// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/resources/single_release_callback.h" #include "base/callback_helpers.h" #include "base/logging.h" namespace cc { SingleReleaseCallback::SingleReleaseCallback(const ReleaseCallback& callback) : callback_(callback) { DCHECK(!callback_.is_null()) << "Use a NULL SingleReleaseCallback for an empty callback."; } SingleReleaseCallback::~SingleReleaseCallback() { DCHECK(callback_.is_null()) << "SingleReleaseCallback was never run."; } void SingleReleaseCallback::Run(const gpu::SyncToken& sync_token, bool is_lost) { DCHECK(!callback_.is_null()) << "SingleReleaseCallback was run more than once."; base::ResetAndReturn(&callback_).Run(sync_token, is_lost); } } // namespace cc