// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RESOURCES_TILE_MANAGER_H_ #define CC_RESOURCES_TILE_MANAGER_H_ #include #include #include #include "base/containers/hash_tables.h" #include "base/memory/scoped_ptr.h" #include "base/values.h" #include "cc/base/ref_counted_managed.h" #include "cc/debug/rendering_stats_instrumentation.h" #include "cc/resources/managed_tile_state.h" #include "cc/resources/memory_history.h" #include "cc/resources/picture_pile_impl.h" #include "cc/resources/prioritized_tile_set.h" #include "cc/resources/raster_worker_pool.h" #include "cc/resources/resource_pool.h" #include "cc/resources/tile.h" namespace cc { class ResourceProvider; class CC_EXPORT TileManagerClient { public: virtual void NotifyReadyToActivate() = 0; protected: virtual ~TileManagerClient() {} }; struct RasterTaskCompletionStats { RasterTaskCompletionStats(); size_t completed_count; size_t canceled_count; }; scoped_ptr RasterTaskCompletionStatsAsValue( const RasterTaskCompletionStats& stats); // This class manages tiles, deciding which should get rasterized and which // should no longer have any memory assigned to them. Tile objects are "owned" // by layers; they automatically register with the manager when they are // created, and unregister from the manager when they are deleted. class CC_EXPORT TileManager : public RasterWorkerPoolClient, public RefCountedManager { public: static scoped_ptr Create( TileManagerClient* client, ResourceProvider* resource_provider, ContextProvider* context_provider, RenderingStatsInstrumentation* rendering_stats_instrumentation, bool use_map_image, bool use_rasterize_on_demand, size_t max_transfer_buffer_usage_bytes, size_t max_raster_usage_bytes, unsigned map_image_texture_target); virtual ~TileManager(); void ManageTiles(const GlobalStateThatImpactsTilePriority& state); // Returns true when visible tiles have been initialized. bool UpdateVisibleTiles(); scoped_refptr CreateTile(PicturePileImpl* picture_pile, const gfx::Size& tile_size, const gfx::Rect& content_rect, const gfx::Rect& opaque_rect, float contents_scale, int layer_id, int source_frame_number, int flags); scoped_ptr BasicStateAsValue() const; scoped_ptr AllTilesAsValue() const; void GetMemoryStats(size_t* memory_required_bytes, size_t* memory_nice_to_have_bytes, size_t* memory_allocated_bytes, size_t* memory_used_bytes) const; const MemoryHistory::Entry& memory_stats_from_last_assign() const { return memory_stats_from_last_assign_; } void InitializeTilesWithResourcesForTesting( const std::vector& tiles, ResourceProvider* resource_provider) { for (size_t i = 0; i < tiles.size(); ++i) { ManagedTileState& mts = tiles[i]->managed_state(); ManagedTileState::TileVersion& tile_version = mts.tile_versions[HIGH_QUALITY_NO_LCD_RASTER_MODE]; tile_version.resource_ = resource_pool_->AcquireResource(gfx::Size(1, 1)); bytes_releasable_ += BytesConsumedIfAllocated(tiles[i]); ++resources_releasable_; } } RasterWorkerPool* RasterWorkerPoolForTesting() { return raster_worker_pool_.get(); } void SetGlobalStateForTesting( const GlobalStateThatImpactsTilePriority& state) { if (state != global_state_) { global_state_ = state; prioritized_tiles_dirty_ = true; resource_pool_->SetResourceUsageLimits( global_state_.memory_limit_in_bytes, global_state_.unused_memory_limit_in_bytes, global_state_.num_resources_limit); } } protected: TileManager(TileManagerClient* client, ResourceProvider* resource_provider, scoped_ptr raster_worker_pool, size_t max_raster_usage_bytes, RenderingStatsInstrumentation* rendering_stats_instrumentation, bool use_rasterize_on_demand); // Methods called by Tile friend class Tile; void DidChangeTilePriority(Tile* tile); void CleanUpReleasedTiles(); // Overriden from RefCountedManager: virtual void Release(Tile* tile) OVERRIDE; // Overriden from RasterWorkerPoolClient: virtual bool ShouldForceTasksRequiredForActivationToComplete() const OVERRIDE; virtual void DidFinishRunningTasks() OVERRIDE; virtual void DidFinishRunningTasksRequiredForActivation() OVERRIDE; typedef std::vector TileVector; typedef std::set TileSet; // Virtual for test virtual void ScheduleTasks( const TileVector& tiles_that_need_to_be_rasterized); void AssignGpuMemoryToTiles(PrioritizedTileSet* tiles, TileVector* tiles_that_need_to_be_rasterized); void GetTilesWithAssignedBins(PrioritizedTileSet* tiles); private: void OnImageDecodeTaskCompleted(int layer_id, SkPixelRef* pixel_ref, bool was_canceled); void OnRasterTaskCompleted(Tile::Id tile, scoped_ptr resource, RasterMode raster_mode, const PicturePileImpl::Analysis& analysis, bool was_canceled); inline size_t BytesConsumedIfAllocated(const Tile* tile) const { return Resource::MemorySizeBytes(tile->size(), raster_worker_pool_->GetResourceFormat()); } RasterMode DetermineRasterMode(const Tile* tile) const; void FreeResourceForTile(Tile* tile, RasterMode mode); void FreeResourcesForTile(Tile* tile); void FreeUnusedResourcesForTile(Tile* tile); RasterWorkerPool::Task CreateImageDecodeTask(Tile* tile, SkPixelRef* pixel_ref); RasterWorkerPool::RasterTask CreateRasterTask(Tile* tile); scoped_ptr GetMemoryRequirementsAsValue() const; void UpdatePrioritizedTileSetIfNeeded(); TileManagerClient* client_; scoped_ptr resource_pool_; scoped_ptr raster_worker_pool_; GlobalStateThatImpactsTilePriority global_state_; typedef base::hash_map TileMap; TileMap tiles_; PrioritizedTileSet prioritized_tiles_; bool prioritized_tiles_dirty_; bool all_tiles_that_need_to_be_rasterized_have_memory_; bool all_tiles_required_for_activation_have_memory_; size_t memory_required_bytes_; size_t memory_nice_to_have_bytes_; size_t bytes_releasable_; size_t resources_releasable_; size_t max_raster_usage_bytes_; bool ever_exceeded_memory_budget_; MemoryHistory::Entry memory_stats_from_last_assign_; RenderingStatsInstrumentation* rendering_stats_instrumentation_; bool did_initialize_visible_tile_; bool did_check_for_completed_tasks_since_last_schedule_tasks_; typedef base::hash_map PixelRefTaskMap; typedef base::hash_map LayerPixelRefTaskMap; LayerPixelRefTaskMap image_decode_tasks_; typedef base::hash_map LayerCountMap; LayerCountMap used_layer_counts_; RasterTaskCompletionStats update_visible_tiles_stats_; std::vector released_tiles_; bool use_rasterize_on_demand_; // Queue used when scheduling raster tasks. RasterWorkerPool::RasterTask::Queue raster_tasks_; DISALLOW_COPY_AND_ASSIGN(TileManager); }; } // namespace cc #endif // CC_RESOURCES_TILE_MANAGER_H_