// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include "base/debug/trace_event.h" #include "cc/base/region.h" #include "cc/debug/debug_colors.h" #include "cc/resources/picture_pile_impl.h" #include "skia/ext/analysis_canvas.h" #include "third_party/skia/include/core/SkCanvas.h" #include "third_party/skia/include/core/SkPictureRecorder.h" #include "ui/gfx/geometry/rect_conversions.h" namespace cc { scoped_refptr PicturePileImpl::Create() { return make_scoped_refptr(new PicturePileImpl); } scoped_refptr PicturePileImpl::CreateFromOther( const PicturePileBase* other) { return make_scoped_refptr(new PicturePileImpl(other)); } PicturePileImpl::PicturePileImpl() : background_color_(SK_ColorTRANSPARENT), contents_opaque_(false), contents_fill_bounds_completely_(false), is_solid_color_(false), solid_color_(SK_ColorTRANSPARENT), has_any_recordings_(false), is_mask_(false), clear_canvas_with_debug_color_(false), min_contents_scale_(0.f), slow_down_raster_scale_factor_for_debug_(0), likely_to_be_used_for_transform_animation_(false) { } PicturePileImpl::PicturePileImpl(const PicturePileBase* other) : picture_map_(other->picture_map_), tiling_(other->tiling_), background_color_(other->background_color_), contents_opaque_(other->contents_opaque_), contents_fill_bounds_completely_(other->contents_fill_bounds_completely_), is_solid_color_(other->is_solid_color_), solid_color_(other->solid_color_), recorded_viewport_(other->recorded_viewport_), has_any_recordings_(other->has_any_recordings_), is_mask_(other->is_mask_), clear_canvas_with_debug_color_(other->clear_canvas_with_debug_color_), min_contents_scale_(other->min_contents_scale_), slow_down_raster_scale_factor_for_debug_( other->slow_down_raster_scale_factor_for_debug_), likely_to_be_used_for_transform_animation_(false) { } PicturePileImpl::~PicturePileImpl() { } void PicturePileImpl::RasterDirect(SkCanvas* canvas, const gfx::Rect& canvas_rect, float contents_scale) const { RasterCommon(canvas, NULL, canvas_rect, contents_scale, false); } void PicturePileImpl::RasterForAnalysis(skia::AnalysisCanvas* canvas, const gfx::Rect& canvas_rect, float contents_scale) const { RasterCommon(canvas, canvas, canvas_rect, contents_scale, true); } void PicturePileImpl::PlaybackToCanvas(SkCanvas* canvas, const gfx::Rect& canvas_rect, float contents_scale) const { canvas->discard(); if (clear_canvas_with_debug_color_) { // Any non-painted areas in the content bounds will be left in this color. canvas->clear(DebugColors::NonPaintedFillColor()); } // If this picture has opaque contents, it is guaranteeing that it will // draw an opaque rect the size of the layer. If it is not, then we must // clear this canvas ourselves. if (contents_opaque_ || contents_fill_bounds_completely_) { // Even if completely covered, for rasterizations that touch the edge of the // layer, we also need to raster the background color underneath the last // texel (since the recording won't cover it) and outside the last texel // (due to linear filtering when using this texture). gfx::Rect content_tiling_rect = gfx::ToEnclosingRect( gfx::ScaleRect(gfx::Rect(tiling_.tiling_size()), contents_scale)); // The final texel of content may only be partially covered by a // rasterization; this rect represents the content rect that is fully // covered by content. gfx::Rect deflated_content_tiling_rect = content_tiling_rect; deflated_content_tiling_rect.Inset(0, 0, 1, 1); if (!deflated_content_tiling_rect.Contains(canvas_rect)) { if (clear_canvas_with_debug_color_) { // Any non-painted areas outside of the content bounds are left in // this color. If this is seen then it means that cc neglected to // rerasterize a tile that used to intersect with the content rect // after the content bounds