& layer_region); void CreateMissingTilesInLiveTilesRect(); void SetCanUseLCDText(bool can_use_lcd_text); void SetClient(PictureLayerTilingClient* client); void set_resolution(TileResolution resolution) { resolution_ = resolution; } TileResolution resolution() const { return resolution_; } gfx::Rect TilingRect() const; gfx::Rect live_tiles_rect() const { return live_tiles_rect_; } gfx::Size tile_size() const { return tiling_data_.max_texture_size(); } float contents_scale() const { return contents_scale_; } Tile* TileAt(int i, int j) const { TileMap::const_iterator iter = tiles_.find(TileMapKey(i, j)); return (iter == tiles_.end()) ? NULL : iter->second.get(); } void CreateAllTilesForTesting() { SetLiveTilesRect(tiling_data_.tiling_rect()); } std::vector AllTilesForTesting() const { std::vector all_tiles; for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) all_tiles.push_back(it->second.get()); return all_tiles; } // Iterate over all tiles to fill content_rect. Even if tiles are invalid // (i.e. no valid resource) this tiling should still iterate over them. // The union of all geometry_rect calls for each element iterated over should // exactly equal content_rect and no two geometry_rects should intersect. class CC_EXPORT CoverageIterator { public: CoverageIterator(); CoverageIterator(const PictureLayerTiling* tiling, float dest_scale, const gfx::Rect& rect); ~CoverageIterator(); // Visible rect (no borders), always in the space of content_rect, // regardless of the contents scale of the tiling. gfx::Rect geometry_rect() const; // Texture rect (in texels) for geometry_rect gfx::RectF texture_rect() const; gfx::Size texture_size() const; // Full rect (including borders) of the current tile, always in the space // of content_rect, regardless of the contents scale of the tiling. gfx::Rect full_tile_geometry_rect() const; Tile* operator->() const { return current_tile_; } Tile* operator*() const { return current_tile_; } CoverageIterator& operator++(); operator bool() const { return tile_j_ <= bottom_; } int i() const { return tile_i_; } int j() const { return tile_j_; } private: const PictureLayerTiling* tiling_; gfx::Rect dest_rect_; float dest_to_content_scale_; Tile* current_tile_; gfx::Rect current_geometry_rect_; int tile_i_; int tile_j_; int left_; int top_; int right_; int bottom_; friend class PictureLayerTiling; }; void Reset(); void UpdateTilePriorities(WhichTree tree, const gfx::Rect& visible_layer_rect, float layer_contents_scale, double current_frame_time_in_seconds); // Copies the src_tree priority into the dst_tree priority for all tiles. // The src_tree priority is reset to the lowest priority possible. This // also updates the pile on each tile to be the current client's pile. void DidBecomeActive(); // Resets the active priority for all tiles in a tiling, when an active // tiling is becoming recycled. This may include some tiles which are // not in the the pending tiling (due to invalidations). This must // be called before DidBecomeActive, as it resets the active priority // while DidBecomeActive promotes pending priority on a similar set of tiles. void DidBecomeRecycled(); void UpdateTilesToCurrentPile(); bool NeedsUpdateForFrameAtTime(double frame_time_in_seconds) { return frame_time_in_seconds != last_impl_frame_time_in_seconds_; } scoped_ptr AsValue() const; size_t GPUMemoryUsageInBytes() const; struct RectExpansionCache { RectExpansionCache(); gfx::Rect previous_start; gfx::Rect previous_bounds; gfx::Rect previous_result; int64 previous_target; }; static gfx::Rect ExpandRectEquallyToAreaBoundedBy( const gfx::Rect& starting_rect, int64 target_area, const gfx::Rect& bounding_rect, RectExpansionCache* cache); bool has_ever_been_updated() const { return last_impl_frame_time_in_seconds_ != 0.0; } protected: friend class CoverageIterator; friend class TilingRasterTileIterator; friend class TilingEvictionTileIterator; typedef std::pair TileMapKey; typedef base::hash_map > TileMap; PictureLayerTiling(float contents_scale, const gfx::Size& layer_bounds, PictureLayerTilingClient* client); void SetLiveTilesRect(const gfx::Rect& live_tiles_rect); Tile* CreateTile(int i, int j, const PictureLayerTiling* twin_tiling); // Computes a skewport. The calculation extrapolates the last visible // rect and the current visible rect to expand the skewport to where it // would be in |skewport_target_time| seconds. Note that the skewport // is guaranteed to contain the current visible rect. gfx::Rect ComputeSkewport(double current_frame_time_in_seconds, const gfx::Rect& visible_rect_in_content_space) const; void UpdateEvictionCacheIfNeeded(TreePriority tree_priority); void DoInvalidate(const Region& layer_region, bool recreate_tiles); // Given properties. float contents_scale_; gfx::Size layer_bounds_; TileResolution resolution_; PictureLayerTilingClient* client_; // Internal data. TilingData tiling_data_; TileMap tiles_; // It is not legal to have a NULL tile in the tiles_ map. gfx::Rect live_tiles_rect_; // State saved for computing velocities based upon finite differences. double last_impl_frame_time_in_seconds_; gfx::Rect last_visible_rect_in_content_space_; gfx::Rect current_visible_rect_in_content_space_; gfx::Rect current_skewport_; gfx::Rect current_eventually_rect_; gfx::Rect current_soon_border_rect_; std::vector eviction_tiles_cache_; bool eviction_tiles_cache_valid_; TreePriority eviction_cache_tree_priority_; private: DISALLOW_ASSIGN(PictureLayerTiling); RectExpansionCache expansion_cache_; }; } // namespace cc #endif // CC_RESOURCES_PICTURE_LAYER_TILING_H_