// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RESOURCES_TILE_MANAGER_H_ #define CC_RESOURCES_TILE_MANAGER_H_ #include #include #include #include #include "base/containers/hash_tables.h" #include "base/memory/scoped_ptr.h" #include "base/values.h" #include "cc/base/ref_counted_managed.h" #include "cc/debug/rendering_stats_instrumentation.h" #include "cc/layers/picture_layer_impl.h" #include "cc/resources/managed_tile_state.h" #include "cc/resources/memory_history.h" #include "cc/resources/picture_pile_impl.h" #include "cc/resources/prioritized_tile_set.h" #include "cc/resources/raster_worker_pool.h" #include "cc/resources/resource_pool.h" #include "cc/resources/tile.h" namespace cc { class RasterWorkerPoolDelegate; class ResourceProvider; class CC_EXPORT TileManagerClient { public: virtual void NotifyReadyToActivate() = 0; protected: virtual ~TileManagerClient() {} }; struct RasterTaskCompletionStats { RasterTaskCompletionStats(); size_t completed_count; size_t canceled_count; }; scoped_ptr RasterTaskCompletionStatsAsValue( const RasterTaskCompletionStats& stats); // This class manages tiles, deciding which should get rasterized and which // should no longer have any memory assigned to them. Tile objects are "owned" // by layers; they automatically register with the manager when they are // created, and unregister from the manager when they are deleted. class CC_EXPORT TileManager : public RasterWorkerPoolClient, public RefCountedManager { public: struct CC_EXPORT PairedPictureLayer { PairedPictureLayer(); ~PairedPictureLayer(); PictureLayerImpl* active_layer; PictureLayerImpl* pending_layer; }; class CC_EXPORT RasterTileIterator { public: RasterTileIterator(TileManager* tile_manager, TreePriority tree_priority); ~RasterTileIterator(); RasterTileIterator& operator++(); operator bool() const; Tile* operator*(); private: struct PairedPictureLayerIterator { PairedPictureLayerIterator(); ~PairedPictureLayerIterator(); Tile* PeekTile(TreePriority tree_priority); void PopTile(TreePriority tree_priority); std::pair NextTileIterator(TreePriority tree_priority); PictureLayerImpl::LayerRasterTileIterator active_iterator; PictureLayerImpl::LayerRasterTileIterator pending_iterator; std::vector returned_shared_tiles; }; class RasterOrderComparator { public: explicit RasterOrderComparator(TreePriority tree_priority); bool operator()(PairedPictureLayerIterator* a, PairedPictureLayerIterator* b) const; private: bool ComparePriorities(const TilePriority& a_priority, const TilePriority& b_priority, bool prioritize_low_res) const; TreePriority tree_priority_; }; std::vector paired_iterators_; std::vector iterator_heap_; TreePriority tree_priority_; RasterOrderComparator comparator_; }; static scoped_ptr Create( TileManagerClient* client, base::SequencedTaskRunner* task_runner, ResourceProvider* resource_provider, ContextProvider* context_provider, RenderingStatsInstrumentation* rendering_stats_instrumentation, bool use_map_image, bool use_rasterize_on_demand, size_t max_transfer_buffer_usage_bytes, size_t max_raster_usage_bytes, unsigned map_image_texture_target); virtual ~TileManager(); void ManageTiles(const GlobalStateThatImpactsTilePriority& state); // Returns true when visible tiles have been initialized. bool UpdateVisibleTiles(); scoped_refptr CreateTile(PicturePileImpl* picture_pile, const gfx::Size& tile_size, const gfx::Rect& content_rect, const gfx::Rect& opaque_rect, float contents_scale, int layer_id, int source_frame_number, int flags); void RegisterPictureLayerImpl(PictureLayerImpl* layer); void UnregisterPictureLayerImpl(PictureLayerImpl* layer); scoped_ptr BasicStateAsValue() const; scoped_ptr AllTilesAsValue() const; void GetMemoryStats(size_t* memory_required_bytes, size_t* memory_nice_to_have_bytes, size_t* memory_allocated_bytes, size_t* memory_used_bytes) const; const MemoryHistory::Entry& memory_stats_from_last_assign() const { return memory_stats_from_last_assign_; } void GetPairedPictureLayers(std::vector* layers) const; ResourcePool* resource_pool() { return resource_pool_.get(); } void InitializeTilesWithResourcesForTesting(const std::vector& tiles) { for (size_t i = 0; i < tiles.size(); ++i) { ManagedTileState& mts = tiles[i]->managed_state(); ManagedTileState::TileVersion& tile_version = mts.tile_versions[HIGH_QUALITY_NO_LCD_RASTER_MODE]; tile_version.resource_ = resource_pool_->AcquireResource(gfx::Size(1, 1)); bytes_releasable_ += BytesConsumedIfAllocated(tiles[i]); ++resources_releasable_; } } void SetGlobalStateForTesting( const GlobalStateThatImpactsTilePriority& state) { // Soft limit is used for resource pool such that // memory returns to soft limit after going over. if (state != global_state_) { global_state_ = state; prioritized_tiles_dirty_ = true; resource_pool_->SetResourceUsageLimits( global_state_.soft_memory_limit_in_bytes, global_state_.unused_memory_limit_in_bytes, global_state_.num_resources_limit); } } protected: TileManager(TileManagerClient* client, base::SequencedTaskRunner* task_runner, ResourceProvider* resource_provider, ContextProvider* context_provider, scoped_ptr raster_worker_pool, scoped_ptr direct_raster_worker_pool, size_t max_raster_usage_bytes, RenderingStatsInstrumentation* rendering_stats_instrumentation, bool use_rasterize_on_demand); // Methods called by Tile friend class Tile; void DidChangeTilePriority(Tile* tile); void CleanUpReleasedTiles(); // Overriden from RefCountedManager: virtual void Release(Tile* tile) OVERRIDE; // Overriden from RasterWorkerPoolClient: virtual bool ShouldForceTasksRequiredForActivationToComplete() const OVERRIDE; virtual void DidFinishRunningTasks() OVERRIDE; virtual void DidFinishRunningTasksRequiredForActivation() OVERRIDE; typedef std::vector TileVector; typedef std::set TileSet; // Virtual for test virtual void ScheduleTasks( const TileVector& tiles_that_need_to_be_rasterized); void AssignGpuMemoryToTiles(PrioritizedTileSet* tiles, TileVector* tiles_that_need_to_be_rasterized); void GetTilesWithAssignedBins(PrioritizedTileSet* tiles); private: enum RasterWorkerPoolType { RASTER_WORKER_POOL_TYPE_DEFAULT, RASTER_WORKER_POOL_TYPE_DIRECT, NUM_RASTER_WORKER_POOL_TYPES }; void OnImageDecodeTaskCompleted(int layer_id, SkPixelRef* pixel_ref, bool was_canceled); void OnRasterTaskCompleted(Tile::Id tile, scoped_ptr resource, RasterMode raster_mode, const PicturePileImpl::Analysis& analysis, bool was_canceled); inline size_t BytesConsumedIfAllocated(const Tile* tile) const { return Resource::MemorySizeBytes(tile->size(), raster_worker_pool_->GetResourceFormat()); } void FreeResourceForTile(Tile* tile, RasterMode mode); void FreeResourcesForTile(Tile* tile); void FreeUnusedResourcesForTile(Tile* tile); scoped_refptr CreateImageDecodeTask( Tile* tile, SkPixelRef* pixel_ref); scoped_refptr CreateRasterTask(Tile* tile); scoped_ptr GetMemoryRequirementsAsValue() const; void UpdatePrioritizedTileSetIfNeeded(); TileManagerClient* client_; ContextProvider* context_provider_; scoped_ptr resource_pool_; scoped_ptr raster_worker_pool_; scoped_ptr direct_raster_worker_pool_; scoped_ptr raster_worker_pool_delegate_; GlobalStateThatImpactsTilePriority global_state_; typedef base::hash_map TileMap; TileMap tiles_; PrioritizedTileSet prioritized_tiles_; bool prioritized_tiles_dirty_; bool all_tiles_that_need_to_be_rasterized_have_memory_; bool all_tiles_required_for_activation_have_memory_; size_t memory_required_bytes_; size_t memory_nice_to_have_bytes_; size_t bytes_releasable_; size_t resources_releasable_; size_t max_raster_usage_bytes_; bool ever_exceeded_memory_budget_; MemoryHistory::Entry memory_stats_from_last_assign_; RenderingStatsInstrumentation* rendering_stats_instrumentation_; bool did_initialize_visible_tile_; bool did_check_for_completed_tasks_since_last_schedule_tasks_; typedef base::hash_map > PixelRefTaskMap; typedef base::hash_map LayerPixelRefTaskMap; LayerPixelRefTaskMap image_decode_tasks_; typedef base::hash_map LayerCountMap; LayerCountMap used_layer_counts_; RasterTaskCompletionStats update_visible_tiles_stats_; std::vector released_tiles_; bool use_rasterize_on_demand_; // Queues used when scheduling raster tasks. RasterTaskQueue raster_queue_[NUM_RASTER_WORKER_POOL_TYPES]; std::vector > orphan_raster_tasks_; std::vector layers_; DISALLOW_COPY_AND_ASSIGN(TileManager); }; } // namespace cc #endif // CC_RESOURCES_TILE_MANAGER_H_