grew. canvas->save(); canvas->translate(-canvas_rect.x(), -canvas_rect.y()); canvas->clipRect(gfx::RectToSkRect(content_tiling_rect), SkRegion::kDifference_Op); canvas->drawColor(DebugColors::MissingResizeInvalidations(), SkXfermode::kSrc_Mode); canvas->restore(); } // Drawing at most 2 x 2 x (canvas width + canvas height) texels is 2-3X // faster than clearing, so special case this. canvas->save(); canvas->translate(-canvas_rect.x(), -canvas_rect.y()); gfx::Rect inflated_content_tiling_rect = content_tiling_rect; inflated_content_tiling_rect.Inset(0, 0, -1, -1); canvas->clipRect(gfx::RectToSkRect(inflated_content_tiling_rect), SkRegion::kReplace_Op); canvas->clipRect(gfx::RectToSkRect(deflated_content_tiling_rect), SkRegion::kDifference_Op); canvas->drawColor(background_color_, SkXfermode::kSrc_Mode); canvas->restore(); } } else { TRACE_EVENT_INSTANT0("cc", "SkCanvas::clear", TRACE_EVENT_SCOPE_THREAD); // Clearing is about ~4x faster than drawing a rect even if the content // isn't covering a majority of the canvas. canvas->clear(SK_ColorTRANSPARENT); } RasterCommon(canvas, NULL, canvas_rect, contents_scale, false); } void PicturePileImpl::CoalesceRasters(const gfx::Rect& canvas_rect, const gfx::Rect& content_rect, float contents_scale, PictureRegionMap* results) const { DCHECK(results); // Rasterize the collection of relevant picture piles. gfx::Rect layer_rect = gfx::ScaleToEnclosingRect( content_rect, 1.f / contents_scale); // Make sure pictures don't overlap by keeping track of previous right/bottom. int min_content_left = -1; int min_content_top = -1; int last_row_index = -1; int last_col_index = -1; gfx::Rect last_content_rect; // Coalesce rasters of the same picture into different rects: // - Compute the clip of each of the pile chunks, // - Subtract it from the canvas rect to get difference region // - Later, use the difference region to subtract each of the comprising // rects from the canvas. // Note that in essence, we're trying to mimic clipRegion with intersect op // that also respects the current canvas transform and clip. In order to use // the canvas transform, we must stick to clipRect operations (clipRegion // ignores the transform). Intersect then can be written as subtracting the // negation of the region we're trying to intersect. Luckily, we know that all // of the rects will have to fit into |content_rect|, so we can start with // that and subtract chunk rects to get the region that we need to subtract // from the canvas. Then, we can use clipRect with difference op to subtract // each rect in the region. bool include_borders = true; for (TilingData::Iterator tile_iter(&tiling_, layer_rect, include_borders); tile_iter; ++tile_iter) { PictureMap::const_iterator map_iter = picture_map_.find(tile_iter.index()); if (map_iter == picture_map_.end()) continue; const PictureInfo& info = map_iter->second; const Picture* picture = info.GetPicture(); if (!picture) continue; // This is intentionally *enclosed* rect, so that the clip is aligned on // integral post-scale content pixels and does not extend past the edges // of the picture chunk's layer rect. The min_contents_scale enforces that // enough buffer pixels have been added such that the enclosed rect // encompasses all invalidated pixels at any larger scale level. gfx::Rect chunk_rect = PaddedRect(tile_iter.index()); gfx::Rect content_clip = gfx::ScaleToEnclosedRect(chunk_rect, contents_scale); DCHECK(!content_clip.IsEmpty()) << "Layer rect: " << picture->LayerRect().ToString() << "Contents scale: " << contents_scale; content_clip.Intersect(canvas_rect); // Make sure iterator goes top->bottom. DCHECK_GE(tile_iter.index_y(), last_row_index); if (tile_iter.index_y() > last_row_index) { // First tile in a new row. min_content_left = content_clip.x(); min_content_top = last_content_rect.bottom(); } else { // Make sure iterator goes left->right. DCHECK_GT(tile_iter.index_x(), last_col_index); min_content_left = last_content_rect.right(); min_content_top = last_content_rect.y(); } last_col_index = tile_iter.index_x(); last_row_index = tile_iter.index_y(); // Only inset if the content_clip is less than then previous min. int inset_left = std::max(0, min_content_left - content_clip.x()); int inset_top = std::max(0, min_content_top - content_clip.y()); content_clip.Inset(inset_left, inset_top, 0, 0); PictureRegionMap::iterator it = results->find(picture); Region* clip_region; if (it == results->end()) { // The clip for a set of coalesced pictures starts out clipping the entire // canvas. Each picture added to the set must subtract its own bounds // from the clip region, poking a hole so that the picture is unclipped. clip_region = &(*results)[picture]; *clip_region = canvas_rect; } else { clip_region = &it->second; } DCHECK(clip_region->Contains(content_clip)) << "Content clips should not overlap."; clip_region->Subtract(content_clip); last_content_rect = content_clip; } } void PicturePileImpl::RasterCommon( SkCanvas* canvas, SkDrawPictureCallback* callback, const gfx::Rect& canvas_rect, float contents_scale, bool is_analysis) const { DCHECK(contents_scale >= min_contents_scale_); canvas->translate(-canvas_rect.x(), -canvas_rect.y()); gfx::Rect content_tiling_rect = gfx::ToEnclosingRect( gfx::ScaleRect(gfx::Rect(tiling_.tiling_size()), contents_scale)); content_tiling_rect.Intersect(canvas_rect); canvas->clipRect(gfx::RectToSkRect(content_tiling_rect), SkRegion::kIntersect_Op); PictureRegionMap picture_region_map; CoalesceRasters( canvas_rect, content_tiling_rect, contents_scale, &picture_region_map); #ifndef NDEBUG Region total_clip; #endif // NDEBUG // Iterate the coalesced map and use each picture's region // to clip the canvas. for (PictureRegionMap::iterator it = picture_region_map.begin(); it != picture_region_map.end(); ++it) { const Picture* picture = it->first; Region negated_clip_region = it->second; #ifndef NDEBUG Region positive_clip = content_tiling_rect; positive_clip.Subtract(negated_clip_region); // Make sure we never rasterize the same region twice. DCHECK(!total_clip.Intersects(positive_clip)); total_clip.Union(positive_clip); #endif // NDEBUG int repeat_count = std::max(1, slow_down_raster_scale_factor_for_debug_); for (int j = 0; j < repeat_count; ++j) picture->Raster(canvas, callback, negated_clip_region, contents_scale); } #ifndef NDEBUG // Fill the clip with debug color. This allows us to // distinguish between non painted areas and problems with missing // pictures. SkPaint paint; for (Region::Iterator it(total_clip); it.has_rect(); it.next()) canvas->clipRect(gfx::RectToSkRect(it.rect()), SkRegion::kDifference_Op); paint.setColor(DebugColors::MissingPictureFillColor()); paint.setXfermodeMode(SkXfermode::kSrc_Mode); canvas->drawPaint(paint); #endif // NDEBUG } skia::RefPtr PicturePileImpl::GetFlattenedPicture() { TRACE_EVENT0("cc", "PicturePileImpl::GetFlattenedPicture"); gfx::Rect tiling_rect(tiling_.tiling_size()); SkPictureRecorder recorder; SkCanvas* canvas = recorder.beginRecording(tiling_rect.width(), tiling_rect.height()); if (!tiling_rect.IsEmpty()) PlaybackToCanvas(canvas, tiling_rect, 1.0); skia::RefPtr picture = skia::AdoptRef(recorder.endRecording()); return picture; } void PicturePileImpl::PerformSolidColorAnalysis( const gfx::Rect& content_rect, float contents_scale, RasterSource::SolidColorAnalysis* analysis) const { DCHECK(analysis); TRACE_EVENT0("cc", "PicturePileImpl::PerformSolidColorAnalysis"); gfx::Rect layer_rect = gfx::ScaleToEnclosingRect( content_rect, 1.0f / contents_scale); layer_rect.Intersect(gfx::Rect(tiling_.tiling_size())); skia::AnalysisCanvas canvas(layer_rect.width(), layer_rect.height()); RasterForAnalysis(&canvas, layer_rect, 1.0f); analysis->is_solid_color = canvas.GetColorIfSolid(&analysis->solid_color); } void