// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RESOURCES_RESOURCE_UPDATE_H_ #define CC_RESOURCES_RESOURCE_UPDATE_H_ #include "cc/base/cc_export.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/vector2d.h" class SkBitmap; namespace cc { class PrioritizedResource; struct CC_EXPORT ResourceUpdate { static ResourceUpdate Create(PrioritizedResource* resource, const SkBitmap* bitmap, const gfx::Rect& content_rect, const gfx::Rect& source_rect, const gfx::Vector2d& dest_offset); ResourceUpdate(); virtual ~ResourceUpdate(); PrioritizedResource* texture; const SkBitmap* bitmap; gfx::Rect content_rect; gfx::Rect source_rect; gfx::Vector2d dest_offset; }; } // namespace cc #endif // CC_RESOURCES_RESOURCE_UPDATE_H_