// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/scoped_resource.h" namespace cc { ScopedResource::ScopedResource(ResourceProvider* resource_provider) : resource_provider_(resource_provider) { DCHECK(resource_provider_); } ScopedResource::~ScopedResource() { Free(); } bool ScopedResource::Allocate(int pool, const gfx::Size& size, GLenum format, ResourceProvider::TextureUsageHint hint) { DCHECK(!id()); DCHECK(!size.IsEmpty()); set_dimensions(size, format); set_id(resource_provider_->createResource(pool, size, format, hint)); #ifndef NDEBUG allocate_thread_id_ = base::PlatformThread::CurrentId(); #endif return id(); } void ScopedResource::Free() { if (id()) { #ifndef NDEBUG DCHECK(allocate_thread_id_ == base::PlatformThread::CurrentId()); #endif resource_provider_->deleteResource(id()); } set_id(0); } void ScopedResource::Leak() { set_id(0); } } // namespace cc