PicturePileImpl::GatherPixelRefs( const gfx::Rect& content_rect, float contents_scale, std::vector* pixel_refs) const { DCHECK_EQ(0u, pixel_refs->size()); for (PixelRefIterator iter(content_rect, contents_scale, this); iter; ++iter) { pixel_refs->push_back(*iter); } } bool PicturePileImpl::CoversRect(const gfx::Rect& content_rect, float contents_scale) const { if (tiling_.tiling_size().IsEmpty()) return false; gfx::Rect layer_rect = gfx::ScaleToEnclosingRect(content_rect, 1.f / contents_scale); layer_rect.Intersect(gfx::Rect(tiling_.tiling_size())); // Common case inside of viewport to avoid the slower map lookups. if (recorded_viewport_.Contains(layer_rect)) { // Sanity check that there are no false positives in recorded_viewport_. DCHECK(CanRasterSlowTileCheck(layer_rect)); return true; } return CanRasterSlowTileCheck(layer_rect); } gfx::Rect PicturePileImpl::PaddedRect(const PictureMapKey& key) const { gfx::Rect padded_rect = tiling_.TileBounds(key.first, key.second); padded_rect.Inset(-buffer_pixels(), -buffer_pixels(), -buffer_pixels(), -buffer_pixels()); return padded_rect; } bool PicturePileImpl::CanRasterSlowTileCheck( const gfx::Rect& layer_rect) const { bool include_borders = false; for (TilingData::Iterator tile_iter(&tiling_, layer_rect, include_borders); tile_iter; ++tile_iter) { PictureMap::const_iterator map_iter = picture_map_.find(tile_iter.index()); if (map_iter == picture_map_.end()) return false; if (!map_iter->second.GetPicture()) return false; } return true; } bool PicturePileImpl::SuitableForDistanceFieldText() const { return likely_to_be_used_for_transform_animation_; } void PicturePileImpl::AsValueInto(base::debug::TracedValue* pictures) const { gfx::Rect tiling_rect(tiling_.tiling_size()); std::set appended_pictures; bool include_borders = true; for (TilingData::Iterator tile_iter(&tiling_, tiling_rect, include_borders); tile_iter; ++tile_iter) { PictureMap::const_iterator map_iter = picture_map_.find(tile_iter.index()); if (map_iter == picture_map_.end()) continue; const Picture* picture = map_iter->second.GetPicture(); if (picture && (appended_pictures.count(picture) == 0)) { appended_pictures.insert(picture); TracedValue::AppendIDRef(picture, pictures); } } } PicturePileImpl::PixelRefIterator::PixelRefIterator( const gfx::Rect& content_rect, float contents_scale, const PicturePileImpl* picture_pile) : picture_pile_(picture_pile), layer_rect_( gfx::ScaleToEnclosingRect(content_rect, 1.f / contents_scale)), tile_iterator_(&picture_pile_->tiling_, layer_rect_, false /* include_borders */) { // Early out if there isn't a single tile. if (!tile_iterator_) return; AdvanceToTilePictureWithPixelRefs(); } PicturePileImpl::PixelRefIterator::~PixelRefIterator() { } PicturePileImpl::PixelRefIterator& PicturePileImpl::PixelRefIterator::operator++() { ++pixel_ref_iterator_; if (pixel_ref_iterator_) return *this; ++tile_iterator_; AdvanceToTilePictureWithPixelRefs(); return *this; } void PicturePileImpl::PixelRefIterator::AdvanceToTilePictureWithPixelRefs() { for (; tile_iterator_; ++tile_iterator_) { PictureMap::const_iterator it = picture_pile_->picture_map_.find(tile_iterator_.index()); if (it == picture_pile_->picture_map_.end()) continue; const Picture* picture = it->second.GetPicture(); if (!picture || (processed_pictures_.count(picture) != 0) || !picture->WillPlayBackBitmaps()) continue; processed_pictures_.insert(picture); pixel_ref_iterator_ = Picture::PixelRefIterator(layer_rect_, picture); if (pixel_ref_iterator_) break; } } void PicturePileImpl::DidBeginTracing() { std::set processed_pictures; for (PictureMap::iterator it = picture_map_.begin(); it != picture_map_.end(); ++it) { const Picture* picture = it->second.GetPicture(); if (picture && (processed_pictures.count(picture) == 0)) { picture->EmitTraceSnapshot(); processed_pictures.insert(picture); } } } } // namespace cc